Roman Costume Pieces for sale
Maybe they'll be added when/if they get costumes in the store working right.
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If you recall none of the female Halloween costume powers were available either. And there was a problem with the text of these powers which made it imply that these permanent powers you bought from the market only lasted two weeks.
I'm hoping that taking them offline will give them a chance to make sure all of these issues are sorted out.
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Honestly... for the most part I *don't* like the idea of just flat out having all the pieces purchasable.
However, having *A* version that can be purchased and *A* version that's unlockable, I'd go with, because I do get the "concept" argument. I do, however, also like having some things as a reward (non grindy - the empyrian stuff... ugh) at the end of various tasks. And some things just aren't worth the in-game cost, IMHO (see also I-merits for emotes and chest symbols. Really?) |
So if you buy it and earn say the Roman Costume ingame the purchase would make it global from level 1.
(You would still have to complete the challenge to unlock the Romulous items tho.)
Advantage global costume pieces from level 1.
Disadvantages you have to make a one time store purchase and earn the parts to make them global.
This could also then be used for unlockable weapons, shields, etc.
So you want to screw the rules as you have money?
Why not make the incarnate Armor at lvl 1, why not make IO's all available from lvl 1, All TF's at lvl 1, ouro at lvl 1 why not just have everything at lvl 1 cos u have money and u clearly dont want to work for or have anything later on in the game? See vaild reason ? ... well thats how i see it anyway..forgive me if im old fashion hehe. (tho i do see the logic behind what you say i just feel somethings need to stay later on or we have nothing otherwise...if their willing to replace it (i.e. make it so u get the armor at lvl 1 but put something in its place) then thats kool). But with the cape n auras already being given the power to get at lvl 1 it's becoming..hmm what do i do now i've hit this level...there's nothing new |
The problem is now, that I can't choose to spend my stipend on Roman Armor over say, Street Justice or extra costume slots or whatever else is on sale in the store.
And I also can't work for it, by having another characters by unlocking the pieces account-wide, to pave the way for the amazon warrior character thats so dear to my heart (hypothetically).
As it stands I have to make the character and play her for somewhere between 50-100 hours before she looks right.
No-ones asking for everything at once, just for this one thing to not be so inaccessible.
I agree completely that its good to not get everything straight away. but We wouldn't run out of per-character goals just because one costume piece that over 99% of characters never wear anyway was no longer exclusive.
Yes, because that has **** alll to do with money
None of your other examples are valid. Go figure. |
listen my fear is if one thing thts locked goes on the market (like vanguard) everything is going to go there. without them being replaced.
i understand u want to create something at the start..been there myself..a lot ... but i work around it and look at it as a goal..twist the bio of my toon and let it evolve when the time comes tht i have the cossie pieces.
but hey im just one guy.
So you want to screw the rules as you have money?
Why not make the incarnate Armor at lvl 1, why not make IO's all available from lvl 1, All TF's at lvl 1, ouro at lvl 1 why not just have everything at lvl 1 cos u have money and u clearly dont want to work for or have anything later on in the game? |
*except Ascension armor, but apparently the devs feel it's a special case because it exists primarily as a status symbol.
I would totally buy the Roman pieces to have them from level 1. I would be happy with them as unlockables if they were account-wide unlocks, because then I would be able to use them from level 1, the level when characters are created, their concept realised through available costume pieces.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
The costumes you're talking about were available during the various Halloween events. What I'm talking about are the special ones that were only available via the codes they've passed out during conventions or other meet-n-greets. Those codes have never been available any other way.
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As far as the costume parts go, I can see them unlocking holiday event costume parts since they are only available once a year. Stuff like roman armor should stay as a unlock IMO. If we want costume parts for theme ideas, then I'm for making new costume parts. Why not ad some new roman costume items and sell them for a fee rather than port a existing set over to buy? I don't know about you, but I'd rather have new costume parts.
has f... all to do with money...but u want them on the market..well then yer it does do with money...
listen my fear is if one thing thts locked goes on the market (like vanguard) everything is going to go there. without them being replaced. i understand u want to create something at the start..been there myself..a lot ... but i work around it and look at it as a goal..twist the bio of my toon and let it evolve when the time comes tht i have the cossie pieces. but hey im just one guy. |
If you don't want to get them until level 35 and have that in your biog, that's fine! You can still get them n-game! You can still do things the free way should you choose!
But some people are sick to the back sodding teeth of waiting that long. Right now there is one option; the level gated way. Why is having more options a bad thing? Why, in fact, is your way 'Right' and having things in the market for those who want them 'wrong'?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Thats not true at all. They give those out all of the time. I know for a fact that they gave out over 30 codes at a costume contests a few weeks ago on the exalted server (I got my hands on one), and a year or so ago they gave out codes every week on these forums. They seem to use them as goodies to give out when they have events and contests.
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Also it's generally accepted that maybe at best 10% of the players of this game even read these forums much less post to them. Having codes that you can get via a few one-time handouts here a year or so ago is hardly a wide-spread distribution by any stretch of the imagination. I've been a fairly regular forum poster here for the last 7+ years and the handouts you spoke of happened maybe 2 or 3 times in total.
Anyway you didn't really offer any reason why these codes should not be something they could eventually sell in the Market. I think it would be a nice gesture for the 99.9% of the player population who would otherwise have no realistic chance to get these items.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
While they might hand out a few of these special codes during contests and when the Devs make their infrequent appearances online I would hardly consider that to be a consistent or reliable source for the average player to get those codes. Your hyperbole that they "give them out all the time" is just about the equivalent of saying something like "people get struck by lightning all the time". Sure it happens, but it's hardly an "all the time" occurrence.
Also it's generally accepted that maybe at best 10% of the players of this game even read these forums much less post to them. Having codes that you can get via a few one-time handouts here a year or so ago is hardly a wide-spread distribution by any stretch of the imagination. I've been a fairly regular forum poster here for the last 7+ years and the handouts you spoke of happened maybe 2 or 3 times in total. Anyway you didn't really offer any reason why these codes should not be something they could eventually sell in the Market. I think it would be a nice gesture for the 99.9% of the player population who would otherwise have no realistic chance to get these items. |
I'm not against selling them in the p.market, but it is cool having something exclusive for them to give away from time to time.
Its far from hyperbole. How long were they giving them out on the forums? It was a long time (months and months) because I managed to get every single costume code they had at the time. At first it was several codes a day for weeks. It was a mad dash for a list of codes posted. First to claim won. Then they had the 3 separate contests (word find, screenshot, and another...) when there were giving out 3 codes a week. During the CoH: Freedom opening event they were giving them out like there was no tomorrow. Like I said at least 30 were handed out. Then before that they were doing server testing and inviting people to come over and test the server stability. During that they gave out at least 20 or so costume codes per test. And they had around 1-2 tests per week that lasted a few weeks. They also give them out as prizes for various PvP events. I saw some go out on Ustream and various online radio shows ect ect ect. You have regular opportunities to get the codes through contests and events not to mention meeting and conventions.
I'm not against selling them in the p.market, but it is cool having something exclusive for them to give away from time to time. |
I simply believe your definition of "regular opportunities" in this case is vastly askew from reality. I'm happy for you that you were able to get many of these codes for yourself, but trust me when I tell you that you are relatively unique in that regard. The fact that a few dozen people got these codes according to what you listed means nothing compared to the many thousands of people who play this game.
As far as the question of "exclusivity" goes this game has already shown us that almost nothing they offer is PERMANENTLY exclusive. Many of the things that used to be available only via pre-order deals are now more widely available to everyone. Heck, even many of what used to be called Vet badges are now effectively purchasable via buying points from the Paragon Market. I have no problem if they want to keep giving out the special codes for "free" as special promotional things and I wouldn't even mind if they had a policy that they'd wait like six months or a year before specific codes were released on the market. That'd still reserve far more "exclusivity" to these codes than many other things this game has retained thus far.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I don't normally cross-post from other threads but the following quoted post is fairly relevant to the question of whether or not the special costume codes I've been talking about here will make it to the Paragon Market:
Quote:
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Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Why not just run a itf? takes 20 minutes and seems to be the tf that is run most often. At least on my server.
Kill the enemy. Take their souls. Drink their blood.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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So what? So smegging what? Costume pieces are not like IOs, TFs or anything else, despite your previous comment. The total effect they have on gameplay or anything for that matter is ZERO. Nul.Zilch. Nada.
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Now, that said, there are other in game reward that do affect combat that are sold for cash (uncommon IOs) so it's entirely possible that it would be fine to have these items sold. I think the question is are the Roman pieces more like uncommon IOs or more like Rare+ IOs. Is there a value in making the pieces a reward instead of something that is readily available. I don't really know the answer to that question, but it's complete and utter bunk to argue that costume pieces are not related to gameplay. For many players, costumes are the most important part of the game.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
That's nonsense. For some people the cos-play aspect IS GAMEPLAY. Which you well know. Sure it has no affect on combat, but that's irrelevant. You're asking for an in-game reward to be sold for cash.
Now, that said, there are other in game reward that do affect combat that are sold for cash (uncommon IOs) so it's entirely possible that it would be fine to have these items sold. I think the question is are the Roman pieces more like uncommon IOs or more like Rare+ IOs. Is there a value in making the pieces a reward instead of something that is readily available. I don't really know the answer to that question, but it's complete and utter bunk to argue that costume pieces are not related to gameplay. For many players, costumes are the most important part of the game. |
Honestly, why is it such a major gripe for those who like the in-game unlocks? No one is going to magically take away those unlocks; they will still be there. But for those of us who get utterly, utterly sick and tired of hunting 100 Fake Nems or 200 Chompy Eyeballs there is a viable niche in a store-bought option. It has no effect on gameplay, and no effect on those who are not interested.
So, can someone please explain to me a genuine, objective downside to this, other than 'I don't like it!' or 'I earned it the hard way, so should everyone!' ?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Nope. The costumes are an aspect of the GAME, but they have nothing at all whatsoever to do with game PLAY. If they did then we would have Boots of +3 Stonking and Spandex of +5 Shibbleflop. Like a certain 800 lbs fantasty MMO.
Honestly, why is it such a major gripe for those who like the in-game unlocks? No one is going to magically take away those unlocks; they will still be there. But for those of us who get utterly, utterly sick and tired of hunting 100 Fake Nems or 200 Chompy Eyeballs there is a viable niche in a store-bought option. It has no effect on gameplay, and no effect on those who are not interested. So, can someone please explain to me a genuine, objective downside to this, other than 'I don't like it!' or 'I earned it the hard way, so should everyone!' ? |
But seriously as a compromise I'd be fine with the idea of being able to buy things for secondary characters as long as you've had at least one character on the account that unlocked the item via playing the game the intended way. I understand that having to unlock things MULTIPLE times can be annoying but I still think you as a player should have to unlock the items in question at least once by playing the game for it.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I support this idea.
This is an excellent idea and I fully support it. In fact, I entirely cannot understand why anyone would be against it. Those people must hate the fact that there are people out there with different opinions and playstyles, and they must hate freedom of choice!
Or something like that. I mean seriously, those people should get over themselves. Some people want to spend their tickets on costume bits. Those people should be able to do so. If you don't like it, you don't have to look at them doing it.
Nope. The costumes are an aspect of the GAME, but they have nothing at all whatsoever to do with game PLAY. If they did then we would have Boots of +3 Stonking and Spandex of +5 Shibbleflop. Like a certain 800 lbs fantasty MMO.
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Most badges do nothing in combat either, so should we start selling Empath? Or Advisor? Of course, not. Those badges are earned achievements in the game. Many people chase badges just because they are there. Likewise some people chase costumes or Inventions or Incarnates. All rewards that are valuable to someone. All earned through GAME PLAY. The rewards are used in playing the game. Whether that be doing a TF, trying to win a costume contest, or just cybering with the hot catgirl (who may be a dude!)
Honestly, why is it such a major gripe for those who like the in-game unlocks? No one is going to magically take away those unlocks; they will still be there. But for those of us who get utterly, utterly sick and tired of hunting 100 Fake Nems or 200 Chompy Eyeballs there is a viable niche in a store-bought option. It has no effect on gameplay, and no effect on those who are not interested. So, can someone please explain to me a genuine, objective downside to this, other than 'I don't like it!' or 'I earned it the hard way, so should everyone!' ? |
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
This is an excellent idea and I fully support it. In fact, I entirely cannot understand why anyone would be against it. Those people must hate the fact that there are people out there with different opinions and playstyles, and they must hate freedom of choice!
Or something like that. I mean seriously, those people should get over themselves. Some people want to spend their tickets on costume bits. Those people should be able to do so. If you don't like it, you don't have to look at them doing it. |
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Again, that's nonsense. The Roman pieces are an in-game reward for PLAYING THE GAME! Specifically the ITF. You want that reward, you do the ITF. You don't do the ITF, you don't get the reward. Whether that reward be merits, or a pretty shield, it's still an in-game reward for completing a challenge.
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Most badges do nothing in combat either, so should we start selling Empath? Or Advisor? Of course, not. Those badges are earned achievements in the game. Many people chase badges just because they are there. Likewise some people chase costumes or Inventions or Incarnates. All rewards that are valuable to someone. All earned through GAME PLAY. The rewards are used in playing the game. Whether that be doing a TF, trying to win a costume contest, or just cybering with the hot catgirl (who may be a dude!) |
Achievements lose all meaning if they can be bought. It's that simple. Some costume unlocks are achievements that you must earn. Allow folks to bypass that, and you have removed all purpose for having them be a reward in the first place. |
Honestly... for the most part I *don't* like the idea of just flat out having all the pieces purchasable.
However, having *A* version that can be purchased and *A* version that's unlockable, I'd go with, because I do get the "concept" argument. I do, however, also like having some things as a reward (non grindy - the empyrian stuff... ugh) at the end of various tasks.
And some things just aren't worth the in-game cost, IMHO (see also I-merits for emotes and chest symbols. Really?)