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Posts
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Joined
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I changed the build a little:
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I understand what you mean, I personally want to have a travel power though. But I see where you are going. I took Shadow Meld when he didn't need it. And could've picked more appropriate powers for my toon.
New Build:
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Quote:Street Justice and Staff... I only see two :PI thought you were noticing the pattern that the devs only make powersets that start with "st" except for "titan weapons" which starts with a "t" which is close.
I am sure that further analysis of these 3 isolated data points will come up with more patterns of DOOM! -
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I was going for S/L, E/N Defense, and recharge (for hoarfrost) and can't seem to soft cap while staying around the same recharge time. I get around 42% S/L defense and 39% E/N defense. Any suggestions?
P.S. posted this in build workshop but I know I'll get more help here :P
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Voltaic Ice: Level 50 Mutation Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Ice Armor
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Havoc Punch- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Red Fortune - Defense/Endurance
- (5) Red Fortune - Defense/Recharge
- (11) Red Fortune - Endurance/Recharge
- (11) Red Fortune - Defense/Endurance/Recharge
- (13) Red Fortune - Defense
- (40) Luck of the Gambler - Recharge Speed
- (A) Red Fortune - Defense/Endurance
- (13) Red Fortune - Defense/Recharge
- (15) Red Fortune - Endurance/Recharge
- (15) Red Fortune - Defense/Endurance/Recharge
- (29) Red Fortune - Defense
- (40) Luck of the Gambler - Recharge Speed
- (A) Steadfast Protection - Resistance/+Def 3%
- (34) Regenerative Tissue - Heal/Endurance
- (34) Regenerative Tissue - Endurance/Recharge
- (34) Regenerative Tissue - Heal/Recharge
- (37) Regenerative Tissue - Heal/Endurance/Recharge
- (37) Regenerative Tissue - +Regeneration
- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (A) Rectified Reticle - To Hit Buff
- (9) Rectified Reticle - To Hit Buff/Recharge
- (43) Rectified Reticle - Increased Perception
- (43) Encouraged Accuracy - To Hit Buff
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Endurance Reduction IO
- (A) Jumping IO
- (A) Recharge Reduction IO
- (A) Curtail Speed - Accuracy/Slow
- (17) Curtail Speed - Damage/Slow
- (17) Curtail Speed - Range/Slow
- (25) Curtail Speed - Endurance/Recharge/Slow
- (A) Kinetic Combat - Accuracy/Damage
- (19) Kinetic Combat - Damage/Endurance
- (19) Kinetic Combat - Damage/Recharge
- (21) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (21) Reactive Armor - Resistance/Recharge
- (23) Reactive Armor - Resistance/Endurance/Recharge
- (23) Reactive Armor - Resistance
- (46) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (A) Eradication - Damage
- (25) Eradication - Damage/Recharge
- (27) Eradication - Accuracy/Damage/Recharge
- (A) Eradication - Damage
- (27) Eradication - Damage/Recharge
- (29) Eradication - Accuracy/Damage/Recharge
- (A) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (31) Red Fortune - Endurance/Recharge
- (31) Red Fortune - Defense/Endurance/Recharge
- (33) Red Fortune - Defense
- (42) Luck of the Gambler - Recharge Speed
- (A) Run Speed IO
- (A) Eradication - Damage
- (33) Eradication - Damage/Recharge
- (33) Eradication - Accuracy/Damage/Recharge
- (A) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense/Recharge
- (36) Red Fortune - Endurance/Recharge
- (36) Red Fortune - Defense/Endurance/Recharge
- (37) Red Fortune - Defense
- (40) Luck of the Gambler - Recharge Speed
- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (39) Reactive Armor - Resistance
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Thunderstrike - Accuracy/Damage
- (45) Thunderstrike - Damage/Endurance
- (45) Thunderstrike - Damage/Recharge
- (A) Kismet - Defense/Endurance
- (48) Kismet - Defense/Recharge
- (48) Kismet - Defense/Endurance/Recharge
- (48) Kismet - Endurance/Recharge
- (50) Kismet - Accuracy +6%
- (A) Edict of the Master - Accuracy/Damage
- (50) Edict of the Master - Damage/Endurance
- (50) Edict of the Master - Damage
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (45) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
- (46) Endurance Modification IO
- (46) Performance Shifter - Chance for +End
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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I was going for S/L, E/N Defense, and recharge (for hoarfrost) and can't seem to soft cap while staying around the same recharge time. I get around 42% S/L defense and 39% E/N defense. Any suggestions?
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Voltaic Ice: Level 50 Mutation Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Ice Armor
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Havoc Punch- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Red Fortune - Defense/Endurance
- (5) Red Fortune - Defense/Recharge
- (11) Red Fortune - Endurance/Recharge
- (11) Red Fortune - Defense/Endurance/Recharge
- (13) Red Fortune - Defense
- (40) Luck of the Gambler - Recharge Speed
- (A) Red Fortune - Defense/Endurance
- (13) Red Fortune - Defense/Recharge
- (15) Red Fortune - Endurance/Recharge
- (15) Red Fortune - Defense/Endurance/Recharge
- (29) Red Fortune - Defense
- (40) Luck of the Gambler - Recharge Speed
- (A) Steadfast Protection - Resistance/+Def 3%
- (34) Regenerative Tissue - Heal/Endurance
- (34) Regenerative Tissue - Endurance/Recharge
- (34) Regenerative Tissue - Heal/Recharge
- (37) Regenerative Tissue - Heal/Endurance/Recharge
- (37) Regenerative Tissue - +Regeneration
- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (A) Rectified Reticle - To Hit Buff
- (9) Rectified Reticle - To Hit Buff/Recharge
- (43) Rectified Reticle - Increased Perception
- (43) Encouraged Accuracy - To Hit Buff
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Endurance Reduction IO
- (A) Jumping IO
- (A) Recharge Reduction IO
- (A) Curtail Speed - Accuracy/Slow
- (17) Curtail Speed - Damage/Slow
- (17) Curtail Speed - Range/Slow
- (25) Curtail Speed - Endurance/Recharge/Slow
- (A) Kinetic Combat - Accuracy/Damage
- (19) Kinetic Combat - Damage/Endurance
- (19) Kinetic Combat - Damage/Recharge
- (21) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (21) Reactive Armor - Resistance/Recharge
- (23) Reactive Armor - Resistance/Endurance/Recharge
- (23) Reactive Armor - Resistance
- (46) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (A) Eradication - Damage
- (25) Eradication - Damage/Recharge
- (27) Eradication - Accuracy/Damage/Recharge
- (A) Eradication - Damage
- (27) Eradication - Damage/Recharge
- (29) Eradication - Accuracy/Damage/Recharge
- (A) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (31) Red Fortune - Endurance/Recharge
- (31) Red Fortune - Defense/Endurance/Recharge
- (33) Red Fortune - Defense
- (42) Luck of the Gambler - Recharge Speed
- (A) Run Speed IO
- (A) Eradication - Damage
- (33) Eradication - Damage/Recharge
- (33) Eradication - Accuracy/Damage/Recharge
- (A) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense/Recharge
- (36) Red Fortune - Endurance/Recharge
- (36) Red Fortune - Defense/Endurance/Recharge
- (37) Red Fortune - Defense
- (40) Luck of the Gambler - Recharge Speed
- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (39) Reactive Armor - Resistance
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Thunderstrike - Accuracy/Damage
- (45) Thunderstrike - Damage/Endurance
- (45) Thunderstrike - Damage/Recharge
- (A) Kismet - Defense/Endurance
- (48) Kismet - Defense/Recharge
- (48) Kismet - Defense/Endurance/Recharge
- (48) Kismet - Endurance/Recharge
- (50) Kismet - Accuracy +6%
- (A) Edict of the Master - Accuracy/Damage
- (50) Edict of the Master - Damage/Endurance
- (50) Edict of the Master - Damage
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (45) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
- (46) Endurance Modification IO
- (46) Performance Shifter - Chance for +End
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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Nevermind. It seems they decided to appear after I posted this.
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My billing date was the 10th, so I went and got a time card. I applied the time card and was excited for the Circle of Thorns pack and saw there were no points yet. I looked around the forums and saw the post about those with the billing date between the 1st and the 10th will get their points on the 11th. I logged in yesterday and still didn't see it. It is the 12th and I still don't have it. Is anybody else having the same issue? Did you figure out the problem?
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New Pirate costume pic plz :P Wanna see if it is worth it.
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I have been using this as my Farm build. Any suggestions?
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Murky Ripper: Level 50 Science Scrapper
Primary Power Set: Spines
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Lunge- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Damage/Endurance
- (3) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Endurance
- (50) Crushing Impact - Damage/Endurance/Recharge
- (A) Impervious Skin - Resistance/Endurance
- (7) Impervious Skin - Resistance/Recharge
- (7) Impervious Skin - Endurance/Recharge
- (9) Impervious Skin - Resistance/Endurance/Recharge
- (9) Impervious Skin - Status Resistance
- (A) Obliteration - Damage
- (11) Obliteration - Accuracy/Recharge
- (11) Obliteration - Damage/Recharge
- (13) Obliteration - Accuracy/Damage/Recharge
- (13) Obliteration - Chance for Smashing Damage
- (A) Obliteration - Damage
- (15) Obliteration - Accuracy/Recharge
- (15) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (19) Obliteration - Chance for Smashing Damage
- (A) Karma - Knockback Protection
- (A) Jumping IO
- (A) Adjusted Targeting - To Hit Buff
- (19) Adjusted Targeting - To Hit Buff/Recharge
- (23) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (23) Adjusted Targeting - Endurance/Recharge
- (25) Adjusted Targeting - To Hit Buff/Endurance
- (A) Titanium Coating - Resistance/Endurance
- (25) Titanium Coating - Resistance/Recharge
- (27) Titanium Coating - Endurance/Recharge
- (27) Titanium Coating - Resistance/Endurance/Recharge
- (29) Titanium Coating - Resistance
- (A) Jumping IO
- (A) Miracle - +Recovery
- (17) Numina's Convalescence - +Regeneration/+Recovery
- (A) Decimation - Accuracy/Damage
- (29) Decimation - Damage/Endurance
- (31) Decimation - Damage/Recharge
- (31) Decimation - Accuracy/Endurance/Recharge
- (31) Decimation - Chance of Build Up
- (A) Endurance Modification IO
- (21) Endurance Modification IO
- (21) Performance Shifter - Chance for +End
- (A) Titanium Coating - Resistance/Endurance
- (33) Titanium Coating - Resistance/Recharge
- (33) Titanium Coating - Endurance/Recharge
- (33) Titanium Coating - Resistance/Endurance/Recharge
- (34) Titanium Coating - Resistance
- (A) Eradication - Damage
- (34) Eradication - Accuracy/Recharge
- (34) Eradication - Damage/Recharge
- (36) Eradication - Accuracy/Damage/Recharge
- (37) Eradication - Chance for Energy Damage
- (A) Touch of the Nictus - Healing
- (37) Touch of the Nictus - Chance for Negative Energy Damage
- (A) Eradication - Damage
- (37) Eradication - Accuracy/Recharge
- (39) Eradication - Damage/Recharge
- (39) Eradication - Accuracy/Damage/Recharge
- (39) Eradication - Chance for Energy Damage
- (A) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Recharge
- (40) Luck of the Gambler - Endurance/Recharge
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (42) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Recharge
- (43) Positron's Blast - Damage/Range
- (43) Positron's Blast - Chance of Damage(Energy)
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Run Speed IO
- (A) Air Burst - Accuracy/Damage
- (43) Air Burst - Damage/Endurance
- (45) Air Burst - Damage/Recharge
- (45) Air Burst - Damage/Range
- (45) Range IO
- (A) Decimation - Accuracy/Damage
- (46) Decimation - Damage/Endurance
- (46) Decimation - Damage/Recharge
- (46) Decimation - Accuracy/Endurance/Recharge
- (48) Decimation - Accuracy/Damage/Recharge
- (A) Air Burst - Accuracy/Damage
- (48) Air Burst - Damage/Endurance
- (48) Air Burst - Damage/Recharge
- (50) Air Burst - Damage/Range
- (50) Range IO
- (A) Damage Increase IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Ninja Run
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Set Bonus Totals:- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 6.25% Defense(Energy)
- 6.25% Defense(Negative)
- 3.13% Defense(Ranged)
- 8.1% Max End
- 52% Enhancement(Accuracy)
- 4% Enhancement(Knockback)
- 51.3% Enhancement(RechargeTime)
- 4% Enhancement(Knockup)
- 225.9 HP (16.9%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 7.5%
- MezResist(Held) 15.8%
- MezResist(Immobilize) 15.2%
- MezResist(Sleep) 14.1%
- MezResist(Stun) 16.3%
- MezResist(Terrorized) 7.5%
- 2.5% (0.04 End/sec) Recovery
- 10% (0.56 HP/sec) Regeneration
- 1.26% Resistance(Smashing)
- 1.26% Resistance(Lethal)
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 2.5% Resistance(Psionic)
- 6% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1415;692;1384;HEX;| |78DA9D93594F13511886CFD04229DDA985425B5B0A54DAD229BD73B9304634C1D00| |4C170A5D6A11C75429D3633C5488CC61FE03DEE2C5113D43B9768FC452EF1DAC4A5| |7ECBA189F1CE49FB3E33DFBCE73DDF9C3353BD31EB17E2CE71A1054F360CC7A92DD| |56DA3D592B667A96E4AAB2EFDD5757B6D23B36852510811DB77D4AAB221A57E76DD| |6C349C44B73A2B2F4BCB91FAAC61AFD54ED8D79A7664CEBA2A6D69B5F5FD13FF42B| |3D9D0E7A5D132AD2B7C71DA6C5BD27106E862A925E56A844EE7ACEBA663AE980DB3| |BD113BD532EB148CD65AD570DAD2DE88435379F86F617774747AC525404AF4188C1| |582BBCE58255424218FA3341AE516231A96FA461909427F9291226C7B941BECDA8F| |1E2C0DFC64FC22F87F33840B5100BB4BA5BBD81E647B90ED61B60FB27D08ECBD9C2| |E7ABF537F7D50F27082F04C012A62074A5E15EA7DC2E3B70843DB8C1D427C975004| |BB4FD97D057A8A7891303ACD2811923A6118EC0135618027F44029C4252D74865CE| |165C22EDC89A8ECC826359CBC4738789FF180F188D00FF628DB7BA219CA3EA0B049| |BD4E8321A6F262DC6B867BCD70AF19EE758C7B7D0AF661651FFE4409639F195F08E| |35F0913DF0825B08FD0F675B49128ADF8449CF00CEE24D4B62638688283721C94E3| |A01C07E9604FA97953616AE5508431C88812F231C273B0A7557AFA35BF766F186F0| |985778CF7842CD8B36A95B2455A9EF1BF018649B54593252ADD84C79852534CED71| |DA0BC2F44BC62B4681ECB7C05E54F622EF5B89F7ADC4FB56E27D2B3F24EC0584D09| |55DE7F432A79739BDC2E9154EBF0DE933EA359E495129E9EE7E9CF08343CCFF5359| |7077BF2DA15125EDEE7E9C1D6FB8EBFFDFE3837F3FC2BB38007A0E65016519E53CC| |A05948B2806CA0A4A1DA5F3B13B3A7418FB3A827214E5184A0CFBBB8B4E8F0FC487| |E24709A004514228619428CA28CA6394CE1F5840FE69| |-------------------------------------------------------------------|