SSA 6 and new powerset (spoilers, idea, rambles)
Just did this....and I am MAD! Sister Psyche dead, and by Manticore's hand???
AAGGGHHHH!!!!!!!!
On the positive side, the XP is good, I had a lot of fun, and I love what they did with Penny. I want her new powerset
I did this Heroside and not only did Penny never die, she stayed with me pretty much like glue. I did shake her once when I went looking for Wade's toady, but after dispatching said toady whose name escapes me, I found Penny pretty easily.
Now I am going to wander off to the corner store and buy some breakfast foods and coffee, just don't feel like cooking this morning...then attack the redside version.
Lisa.
So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try
***Dennis DeYoung
yeah pennys sfx makes all the psi sets look like ****
Think of it this way: There already were one and a half psychic heroines in the FP's main team. Adding Penelope Yin wouldn't be that special, then, or possibly even completely unnecessary¹. But if Penny was needed to replace Sister Psyche, well... that would make much more sense, wouldn't you say?
I'm still wondering what the real Aurora Borealis is thinking about all of this. Does she feel guilty about "her" actions? Will she try to join with her "other self", or even try to absorb her back into her own consciousness?
10joy
¹ courtesy of the redundancy department for redundancy.
Yeah, after the arc started well it kinda just....flopped. I was a bit disappointed, really. I mean, yeah, way to go walking in like chumps. No Numina, the other really powerful and MAGIC psychic? No Psi Cop back-up, at the least?
It just...ugh. Yeah, someone needs to proof-read these better, seriously. And, yes, I *could* do better, before anyone asks.
However, Penny Yin. Forget the artsy gripes about her uniform. I WANT that Psi Shockwave attack. Can I get a 'Bamf' please? And those psi-blades. Girls got the moves, that's for sure
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Yeah, after the arc started well it kinda just....flopped. I was a bit disappointed, really. I mean, yeah, way to go walking in like chumps. No Numina, the other really powerful and MAGIC psychic? No Psi Cop back-up, at the least?
It just...ugh. Yeah, someone needs to proof-read these better, seriously. And, yes, I *could* do better, before anyone asks. |
It seems especially odd when you go into the Portal Corps mission and it's wall to wall high level Peacebringer cops. Everybody's on alert, and concerned.
But the follow-up, the archer with little to no powers and you with rookie heroine P. Yin(*snerk*If they don't give her a "hero" name, this is how I will forever refer to her as) to back you up(ignoring the fact that she has an awesome powerset) to handle things seems as if they weren't taking Sister Psyche's safety/recovery all that seriously.
I'd have considered Sister Psyche the second most well known of the CoH signature heroes...and they off her?!
She was one of my favorites too!
I can only imagine i23 having a lot of reshaping to do with Psyche and Statesman gone, not to mention any possible future deaths!
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Unless we CAN bring Psyche back later on when we 'arrest' Wade..?
I honestly wouldn't mind that. I liked Psyche, and she deserved way more screen time than she got.
She also needed a new look from Serge, but that's neither here not there...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Speaking of new costumes, was that a new mask for Manticore? Seemed like it has more texture than the one in Brickstown.
edited to add: Nevermind, went in game and he appears to have a leather mask in Brickstown.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Would be really great if they revisited the top with skin and added some texture to the options... or if we get a choice of textures like with tights, but only applied to the actual covered part.
"What counts is not what sounds plausible, not what we would like to believe, not what one or two witnesses claim, but only what is supported by hard evidence rigorously and skeptically examined. Extraordinary claims require extraordinary evidence." - Carl Sagan
To be honest, I'm not sure why I still do these on my main, once. Only one character, and only once. I could get a guaranteed purple recipe drop, and be hard pressed to do them again. Why?
Well, yet again, we get an arc where, no matter what we do, it ends in complete failure. I suppose in a month we'll get SSA7 where we'll FINALLY get a victory, but if I want to go up a challenge with failure 100% guaranteed, I get plenty of those in my life.
Worse, the idiot ball was placed firmly in our hands and attached with several roles of duct tape. One of the most powerful heroes is in bad shape. Who to talk to? One of the worst villains in the game. And not "She has been defeated and locked up and maybe you can bargain or at least provide consequences if the advice is bad", talk to her in her lair after having put down a minor assault from Malta. Then we check with a friendly Circle mage who knows something about it he thinks, but we don't bother to check it out to confirm, or even check the area for anything out of place in the zone. And there's a ritual involving psychic powers, I'm there with one of the most powerful psychics in the world, and I lead her away instead of having her watch over the ritual.
And speaking of Yin - Yes, I ran it with a pretty well tricked out scrapper, but the challenge was taking out the villains we ran into before she did. If we were going to take on an aspect of Rularuu, or a really powerful Archvillain (reduced in rank to Elite Boss), that kind of help would make sense. But instead we get normal minions, lieutenants, and bosses, and one run of the mill elite boss who is the lieutenant of the no-name villain who was pretty pathetic before he started stealing other people's powers.
I'll do SSA7 - but based on the first six, it will be the story of how Penelope Yin takes down the evil villain Darrin Wade, taking on Statesman's incarnate powers. Oh, yeah, she also was helped by a regular hero, hmmm, you know, what's his/her name, did some fights, but the final defeat and stepping up will be a cutscene where what's his/her name won't even be in the picture.
The mistake was writing the arcs as an epic arc for a comic book. Actually, if they were relaunching the CoH comic book with this story, I might really enjoy it. But the story is all about what's happening to the NPCs. We are neither the protagonist or the antagonist of the story, we're spear carriers.
My arcs are constantly shifting, just search for GadgetDon for the latest.
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My impression was that all of the effort that normally goes into mission design for the SSAs instead went into Penelope's psi melee power set. The instant she started attacking I thought, "Wait a minute, this is that set that I voted for in that poll all those years ago and they never gave us!"
I'm totally willing to forgive this transgression, devs, for the low low price of player access to psi melee.
Personally i think she will come back but more X-men 3 style, you know . . . "destroy the world" type
Oh and yins new powerset? I want now!
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My impression was that all of the effort that normally goes into mission design for the SSAs instead went into Penelope's psi melee power set. The instant she started attacking I thought, "Wait a minute, this is that set that I voted for in that poll all those years ago and they never gave us!"
I'm totally willing to forgive this transgression, devs, for the low low price of player access to psi melee. |
It's a good thing Sister Psyche can't just mind ride out of her body and inhabit another one....... Oh wait she can!! I highly doubt she is dead.
Level 50s: to many to remember at this point
I'd never use a nuke in a superhero universe. You nuke a city, you kill 1.5 million people minus one. The last guy not only gets superpowers from the explosion, but ones that let him survive a nuke...and wow, is he torqued off
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I wonder why Penny pet is yellow when all her powers VFX are pink?
I hope they change that, the yellow electro ball looks weird.
I find her pet to be too big, bright, and strobey.
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Might be that her mind isn't, but her body looked pretty dead. That tends to be an important thing, last I checked.
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She can mind-ride others. With a suitable host, she doesn't need her old body; look at Mother Mayhem. It's what happened to her. Now her return would ideally be... less insane if she is to return to being a hero... maybe taking over a brain dead body, being put into a mechanical one that can house her consciousness, or take one from a villain... or even becoming a fully psychic entity without a need for a body. This is comic-book fantasy after all.
I just wonder whichever one it is, how Manticore will handle it...
"I play characters. I have to have a very strong visual appearance, backstory, name, etc. to get involved with a character, otherwise I simply won't play it very long. I'm not an RPer by any stretch of the imagination, but character concept is very important for me."- Back Alley Brawler
I couldn't agree more.
So SSA 6 is live.
Spoilers.
Sis is dead?? Come ON. She was like my favourite. Even if she is sooo whiny on the RSF. Maybe I did not read the brief well enough..but from the vill arc, I sort of missed why she was tripping out. The ritual was dodgy? You mean the totally rare and ancient and SECRET ritual that Akarist was not even sure existed? But, our favourite mastermind, DW, managed to find it, and jimmy up a virus?
Next..when Manti shoots her. He waits all of..15 seconds, with her saying 'no, it has to be done' and then BANG. Um..way to at least TRY something. Where the hell was Numina..you know..the super magic emp who can REZ people? Yeah..no need to have her on hand, when using a MAGIC ritual.
I think it was Samuel Tow's thread that talked about how the SSA's paint the FP an incompetent..and number 6 sure seems to be chugging down that same track. No one else even there at the ritual, no one helping you GET the ritual.
Not expecting some Shakespeare for teh story..but..come on. As Sam said..Darrin seems to just be relying on them being idiots.
Another minor issue..last map, as a hero is way too long for an escort, especially cot caves.
Onto the good things.
The maps, especially redside, are great. Nothing we havent 'seen' before, but all of the little details like chair, lighting, the brass walls in the nem base, totally add to the atmosphere. We really NEED things like this in other missions...like a council paper that LOOKS like it is actually council..not just an office. A few flags and computers about..jobs done. Also, not overdo it in the way that new warehouse map makes everyones PC explode.
the BEST thing in the SSA's to date is also in part 6. Penny Yin! OMG awesome..let me count the ways:
Super sexy hold of wtfness. I want. Wicked FX and colors.
Psi BLADE thingyswhatsits. Stab stab, with your miiind.
Super charge mind probe clone, but huge range.
Magic ball of hax and happiness pet that constantly heals.
Can we has? Please? I want to see City Of Purpleness and Pwnage.
(Oh, and as GOOD as Penny and her new set is..she was still laid out in seconds by those infamous glue covered torches in Oranbegegagagaga. Can we get rid of the damn things finally?)