Everything about I21 & Freedom was AWESOME till I saw this...
My take on Azuria:

{
CostumeFilePrefix fem
Scale 4.701
HeadScales 0, 0, 0
BrowScales 0, 0, 0
CheekScales 0, 0, 0
ChinScales 0, 0, 0
CraniumScales 0, 0, 0
JawScales 0, 0, 0
NoseScales 0, 0, 0
SkinColor 117, 68, 54
NumParts 28
BodyType 1
CostumePart ""
{
Geometry shorts
Texture1 skin_tights
Texture2 bikini_3
DisplayName P1525729866
RegionName "Lower Body"
BodySetName NewSkirts
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry Jackets_Sleeves
Texture1 skin_tights
Texture2 !chest_Desire
DisplayName P566009771
RegionName "Upper Body"
BodySetName Jackets
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
Texture1 !Face_Skin_V_Fem_Head_73
Texture2 !V_Sf_Face_Makeup_1
DisplayName P687117166
RegionName Head
BodySetName standard
Color1 59, 59, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry Smooth
Texture1 skin_bare
Texture2 None
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Jackets
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry slipon
Texture1 skin_slipon_01a
Texture2 skin_slipon_01b
DisplayName P2104750136
RegionName "Lower Body"
BodySetName NewSkirts
Color1 127, 0, 0
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry standard
Texture1 leather_01
Texture2 None
DisplayName P177456852
RegionName "Upper Body"
BodySetName Jackets
Color1 0, 0, 0
Color2 0, 0, 0
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry V_Fem_HAIR.GEO/GEO_Hair_Serrated_Sugar_01
Texture1 !SF_Hair_Serrated_Sugar_01
Texture2 !SF_Hair_Serrated_Sugar_01_Mask
DisplayName P2681220175
RegionName Head
BodySetName standard
Color1 0, 0, 0
Color2 0, 0, 0
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2793026233
RegionName Head
BodySetName standard
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Jackets
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P772741860
RegionName "Upper Body"
BodySetName Jackets
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2371314042
RegionName Head
BodySetName standard
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry Pencil_01
Texture1 pleated
Texture2 pleated_01b
DisplayName P3930658043
RegionName "Lower Body"
BodySetName NewSkirts
Color1 41, 0, 61
Color2 0, 0, 0
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry V_FEM_TOP.GEO/GEO_Top_Open_Jacket_01
Texture1 !Top_V_Open_Suit_01
Texture2 !Top_V_Open_Suit_01_Mask
DisplayName P828551227
RegionName "Upper Body"
BodySetName Jackets
Color1 0, 0, 0
Color2 0, 172, 255
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Dress_Shirt_03
Texture1 !Top_V_Skin_Cop_Shirt_02B
Texture2 !Top_V_Skin_Cop_Shirt_01_Mask
DisplayName P90216369
RegionName "Upper Body"
BodySetName Jackets
Color1 0, 137, 204
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P1848153390
RegionName Head
BodySetName standard
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName NewSkirts
Color1 255, 124, 59
Color2 255, 75, 137
Color3 255, 124, 59
Color4 255, 75, 137
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
|
Don't forget that with the total Atlas revamp and the destruction of Galaxy City, several of the current low level contacts mightn't be around in I21 - especially as so many of them doubled up with each other - like I'm pretty sure that there won't be 10 contacts in City Hall for the 5 origins.
|
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
My take on Mr Davies. Fairly large departure but like before, just for fun. I figure he he has all that shop equipment around him and he is wearing a sort of 'dressed down' outfit in the original, so I went for a sort of blue-collar robo technician look.

{
CostumeFilePrefix male
Scale 8.021
BoneScale -0.1507
ShoulderScale -0.3382
ChestScale -0.4692
WaistScale -0.2517
HipScale -0.5753
LegScale -0.1
HeadScales 0.7124, 1, 1
BrowScales -0.1939, 0.4441, 0.5236
CheekScales -1, 0.2269, -1
ChinScales -0.1319, -0.8019, -1
CraniumScales 1, 1, 1
JawScales -1, 0.1648, 0.927
NoseScales -0.4152, -0.5181, -0.861
SkinColor 221, 152, 107
NumParts 28
CostumePart ""
{
Geometry V_Hips_Res.geo/GEO_Hips_Resistance_01
Texture1 !X_Hips_V_Resistance_01P
Texture2 None
DisplayName P887196332
RegionName "Lower Body"
BodySetName TuckedIn
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry Jackets
Texture1 skin_tshirt_01a
Texture2 skin_tshirt_01b
DisplayName P566009771
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 88, 68, 57
Color2 51, 17, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard
Texture1 skin_v_head_64
Texture2 None
DisplayName P687117166
RegionName Head
BodySetName standard
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry V_MALE_GLOVE.GEO/GEO_LArm*_V_Robotic_Claw_01
Texture1 !Boot_Robotics_Assault_01
Texture2 None
DisplayName P3937616722
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 88, 68, 57
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry N_Male_Steampunk_01.geo/GEO_N_Lleg*_Boots_Clsc_Steampunk_01
Texture1 !X_N_Male_Boots_Clsc_Steampunk_01
Texture2 None
DisplayName P2104750136
RegionName "Lower Body"
BodySetName TuckedIn
Color1 88, 68, 57
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry V_MALE_BELT.GEO/GEO_Belt_Enforcer_01
Texture1 !X_Enforcer_Emblem
Texture2 !Emblem_v_Enforcer_01_Mask
DisplayName P177456852
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 88, 68, 57
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2681220175
RegionName Head
BodySetName standard
Color1 59, 59, 59
Color2 115, 115, 115
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry V_MALE_Eyes.GEO/GEO_Eyes_Welding_Glasses_04
Texture1 !Hair_V_Surgeon_Cap_01
Texture2 !Hair_V_Surgeon_Cap_01_Mask
DisplayName P2793026233
RegionName Head
BodySetName standard
Color1 255, 85, 0
Color2 97, 85, 60
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P772741860
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 88, 68, 57
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx WEAPONS/Custom_Mace/Male_Mace_PipeWrench01.fx
Geometry None
Texture1 None
Texture2 None
DisplayName P1596236415
RegionName Weapons
BodySetName Weapons
Color1 255, 85, 0
Color2 88, 68, 57
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Mustache_02
Texture1 Beard_01a
Texture2 Beard_01b
DisplayName P2371314042
RegionName Head
BodySetName standard
Color1 59, 59, 59
Color2 31, 31, 31
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 59, 59, 59
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry V_MALE_TOP.GEO/GEO_Top_Dress_Shirt_03
Texture1 !Top_V_Cop_Shirt_02
Texture2 !Top_V_Cop_Shirt_01_Mask
DisplayName P828551227
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 31, 10, 0
Color2 170, 56, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P1848153390
RegionName Head
BodySetName standard
Color1 88, 68, 57
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 212, 70, 0
Color2 88, 68, 57
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 49, 81, 97
Color2 0, 153, 2
Color3 49, 81, 97
Color4 0, 153, 2
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 31, 10, 0
Color2 255, 85, 0
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName TuckedIn
Color1 0, 0, 0
Color2 255, 255, 255
Color3 31, 10, 0
Color4 255, 85, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
|
Don't forget that with the total Atlas revamp and the destruction of Galaxy City, several of the current low level contacts mightn't be around in I21 - especially as so many of them doubled up with each other - like I'm pretty sure that there won't be 10 contacts in City Hall for the 5 origins.
|
But the inside of the City Hall looks exactly the same in the Comic Con screens, and Im pretty sure City rep and Azuria will still be there.
@Redcap

ANARCHY = A Society that does not need government
114. Ahrouns do not appreciate my particular brand of humour, so I should stop bleaching bulls-eyes in their fur.
131430 Starfare: First Contact
178774 Tales of Croatoa: A Rose By Any Other Name ( 2009 MA Best In-Canon Arc ) ( 2009 Player Awards - Best Serious Arc )
Attempt 3 Code
{
CostumeFilePrefix male
Scale 3.779
BoneScale -0.3385
ShoulderScale -0.4352
ChestScale -0.3813
WaistScale -0.1886
HipScale -0.6692
LegScale -0.1
HeadScales -0.52, 0.55, -0.11
BrowScales 0.58, 0.57, 0.57
CheekScales -0.7, -0.62, -0.64
ChinScales -1, -0.61, -1
CraniumScales 1, 1, 1
JawScales 0, 0, -0.03
NoseScales -0.18, -0.72, -1
SkinColor 246, 187, 170
NumParts 28
CostumePart ""
{
Geometry V_Hips_Res.geo/GEO_Hips_Resistance_01
Texture1 !X_N_Male_Hips_Vic_Steampunk_01
Texture2 None
DisplayName P887196332
RegionName "Lower Body"
BodySetName TuckedIn
Color1 49, 65, 97
Color2 49, 65, 97
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Jackets
Texture1 flak_Vest
Texture2 None
DisplayName P566009771
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 49, 65, 97
Color2 49, 97, 49
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard
Texture1 Skin_V_Head_08
Texture2 None
DisplayName P687117166
RegionName Head
BodySetName standard
Color1 102, 0, 34
Color2 49, 97, 49
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_MALE_GLOVE.GEO/GEO_LArm*_V_Robotic_Claw_01
Texture1 !Boot_Robotics_Assault_01
Texture2 None
DisplayName P3937616722
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 97, 85, 60
Color2 171, 171, 171
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx AnimatedCharacterParts/PistonJumpBoots.fx
Geometry V_MALE_BOOT.GEO/GEO_Lleg*_Piston_01
Texture1 !X_male_boot_piston
Texture2 None
DisplayName P2104750136
RegionName "Lower Body"
BodySetName TuckedIn
Color1 97, 85, 60
Color2 227, 227, 227
Color3 102, 0, 34
Color4 49, 97, 49
}
CostumePart ""
{
Geometry Tactical_02
Texture1 tactical_02a
Texture2 tactical_02b
DisplayName P177456852
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 97, 85, 60
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2681220175
RegionName Head
BodySetName standard
Color1 102, 0, 34
Color2 49, 97, 49
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Monocle_01
Texture1 Lens_01a
Texture2 Lens_01b
DisplayName P2793026233
RegionName Head
BodySetName standard
Color1 97, 85, 60
Color2 99, 130, 192
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 102, 0, 34
Color2 49, 97, 49
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Small
Texture1 spiked_01a
Texture2 spiked_01b
DisplayName P772741860
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 85, 28, 0
Color2 85, 28, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Mustache_01
Texture1 Beard_01a
Texture2 Beard_01b
DisplayName P2371314042
RegionName Head
BodySetName standard
Color1 183, 135, 40
Color2 227, 227, 227
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_MALE_TOP.GEO/GEO_Top_Military_Vest_01
Texture1 !Chest_Army_01
Texture2 !Chest_Army_Camo
DisplayName P828551227
RegionName "Upper Body"
BodySetName "Sleeveless Jackets"
Color1 85, 28, 0
Color2 85, 28, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P1848153390
RegionName Head
BodySetName standard
Color1 102, 0, 34
Color2 49, 97, 49
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName TuckedIn
Color1 102, 0, 34
Color2 49, 97, 49
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
Rebecca Brinell the Science contact from Galaxy: Assuming she doesn't retire or get squashed when her zone is shredded. Since there wasn't a tremendous amount to work with background wise, I decided to keep her fairly close to the original design. After this one I've added a headset (that doesn't interfere with glasses) for standard head detail, picture ID badge for chest detail, and some sort of bio scanner emote to my costume wishlist.
And the Code
{
CostumeFilePrefix fem
Scale 6.76
BoneScale -1
ShoulderScale -0.6489
ChestScale -1
WaistScale -0.3643
HipScale -1
LegScale -0.1
HeadScales -1, -0.5143, -0.5333
BrowScales 0.2286, -1, 1
CheekScales -1, -1, 1
ChinScales 0.5333, -0.4381, 1
CraniumScales 1, 1, 1
JawScales -1, -0.4381, 1
NoseScales -0.1524, 1, -0.1524
SkinColor 246, 210, 170
NumParts 28
BodyType 1
CostumePart ""
{
Geometry shorts
Texture1 skin_tights
Texture2 !v_sf_hips_Athletic_Shorts_01
DisplayName P1525729866
RegionName "Lower Body"
BodySetName NewSkirts
Color1 0, 0, 0
Color2 167, 0, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Jackets_Sleeves
Texture1 !Chest_FancyShirt_01
Texture2 !chest_Thin_Stripe_02
DisplayName P566009771
RegionName "Upper Body"
BodySetName Jackets
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
Texture1 !Face_Skin_V_Fem_Head_25
Texture2 !V_Sf_Face_Makeup_5
DisplayName P687117166
RegionName Head
BodySetName standard
Color1 0, 0, 0
Color2 167, 0, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Smooth
Texture1 skin_bare
Texture2 None
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Jackets
Color1 88, 68, 57
Color2 167, 0, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry slipon
Texture1 skin_slipon_01a
Texture2 skin_slipon_01b
DisplayName P2104750136
RegionName "Lower Body"
BodySetName NewSkirts
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_FEM_BELT.GEO/GEO_Belt_Security_Belt_05
Texture1 !X_Officer_Belt
Texture2 None
DisplayName P177456852
RegionName "Upper Body"
BodySetName Jackets
Color1 88, 68, 57
Color2 167, 0, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_Fem_HAIR.GEO/GEO_Hair_Serrated_Sugar_01
Texture1 !SF_Hair_Serrated_Sugar_01
Texture2 !SF_Hair_Serrated_Sugar_01_Mask
DisplayName P2681220175
RegionName Head
BodySetName standard
Color1 127, 84, 0
Color2 241, 238, 126
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Glasses_05
Texture1 Glasses_01a
Texture2 Glasses_01b
DisplayName P2793026233
RegionName Head
BodySetName standard
Color1 0, 0, 0
Color2 97, 97, 49
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Jackets
Color1 0, 0, 0
Color2 255, 255, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P772741860
RegionName "Upper Body"
BodySetName Jackets
Color1 88, 68, 57
Color2 167, 0, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2371314042
RegionName Head
BodySetName standard
Color1 88, 68, 57
Color2 167, 0, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry Pencil_01
Texture1 pleated
Texture2 plaid_01b
DisplayName P3930658043
RegionName "Lower Body"
BodySetName NewSkirts
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_FEM_TOP.GEO/GEO_Top_2_Button_01
Texture1 !Top_V_2_Button_01
Texture2 !Top_V_2_Button_01_Mask
DisplayName P828551227
RegionName "Upper Body"
BodySetName Jackets
Color1 171, 171, 171
Color2 255, 255, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Dress_Shirt_01
Texture1 !Top_V_Dress_Shirt_01
Texture2 !Top_V_Dress_Shirt_01_Mask
DisplayName P90216369
RegionName "Upper Body"
BodySetName Jackets
Color1 171, 171, 171
Color2 255, 255, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P1848153390
RegionName Head
BodySetName standard
Color1 88, 68, 57
Color2 167, 0, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName NewSkirts
Color1 88, 68, 57
Color2 167, 0, 255
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
This is what I came up with for Azuria, keeping to the original color scheme and trying to add a small flare of "magical" to her....could probably have gone with the tarot aura or runes aura really... Tossed on a single shoulder cape as we don't have shawls in this game and she could really use something along those lines, so mystic style cape and planet clasp hooked to her top's strap.

Code for the first image. Second just has small white gloves and the cord belt, easy to swap in/out.
{
CostumeFilePrefix fem
Scale 13.74
BoneScale -0.383
ShoulderScale -0.09576
ChestScale 0.4827
WaistScale -0.3238
HipScale -0.3061
LegScale 0.003731
HeadScales 0, 0, 0
BrowScales 0, 0, 0
CheekScales 0, 0, 0
ChinScales 0, 0, 0
CraniumScales 0, 0, 0
JawScales 0, 0, 0
NoseScales 0, 0, 0
SkinColor 191, 123, 83
NumParts 28
BodyType 1
CostumePart ""
{
Geometry shorts
Texture1 skin_tights
Texture2 bikini_3
DisplayName P1525729866
RegionName "Lower Body"
BodySetName NewSkirts
Color1 0, 0, 0
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Tight
Texture1 !Chest_V_Fem_Skin_TankTop_01
Texture2 !Chest_V_Fem_Skin_TankTop_01_Mask
DisplayName P566009771
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 0, 87, 255
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
Texture1 !Face_Skin_V_Fem_Head_73
Texture2 !v_sf_face_Lips
DisplayName P687117166
RegionName Head
BodySetName standard
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Smooth
Texture1 skin_bare
Texture2 !glove_Magic
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 255, 255, 255
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry V_FEM_BOOT.GEO/GEO_LlegR_Wedding_Shoe_01
Texture1 !Boot_Skin_Wedding_Shoe_01
Texture2 !Boot_Skin_Wedding_Shoe_01_mask
DisplayName P2104750136
RegionName "Lower Body"
BodySetName NewSkirts
Color1 255, 0, 0
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Jewel
Texture1 Jewel_01a
Texture2 Jewel_01b
DisplayName P177456852
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 255, 169, 0
Color2 255, 0, 0
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Long_01
Texture1 Long_01a
Texture2 Long_01b
DisplayName P2681220175
RegionName Head
BodySetName standard
Color1 51, 17, 0
Color2 0, 0, 0
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2793026233
RegionName Head
BodySetName standard
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P772741860
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2371314042
RegionName Head
BodySetName standard
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Shoulder
Texture1 !Cape_shoulder_top
Texture2 None
DisplayName P1987928225
RegionName Capes
BodySetName ShoulderMantle
Color1 192, 99, 192
Color2 255, 169, 0
Color3 51, 0, 0
Color4 85, 0, 0
}
CostumePart ""
{
Geometry Asym_20
Texture1 Generic_01a
Texture2 Generic_01b
DisplayName P33398819
RegionName Capes
BodySetName ShoulderMantle
Color1 255, 169, 0
Color2 255, 0, 0
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx capes/CapeShoulderFem.fx
Geometry Shoulder
Texture1 !X_Cape_CloakoftheEighthCircle_SS
Texture2 !Cape_CloakoftheEighthCircle_Mask
DisplayName P4269015351
RegionName Capes
BodySetName ShoulderMantle
Color1 192, 99, 192
Color2 255, 169, 0
Color3 51, 0, 0
Color4 85, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry N_Fem_Steampunk_01.geo/GEO_N_Hips_Skirt_Vic_Steampunk_01
Texture1 !X_N_Fem_Skirt_Vic_Steampunk_01
Texture2 None
DisplayName P3930658043
RegionName "Lower Body"
BodySetName NewSkirts
Color1 255, 0, 173
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P1848153390
RegionName Head
BodySetName standard
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName NewSkirts
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
You can also use the old style high heels but they don't look as nice as the bridal ones, however it does allow you to give her kind of a wearing hose look.

{
CostumeFilePrefix fem
Scale 13.74
BoneScale -0.383
ShoulderScale -0.09576
ChestScale 0.4827
WaistScale -0.3238
HipScale -0.3061
LegScale 0.003731
HeadScales 0, 0, 0
BrowScales 0, 0, 0
CheekScales 0, 0, 0
ChinScales 0, 0, 0
CraniumScales 0, 0, 0
JawScales 0, 0, 0
NoseScales 0, 0, 0
SkinColor 191, 123, 83
NumParts 28
BodyType 1
CostumePart ""
{
Geometry shorts
Texture1 Tights
Texture2 None
DisplayName P1525729866
RegionName "Lower Body"
BodySetName NewSkirts
Color1 88, 68, 57
Color2 97, 85, 60
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Tight
Texture1 !Chest_V_Fem_Skin_TankTop_01
Texture2 !Chest_V_Fem_Skin_TankTop_01_Mask
DisplayName P566009771
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 0, 87, 255
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
Texture1 !Face_Skin_V_Fem_Head_73
Texture2 !v_sf_face_Lips
DisplayName P687117166
RegionName Head
BodySetName standard
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Small
Texture1 skin_Small_01a
Texture2 skin_Small_01b
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 255, 255, 255
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Hi_Heels
Texture1 tights_hi_heel_01a
Texture2 hi_heel
DisplayName P2104750136
RegionName "Lower Body"
BodySetName NewSkirts
Color1 88, 68, 57
Color2 212, 0, 0
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Martial_Tassle_01
Texture1 Martial_Tassle_01
Texture2 None
DisplayName P177456852
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 255, 169, 0
Color2 255, 0, 0
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Long_01
Texture1 Long_01a
Texture2 Long_01b
DisplayName P2681220175
RegionName Head
BodySetName standard
Color1 51, 17, 0
Color2 0, 0, 0
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Tiara_01
Texture1 Tiara_01a
Texture2 Tiara_01b
DisplayName P2793026233
RegionName Head
BodySetName standard
Color1 255, 169, 0
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P772741860
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2371314042
RegionName Head
BodySetName standard
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry Shoulder
Texture1 !Cape_shoulder_top
Texture2 None
DisplayName P1987928225
RegionName Capes
BodySetName ShoulderMantle
Color1 192, 99, 192
Color2 255, 169, 0
Color3 51, 0, 0
Color4 85, 0, 0
}
CostumePart ""
{
Geometry Asym_20
Texture1 Generic_01a
Texture2 Generic_01b
DisplayName P33398819
RegionName Capes
BodySetName ShoulderMantle
Color1 255, 169, 0
Color2 255, 0, 0
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx capes/CapeShoulderFem.fx
Geometry Shoulder
Texture1 !X_Cape_CloakoftheEighthCircle_SS
Texture2 !Cape_CloakoftheEighthCircle_Mask
DisplayName P4269015351
RegionName Capes
BodySetName ShoulderMantle
Color1 192, 99, 192
Color2 255, 169, 0
Color3 51, 0, 0
Color4 85, 0, 0
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry N_Fem_Steampunk_01.geo/GEO_N_Hips_Skirt_Vic_Steampunk_01
Texture1 !X_N_Fem_Skirt_Vic_Steampunk_01
Texture2 None
DisplayName P3930658043
RegionName "Lower Body"
BodySetName NewSkirts
Color1 255, 0, 173
Color2 255, 0, 173
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P1848153390
RegionName Head
BodySetName standard
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName NewSkirts
Color1 192, 99, 192
Color2 204, 0, 137
Color3 192, 99, 192
Color4 204, 0, 137
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
Throwing in my take on Azuria for the hell of it.


{
CostumeFilePrefix fem
Scale -8.405
BoneScale -0.7558
ShoulderScale -0.6735
ChestScale -1
WaistScale -0.2579
HipScale -0.8779
LegScale 6.831e-005
HeadScales 0, 0, 0
BrowScales 0, 0, 0
CheekScales 0, 0, 0
ChinScales 0, 0, 0
CraniumScales 0, 0, 0
JawScales 0, 0, 0
NoseScales 0, 0, 0
SkinColor 123, 79, 49
NumParts 28
BodyType 1
CostumePart ""
{
Geometry shorts
Texture1 skin_tights
Texture2 bikini_3
DisplayName P1525729866
RegionName "Lower Body"
BodySetName NewSkirts
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry Tight
Texture1 skin_tights
Texture2 !Chest_V_Pattern_Tanker_02
DisplayName P566009771
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 0, 34, 102
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
Texture1 !Face_Skin_V_Fem_Head_78
Texture2 None
DisplayName P687117166
RegionName Head
BodySetName standard
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry Smooth
Texture1 skin_bare
Texture2 None
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 68, 0, 102
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry slipon
Texture1 skin_slipon_01a
Texture2 skin_slipon_01b
DisplayName P2104750136
RegionName "Lower Body"
BodySetName NewSkirts
Color1 170, 0, 0
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry standard
Texture1 Circle_01a
Texture2 Circle_01b
DisplayName P177456852
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 170, 112, 0
Color2 255, 169, 0
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry Long_01
Texture1 Long_01a
Texture2 Long_01b
DisplayName P2681220175
RegionName Head
BodySetName standard
Color1 0, 0, 0
Color2 31, 31, 31
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2793026233
RegionName Head
BodySetName standard
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P772741860
RegionName "Upper Body"
BodySetName Tights/Skin
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P2371314042
RegionName Head
BodySetName standard
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry Pencil_02
Texture1 plain
Texture2 Plain_01b
DisplayName P3930658043
RegionName "Lower Body"
BodySetName NewSkirts
Color1 103, 0, 153
Color2 20, 0, 31
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P1848153390
RegionName Head
BodySetName standard
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Fx None
Geometry None
Texture1 None
Texture2 None
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Geometry None
Texture1 None
Texture2 None
DisplayName P546439883
RegionName "Lower Body"
BodySetName NewSkirts
Color1 253, 53, 53
Color2 99, 192, 192
Color3 253, 53, 53
Color4 99, 192, 192
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
CostumePart ""
{
Color1 0, 0, 0
Color2 0, 0, 0
Color3 0, 0, 0
Color4 0, 0, 0
}
}
Can I just say I love this thread and this community? This is exactly the reason I can never quit you, COX!
[Edit: This no longer applies, as the IMG was changed to use the Piston Boots instead.]
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
General response to everyone and anyone:
For Azuria: I hate the Steampunk skirt and the Steampunk faces. This isn't restricted to just Azuria - I simply hate the parts with a passion - but they keep showing up on her. I also dislike overly dramatic mystical fancy looks for a woman who has thus far been shown as more of a seer and a book keeper than a combat mage. I much prefer the costumes that stick close to the original, with only slight variations to incorporate only small mystical aspects.
For Daves: I like the version with the Robotic Claws. The Piston Boots do a good job of demonstrating robotic legs. I'm still not happy with the Robotic Claws themselves, however. I'd have gone with a full robotic arm straight from the shoulder and a fully human other arm. When you're looking to make someone look crippled and disfigured, it's best to avoid symmetry as much as possible. I do like the robotic eye, however. Very good show.
For Holsten Armitage: Overall very good design, with the receding hairline and all, but I'd prefer to keep him using the traditional lab coat. The double breasted science jacket is a chemistry worker's attire, as are large thick rubber gloves. I know Holsten sells "Science" enhancements, but he's more of a theoretical physicist, given that he created a time machine, and as such would be prone to less hands-on work and more theoretical science. I'd much rather see him in a basic lab coat, in that case.
That's all I have for the moment.
|
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
The problem with the one robot arm is that it severely limits your chest options. Dave just doesn't look right with a tie.
This further cements my need for: 1) Dress shirt 2 as a tight chest option, on both men and women. 2) Things like vests in the chest details options.
I tried Sleek Tights, and it almost looked like he was wearing a mock turtle neck, especially with the long sleeve option on his left arm, but I wasn't entirely happy with it.
|
Those are not Clockwork Boots on it, they're Piston Boots, from the Inventions Recipe.
|
|
Originally Posted by Serpine
Personally the Clockwork parts (other then the face) don't start registering to my brain as Praetorian unless there are multiple ones on the same character. That being said they probably are a bit to smooth to match with the Robo-Claw hands, so I switched to Piston and updated the image linked in my earlier post: What do you think?
|
I apologise for the assumption and the mistake. I'll go edit that out of my post.
*edit*
Oh, irony. I just edited a quoted post so now the quote doesn't correspond to the post any more. Oops!
|
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
|
I hate the Steampunk skirt and the Steampunk faces. This isn't restricted to just Azuria - I simply hate the parts with a passion
|
This next one is not mine but I think it's a good revamp for Valkyrie that's newer but stays true to her origin. I prefer the one on the right more.
Valkyrie actually has the best excuse for a costume change right now - her current armor might have been damaged during the Apex TF, so Positron could use his knowledge to help her create a more modern battle suit.
@Golden Girl
City of Heroes comics and artwork
|
This next one is not mine but I think it's a good revamp for Valkyrie that's newer but stays true to her origin.
|
Want better looking NPCs Contacts? Check out this NPC Contact/Trainer/Etc Revision Thread and Index
-
Remember: Guns don't kill people; Meerkats kill people.
|
In my opinion, the Steampunk skirt on it's own doesn't look good as a skirt. It looks okay with some trickery on the leg coloring and it looks like a good way to portray a long coat but the way the split is done doesn't quite work as just a skirt. As someone mentioned, it winds up looking trashy on the wrong design.
|
Or Serafina, for that matter. Why does she have to look like a ******, ESPECIALLY standing on a street corner like she is. Should we remake HER?

| This next one is not mine but I think it's a good revamp for Valkyrie that's newer but stays true to her origin. I prefer the one on the right more. |
I also think what bugs me is the gloves. I HAAATE the Valkyrie gloves. For one, they don't look like they're fully armoured, as they come with a mandatory fabric texture for the actual glove. For another, the door knob hand the armour plate design has going is just... Hugh! I'm someone who's very sensitive to the shape of hands, and this is just goofy. Finally, I honestly don't think the chest plate is necessary. The Valkyrie chest plate has never been very good, but it has the added detriment of putting even more bulk and weight on the torso, and with the legs as light as they are, it's just... Odd.
Personally, I feel that if we take out the chest piece entirely, swap to better gloves (I'm partial to non-glowing Resistance) and bulk her up just slightly, we'll have a pretty spot on design.
By the way, whoever make this costume has my eternal gratitude for not using a FULL set of Valkyrie armour with wings everywhere and for not using that HIDEOUS Valkyrie skirt. Thank you, thank you, thank you!
|
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|





Don't forget that with the total Atlas revamp and the destruction of Galaxy City, several of the current low level contacts mightn't be around in I21 - especially as so many of them doubled up with each other - like I'm pretty sure that there won't be 10 contacts in City Hall for the 5 origins.
@Golden Girl
City of Heroes comics and artwork