Everything about I21 & Freedom was AWESOME till I saw this...
My take on Azuria:
{ CostumeFilePrefix fem Scale 4.701 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 117, 68, 54 NumParts 28 BodyType 1 CostumePart "" { Geometry shorts Texture1 skin_tights Texture2 bikini_3 DisplayName P1525729866 RegionName "Lower Body" BodySetName NewSkirts Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry Jackets_Sleeves Texture1 skin_tights Texture2 !chest_Desire DisplayName P566009771 RegionName "Upper Body" BodySetName Jackets Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_73 Texture2 !V_Sf_Face_Makeup_1 DisplayName P687117166 RegionName Head BodySetName standard Color1 59, 59, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Jackets Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry slipon Texture1 skin_slipon_01a Texture2 skin_slipon_01b DisplayName P2104750136 RegionName "Lower Body" BodySetName NewSkirts Color1 127, 0, 0 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry standard Texture1 leather_01 Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 0, 0, 0 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry V_Fem_HAIR.GEO/GEO_Hair_Serrated_Sugar_01 Texture1 !SF_Hair_Serrated_Sugar_01 Texture2 !SF_Hair_Serrated_Sugar_01_Mask DisplayName P2681220175 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 0, 0, 0 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName standard Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Jackets Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Jackets Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry Pencil_01 Texture1 pleated Texture2 pleated_01b DisplayName P3930658043 RegionName "Lower Body" BodySetName NewSkirts Color1 41, 0, 61 Color2 0, 0, 0 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry V_FEM_TOP.GEO/GEO_Top_Open_Jacket_01 Texture1 !Top_V_Open_Suit_01 Texture2 !Top_V_Open_Suit_01_Mask DisplayName P828551227 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 0, 172, 255 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Dress_Shirt_03 Texture1 !Top_V_Skin_Cop_Shirt_02B Texture2 !Top_V_Skin_Cop_Shirt_01_Mask DisplayName P90216369 RegionName "Upper Body" BodySetName Jackets Color1 0, 137, 204 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName NewSkirts Color1 255, 124, 59 Color2 255, 75, 137 Color3 255, 124, 59 Color4 255, 75, 137 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
Don't forget that with the total Atlas revamp and the destruction of Galaxy City, several of the current low level contacts mightn't be around in I21 - especially as so many of them doubled up with each other - like I'm pretty sure that there won't be 10 contacts in City Hall for the 5 origins.
|
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
My take on Mr Davies. Fairly large departure but like before, just for fun. I figure he he has all that shop equipment around him and he is wearing a sort of 'dressed down' outfit in the original, so I went for a sort of blue-collar robo technician look.
{ CostumeFilePrefix male Scale 8.021 BoneScale -0.1507 ShoulderScale -0.3382 ChestScale -0.4692 WaistScale -0.2517 HipScale -0.5753 LegScale -0.1 HeadScales 0.7124, 1, 1 BrowScales -0.1939, 0.4441, 0.5236 CheekScales -1, 0.2269, -1 ChinScales -0.1319, -0.8019, -1 CraniumScales 1, 1, 1 JawScales -1, 0.1648, 0.927 NoseScales -0.4152, -0.5181, -0.861 SkinColor 221, 152, 107 NumParts 28 CostumePart "" { Geometry V_Hips_Res.geo/GEO_Hips_Resistance_01 Texture1 !X_Hips_V_Resistance_01P Texture2 None DisplayName P887196332 RegionName "Lower Body" BodySetName TuckedIn Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry Jackets Texture1 skin_tshirt_01a Texture2 skin_tshirt_01b DisplayName P566009771 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 88, 68, 57 Color2 51, 17, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard Texture1 skin_v_head_64 Texture2 None DisplayName P687117166 RegionName Head BodySetName standard Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry V_MALE_GLOVE.GEO/GEO_LArm*_V_Robotic_Claw_01 Texture1 !Boot_Robotics_Assault_01 Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 88, 68, 57 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry N_Male_Steampunk_01.geo/GEO_N_Lleg*_Boots_Clsc_Steampunk_01 Texture1 !X_N_Male_Boots_Clsc_Steampunk_01 Texture2 None DisplayName P2104750136 RegionName "Lower Body" BodySetName TuckedIn Color1 88, 68, 57 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry V_MALE_BELT.GEO/GEO_Belt_Enforcer_01 Texture1 !X_Enforcer_Emblem Texture2 !Emblem_v_Enforcer_01_Mask DisplayName P177456852 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 88, 68, 57 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2681220175 RegionName Head BodySetName standard Color1 59, 59, 59 Color2 115, 115, 115 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry V_MALE_Eyes.GEO/GEO_Eyes_Welding_Glasses_04 Texture1 !Hair_V_Surgeon_Cap_01 Texture2 !Hair_V_Surgeon_Cap_01_Mask DisplayName P2793026233 RegionName Head BodySetName standard Color1 255, 85, 0 Color2 97, 85, 60 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 88, 68, 57 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx WEAPONS/Custom_Mace/Male_Mace_PipeWrench01.fx Geometry None Texture1 None Texture2 None DisplayName P1596236415 RegionName Weapons BodySetName Weapons Color1 255, 85, 0 Color2 88, 68, 57 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Mustache_02 Texture1 Beard_01a Texture2 Beard_01b DisplayName P2371314042 RegionName Head BodySetName standard Color1 59, 59, 59 Color2 31, 31, 31 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 59, 59, 59 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry V_MALE_TOP.GEO/GEO_Top_Dress_Shirt_03 Texture1 !Top_V_Cop_Shirt_02 Texture2 !Top_V_Cop_Shirt_01_Mask DisplayName P828551227 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 31, 10, 0 Color2 170, 56, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 88, 68, 57 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 212, 70, 0 Color2 88, 68, 57 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 49, 81, 97 Color2 0, 153, 2 Color3 49, 81, 97 Color4 0, 153, 2 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 31, 10, 0 Color2 255, 85, 0 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName TuckedIn Color1 0, 0, 0 Color2 255, 255, 255 Color3 31, 10, 0 Color4 255, 85, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Don't forget that with the total Atlas revamp and the destruction of Galaxy City, several of the current low level contacts mightn't be around in I21 - especially as so many of them doubled up with each other - like I'm pretty sure that there won't be 10 contacts in City Hall for the 5 origins.
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But the inside of the City Hall looks exactly the same in the Comic Con screens, and Im pretty sure City rep and Azuria will still be there.
@Redcap
ANARCHY = A Society that does not need government
114. Ahrouns do not appreciate my particular brand of humour, so I should stop bleaching bulls-eyes in their fur.
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
Attempt 3 Code
{ CostumeFilePrefix male Scale 3.779 BoneScale -0.3385 ShoulderScale -0.4352 ChestScale -0.3813 WaistScale -0.1886 HipScale -0.6692 LegScale -0.1 HeadScales -0.52, 0.55, -0.11 BrowScales 0.58, 0.57, 0.57 CheekScales -0.7, -0.62, -0.64 ChinScales -1, -0.61, -1 CraniumScales 1, 1, 1 JawScales 0, 0, -0.03 NoseScales -0.18, -0.72, -1 SkinColor 246, 187, 170 NumParts 28 CostumePart "" { Geometry V_Hips_Res.geo/GEO_Hips_Resistance_01 Texture1 !X_N_Male_Hips_Vic_Steampunk_01 Texture2 None DisplayName P887196332 RegionName "Lower Body" BodySetName TuckedIn Color1 49, 65, 97 Color2 49, 65, 97 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Jackets Texture1 flak_Vest Texture2 None DisplayName P566009771 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 49, 65, 97 Color2 49, 97, 49 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard Texture1 Skin_V_Head_08 Texture2 None DisplayName P687117166 RegionName Head BodySetName standard Color1 102, 0, 34 Color2 49, 97, 49 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_GLOVE.GEO/GEO_LArm*_V_Robotic_Claw_01 Texture1 !Boot_Robotics_Assault_01 Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 97, 85, 60 Color2 171, 171, 171 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx AnimatedCharacterParts/PistonJumpBoots.fx Geometry V_MALE_BOOT.GEO/GEO_Lleg*_Piston_01 Texture1 !X_male_boot_piston Texture2 None DisplayName P2104750136 RegionName "Lower Body" BodySetName TuckedIn Color1 97, 85, 60 Color2 227, 227, 227 Color3 102, 0, 34 Color4 49, 97, 49 } CostumePart "" { Geometry Tactical_02 Texture1 tactical_02a Texture2 tactical_02b DisplayName P177456852 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 97, 85, 60 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2681220175 RegionName Head BodySetName standard Color1 102, 0, 34 Color2 49, 97, 49 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Monocle_01 Texture1 Lens_01a Texture2 Lens_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 97, 85, 60 Color2 99, 130, 192 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 102, 0, 34 Color2 49, 97, 49 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Small Texture1 spiked_01a Texture2 spiked_01b DisplayName P772741860 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 85, 28, 0 Color2 85, 28, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Mustache_01 Texture1 Beard_01a Texture2 Beard_01b DisplayName P2371314042 RegionName Head BodySetName standard Color1 183, 135, 40 Color2 227, 227, 227 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_MALE_TOP.GEO/GEO_Top_Military_Vest_01 Texture1 !Chest_Army_01 Texture2 !Chest_Army_Camo DisplayName P828551227 RegionName "Upper Body" BodySetName "Sleeveless Jackets" Color1 85, 28, 0 Color2 85, 28, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 102, 0, 34 Color2 49, 97, 49 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName TuckedIn Color1 102, 0, 34 Color2 49, 97, 49 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
Rebecca Brinell the Science contact from Galaxy: Assuming she doesn't retire or get squashed when her zone is shredded. Since there wasn't a tremendous amount to work with background wise, I decided to keep her fairly close to the original design. After this one I've added a headset (that doesn't interfere with glasses) for standard head detail, picture ID badge for chest detail, and some sort of bio scanner emote to my costume wishlist.
And the Code
{ CostumeFilePrefix fem Scale 6.76 BoneScale -1 ShoulderScale -0.6489 ChestScale -1 WaistScale -0.3643 HipScale -1 LegScale -0.1 HeadScales -1, -0.5143, -0.5333 BrowScales 0.2286, -1, 1 CheekScales -1, -1, 1 ChinScales 0.5333, -0.4381, 1 CraniumScales 1, 1, 1 JawScales -1, -0.4381, 1 NoseScales -0.1524, 1, -0.1524 SkinColor 246, 210, 170 NumParts 28 BodyType 1 CostumePart "" { Geometry shorts Texture1 skin_tights Texture2 !v_sf_hips_Athletic_Shorts_01 DisplayName P1525729866 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 0, 0 Color2 167, 0, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Jackets_Sleeves Texture1 !Chest_FancyShirt_01 Texture2 !chest_Thin_Stripe_02 DisplayName P566009771 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_25 Texture2 !V_Sf_Face_Makeup_5 DisplayName P687117166 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 167, 0, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Jackets Color1 88, 68, 57 Color2 167, 0, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry slipon Texture1 skin_slipon_01a Texture2 skin_slipon_01b DisplayName P2104750136 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_BELT.GEO/GEO_Belt_Security_Belt_05 Texture1 !X_Officer_Belt Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Jackets Color1 88, 68, 57 Color2 167, 0, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_Fem_HAIR.GEO/GEO_Hair_Serrated_Sugar_01 Texture1 !SF_Hair_Serrated_Sugar_01 Texture2 !SF_Hair_Serrated_Sugar_01_Mask DisplayName P2681220175 RegionName Head BodySetName standard Color1 127, 84, 0 Color2 241, 238, 126 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Glasses_05 Texture1 Glasses_01a Texture2 Glasses_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 97, 97, 49 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Jackets Color1 0, 0, 0 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Jackets Color1 88, 68, 57 Color2 167, 0, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 88, 68, 57 Color2 167, 0, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry Pencil_01 Texture1 pleated Texture2 plaid_01b DisplayName P3930658043 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_TOP.GEO/GEO_Top_2_Button_01 Texture1 !Top_V_2_Button_01 Texture2 !Top_V_2_Button_01_Mask DisplayName P828551227 RegionName "Upper Body" BodySetName Jackets Color1 171, 171, 171 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Dress_Shirt_01 Texture1 !Top_V_Dress_Shirt_01 Texture2 !Top_V_Dress_Shirt_01_Mask DisplayName P90216369 RegionName "Upper Body" BodySetName Jackets Color1 171, 171, 171 Color2 255, 255, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 88, 68, 57 Color2 167, 0, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName NewSkirts Color1 88, 68, 57 Color2 167, 0, 255 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
This is what I came up with for Azuria, keeping to the original color scheme and trying to add a small flare of "magical" to her....could probably have gone with the tarot aura or runes aura really... Tossed on a single shoulder cape as we don't have shawls in this game and she could really use something along those lines, so mystic style cape and planet clasp hooked to her top's strap.
Code for the first image. Second just has small white gloves and the cord belt, easy to swap in/out.
{ CostumeFilePrefix fem Scale 13.74 BoneScale -0.383 ShoulderScale -0.09576 ChestScale 0.4827 WaistScale -0.3238 HipScale -0.3061 LegScale 0.003731 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 191, 123, 83 NumParts 28 BodyType 1 CostumePart "" { Geometry shorts Texture1 skin_tights Texture2 bikini_3 DisplayName P1525729866 RegionName "Lower Body" BodySetName NewSkirts Color1 0, 0, 0 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Tight Texture1 !Chest_V_Fem_Skin_TankTop_01 Texture2 !Chest_V_Fem_Skin_TankTop_01_Mask DisplayName P566009771 RegionName "Upper Body" BodySetName Tights/Skin Color1 0, 87, 255 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_73 Texture2 !v_sf_face_Lips DisplayName P687117166 RegionName Head BodySetName standard Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 !glove_Magic DisplayName P3937616722 RegionName "Upper Body" BodySetName Tights/Skin Color1 255, 255, 255 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry V_FEM_BOOT.GEO/GEO_LlegR_Wedding_Shoe_01 Texture1 !Boot_Skin_Wedding_Shoe_01 Texture2 !Boot_Skin_Wedding_Shoe_01_mask DisplayName P2104750136 RegionName "Lower Body" BodySetName NewSkirts Color1 255, 0, 0 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Jewel Texture1 Jewel_01a Texture2 Jewel_01b DisplayName P177456852 RegionName "Upper Body" BodySetName Tights/Skin Color1 255, 169, 0 Color2 255, 0, 0 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Long_01 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 51, 17, 0 Color2 0, 0, 0 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName standard Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Tights/Skin Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Tights/Skin Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Shoulder Texture1 !Cape_shoulder_top Texture2 None DisplayName P1987928225 RegionName Capes BodySetName ShoulderMantle Color1 192, 99, 192 Color2 255, 169, 0 Color3 51, 0, 0 Color4 85, 0, 0 } CostumePart "" { Geometry Asym_20 Texture1 Generic_01a Texture2 Generic_01b DisplayName P33398819 RegionName Capes BodySetName ShoulderMantle Color1 255, 169, 0 Color2 255, 0, 0 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx capes/CapeShoulderFem.fx Geometry Shoulder Texture1 !X_Cape_CloakoftheEighthCircle_SS Texture2 !Cape_CloakoftheEighthCircle_Mask DisplayName P4269015351 RegionName Capes BodySetName ShoulderMantle Color1 192, 99, 192 Color2 255, 169, 0 Color3 51, 0, 0 Color4 85, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry N_Fem_Steampunk_01.geo/GEO_N_Hips_Skirt_Vic_Steampunk_01 Texture1 !X_N_Fem_Skirt_Vic_Steampunk_01 Texture2 None DisplayName P3930658043 RegionName "Lower Body" BodySetName NewSkirts Color1 255, 0, 173 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName NewSkirts Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
You can also use the old style high heels but they don't look as nice as the bridal ones, however it does allow you to give her kind of a wearing hose look.
{ CostumeFilePrefix fem Scale 13.74 BoneScale -0.383 ShoulderScale -0.09576 ChestScale 0.4827 WaistScale -0.3238 HipScale -0.3061 LegScale 0.003731 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 191, 123, 83 NumParts 28 BodyType 1 CostumePart "" { Geometry shorts Texture1 Tights Texture2 None DisplayName P1525729866 RegionName "Lower Body" BodySetName NewSkirts Color1 88, 68, 57 Color2 97, 85, 60 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Tight Texture1 !Chest_V_Fem_Skin_TankTop_01 Texture2 !Chest_V_Fem_Skin_TankTop_01_Mask DisplayName P566009771 RegionName "Upper Body" BodySetName Tights/Skin Color1 0, 87, 255 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_73 Texture2 !v_sf_face_Lips DisplayName P687117166 RegionName Head BodySetName standard Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Small Texture1 skin_Small_01a Texture2 skin_Small_01b DisplayName P3937616722 RegionName "Upper Body" BodySetName Tights/Skin Color1 255, 255, 255 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Hi_Heels Texture1 tights_hi_heel_01a Texture2 hi_heel DisplayName P2104750136 RegionName "Lower Body" BodySetName NewSkirts Color1 88, 68, 57 Color2 212, 0, 0 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Martial_Tassle_01 Texture1 Martial_Tassle_01 Texture2 None DisplayName P177456852 RegionName "Upper Body" BodySetName Tights/Skin Color1 255, 169, 0 Color2 255, 0, 0 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Long_01 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 51, 17, 0 Color2 0, 0, 0 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Tiara_01 Texture1 Tiara_01a Texture2 Tiara_01b DisplayName P2793026233 RegionName Head BodySetName standard Color1 255, 169, 0 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Tights/Skin Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Tights/Skin Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry Shoulder Texture1 !Cape_shoulder_top Texture2 None DisplayName P1987928225 RegionName Capes BodySetName ShoulderMantle Color1 192, 99, 192 Color2 255, 169, 0 Color3 51, 0, 0 Color4 85, 0, 0 } CostumePart "" { Geometry Asym_20 Texture1 Generic_01a Texture2 Generic_01b DisplayName P33398819 RegionName Capes BodySetName ShoulderMantle Color1 255, 169, 0 Color2 255, 0, 0 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx capes/CapeShoulderFem.fx Geometry Shoulder Texture1 !X_Cape_CloakoftheEighthCircle_SS Texture2 !Cape_CloakoftheEighthCircle_Mask DisplayName P4269015351 RegionName Capes BodySetName ShoulderMantle Color1 192, 99, 192 Color2 255, 169, 0 Color3 51, 0, 0 Color4 85, 0, 0 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry N_Fem_Steampunk_01.geo/GEO_N_Hips_Skirt_Vic_Steampunk_01 Texture1 !X_N_Fem_Skirt_Vic_Steampunk_01 Texture2 None DisplayName P3930658043 RegionName "Lower Body" BodySetName NewSkirts Color1 255, 0, 173 Color2 255, 0, 173 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName NewSkirts Color1 192, 99, 192 Color2 204, 0, 137 Color3 192, 99, 192 Color4 204, 0, 137 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
Throwing in my take on Azuria for the hell of it.
{ CostumeFilePrefix fem Scale -8.405 BoneScale -0.7558 ShoulderScale -0.6735 ChestScale -1 WaistScale -0.2579 HipScale -0.8779 LegScale 6.831e-005 HeadScales 0, 0, 0 BrowScales 0, 0, 0 CheekScales 0, 0, 0 ChinScales 0, 0, 0 CraniumScales 0, 0, 0 JawScales 0, 0, 0 NoseScales 0, 0, 0 SkinColor 123, 79, 49 NumParts 28 BodyType 1 CostumePart "" { Geometry shorts Texture1 skin_tights Texture2 bikini_3 DisplayName P1525729866 RegionName "Lower Body" BodySetName NewSkirts Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry Tight Texture1 skin_tights Texture2 !Chest_V_Pattern_Tanker_02 DisplayName P566009771 RegionName "Upper Body" BodySetName Tights/Skin Color1 0, 34, 102 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard Texture1 !Face_Skin_V_Fem_Head_78 Texture2 None DisplayName P687117166 RegionName Head BodySetName standard Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry Smooth Texture1 skin_bare Texture2 None DisplayName P3937616722 RegionName "Upper Body" BodySetName Tights/Skin Color1 68, 0, 102 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry slipon Texture1 skin_slipon_01a Texture2 skin_slipon_01b DisplayName P2104750136 RegionName "Lower Body" BodySetName NewSkirts Color1 170, 0, 0 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry standard Texture1 Circle_01a Texture2 Circle_01b DisplayName P177456852 RegionName "Upper Body" BodySetName Tights/Skin Color1 170, 112, 0 Color2 255, 169, 0 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry Long_01 Texture1 Long_01a Texture2 Long_01b DisplayName P2681220175 RegionName Head BodySetName standard Color1 0, 0, 0 Color2 31, 31, 31 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2793026233 RegionName Head BodySetName standard Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2281134661 RegionName "Upper Body" BodySetName Tights/Skin Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P772741860 RegionName "Upper Body" BodySetName Tights/Skin Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P2371314042 RegionName Head BodySetName standard Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry Pencil_02 Texture1 plain Texture2 Plain_01b DisplayName P3930658043 RegionName "Lower Body" BodySetName NewSkirts Color1 103, 0, 153 Color2 20, 0, 31 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P1848153390 RegionName Head BodySetName standard Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Fx None Geometry None Texture1 None Texture2 None Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Geometry None Texture1 None Texture2 None DisplayName P546439883 RegionName "Lower Body" BodySetName NewSkirts Color1 253, 53, 53 Color2 99, 192, 192 Color3 253, 53, 53 Color4 99, 192, 192 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } CostumePart "" { Color1 0, 0, 0 Color2 0, 0, 0 Color3 0, 0, 0 Color4 0, 0, 0 } }
Can I just say I love this thread and this community? This is exactly the reason I can never quit you, COX!
[Edit: This no longer applies, as the IMG was changed to use the Piston Boots instead.]
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
General response to everyone and anyone:
For Azuria: I hate the Steampunk skirt and the Steampunk faces. This isn't restricted to just Azuria - I simply hate the parts with a passion - but they keep showing up on her. I also dislike overly dramatic mystical fancy looks for a woman who has thus far been shown as more of a seer and a book keeper than a combat mage. I much prefer the costumes that stick close to the original, with only slight variations to incorporate only small mystical aspects.
For Daves: I like the version with the Robotic Claws. The Piston Boots do a good job of demonstrating robotic legs. I'm still not happy with the Robotic Claws themselves, however. I'd have gone with a full robotic arm straight from the shoulder and a fully human other arm. When you're looking to make someone look crippled and disfigured, it's best to avoid symmetry as much as possible. I do like the robotic eye, however. Very good show.
For Holsten Armitage: Overall very good design, with the receding hairline and all, but I'd prefer to keep him using the traditional lab coat. The double breasted science jacket is a chemistry worker's attire, as are large thick rubber gloves. I know Holsten sells "Science" enhancements, but he's more of a theoretical physicist, given that he created a time machine, and as such would be prone to less hands-on work and more theoretical science. I'd much rather see him in a basic lab coat, in that case.
That's all I have for the moment.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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The problem with the one robot arm is that it severely limits your chest options. Dave just doesn't look right with a tie.
This further cements my need for: 1) Dress shirt 2 as a tight chest option, on both men and women. 2) Things like vests in the chest details options.
I tried Sleek Tights, and it almost looked like he was wearing a mock turtle neck, especially with the long sleeve option on his left arm, but I wasn't entirely happy with it.
Those are not Clockwork Boots on it, they're Piston Boots, from the Inventions Recipe.
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Originally Posted by Serpine
Personally the Clockwork parts (other then the face) don't start registering to my brain as Praetorian unless there are multiple ones on the same character. That being said they probably are a bit to smooth to match with the Robo-Claw hands, so I switched to Piston and updated the image linked in my earlier post: What do you think?
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I apologise for the assumption and the mistake. I'll go edit that out of my post.
*edit*
Oh, irony. I just edited a quoted post so now the quote doesn't correspond to the post any more. Oops!
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
I hate the Steampunk skirt and the Steampunk faces. This isn't restricted to just Azuria - I simply hate the parts with a passion
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This next one is not mine but I think it's a good revamp for Valkyrie that's newer but stays true to her origin. I prefer the one on the right more.
Valkyrie actually has the best excuse for a costume change right now - her current armor might have been damaged during the Apex TF, so Positron could use his knowledge to help her create a more modern battle suit.
@Golden Girl
City of Heroes comics and artwork
This next one is not mine but I think it's a good revamp for Valkyrie that's newer but stays true to her origin.
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Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
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Remember: Guns don't kill people; Meerkats kill people.
In my opinion, the Steampunk skirt on it's own doesn't look good as a skirt. It looks okay with some trickery on the leg coloring and it looks like a good way to portray a long coat but the way the split is done doesn't quite work as just a skirt. As someone mentioned, it winds up looking trashy on the wrong design.
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Or Serafina, for that matter. Why does she have to look like a ******, ESPECIALLY standing on a street corner like she is. Should we remake HER?
This next one is not mine but I think it's a good revamp for Valkyrie that's newer but stays true to her origin. I prefer the one on the right more. |
I also think what bugs me is the gloves. I HAAATE the Valkyrie gloves. For one, they don't look like they're fully armoured, as they come with a mandatory fabric texture for the actual glove. For another, the door knob hand the armour plate design has going is just... Hugh! I'm someone who's very sensitive to the shape of hands, and this is just goofy. Finally, I honestly don't think the chest plate is necessary. The Valkyrie chest plate has never been very good, but it has the added detriment of putting even more bulk and weight on the torso, and with the legs as light as they are, it's just... Odd.
Personally, I feel that if we take out the chest piece entirely, swap to better gloves (I'm partial to non-glowing Resistance) and bulk her up just slightly, we'll have a pretty spot on design.
By the way, whoever make this costume has my eternal gratitude for not using a FULL set of Valkyrie armour with wings everywhere and for not using that HIDEOUS Valkyrie skirt. Thank you, thank you, thank you!
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Don't forget that with the total Atlas revamp and the destruction of Galaxy City, several of the current low level contacts mightn't be around in I21 - especially as so many of them doubled up with each other - like I'm pretty sure that there won't be 10 contacts in City Hall for the 5 origins.
@Golden Girl
City of Heroes comics and artwork