What would make you upset if you had to pay for it?
What would make me upset if I had to purchase?
1. New archtypes
2. New powersets
3. Access to new zones
4. Access to new trials or TFs
They can charge all they want to for fluff like costume pieces/auras, but integral parts of the game that arent part of a new full expansion ( i.e. new box ) should never be bought.
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Considering this thread title, I am very impressed at how "clean" the conversation has remained
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Jagged Reged: 23/01/04
Pay to win is also my concern.
The class specific paid for IOs they have already released the details of are already significantly more powerful than what is currently available. Sadly I think it is already obvious that pay to win is what they are going for. |
I also suspect that any other paid for recipes (including versions the regular IO sets we have now) will be account locked to prevent essentially paying for inf.
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The class specific paid for IOs they have already released the details of are already significantly more powerful than what is currently available.
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OP: Not much. Maybe instant 50's or archetype respecs. Both highly unlikely. However, considering the dev's idea of balance seems to have evolved recently, anything I would say won't happen seems to happen within two issues.
What would make you upset if you had to pay for it? |
- New Archetypes unavailable through any other means than real money.
- Anything offered as a real money exclusive item that gives your character a noticable advantage over those without it (like a max HP cap increase that you have to buy, or paying for a higher damage modifier). I do NOT want my characters' performance in the game to be dependant on how much real money I can afford to dump into the game.
Cosmetic items as real money exclusives I can live with, they don't affect what your character can do. My character performs no differently without that spiffy costume piece than he does with it, so if I don't want that piece it affects nothing. A purchased power advantage would be a deal breaker for me, and one of the few things that may prompt me to quit the game for good.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Please explain to me how these sets are more powerfull than purples.
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Take a look: http://boards.cityofheroes.com/showt...t=underwhelmed
Look at the Brute set. Significant defense and recharge set bonuses within one set = pure gold. You can already do a weaker version with Taunt IOs but to be able to do so without gimping an attack? That is supremely powerful. Not to mention it includes a health bonus which is always nice to have and the largest smashing/lethal resistance IO boost in the game which to Brute's near the resistance cap will offer a very significant amount of mitigation in a way that isn't readily available in the game currently.
There are two ways to improve your character in this game, you can increase their offense which is done primarily through +recharge and you can increase their defense. A set that does both is literally perfect.
I'm not going to do a write up on all of the sets but they do seem balanced in much the same way as the Brute set, they take every set bonus a character might need and combine them into one perfect package. They have removed the opportunity cost we all must deal with to those who have a large bank balance.
I'm not saying this alone is game breaking - each character can only have one set so the advantage is limited. This however doesn't bode well for the game, when this "limited" pay to win set up rolls off the shelf and is a huge success, it will become less and less limited.
This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04
Have you seen them? From your response I am going to assume you haven't.
Take a look: http://boards.cityofheroes.com/showt...t=underwhelmed Look at the Brute set. Significant defense and recharge set bonuses within one set = pure gold. You can already do a weaker version with Taunt IOs but to be able to do so without gimping an attack? That is supremely powerful. Not to mention it includes a health bonus which is always nice to have and the largest smashing/lethal resistance IO boost in the game which to Brute's near the resistance cap will offer a very significant amount of mitigation in a way that isn't readily available in the game currently. There are two ways to improve your character in this game, you can increase their offense which is done primarily through +recharge and you can increase their defense. A set that does both is literally perfect. I'm not going to do a write up on all of the sets but they do seem balanced in much the same way as the Brute set, they take every set bonus a character might need and combine them into one perfect package. They have removed the opportunity cost we all must deal with to those who have a large bank balance. I'm not saying this alone is game breaking - each character can only have one set so the advantage is limited. This however doesn't bode well for the game, when this "limited" pay to win set up rolls off the shelf and is a huge success, it will become less and less limited. |
Have you seen them? From your response I am going to assume you haven't.
Take a look: http://boards.cityofheroes.com/showt...t=underwhelmed Look at the Brute set. Significant defense and recharge set bonuses within one set = pure gold. You can already do a weaker version with Taunt IOs but to be able to do so without gimping an attack? That is supremely powerful. Not to mention it includes a health bonus which is always nice to have and the largest smashing/lethal resistance IO boost in the game which to Brute's near the resistance cap will offer a very significant amount of mitigation in a way that isn't readily available in the game currently. There are two ways to improve your character in this game, you can increase their offense which is done primarily through +recharge and you can increase their defense. A set that does both is literally perfect. I'm not going to do a write up on all of the sets but they do seem balanced in much the same way as the Brute set, they take every set bonus a character might need and combine them into one perfect package. They have removed the opportunity cost we all must deal with to those who have a large bank balance. I'm not saying this alone is game breaking - each character can only have one set so the advantage is limited. This however doesn't bode well for the game, when this "limited" pay to win set up rolls off the shelf and is a huge success, it will become less and less limited. |
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
Any Powersets. I am already upset that we have to pay for Time Manipulation. But I suppose that may be somewhat mitigated by the fact that we receive 400PP per month. If we have to pay for Beam Gun and Street Justice as well I will be displeased.
Also, basically any game content. Yeah, I'd be upset if I had to pay for anything that wasn't optional extras like enhancement slots or inspirations.
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Any Powersets. I am already upset that we have to pay for Time Manipulation. But I suppose that may be somewhat mitigated by the fact that we receive 400PP per month. If we have to pay for Beam Gun and Street Justice as well I will be displeased.
Also, basically any game content. Yeah, I'd be upset if I had to pay for anything that wasn't optional extras like enhancement slots or inspirations. |
Your info is wrong. Time manipulation is free with issue 21. reason being, it took minimal resources to put it together. The reason why street justice and beam gun are extra is because they are using new animations, and totally new game mechanics. considering that they are coming out so soon after demons, kinetic melee, and time manipulation, I think it is understandable to pay a bit extra for it, even if using the free paragon points we are given with our sub. Otherwise, I dont see it as being unreasonable to wait another year for the sets.
Personally...I am getting nervous. Nervous like I was when AE came out.
I don't mind beng a VIP, and paying for things like powersets with my points.
However if any of my toons are altered that I have been playing for a long time, and to fix it, I need to pay for it, then well...I know Ill not be pleased.
They did that in another FTP super hero game and wrecked my toons.
Enhancement sets, Warburg nukes and other super powerful temp powers. It would be worrisome if the model started to lean towards "paying for power."
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I don't mind paying for extra power sets, costumes, slots for all and sundry, as long as we they are indeed extras and we be still will be getting a good part of that stuff for free as well.
I would be annoyed too if they made things like Itrials pay for extras. (on top of the subscription.)
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
Your info is wrong. Time manipulation is free with issue 21. reason being, it took minimal resources to put it together. The reason why street justice and beam gun are extra is because they are using new animations, and totally new game mechanics. considering that they are coming out so soon after demons, kinetic melee, and time manipulation, I think it is understandable to pay a bit extra for it, even if using the free paragon points we are given with our sub. Otherwise, I dont see it as being unreasonable to wait another year for the sets.
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Also they're not true, since all the effects for time manipulation are completely new (and quite lavish from what I've seen) and it uses a unique mechanic too (combinations of different buffs/debuffs give extra effects.)
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
Erh ... Time manipulation IS free for subscribers, but the reasons you are giving are truly horrible reasons for making it free. It sends the message that we only get 'average' and 'vanilla' stuff for free and if we want to see something actually worth while we have to fork out.
Also they're not true, since all the effects for time manipulation are completely new (and quite lavish from what I've seen) and it uses a unique mechanic too (combinations of different buffs/debuffs give extra effects.) |
But things like Time Manipulation that we had the tech for, and we didnt need new tech, and the effects werent crazy, the animations werent crazy, but the end result is awesome. Youll be able to manipulate time on your enemies and friends so those are going to be for VIP players, but a free player can purchase those as well.
They are not my reasons mate.
What would make me upset to pay for? Nothing, really. Paying for additional content is a good way to support the development of stuff that is requested but difficult to implement, for instance female muscle. I'm also totally fine with pay for convenience, like more recipe and enhancement storage, travel stuff etc.
Well, to be honest, I see some potential problems with pay to win features. The worst scenario is what I call the iPad syndrome:
When there is a strong incentive for (young) people with little sense for money to buy wast quantities of something, for instance xp, inf, some temporary powers.
Another bad scenario is if pvp encounters are followed by debates regarding if someone paid for more power.
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@True Metal
Co-leader of Callous Crew SG. Based on Union server.
Why? I have no doubt TM will be an awesome set. If it is lackluster, fine. If it IS awesome, then they raise the bar on what our expectations can be for sets we actually pay pp's for. In the end, what do we lose?
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It is the reasoning I'm dissapointed about. As it gives the impression that all things that truly raise the bar will be payed for extras. I'd like the have some bar raising included in my subscription every now and then too.
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
From what I've seen I have no doubt that TM will a great set either. I'm actually already designing costumes for the 2 characters I'll be creating with it.
It is the reasoning I'm dissapointed about. As it gives the impression that all things that truly raise the bar will be payed for extras. I'd like the have some bar raising included in my subscription every now and then too. |
Or, to put it another way, would you rather not see staff fighting for another four years, or in another six months as a pay-for set that a subscriber can get for free by being frugal?
What would make you upset if you had to pay for it? |
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
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This already happened for me with the Science booster and the tailor upgrade included with it. Still haven't bought it either.
Having to pay separately for Beam Gun and Street Justice despite keeping myself as a VIP member, is kind of bogus really. =/
Any permanent boost which is not reasonably available in game. This includes the AT specific enhancements which were previewed.
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The class specific paid for IOs they have already released the details of are already significantly more powerful than what is currently available.
Sadly I think it is already obvious that pay to win is what they are going for.
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