What would make you upset if you had to pay for it?


AzureSkyCiel

 

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Originally Posted by Giant2005 View Post
Pay to win is also my concern.
The class specific paid for IOs they have already released the details of are already significantly more powerful than what is currently available.

Sadly I think it is already obvious that pay to win is what they are going for.
Yeah... I'm okay with paying for costumes, auras, emotes, and convenience. These are things that I will be happy to shell out money for. I'm not okay with buying IO recipes or levels. I basically don't think it's kosher to earn permanent, significant increases in power through any other method aside from actually playing, levelling, and earning them naturally. I think that would be a step in the wrong direction for this game.


The Ballad of Iron Percy

 

Posted

What would make me upset if I had to purchase?

1. New archtypes
2. New powersets
3. Access to new zones
4. Access to new trials or TFs

They can charge all they want to for fluff like costume pieces/auras, but integral parts of the game that arent part of a new full expansion ( i.e. new box ) should never be bought.


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Posted

Quote:
Originally Posted by Giant2005 View Post
Pay to win is also my concern.
The class specific paid for IOs they have already released the details of are already significantly more powerful than what is currently available.

Sadly I think it is already obvious that pay to win is what they are going for.
Except that they're not. The Archetype specific IOs are just that; archetype specific, plus they are unique so only one set per character. They are also account locked, so no trading outside of your own characters. Any advantage you have with them is diminished as you level up and the rest of your enhancements catch up in effectiveness.

I also suspect that any other paid for recipes (including versions the regular IO sets we have now) will be account locked to prevent essentially paying for inf.



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Posted

Quote:
Originally Posted by Giant2005 View Post
The class specific paid for IOs they have already released the details of are already significantly more powerful than what is currently available.
Please explain to me how these sets are more powerfull than purples.

OP: Not much. Maybe instant 50's or archetype respecs. Both highly unlikely. However, considering the dev's idea of balance seems to have evolved recently, anything I would say won't happen seems to happen within two issues.


 

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What would make you upset if you had to pay for it?

- New Archetypes unavailable through any other means than real money.

- Anything offered as a real money exclusive item that gives your character a noticable advantage over those without it (like a max HP cap increase that you have to buy, or paying for a higher damage modifier). I do NOT want my characters' performance in the game to be dependant on how much real money I can afford to dump into the game.

Cosmetic items as real money exclusives I can live with, they don't affect what your character can do. My character performs no differently without that spiffy costume piece than he does with it, so if I don't want that piece it affects nothing. A purchased power advantage would be a deal breaker for me, and one of the few things that may prompt me to quit the game for good.


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Originally Posted by Dechs Kaison
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Posted

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Originally Posted by SinisterDirge View Post
Please explain to me how these sets are more powerfull than purples.
Have you seen them? From your response I am going to assume you haven't.
Take a look: http://boards.cityofheroes.com/showt...t=underwhelmed

Look at the Brute set. Significant defense and recharge set bonuses within one set = pure gold. You can already do a weaker version with Taunt IOs but to be able to do so without gimping an attack? That is supremely powerful. Not to mention it includes a health bonus which is always nice to have and the largest smashing/lethal resistance IO boost in the game which to Brute's near the resistance cap will offer a very significant amount of mitigation in a way that isn't readily available in the game currently.
There are two ways to improve your character in this game, you can increase their offense which is done primarily through +recharge and you can increase their defense. A set that does both is literally perfect.

I'm not going to do a write up on all of the sets but they do seem balanced in much the same way as the Brute set, they take every set bonus a character might need and combine them into one perfect package. They have removed the opportunity cost we all must deal with to those who have a large bank balance.

I'm not saying this alone is game breaking - each character can only have one set so the advantage is limited. This however doesn't bode well for the game, when this "limited" pay to win set up rolls off the shelf and is a huge success, it will become less and less limited.


 

Posted

Quote:
Originally Posted by Giant2005 View Post
Have you seen them? From your response I am going to assume you haven't.
Take a look: http://boards.cityofheroes.com/showt...t=underwhelmed

Look at the Brute set. Significant defense and recharge set bonuses within one set = pure gold. You can already do a weaker version with Taunt IOs but to be able to do so without gimping an attack? That is supremely powerful. Not to mention it includes a health bonus which is always nice to have and the largest smashing/lethal resistance IO boost in the game which to Brute's near the resistance cap will offer a very significant amount of mitigation in a way that isn't readily available in the game currently.
There are two ways to improve your character in this game, you can increase their offense which is done primarily through +recharge and you can increase their defense. A set that does both is literally perfect.

I'm not going to do a write up on all of the sets but they do seem balanced in much the same way as the Brute set, they take every set bonus a character might need and combine them into one perfect package. They have removed the opportunity cost we all must deal with to those who have a large bank balance.

I'm not saying this alone is game breaking - each character can only have one set so the advantage is limited. This however doesn't bode well for the game, when this "limited" pay to win set up rolls off the shelf and is a huge success, it will become less and less limited.
Actually, I have seen them. I dont think they are game breaking, and not more powerfull than anything currently in the game that you can get for free. I dont see how these are more powerfull than purples and I dont see how this is pay to win. This Pay to win **** is starting to sound like the y2k bug. The sky is not falling.


 

Posted

Quote:
Originally Posted by Giant2005 View Post
Have you seen them? From your response I am going to assume you haven't.
Take a look: http://boards.cityofheroes.com/showt...t=underwhelmed

Look at the Brute set. Significant defense and recharge set bonuses within one set = pure gold. You can already do a weaker version with Taunt IOs but to be able to do so without gimping an attack? That is supremely powerful. Not to mention it includes a health bonus which is always nice to have and the largest smashing/lethal resistance IO boost in the game which to Brute's near the resistance cap will offer a very significant amount of mitigation in a way that isn't readily available in the game currently.
There are two ways to improve your character in this game, you can increase their offense which is done primarily through +recharge and you can increase their defense. A set that does both is literally perfect.

I'm not going to do a write up on all of the sets but they do seem balanced in much the same way as the Brute set, they take every set bonus a character might need and combine them into one perfect package. They have removed the opportunity cost we all must deal with to those who have a large bank balance.

I'm not saying this alone is game breaking - each character can only have one set so the advantage is limited. This however doesn't bode well for the game, when this "limited" pay to win set up rolls off the shelf and is a huge success, it will become less and less limited.
I for one hope you are right that they will add more sets like those to buy


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Posted

Any Powersets. I am already upset that we have to pay for Time Manipulation. But I suppose that may be somewhat mitigated by the fact that we receive 400PP per month. If we have to pay for Beam Gun and Street Justice as well I will be displeased.

Also, basically any game content. Yeah, I'd be upset if I had to pay for anything that wasn't optional extras like enhancement slots or inspirations.



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Posted

Quote:
Originally Posted by BeyondReach View Post
Any Powersets. I am already upset that we have to pay for Time Manipulation. But I suppose that may be somewhat mitigated by the fact that we receive 400PP per month. If we have to pay for Beam Gun and Street Justice as well I will be displeased.

Also, basically any game content. Yeah, I'd be upset if I had to pay for anything that wasn't optional extras like enhancement slots or inspirations.

Your info is wrong. Time manipulation is free with issue 21. reason being, it took minimal resources to put it together. The reason why street justice and beam gun are extra is because they are using new animations, and totally new game mechanics. considering that they are coming out so soon after demons, kinetic melee, and time manipulation, I think it is understandable to pay a bit extra for it, even if using the free paragon points we are given with our sub. Otherwise, I dont see it as being unreasonable to wait another year for the sets.


 

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Personally...I am getting nervous. Nervous like I was when AE came out.

I don't mind beng a VIP, and paying for things like powersets with my points.

However if any of my toons are altered that I have been playing for a long time, and to fix it, I need to pay for it, then well...I know Ill not be pleased.

They did that in another FTP super hero game and wrecked my toons.


 

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Originally Posted by AzureSkyCiel View Post
Enhancement sets, Warburg nukes and other super powerful temp powers. It would be worrisome if the model started to lean towards "paying for power."
This mainly. Apparently there are going to be uncommon recipes for sale of the market and even though those aren't top end powerful it's already a step to far in this direction i.m.o.

I don't mind paying for extra power sets, costumes, slots for all and sundry, as long as we they are indeed extras and we be still will be getting a good part of that stuff for free as well.

I would be annoyed too if they made things like Itrials pay for extras. (on top of the subscription.)


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by SinisterDirge View Post
Your info is wrong. Time manipulation is free with issue 21. reason being, it took minimal resources to put it together. The reason why street justice and beam gun are extra is because they are using new animations, and totally new game mechanics. considering that they are coming out so soon after demons, kinetic melee, and time manipulation, I think it is understandable to pay a bit extra for it, even if using the free paragon points we are given with our sub. Otherwise, I dont see it as being unreasonable to wait another year for the sets.
Erh ... Time manipulation IS free for subscribers, but the reasons you are giving are truly horrible reasons for making it free. It sends the message that we only get 'average' and 'vanilla' stuff for free and if we want to see something actually worth while we have to fork out.

Also they're not true, since all the effects for time manipulation are completely new (and quite lavish from what I've seen) and it uses a unique mechanic too (combinations of different buffs/debuffs give extra effects.)


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by TrueMetal View Post
Erh ... Time manipulation IS free for subscribers, but the reasons you are giving are truly horrible reasons for making it free. It sends the message that we only get 'average' and 'vanilla' stuff for free and if we want to see something actually worth while we have to fork out.

Also they're not true, since all the effects for time manipulation are completely new (and quite lavish from what I've seen) and it uses a unique mechanic too (combinations of different buffs/debuffs give extra effects.)
Positron: It really is a matter of how much time and money we put into the set. Like the ones where we kind of went a little bit overboard on, in terms of animations and effects and tech to make the set work at all, those are going to be the premium sets that everyone is going to need to buy.
But things like Time Manipulation that we had the tech for, and we didn’t need new tech, and the effects weren’t crazy, the animations weren’t crazy, but the end result is awesome. You’ll be able to manipulate time on your enemies and friends – so those are going to be for VIP players, but a free player can purchase those as well.

They are not my reasons mate.


 

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What would make me upset to pay for? Nothing, really. Paying for additional content is a good way to support the development of stuff that is requested but difficult to implement, for instance female muscle. I'm also totally fine with pay for convenience, like more recipe and enhancement storage, travel stuff etc.

Well, to be honest, I see some potential problems with pay to win features. The worst scenario is what I call the iPad syndrome:
When there is a strong incentive for (young) people with little sense for money to buy wast quantities of something, for instance xp, inf, some temporary powers.

Another bad scenario is if pvp encounters are followed by debates regarding if someone paid for more power.




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Originally Posted by TrueMetal View Post
That's ... dissapointing.
Why? I have no doubt TM will be an awesome set. If it is lackluster, fine. If it IS awesome, then they raise the bar on what our expectations can be for sets we actually pay pp's for. In the end, what do we lose?


 

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Originally Posted by SinisterDirge View Post
Why? I have no doubt TM will be an awesome set. If it is lackluster, fine. If it IS awesome, then they raise the bar on what our expectations can be for sets we actually pay pp's for. In the end, what do we lose?
From what I've seen I have no doubt that TM will a great set either. I'm actually already designing costumes for the 2 characters I'll be creating with it.

It is the reasoning I'm dissapointed about. As it gives the impression that all things that truly raise the bar will be payed for extras. I'd like the have some bar raising included in my subscription every now and then too.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by TrueMetal View Post
From what I've seen I have no doubt that TM will a great set either. I'm actually already designing costumes for the 2 characters I'll be creating with it.

It is the reasoning I'm dissapointed about. As it gives the impression that all things that truly raise the bar will be payed for extras. I'd like the have some bar raising included in my subscription every now and then too.
They'll still be releasing issues on the normal schedule, as well as the standard sorts of new content they would release normally, it's just that the store will be full of "extra mile" stuff. That doesn't mean they won't try raising the bar with issue releases, it just means that anything they do extra will be pay content. It's a good plan. It allows them to retain the stuff we've always gotten, but also allows some team members to work on those "pet projects" and powerset experiments that would normally never see the light of day by turning them into pay content.

Or, to put it another way, would you rather not see staff fighting for another four years, or in another six months as a pay-for set that a subscriber can get for free by being frugal?


 

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Quote:

What would make you upset if you had to pay for it?
Pancake.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

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This already happened for me with the Science booster and the tailor upgrade included with it. Still haven't bought it either.


 

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Having to pay separately for Beam Gun and Street Justice despite keeping myself as a VIP member, is kind of bogus really. =/


 

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Any permanent boost which is not reasonably available in game. This includes the AT specific enhancements which were previewed.


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