A pattern? anyone else see it.


Ad Astra

 

Posted

Melee is the most popular play style in game I think most can agree with that I hope. The new power sets released or soon to be, well the free ones time manipulation and soon dark control. Pay for street justice, titan and soon to be staff.(plus beam was $$$) This is for VIP.

Am I as a VIP doomed to never get a free melee powerset again because it's the most popular and thus Paragon studios makes the most money off it? Why don't they when releasing a free powerset for VIPs let us decide what powerset we want and give us a token that lets us claim a powerset from the store.

I would like to know what the people think on the matter. Thank you.


 

Posted

Beam Rifles required a purchase and wasn't a melee set. But you've seemingly already addressed that point.

I'd also point out just how darn POWERFUL the two new melee sets are. Street Justice is basically Dual Blades on crack, and Titan Weapons AoE-fest makes melees weep for joy (seeing as melee sets tend to be somewhat lacking in the AoE department save 1 or 2 attacks).

I have no doubt that Staff (based on what we know of the mechanics) won't be just as buff.


 

Posted

After adding all of these melee sets in a row, I expect it will be a very long time before any new melee sets are added at all.


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Posted

I thought you were noticing the pattern that the devs only make powersets that start with "st" except for "titan weapons" which starts with a "t" which is close.

I am sure that further analysis of these 3 isolated data points will come up with more patterns of DOOM!


 

Posted

Quote:
Originally Posted by Lucky666 View Post
Am I as a VIP doomed to never get a free melee powerset again because it's the most popular and thus Paragon studios makes the most money off it? Why don't they when releasing a free powerset for VIPs let us decide what powerset we want and give us a token that lets us claim a powerset from the store.

I would like to know what the people think on the matter. Thank you.
You as a VIP get at least 400 points every month. That is your free token. Yes, you have to save for two months to buy one set, but that's still a new set every two months.

I get the impression we're seeing a lot of melee sets right now because there's been a longstanding backlog of ideas they've only just now had the latitude to work on.


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Posted

Quote:
Originally Posted by dugfromthearth View Post
I thought you were noticing the pattern that the devs only make powersets that start with "st" except for "titan weapons" which starts with a "t" which is close.

I am sure that further analysis of these 3 isolated data points will come up with more patterns of DOOM!
Street Justice and Staff... I only see two :P


 

Posted

Not at all sure where you got your original hypothesis - that melee is more popular than ranged (especially if you lump defenders, crruptors, and controllers in there, since they didn't get Tital Weapons or Street Justice the same as Blasters).

And wasn't there some info out there a while back that said that Blasters (mostly ranged, some melee in the secondary, definitely did NOT get TW or SJ) were the most common AT and either Dominators (mix of range & melee & control) or Stalkers (mainly melee AT) were the least popular AT? That would seem to fly directly into the face of the starting point of this thread.

Also, gotta agree with dug's point - not nearly enough data points yet to make a "trend".

T-Beast - dug has 3 data points - 2 sets that start with "ST" and a third one which starts with "T", which is "close enough" - but I'm nearly 100% certain that was with tongue firmly stuck in cheek.


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

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Posted

Personally I think its a smart move to sell the melee sets.. melee ATs are often just more fun to play and have more diverse powertypes that they can be played with.

Not only that though but more ATs use melee sets. Best sellers will most likely be melee, buff, and ranged. Support, Control, and assault would likely not sell all that well. Mastermind pets would sell well simply because its a unique playstyle and so far each MM primary has played differently.

Personally I don't think I would ever purchase the following sets.. support (blaster secondary), Assault, ect.. because they are used only by a single AT so the value of the set is greatly diminished.. well that's not true...I'd be all over Assault if they added an Armor/Assault AT.


 

Posted

Quote:
Originally Posted by Issen View Post
Beam Rifles required a purchase and wasn't a melee set. But you've seemingly already addressed that point.

I'd also point out just how darn POWERFUL the two new melee sets are. Street Justice is basically Dual Blades on crack, and Titan Weapons AoE-fest makes melees weep for joy (seeing as melee sets tend to be somewhat lacking in the AoE department save 1 or 2 attacks).

I have no doubt that Staff (based on what we know of the mechanics) won't be just as buff.
I don't know, I'd argue that Time Manipulation is more powerful that Street Justice and Titan Weapons combined. Remains to be seen how staff is. The melee sets are singular trick ponies. Time Manip can be combined with specific primaries to make a godly buffing and/or debuffing monster.

Two of my time manip toons for instance have 280% recharge perma. YMMV.

/shrug


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Posted

I looked at the pattern in the paragon market. I tried to pretend it looked like a spreading tree, shadows pooled beneath it, but it didn’t. It looked more like a dead cat I once found, the fat, glistening grubs writhing blindly, squirming over each other, frantically tunneling away from the light. But even that is avoiding the real horror. The horror is this: In the end, it is simply a picture of empty meaningless blackness. We are alone. There is nothing else.



(just to be clear, this is a watchman reference, the doctor that was giving Rorschach a Rorschach test said a variant of this. just a joke on the "pattern" thing)


 

Posted

Quote:
Originally Posted by rian_frostdrake View Post
I looked at the pattern in the paragon market. I tried to pretend it looked like a spreading tree, shadows pooled beneath it, but it didn’t. It looked more like a dead cat I once found, the fat, glistening grubs writhing blindly, squirming over each other, frantically tunneling away from the light. But even that is avoiding the real horror. The horror is this: In the end, it is simply a picture of empty meaningless blackness. We are alone. There is nothing else.
Dude - lay off the spicy stuff this late at night - you will give us all the heebie-jeebies....


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."

 

Posted

I'm fairly certain they just arbitrarily picked a few powersets to be 'pay for' and others to be free to VIPs based upon their profit projections and what they thought would entice players to 'remain VIP', and Melee powersets just got that end of the stick.


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Posted

Quote:
Originally Posted by Ad Astra View Post
Not at all sure where you got your original hypothesis - that melee is more popular than ranged...
Have you been on an Incarnate trial league lately?


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Posted

Street Justice, Staff, Stitan Weapons, Stbeam Rifle, Stime Control, Stdual Pistols...

I get it. I see where the OP is coming from now



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Posted

We also have to remember that Street Fighting and Staff Fighting have been two of the most popular sets called for in the Suggestions thread. It makes sense from their point of view to charge for the sets that people really want.


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Posted

Quote:
Originally Posted by Lucky666 View Post
Am I as a VIP doomed to never get a free melee powerset again because it's the most popular and thus Paragon studios makes the most money off it?
Actually, I think as a VIP you're the only type of player who can get every powerset for free.


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Posted

Quote:
Originally Posted by Vanden View Post
Actually, I think as a VIP you're the only type of player who can get every powerset for free.
Eventually.

But you're still spending money to maintain VIP status to get the points, so if (and this is a pretty big if) you don't care about the Incarnate content, Signature Story Arcs, and whatever else VIP status gets you above your Rewards level - which for me is only the two things listed and being able to pay rent on the bases - then you get the token and some points for your subscription fees. So the argument can be made that you're paying for it then.


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Posted

Quote:
Originally Posted by Wing_Leader View Post
Have you been on an Incarnate trial league lately?
No - I've only done 3 trial total on Live.

But there's a lot of other stuff in the game that isn't in the iTrials - I've been on plenty of TFs (you remember, those cooperative teaming things that are done from levels 10-50) that have plenty of ranged characters playing with the new sets such as Dark Blast/Manipulation for blasters and Time Manipulation for Defenders.

If this whole thread is only about the dominance of Melee characters in iTrials, I have nothing to contribute.


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."

 

Posted

This is how it works:

* Dual Pistols, Demon Summoning, Kinetic Melee and Electric Control, which are not available by default to new accounts, were officially features of Going Rogue.
* Time Manipulation was officially a feature of Issue 21 and is available to all VIPs.
* Dark Control, Darkness Assault and Darkness Affinity are officially features of Issue 22 and will be available to all VIPs.
* Beam Rifle, Street Justice, Titan Weapons and Staff Fighting are officially features of the Paragon Market, and must be purchased even by VIPs.
* All Power Set Proliferations were features of their respective Issues and did not require purchase by anyone.

Now, I see where the OP is coming from, saying "Hey now, why are all the melee sets in the Paragon Market?" But it's important to remember that the melee classes have had it kind of sweet in the long run anyway; there are not only more melee/defensive sets than any other variety, but the melee Archetypes have received more "new" sets over the years.

Just in the time since I've been playing (Issue 6) up through Going Rogue, the following Power Sets were added (in chronological order):

* Thugs (not melee; Issue 7)
* Electric Melee (melee; Issue 7)
* Electric Armor (melee; Issue 7)
* Dual Blades (melee; Issue 11)
* Willpower (melee; Issue 11)
* Shield Defense (melee; Issue 13)
* Pain Domination (not melee; Issue 13)

A pattern... Anyone else see it? As far as new Power Sets go, there has been a disproportional favoring of the melee classes, and it seems that the Paragon Market is favoring them as well, albeit behind a cash curtain. They've already had their day in the sun, as far as I'm concerned.

For a while there, I was worried all new Power Sets were going to be Market-only, but they put those fears to rest with the Controller and Dominator Dark sets. I doubt we'll never see another VIP-free melee set, but for now I wouldn't go so far as to say that we need another VIP-free melee set.


 

Posted

Quote:
Originally Posted by rian_frostdrake View Post
I looked at the pattern in the paragon market. I tried to pretend it looked like a spreading tree, shadows pooled beneath it, but it didn’t. It looked more like a dead cat I once found, the fat, glistening grubs writhing blindly, squirming over each other, frantically tunneling away from the light. But even that is avoiding the real horror. The horror is this: In the end, it is simply a picture of empty meaningless blackness. We are alone. There is nothing else.
Sanity is for the weak!


Andy Belford
Community Manager
Paragon Studios

 

Posted

Quote:
Originally Posted by Necrotron_RO View Post
I'm fairly certain they just arbitrarily picked a few powersets to be 'pay for' and others to be free to VIPs based upon their profit projections and what they thought would entice players to 'remain VIP', and Melee powersets just got that end of the stick.
Note these powersets all had something extra in them - street justice was the one that had a mechanic set that already existed in game (kinda a combo of dual blades and assassin's strike). Titan weapons had a paricularly costly one requiring a completely new mechanic (power substitution) as well as nearly double the animations.


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Posted

To answer the OP, no, we do not have any sort of policy that melee power sets will be purchasable only.

There's a whole range of powersets we haven't explored yet, melee, defensive, support, ranged...I'm certain that as time progresses there will be a good mix of what's purchasable vs. what's VIP included.


Andy Belford
Community Manager
Paragon Studios

 

Posted

Quote:
Originally Posted by GuyPerfect View Post
A pattern... Anyone else see it? As far as new Power Sets go, there has been a disproportional favoring of the melee classes, and it seems that the Paragon Market is favoring them as well, albeit behind a cash curtain. They've already had their day in the sun, as far as I'm concerned
To be fair, I personally notice a significantly larger number of requests for new melee and/or armor powerset concepts than I see, for example, ranged attack powersets.

Also, maybe I'm missing something, but it seems to me that there are a lot more visually distinct melee fighting styles than there are visually distinct projectile launcher styles. Most of the current distinction in ranged attacks is about what the ranged attacker is tossing, where a lot of the variety in melee sets is less about what, but how.

Contrast this with melee attack sets. For most of the existing melee attack sets, we have significant repetition in what we are attacking with - they all down to hitting people with a fist, an elemental effect, or a melee weapon. But when you focus on the powersets with shared weapon type - bare hand/fist or swords, what distinguishes them are different visual attack styles. What makes the sets distinct is how we hit foes with them - and then how the devs translate that into a distinct powerset mechanic.

I honestly think that the prevalence of melee powersets comes down to the devs giving us a lot of the things we ask for.


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Posted

I think people are taking the 400 PP for granted. They are essentially giving you a free for pay powerset by being a VIP.

I am not willing to look this gift horse in the mouth YMMV.


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