Beastyle

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  1. Well, it's time for this party animal to do the shuffle into the unknown. Today is my last day here at Paragon Studios, and I leave enriched, having known this fantastic community.

    It's a bit of a funny story; I wasn't even supposed to be on the Community Team! I had applied for a completely different position at Paragon Studios, but was offered the chance to interact directly with the players instead. Even before I got to know most of you, I jumped at the chance, and I cannot express how glad I am that I did. It's often said that we have one of the best communities in online gaming, and it's no exaggeration: City of Heroes players are friendly, creative, and deeply passionate about the game. The people I've met, whether in-game, on the forums, over social media, Ustream, or those of you I've had the pleasure of meeting face-to-face, have completely astounded me with how wonderful they are.

    Thanks to all of you for the forum discussions, for sharing your characters and stories in-game, for opening up your SG bases to tour and hang out in. Thank you for Incarnate Trial runs, for not flipping out whenever I suddenly appeared in-game standing upside down above you, and for hanging out in Ustream chat long after broadcast ended to chat about random things. Thanks for joining in my impromptu dance parties in Pocket D, Atlas Park, on top of the truck in Cap Au Diable, during the ITF, during Rikti invasions, that one time inside the Golden Giza, during the Keyes Trial, during the Underground Trial, during BAF, during the Statesman TF, in Studio 55...

    It has truly been a pleasure. I still plan to keep up with City of Heroes, and Paragon Studios; just as Beastyle in-game often lurked around invisible, perhaps popping out unexpectedly, as will I. I look forward to seeing all the exciting things coming up for Paragon Studios, and watching this community flourish in the years to come.

    Cool guys always walk away into the sunset with a wave behind their back; I think, instead, I'll salute you all with an /e popdance. See you around, Heroes, Villains, and Praetorians! Keep on partying!


  2. Last year, we held the first City of Heroes Freedom™ Player Summit, where our players not only got to learn about all the great new content we've been rolling out this year, but also had the chance to talk and interact with developers, and be heard in the design process. The event was a ton of fun for Paragon Studios and our player community, and this year we want to make the Freedom Player Summit even more interactive and exciting! Hopefully you've all marked your calendars for April 28, 2012; today, we're happy to share the full details and schedule with you so you can plan your trip to the event!

    Venue

    Dinah's Garden Hotel
    4261 El Camino Real, Palo Alto, CA
    Tel.: (800) 227-8220

    The 2012 Spring Freedom Player Summit will again be held at the tropical Dinah's Garden Hotel in Palo Alto, California.

    Tickets are available through Brown Paper Tickets, and will be at the online-discounted price of $40. (Tickets will be available in limited quantity at the door for $50, Personal Check only) Tickets to the Freedom Player Summit include full access to the event, a City of Heroes Freedom T-shirt, dinner, and a promo code which we'll announce at a later date.

    Once you have purchased your ticket, please be sure to e-mail cohcommunity@paragonstudios.com with the following:
    • Subject: FPS Attendee Badge
    • Your name and your character's name
    • An image of yourself or a screenshot of your character that you would like to appear on your badge. Please try to provide photographs against a solid background.
    Children under 18 must be accompanied by an adult.

    If you need accommodations for the weekend, please contact Dinah's Garden Hotel for special rates for attendees!

    Schedule of Activities

    We learned a lot from the previous Freedom Player Summit, and we've taken player feedback into account in planning the 2012 Spring Freedom Player Summit. We're pleased to announce that panels for the 2012 Spring Freedom Player Summit will be single-track--meaning no split rooms with limited seating; no need to decide which panels to attend; and for the viewers on Ustream, no need to cross your fingers that we'll stream the panels you want to see! This event, all attendees and viewers will be able to watch all of the panels!

    What else are we doing this year? Well, we noted that the "Design a Costume Set" workshop last year was a big success, producing some great dialogue between players and developers, and being the inception of the upcoming Retro Sci-Fi Pack. This year, we wanted to expand on these interactive panels, with another "Design a Costume Set" workshop, plus one we know you'll love: a "Design a Power Set" workshop, where you can give help design a future City of Heroes Freedom Power Set! Players will also be given the chance to 'make their case' on which City of Heroes zone should be revamped! All this in addition to some of our other popular panels last year, including the Paragon Market™ panel and the Story & Endgame panel!

    Here is the full schedule of activities:

    Welcome 10:00 AM

    Keynote 10:10 AM - 10:45 AM

    Paragon Market Panel 11:00 AM - 12:00 PM

    LUNCH! 12:00 PM - 1:15 PM

    (It's recommended you finish before 1:15 PM so you can get good seating at the next panel!)

    Design a Power Set Workshop 1:15 PM - 2:30 PM

    Design a Costume Set 2:45 PM - 4:00 PM

    Make your case - Zone Revamp 4:15 PM - 5:30 PM

    Story & Endgame Panel 5:30 PM - 6:30 PM

    Cocktail Hour with the Devs 6:30 PM - 7:30 PM

    Dinner & Karaoke 7:30 PM -11:00 PM


    And of course, what would a Freedom Player Summit be without awesome prizes awarded at the end of the night? We've partnered with the amazing folks at Logitech, Killer Technology, and Nvidia to pack our prize table full this year with peripherals, network cards, graphics cards and more to give away to some lucky players!


    The 2012 Spring Freedom Player Summit is going to be a blast, and we hope to see you all there!

    Join the community discussion!

  3. Last year, we held the first City of Heroes Freedom™ Player Summit, where our players not only got to learn about all the great new content we've been rolling out this year, but also had the chance to talk and interact with developers, and be heard in the design process. The event was a ton of fun for Paragon Studios and our player community, and this year we want to make the Freedom Player Summit even more interactive and exciting! Hopefully you've all marked your calendars for April 28, 2012; today, we're happy to share the full details and schedule with you so you can plan your trip to the event!

    Venue

    Dinah's Garden Hotel
    4261 El Camino Real, Palo Alto, CA
    Tel.: (800) 227-8220

    The 2012 Spring Freedom Player Summit will again be held at the tropical Dinah's Garden Hotel in Palo Alto, California.

    Tickets are available through Brown Paper Tickets, and will be at the online-discounted price of $40. (Tickets will be available in limited quantity at the door for $50, Personal Check only) Tickets to the Freedom Player Summit include full access to the event, a City of Heroes Freedom T-shirt, dinner, and a promo code which we'll announce at a later date.

    Once you have purchased your ticket, please be sure to e-mail cohcommunity@paragonstudios.com with the following:
    • Subject: FPS Attendee Badge
    • Your name and your character's name
    • An image of yourself or a screenshot of your character that you would like to appear on your badge. Please try to provide photographs against a solid background.
    Children under 18 must be accompanied by an adult.

    If you need accommodations for the weekend, please contact Dinah's Garden Hotel for special rates for attendees!

    Schedule of Activities

    We learned a lot from the previous Freedom Player Summit, and we've taken player feedback into account in planning the 2012 Spring Freedom Player Summit. We're pleased to announce that panels for the 2012 Spring Freedom Player Summit will be single-track--meaning no split rooms with limited seating; no need to decide which panels to attend; and for the viewers on Ustream, no need to cross your fingers that we'll stream the panels you want to see! This event, all attendees and viewers will be able to watch all of the panels!

    What else are we doing this year? Well, we noted that the "Design a Costume Set" workshop last year was a big success, producing some great dialogue between players and developers, and being the inception of the upcoming Retro Sci-Fi Pack. This year, we wanted to expand on these interactive panels, with another "Design a Costume Set" workshop, plus one we know you'll love: a "Design a Power Set" workshop, where you can give help design a future City of Heroes Freedom Power Set! Players will also be given the chance to 'make their case' on which City of Heroes zone should be revamped! All this in addition to some of our other popular panels last year, including the Paragon Market™ panel and the Story & Endgame panel!

    Here is the full schedule of activities:

    Welcome 10:00 AM

    Keynote 10:10 AM - 10:45 AM

    Paragon Market Panel 11:00 AM - 12:00 PM

    LUNCH! 12:00 PM - 1:15 PM

    (It's recommended you finish before 1:15 PM so you can get good seating at the next panel!)

    Design a Power Set Workshop 1:15 PM - 2:30 PM

    Design a Costume Set 2:45 PM - 4:00 PM

    Make your case - Zone Revamp 4:15 PM - 5:30 PM

    Story & Endgame Panel 5:30 PM - 6:30 PM

    Cocktail Hour with the Devs 6:30 PM - 7:30 PM

    Dinner & Karaoke 7:30 PM -11:00 PM


    And of course, what would a Freedom Player Summit be without awesome prizes awarded at the end of the night? We've partnered with the amazing folks at Logitech, Killer Technology, and Nvidia to pack our prize table full this year with peripherals, network cards, graphics cards and more to give away to some lucky players!


    The 2012 Spring Freedom Player Summit is going to be a blast, and we hope to see you all there!
  4. Check out the first of three Issue 22: Death Incarnate developer diaries,exclusively on PC Gamer!

    In this info-packed diary, Chris "Baryonyx" Behrens gives players a look at the design behind the seventh Incarnate Trial, Dilemma Diabolique. Learn how the Incarnate Trials have been refined since Issue 20: Incarnates, adjusting with player feedback to create fun and challenging new experiences unique in City of Heroes Freedom™.

    Head over to PC Gamer now and read Baryonyx's dev diary, "Designing Dilemma Diabolique!"

    Discuss this dev diary here!
  5. Check out the first of three Issue 22: Death Incarnate developer diaries,exclusively on PC Gamer!

    In this info-packed diary, Chris "Baryonyx" Behrens gives players a look at the design behind the seventh Incarnate Trial, Dilemma Diabolique. Learn how the Incarnate Trials have been refined since Issue 20: Incarnates, adjusting with player feedback to create fun and challenging new experiences unique in City of Heroes Freedom™.

    Head over to PC Gamer now and read Baryonyx's dev diary, "Designing Dilemma Diabolique!"
  6. New featured items in the Paragon Market™!

    Signature Story Arc, "Who Will Die?" Episode 6 - New!


    Reeling from the loss of its leader, a member of the Freedom Phalanx does the unthinkable. Signature Story Arc, "Who Will Die?" Episode 6 is part of a 7 part story arc in our episodic Signature Story content. This story contains 1 hero and 1 villain story arc for characters that are Level 40+. This content is free for VIP players!

    Market Location: Content > Story Arcs
    400 Paragon Points for Free and Premium Players (Free for VIP Players)

    *********************************************

    Alignment Change Token - New!


    Instantly change a single level 20+ character's alignment from Hero/Vigilante to Villain or from Villain/Rogue to Hero. (City of Heroes Going Rogue™ or Going Rogue Alignment System not required!)

    Market Location: Paragon Picks > Featured
    800 Paragon Points

    *********************************************

    Going Rogue Alignment System


    Have the option to change your characters' moral alignment at level 20+ through making hard, story-driven choices that affect gameplay experience.

    Market Location: Character > Systems
    Regular Price: 1200 Paragon Points - 25% off
    Sale Price: 900 Paragon Points


    *********************************************

    Heros and Villains Super Pack


    Get a randomized set of items ranging from the new Archetype Enhancements, new Elemental Order Costume Set pieces, valuable Inspirations, Unslotters, or Boosters!

    Market Location: Super Packs
    1 Pack - 80 Paragon Points
    12 Packs - 840 Paragon Points
    24 Packs - 1440 Paragon Points


    Discuss these new items with the community here!
  7. New featured items in the Paragon Market™!

    Signature Story Arc, "Who Will Die?" Episode 6 - New!


    Reeling from the loss of its leader, a member of the Freedom Phalanx does the unthinkable. Signature Story Arc, "Who Will Die?" Episode 6 is part of a 7 part story arc in our episodic Signature Story content. This story contains 1 hero and 1 villain story arc for characters that are Level 40+. This content is free for VIP players!

    Market Location: Content > Story Arcs
    400 Paragon Points for Free and Premium Players (Free for VIP Players)

    *********************************************

    Alignment Change Token - New!


    Instantly change a single level 20+ character's alignment from Hero/Vigilante to Villain or from Villain/Rogue to Hero. (City of Heroes Going Rogue™ or Going Rogue Alignment System not required!)

    Market Location: Paragon Picks > Featured
    800 Paragon Points

    *********************************************

    Going Rogue Alignment System


    Have the option to change your characters' moral alignment at level 20+ through making hard, story-driven choices that affect gameplay experience.

    Market Location: Character > Systems
    Regular Price: 1200 Paragon Points - 25% off
    Sale Price: 900 Paragon Points


    *********************************************

    Heros and Villains Super Pack


    Get a randomized set of items ranging from the new Archetype Enhancements, new Elemental Order Costume Set pieces, valuable Inspirations, Unslotters, or Boosters!

    Market Location: Super Packs
    1 Pack - 80 Paragon Points
    12 Packs - 840 Paragon Points
    24 Packs - 1440 Paragon Points
  8. Quote:
    Originally Posted by OmniNogard View Post
    He made Bumblebee not talk (which was copied in the cartoon not long after).
    I actually liked it. Bumblebee, as a character, was probably handled better in the Bay films than he had been since...ever. All Bumblebee used to do was complain that the Seekers had blown out his rear axle, and get ordered by Prime to guard the Ark while everyone else did important things.

    Quote:
    Painted the classic Prime with hot rod flames. Prime didn't have the Matrix of Leadership and had to 'earn' it in the 2nd.
    See, those flames were intentional. Optimus had to trick the Matrix into believing he was Hot Rod--the only true wielder of the Matrix of Leadership.
  9. I'm still waiting for Unicron.

    Also, fun fact: I once counted the number of explosions in the '86 movie, versus the first live action film. I believe the number of actual explosions in the Bay film was somewhere around the 50 mark; that's probably being generous.

    The '86 film hits that number before the Dinobots take down Devastator.

    By the time they're on the planet of junk, that number has doubled.

    By the time the movie's over, you're looking at just shy of 200 animated explosions.

  10. Darkness Control
    by Phil "Synapse" Zeleski


    It's time for a spooky edition of the Intrepid Informer! No, the City of Heroes Halloween event hasn't come early. We're going to be talking about Darkness Control! Darkness Control is a new primary power set choice for Dominators and Controllers and is available for free to VIP subscribers, premium players can purchase this new power set from the Paragon Market. This new control set allows the player to harness to power of shadows and darkness to render their foes helpless. First we'll talk about how this set plays in fairly great detail and then we'll talk about some tips and tricks to get you started.

    General Overview

    Darkness Control excels in both area of effect crowd control (like most control sets), but also debuffing its targets' chance to hit. This means that enemies that are resistant to such control effects will still have their accuracy reduced. Another unique aspect of this power set is the two pet powers: Haunt and Umbra Beast. These pets give you an additional level of passive control and damage, meaning once your pets are out there you don't have to do anything, as they'll continue to damage and control your foes. Shades summoned by Haunt will harass their target dealing damage and inflicting Terrorize while your Umbra Beast tears its targets to shreds.

    One thing you'll notice right off the bat is that gone are the old tentacles and "skulls erupting from the player's face" as Tunnel Rat would say. Instead you'll see flowing shadows and inky effects that make Dark Control stand out from the other control power sets as something truly unique and special both mechanically and visually.

    Powers

    In the section below you'll find a list of powers within the Darkness Control power set along with their short description, long description and some of my comments regarding each power.

    Darkness Control

    You can control darkness and shadow to disable your foes with negative energy. Enemies that are affected by many of your attacks will have their chance to hit reduced.


    Shadowy Binds
    Ranged, Moderate DoT(Negative), Foe Immobilize, -To Hit, -Fly


    You take control of your victim's shadow causing it to entangle and bind its owner thus leaving them immobilized and suffering from negative energy damage over time and reducing their chance to hit. Immobilized foes cannot move but can still attack.
    Damage: Moderate, Recharge: Fast

    Designer's Comments: This power is great for dealing some additional damage over time and preventing powerful melee oriented foes from reaching you or your more vulnerable allies. It also knocks fliers out of the air and reduces the target's chance to hit.


    Dark Grasp
    Ranged, Moderate DMG(Negative), Foe Hold, -To Hit



    You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering from moderate negative energy damage. Even if the target is powerful enough to resist the power's hold effect they will have their chance to hit reduced.
    Damage: Moderate, Recharge: Moderate

    Designer's Comments: Dark Grasp is a pretty standard hold. It deals a moderate amount of upfront damage and can lock down most targets for a short time. Bosses and tougher enemies who might resist the effect will still have their chance to hit reduced.


    Living Shadows
    Ranged (Cone), Minor DoT(Negative), Foe Immobilize, -To Hit, -Fly



    You extend and animate your own shadow causing it to entangle all foes within a long cone pattern in front of you, rendering all affected foes immobilized.
    Damage: Minor(DoT), Recharge: Moderate

    Designer's Comments: Those of you who are familiar with previous Dark powers might expect this power to be a visual clone of Tenebrous Tentacles. We really wanted to move away from that old visual theme for this power set. Instead shadowy hands grasp at your targets and hold them in place.


    Possess
    Ranged, Target Confuse


    You cause your targeted foe to be possessed by a dark entity from the Netherworld causing them to be confused for a short period of time. While confused they will be unable to tell the difference between friend or foe and will attack nearby allies.
    Recharge: Moderate

    Designer's Comments: Confuse powers can be great fun and can seriously ramp up a Controller or Dominator's survivability. Possess has the added bonus of also looking pretty darn cool. The target becomes darkened and they gain spooky glowing eyes. Above I mentioned Darkness Control gets some pets. They can also make most of their enemies their pets with this pivotal power.


    Fearsome Stare
    Ranged (Cone), Foe Fear, -To Hit



    Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.
    Recharge: Slow

    Designer's Comments: Fearsome Stare is originally from Dark Miasma, but for Controllers we ported it over to Darkness Control as it seemed to be a better fit. For those of you not familiar with Fearsome Stare, it's an incredible control power that terrorizes your foes and causes them to tremble in place unable to attack you unless you attack them. It's large radius also makes it great for shutting down big groups of enemies.


    Heart of Darkness
    PBAoE, Foe Disorient, -To Hit, Minor DoT(Negative)



    In a burst of negative energy you overwhelm the minds of those around you causing them to be disoriented and suffer minor negative energy damage over a short time. Affected targets will also have their chance to hit reduced.
    Damage: Minor (DoT), Recharge: Very Long

    Designer's Comments: Should you find yourself surrounded by enemies Heart of Darkness is a great panic button. It will disorient nearby foes and cause a minor amount of damage over time.


    Haunt
    Foe Targeted, Summon Shades



    You summon a pair of Shades from the Netherworld to harass your target foe. Shades deal moderate damage and they terrorize their victims.
    Recharge: Very Long

    Designer's Comments: Haunt summons two shades that harass your target. They will attack that target until it is defeated or they are defeated. They're persistent like that. They also deal a fair amount of damage with their Shadow Punch attacks and also repeatedly terrorize their victim leaving them trembling in place. Sending your Shades to attack an annoying hard target is a great way to lock that target down for a good while.


    Shadow Field
    Target (Location AoE), Foe Hold, -To Hit


    You blanket a targeted area in darkness immediately holding foes within the field. Any foe who enters this area will have their chance to hit reduced and has a chance to be held for a short period of time.
    Recharge: Very Slow

    Designer's Comments: Shadow Field is a great location based hold/debuff that can really do a number on affected targets' chance to hit you. It immediately holds to all foes within the power's radius and then applies a location based to hit debuff. Not only that, but it also has a chance to hold foes that remain in the area. Combining it with -Speed powers (like Tar Patch) or Immobilization powers (like Living Shadows) will have the greatest effect.


    Umbra Beast
    Summon Umbra Beast


    You conjure up one of the most fearsome creatures of the Netherworld, the Umbra Beast. This creature will fight beside its summoner using its brutal claw, bite and darkness attacks.
    Recharge: Very Long

    Designer's Comments: Umbra Beast is the first implementation of the canine rig usable by players within a power set. This pet loves to charge in and tear its enemies to shreds with its shadowy claw and bite attacks. It can also immobilize its victims to make sure they don't escape. Umbra Beasts also have the added benefit of looking unlike anything else in City of Heroes' game world! They're truly unique.


    Tips and Tricks

    Below you'll find a list of tactics that should get you started with Darkness Control. These tips aren't intended as the sole way or best way to play this power set, but they should help you find your own ideal way of playing.
    • Possess is your friend!
      • This power can really turn the tide of battle. If you're facing a particular enemy that would cause you or your team a good amount of grief, why not turn them against their allies?
      • Are you hopelessly out numbered? Even the odds with Possess, it can really turn the tides of battle.
    • Living Shadows + Shadow Field
      • These two powers work together very well. Lock your foes down with Living Shadows to render them immobile then lay a Shadow Field on top to lessen their chance to hit you. Affected enemies might also be held!
    • Protect your pets!
      • Shades summoned by Haunt are fragile and can crumble fairly easily. Umbra Beasts are fairly tough, but not invincible by any means. You might consider healing or buffing them if you have a secondary that allows that. Alternatively you could debuff enemies attacking them to either make them less likely to defeat your pets.
    • Emergency buttons galore!
      • Many of your powers not only act as offensive tools to cripple your enemies, but they are equally defensive. This means that if you should find yourself in a position where you're in danger, you likely have a tool to do with that situation:
        • If there's a large number of foes in front of you who are attacking you or your friends use Fearsome Stare. It will leave them trembling in fear!
        • If you or an ally are surrounded by enemies Heart of Darkness can give a long enough reprieve for you and your allies to recover.


    Proliferation

    It wouldn't be right to just launch Darkness Control on its own. No, it needs some thematic pairings. That's why we're also launching Darkness Affinity as a secondary power set option for Controllers and Dark Assault as a secondary power set option for Dominators. These two new power sets will be available for free for VIP players! I hope you're as excited as I am about issue 22, it's going to be a doozy!

    Discuss Darkness Control with the community!

  11. Darkness Control
    by Phil "Synapse" Zeleski


    It's time for a spooky edition of the Intrepid Informer! No, the City of Heroes Halloween event hasn't come early. We're going to be talking about Darkness Control! Darkness Control is a new primary power set choice for Dominators and Controllers and is available for free to VIP subscribers, premium players can purchase this new power set from the Paragon Market. This new control set allows the player to harness to power of shadows and darkness to render their foes helpless. First we'll talk about how this set plays in fairly great detail and then we'll talk about some tips and tricks to get you started.

    General Overview

    Darkness Control excels in both area of effect crowd control (like most control sets), but also debuffing its targets' chance to hit. This means that enemies that are resistant to such control effects will still have their accuracy reduced. Another unique aspect of this power set is the two pet powers: Haunt and Umbra Beast. These pets give you an additional level of passive control and damage, meaning once your pets are out there you don't have to do anything, as they'll continue to damage and control your foes. Shades summoned by Haunt will harass their target dealing damage and inflicting Terrorize while your Umbra Beast tears its targets to shreds.

    One thing you'll notice right off the bat is that gone are the old tentacles and "skulls erupting from the player's face" as Tunnel Rat would say. Instead you'll see flowing shadows and inky effects that make Dark Control stand out from the other control power sets as something truly unique and special both mechanically and visually.

    Powers

    In the section below you'll find a list of powers within the Darkness Control power set along with their short description, long description and some of my comments regarding each power.

    Darkness Control

    You can control darkness and shadow to disable your foes with negative energy. Enemies that are affected by many of your attacks will have their chance to hit reduced.


    Shadowy Binds
    Ranged, Moderate DoT(Negative), Foe Immobilize, -To Hit, -Fly


    You take control of your victim's shadow causing it to entangle and bind its owner thus leaving them immobilized and suffering from negative energy damage over time and reducing their chance to hit. Immobilized foes cannot move but can still attack.
    Damage: Moderate, Recharge: Fast

    Designer's Comments: This power is great for dealing some additional damage over time and preventing powerful melee oriented foes from reaching you or your more vulnerable allies. It also knocks fliers out of the air and reduces the target's chance to hit.


    Dark Grasp
    Ranged, Moderate DMG(Negative), Foe Hold, -To Hit



    You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering from moderate negative energy damage. Even if the target is powerful enough to resist the power's hold effect they will have their chance to hit reduced.
    Damage: Moderate, Recharge: Moderate

    Designer's Comments: Dark Grasp is a pretty standard hold. It deals a moderate amount of upfront damage and can lock down most targets for a short time. Bosses and tougher enemies who might resist the effect will still have their chance to hit reduced.


    Living Shadows
    Ranged (Cone), Minor DoT(Negative), Foe Immobilize, -To Hit, -Fly



    You extend and animate your own shadow causing it to entangle all foes within a long cone pattern in front of you, rendering all affected foes immobilized.
    Damage: Minor(DoT), Recharge: Moderate

    Designer's Comments: Those of you who are familiar with previous Dark powers might expect this power to be a visual clone of Tenebrous Tentacles. We really wanted to move away from that old visual theme for this power set. Instead shadowy hands grasp at your targets and hold them in place.


    Possess
    Ranged, Target Confuse


    You cause your targeted foe to be possessed by a dark entity from the Netherworld causing them to be confused for a short period of time. While confused they will be unable to tell the difference between friend or foe and will attack nearby allies.
    Recharge: Moderate

    Designer's Comments: Confuse powers can be great fun and can seriously ramp up a Controller or Dominator's survivability. Possess has the added bonus of also looking pretty darn cool. The target becomes darkened and they gain spooky glowing eyes. Above I mentioned Darkness Control gets some pets. They can also make most of their enemies their pets with this pivotal power.


    Fearsome Stare
    Ranged (Cone), Foe Fear, -To Hit



    Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.
    Recharge: Slow

    Designer's Comments: Fearsome Stare is originally from Dark Miasma, but for Controllers we ported it over to Darkness Control as it seemed to be a better fit. For those of you not familiar with Fearsome Stare, it's an incredible control power that terrorizes your foes and causes them to tremble in place unable to attack you unless you attack them. It's large radius also makes it great for shutting down big groups of enemies.


    Heart of Darkness
    PBAoE, Foe Disorient, -To Hit, Minor DoT(Negative)



    In a burst of negative energy you overwhelm the minds of those around you causing them to be disoriented and suffer minor negative energy damage over a short time. Affected targets will also have their chance to hit reduced.
    Damage: Minor (DoT), Recharge: Very Long

    Designer's Comments: Should you find yourself surrounded by enemies Heart of Darkness is a great panic button. It will disorient nearby foes and cause a minor amount of damage over time.


    Haunt
    Foe Targeted, Summon Shades



    You summon a pair of Shades from the Netherworld to harass your target foe. Shades deal moderate damage and they terrorize their victims.
    Recharge: Very Long

    Designer's Comments: Haunt summons two shades that harass your target. They will attack that target until it is defeated or they are defeated. They're persistent like that. They also deal a fair amount of damage with their Shadow Punch attacks and also repeatedly terrorize their victim leaving them trembling in place. Sending your Shades to attack an annoying hard target is a great way to lock that target down for a good while.


    Shadow Field
    Target (Location AoE), Foe Hold, -To Hit


    You blanket a targeted area in darkness immediately holding foes within the field. Any foe who enters this area will have their chance to hit reduced and has a chance to be held for a short period of time.
    Recharge: Very Slow

    Designer's Comments: Shadow Field is a great location based hold/debuff that can really do a number on affected targets' chance to hit you. It immediately holds to all foes within the power's radius and then applies a location based to hit debuff. Not only that, but it also has a chance to hold foes that remain in the area. Combining it with -Speed powers (like Tar Patch) or Immobilization powers (like Living Shadows) will have the greatest effect.


    Umbra Beast
    Summon Umbra Beast


    You conjure up one of the most fearsome creatures of the Netherworld, the Umbra Beast. This creature will fight beside its summoner using its brutal claw, bite and darkness attacks.
    Recharge: Very Long

    Designer's Comments: Umbra Beast is the first implementation of the canine rig usable by players within a power set. This pet loves to charge in and tear its enemies to shreds with its shadowy claw and bite attacks. It can also immobilize its victims to make sure they don't escape. Umbra Beasts also have the added benefit of looking unlike anything else in City of Heroes' game world! They're truly unique.


    Tips and Tricks

    Below you'll find a list of tactics that should get you started with Darkness Control. These tips aren't intended as the sole way or best way to play this power set, but they should help you find your own ideal way of playing.
    • Possess is your friend!
      • This power can really turn the tide of battle. If you're facing a particular enemy that would cause you or your team a good amount of grief, why not turn them against their allies?
      • Are you hopelessly out numbered? Even the odds with Possess, it can really turn the tides of battle.
    • Living Shadows + Shadow Field
      • These two powers work together very well. Lock your foes down with Living Shadows to render them immobile then lay a Shadow Field on top to lessen their chance to hit you. Affected enemies might also be held!
    • Protect your pets!
      • Shades summoned by Haunt are fragile and can crumble fairly easily. Umbra Beasts are fairly tough, but not invincible by any means. You might consider healing or buffing them if you have a secondary that allows that. Alternatively you could debuff enemies attacking them to either make them less likely to defeat your pets.
    • Emergency buttons galore!
      • Many of your powers not only act as offensive tools to cripple your enemies, but they are equally defensive. This means that if you should find yourself in a position where you're in danger, you likely have a tool to do with that situation:
        • If there's a large number of foes in front of you who are attacking you or your friends use Fearsome Stare. It will leave them trembling in fear!
        • If you or an ally are surrounded by enemies Heart of Darkness can give a long enough reprieve for you and your allies to recover.


    Proliferation

    It wouldn't be right to just launch Darkness Control on its own. No, it needs some thematic pairings. That's why we're also launching Darkness Affinity as a secondary power set option for Controllers and Dark Assault as a secondary power set option for Dominators. These two new power sets will be available for free for VIP players! I hope you're as excited as I am about issue 22, it's going to be a doozy!
  12. You've been keeping your super-keen eyes and ears peeled for word of the date for the next Double XP Weekend, and now it's almost here! Mark your calendars, because from 7:00 a.m. PST (10:00 a.m. EST / 2:00 p.m. GMT / 15:00 CET) on Friday, March 16, to 7:00 a.m. PST (10:00 a.m. EST / 2:00 p.m. GMT / 15:00 CET) on Monday, March 19, players will receive double the experience points, inf, and prestige for defeating enemies, completing missions, and collecting badges that give XP! Get ready to level up your characters twice as fast, starting March 16!

    Join the community discussion here!
  13. You've been keeping your super-keen eyes and ears peeled for word of the date for the next Double XP Weekend, and now it's almost here! Mark your calendars, because from 7:00 a.m. PST (10:00 a.m. EST / 2:00 p.m. GMT / 15:00 CET) on Friday, March 16, to 7:00 a.m. PST (10:00 a.m. EST / 2:00 p.m. GMT / 15:00 CET) on Monday, March 19, players will receive double the experience points, inf, and prestige for defeating enemies, completing missions, and collecting badges that give XP! Get ready to level up your characters twice as fast, starting March 16!
  14. Quote:
    Originally Posted by mousedroid View Post
    This is a typo, right? There's no Paragon Points bundle that gets you 9,600 BONUS points is there???
    It was indeed a typo. It's 1,600, not 9,600. Sorry for any confusion!
  15. Super Packs are now available in the Paragon Market™!

    Heros and Villains Super Pack - New!




    Feel like you've opened a surprise present with every pack! Get a randomized set of items ranging from the new Archetype Enhancements, new Elemental Order Costume Set pieces, valuable Inspirations, Unslotters, or Boosters!


    Market Location: Super Packs
    1 Pack - 80 Paragon Points
    12 Packs - 840 Paragon Points
    24 Packs - 1440 Paragon Points


    *********************************************

    Get Bonus Paragon Points™!

    Get up to 20% more! Buy Paragon Point™ bundles that get you 120, 600, and even 1,600 bonus points!

    Shop Now

    Discuss these new items with the community here!
  16. Super Packs are now available in the Paragon Market™!

    Heros and Villains Super Pack - New!




    Feel like you've opened a surprise present with every pack! Get a randomized set of items ranging from the new Archetype Enhancements, new Elemental Order Costume Set pieces, valuable Inspirations, Unslotters, or Boosters!


    Market Location: Super Packs
    1 Pack - 80 Paragon Points
    12 Packs - 840 Paragon Points
    24 Packs - 1440 Paragon Points


    *********************************************

    Get Bonus Paragon Points™!

    Get up to 20% more! Buy Paragon Point™ bundles that get you 120, 600, and even 1,600 bonus points!

    Shop Now
  17. Not every hero or villain can be a winner. For all the heroes with the power to alter the laws of nature, there's bound to be one who drew the short straw and got Soup Control. For every villain who's developed a device to subjugate the minds of citizens, there's one whose evil aspirations never got beyond inventing a shoulder-mounted hamster launcher. For the February installment of our monthly developer-judged costume contest, we want to see your ideas for a failed hero or villain!

    Use any combination of costume pieces, and perhaps a name that doesn't quite cause criminals to rethink their villainous ways (or a name that doesn't inspire fear in the hearts of do-gooders!) and head to Pocket D on the Virtue Server, February 24, 2012, at 11:00am PST (2:00pm EST, 7:00pm GMT, 20:00 CET) and 6:00pm PST (9:00pm EST, 2:00 GMT, 03:00 CET). You will not be judged on your biography, so make sure that your concept is clear just by looking at your costume and name!

    As always, each semi-finalist will win a NPC costume code, and the top 3 will win VIP Game Time! Hey, even failed heroes and villains can win once!

    Discuss this with the community here!
  18. Not every hero or villain can be a winner. For all the heroes with the power to alter the laws of nature, there's bound to be one who drew the short straw and got Soup Control. For every villain who's developed a device to subjugate the minds of citizens, there's one whose evil aspirations never got beyond inventing a shoulder-mounted hamster launcher. For the February installment of our monthly developer-judged costume contest, we want to see your ideas for a failed hero or villain!

    Use any combination of costume pieces, and perhaps a name that doesn't quite cause criminals to rethink their villainous ways (or a name that doesn't inspire fear in the hearts of do-gooders!) and head to Pocket D on the Virtue Server, February 24, 2012, at 11:00am PST (2:00pm EST, 7:00pm GMT, 20:00 CET) and 6:00pm PST (9:00pm EST, 2:00 GMT, 03:00 CET). You will not be judged on your biography, so make sure that your concept is clear just by looking at your costume and name!

    As always, each semi-finalist will win a NPC costume code, and the top 3 will win VIP Game Time! Hey, even failed heroes and villains can win once!
  19. The 2012 Spring Fling event is here, and aside from all the cool things you'll find in-game, we have something brand new for you on Facebook: the City of Heroes Valentine Super Card Creator! You can now create super heroic Valentines cards with this Facebook app! Strike a pose, pick a costume, a background, and a pre-made (or custom!) message, and send it to your super sweetheart!




    You can check out the City of Heroes Freedom Facebook Page here, and you'll find this cool new app under "Send a Valentine" on the left hand side, or by following this link!
  20. The 2012 Spring Fling event is here, and aside from all the cool things you'll find in-game, we have something brand new for you on Facebook: the City of Heroes Valentine Super Card Creator! You can now create super heroic Valentines cards with this Facebook app! Strike a pose, pick a costume, a background, and a pre-made (or custom!) message, and send it to your super sweetheart!




    You can check out the City of Heroes Freedom Facebook Page here, and you'll find this cool new app under "Send a Valentine" on the left hand side, or by following this link!

    Discuss this app or post cards you've created here!
  21. The forums will be down for maintenance this Thursday, February 9, beginning at 10:30am PST (1:30pm EST / 6:30pm GMT / 7:30pm CET) and scheduled to wrap up by 1:35pm PST (4:35 EST / 9:35pm GMT / 10:35pm CET). This maintenance will set VIP players' forum names to gold by default, and address other miscellaneous issues.

    Thank you for your patience during this downtime.
  22. Quote:
    Originally Posted by Shadowblaze View Post
    Been looking forward to this one. Dunno what else is new though.
    In addition to the Pocket D Valentine Pack, there are also some sales that weren't listed:

    25% off:
    • Unslotters x5
    • Respec Tokens
    • Rename Tokens
  23. The Pocket D Valentines Pack - New!




    Even in an interdimensional nightclub made for heroes and villains, a spandex suit just isn't proper club attire. Those tights, spiked shoulder pads, and winged boots might be fine when you're saving the city or hatching nefarious schemes, but you'll be turning heads for all the wrong reasons if that's what you wear to Pocket D. Plus, those spiked shoulder pads? Total dance floor hazard.

    Luckily, the Paragon Market has you covered with the new Pocket D Valentines Pack! This pack contains 14 brand new costume pieces, guaranteed to make you stand out. The Pocket D Valentines Pack also comes with a Pocket D VIP Pass Teleporter, and 2 dance emotes so you can show off your new threads in style! But you'll need to hurry: these fashions are only available until March 6, 2012!

    Contents of the Pocket D Valentine's Pack:
    • 40 Paragon Points - Pocket D - Metallic Top (Female)
    • 40 Paragon Points - Pocket D - Metallic Skirt (Female)
    • 40 Paragon Points - Pocket D - Leather Studded Belt (Male, Female, Huge)
    • 40 Paragon Points - Pocket D - Strapped Heels (Female)
    • 40 Paragon Points - Pocket D - Casual Dress Shirt (Male, Female, Huge)
    • 20 Paragon Points - Pocket D - Casual Dress Shirt Sleeves (Male, Female, Huge)
    • 60 Paragon Points - Pocket D - Quilted Jacket (Male, Female, Huge)
    • 20 Paragon Points - Pocket D - Quilted Sleeves (Male, Female, Huge)
    • 20 Paragon Points - Pocket D - Loose Tie - Chest Details (Male, Female, Huge)
    • 20 Paragon Points - Pocket D - Loose Bow Tie - Chest Detail (Male, Female, Huge)
    • 40 Paragon Points - Pocket D - Jeans - Acid Wash (Male, Female, Huge)
    • 40 Paragon Points - Pocket D - Female Club - Hair (Female)
    • 40 Paragon Points - Pocket D - Male Long Dyed - Hair (Male, Huge)
    • 20 Paragon Points - Pocket D - Sunglasses Up - Detail 1 (Male, Female, Huge)
    • 40 Paragon Points - Disco Dance Emote
    • 40 Paragon Points - Robot Dance Emote
    • 500 Paragon Points - Pocket D VIP Pass Teleporter Power
    Total a la Carte price: 1060 Paragon Points
    Bundle price: 400 Paragon Points
    660 Paragon Points savings!

    Market Location: Paragon Picks > Bundles

    Pocket D Pack New!
    • Currently, purchasing the Pocket D - Strapped Heels does not unlock this costume piece properly. This will be corrected as soon as possible
    • Purchasing the Pocket D – Metallic Top will currently unlock the Pocket D – Strapped Heels as well.
      • The Strapped Heels will be removed from the Metallic Top product with the next publish. Players who have the Strapped Heels without the product unlock will lose them the next time they use the tailor after this bug has been fixed.
    • Anyone who has purchased the Pocket D Valentine Pack should not be affected by this bug either now or after the bug is fixed.

    *********************************************

    Get Bonus Paragon Points™!

    Get bonus Paragon Points when you buy Paragon Point™ bundles. The more you buy, the better the bonus!

    1,200 Paragon Points
    +120 Bonus Points (10%)
    =1,320 Total Paragon Points!
    $15.00
    Shop Now

    4,000 Paragon Points
    +600 Bonus Points (15%)
    =4,600 Total Paragon Points!
    $50.00
    Shop Now

    8,000 Paragon Points
    +1,600 Bonus Points (20%)
    =9,600 Total Paragon Points!
    $100.00
    Shop Now

    Discuss these new items with the community!
  24. The Pocket D Valentines Pack - New!




    Even in an interdimensional nightclub made for heroes and villains, a spandex suit just isn't proper club attire. Those tights, spiked shoulder pads, and winged boots might be fine when you're saving the city or hatching nefarious schemes, but you'll be turning heads for all the wrong reasons if that's what you wear to Pocket D. Plus, those spiked shoulder pads? Total dance floor hazard.

    Luckily, the Paragon Market has you covered with the new Pocket D Valentines Pack! This pack contains 14 brand new costume pieces, guaranteed to make you stand out. The Pocket D Valentines Pack also comes with a Pocket D VIP Pass Teleporter, and 2 dance emotes so you can show off your new threads in style! But you'll need to hurry: these fashions are only available until March 6, 2012!

    Contents of the Pocket D Valentine's Pack:
    • 40 Paragon Points - Pocket D - Metallic Top (Female)
    • 40 Paragon Points - Pocket D - Metallic Skirt (Female)
    • 40 Paragon Points - Pocket D - Leather Studded Belt (Male, Female, Huge)
    • 40 Paragon Points - Pocket D - Strapped Heels (Female)
    • 40 Paragon Points - Pocket D - Casual Dress Shirt (Male, Female, Huge)
    • 20 Paragon Points - Pocket D - Casual Dress Shirt Sleeves (Male, Female, Huge)
    • 60 Paragon Points - Pocket D - Quilted Jacket (Male, Female, Huge)
    • 20 Paragon Points - Pocket D - Quilted Sleeves (Male, Female, Huge)
    • 20 Paragon Points - Pocket D - Loose Tie - Chest Details (Male, Female, Huge)
    • 20 Paragon Points - Pocket D - Loose Bow Tie - Chest Detail (Male, Female, Huge)
    • 40 Paragon Points - Pocket D - Jeans - Acid Wash (Male, Female, Huge)
    • 40 Paragon Points - Pocket D - Female Club - Hair (Female)
    • 40 Paragon Points - Pocket D - Male Long Dyed - Hair (Male, Huge)
    • 20 Paragon Points - Pocket D - Sunglasses Up - Detail 1 (Male, Female, Huge)
    • 40 Paragon Points - Disco Dance Emote
    • 40 Paragon Points - Robot Dance Emote
    • 500 Paragon Points - Pocket D VIP Pass Teleporter Power
    Total a la Carte price: 1060 Paragon Points
    Bundle price: 400 Paragon Points
    660 Paragon Points savings!

    Market Location: Paragon Picks > Bundles

    Pocket D Pack New!
    • Currently, purchasing the Pocket D - Strapped Heels does not unlock this costume piece properly. This will be corrected as soon as possible
    • Purchasing the Pocket D – Metallic Top will currently unlock the Pocket D – Strapped Heels as well.
      • The Strapped Heels will be removed from the Metallic Top product with the next publish. Players who have the Strapped Heels without the product unlock will lose them the next time they use the tailor after this bug has been fixed.
    • Anyone who has purchased the Pocket D Valentine Pack should not be affected by this bug either now or after the bug is fixed.

    *********************************************

    Get Bonus Paragon Points™!

    Get bonus Paragon Points when you buy Paragon Point™ bundles. The more you buy, the better the bonus!

    1,200 Paragon Points
    +120 Bonus Points (10%)
    =1,320 Total Paragon Points!
    $15.00
    Shop Now

    4,000 Paragon Points</b>
    +600 Bonus Points (15%)
    =4,600 Total Paragon Points!
    $50.00
    Shop Now

    8,000 Paragon Points
    +1,600 Bonus Points (20%)
    =<b>9,600
    Total Paragon Points!
    $100.00
    Shop Now
  25. The Thing taking the form of Megatron, riding on Cthulu's shoulder.