Discussion: Patch notes for build 2050.201107131807.1
I cant help but feel that Beastyle is trying to say something with those smiley faces...
Thanks for the league fixes/changes. They were sorely needed.
I appreciate that it's probably not a quick fix, but I was hoping to see a fix for the team UI where team members health/endurance aren't visible. That is one seriously annoying bug.
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Very, very glad to see the fixes to iXP and League invites. Thank you very much for that.
However..
I appreciate that it's probably not a quick fix, but I was hoping to see a fix for the team UI where team members health/endurance aren't visible. That is one seriously annoying bug.
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This also.
Very glad about the ixp though, I stopped working on my Blaster's lore slot out of frustration. (He has his t3 crafted already and about 17% xp, and I already paid for 2 other slots with inf/threads.)
Yay yay for for the iXP fix.
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"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho
Glad to see the bustier's get fixed.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I appreciate that it's probably not a quick fix, but I was hoping to see a fix for the team UI where team members health/endurance aren't visible. That is one seriously annoying bug.
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d
im glad they had a fix for the avoids the green stuff badge, will hopefully make it a tad easier to get
A patch note of perfect win. Thank you very much for the fixes!
"League leaders should now be able to invite players into a league while on an Incarnate Trial map" in particular.
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A bunch of Heroes - Alpha Team, Legion of Order.
A bunch of Villains -Black Citadel , Pinnache.
A patch came out on a Wednesday?
[Edit] Ah nvm, I missed the notice from yesterday that there would be a publish today.
I appreciate that it's probably not a quick fix, but I was hoping to see a fix for the team UI where team members health/endurance aren't visible. That is one seriously annoying bug.
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Hype
There are two different workarounds for the team window bug (star swapping, leader entering last); there are no workarounds for borked XP or a badge not awarding right. So the team UI bug isn't quite as urgent.
Guessing the costume stuff was just there and ready to go so thrown in.
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No fix for the frequent game crashing issue some of us are experiencing yet then .. ah well .. maybe one day.. I understand it's probably not a straight forward issue .. can't blame me for hoping though ...
So... any progress towards fixing the AI where untouchable is concerned? Ice tanks and illusionists everywhere await eagerly the day when bad guys resume attacking the untouchable.
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Everything else worked great though! New ixp smoothing is awesome
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There are two different workarounds for the team window bug (star swapping, leader entering last); there are no workarounds for borked XP or a badge not awarding right. So the team UI bug isn't quite as urgent.
Guessing the costume stuff was just there and ready to go so thrown in. |
The one you didn't mention, just in case anyone needs it:
A quick kick and re-invite once in the mission also fixes it. Useful in case the star swap doesn't work or you are unwilling to give up the star.
Hi Memphis Bill - funny I just updated my ATI drivers to 11.6 in the hopes that would fix the problem - should I go back to older drivers?
It's funny - I stopped playing about 3 - 4 months ago when I wasn't experiencing any crashes but since I've been back the last couple of weeks I average a crash every hour r so of play
Hi Memphis Bill - funny I just updated my ATI drivers to 11.6 in the hopes that would fix the problem - should I go back to older drivers?
It's funny - I stopped playing about 3 - 4 months ago when I wasn't experiencing any crashes but since I've been back the last couple of weeks I average a crash every hour r so of play |
I'm sure they'll address the driver issue once they have addressed more important issues like victorian bustier clipping with other costume pieces and sideburns.
@Golden Girl
City of Heroes comics and artwork
COMBINED
Sound Effects
- Fixed an issue which was causing many ambient sounds to be muted
- The Neutropolis industrial zone is one area which should sound much livelier
League- The wait time to increase the size of an open league has been lowered from 5 minutes to 90 seconds.
- This is the time that players in an Open league have to wait for so more players have time to join before the Incarnate Trial starts.
- XP will now scale properly for leagues larger than 9 players.
- League leaders should now be able to invite players into a league while on an Incarnate Trial map
Incarnate Trial : Keyes Island Reactor- Pets will no longer count against earning the Avoids the Green Stuff badge
CostumesSteampunk
- Huge: Sideburns should now blend properly with Steampunk Beard
- Female: Victorian Steampunk Bustier should no longer have clipping issues with tight and skin upper body
CITY OF HEROES- None
CITY OF VILLAINS- None
PRAETORIA