Issue 20: Incarnates Ascend - Patch notes for build 2050.201106210214.1


Angelxman81

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Would it be better if he used the female walk animation?
Everything is better with FWA.


 

Posted

Quote:
Originally Posted by EarthWyrm View Post
Is it my imagination/lack of reading comprehension, or are we missing a patchnote?

Because it seemed very much like the "Hide Useful Salvage Warning" setting actually WORKED for me, even after I zoned.
It worked for me too! Markets are down right now or I'd check if the "hide large auction house fee warning" option works too...if these are finally fixed I deem that the best part of this update.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quote:
Originally Posted by Moly View Post
Everything is better with FWA.
If Anti-matter thought Dominatrix was watching, you just know he'd totally work it


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
If Anti-matter thought Dominatrix was watching, you just know he'd totally work it
Yeah, he'd strut...'cause she do respect the butt.


 

Posted

did keys did not like it glad it is done now wait for next thing


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Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom

 

Posted

Quote:
Originally Posted by MadHobbit View Post
did keys did not like it glad it is done now wait for next thing
The Underground Trial


@Golden Girl

City of Heroes comics and artwork

 

Posted

Is anyone else noticing a problem with the AE search? I can't get any AE missions to show up at all. It's stuck on "Searching...".

Edit: Nevermind. Just *really* slow.


--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)
Quote:
Originally Posted by Techbot Alpha View Post
...I have the patience of a coffee-fueled flea...

 

Posted

Quote:
Buff Toggle NPC
  • An NPC has been added in Pocket D which allows players to select whether or not they are affected by the movement-affecting components of certain player powers. This setting can be changed at any time by visiting this NPC.
    • Affected powers are: Speed Boost, Increase Density, Inertial Reduction, Enforced Morale, and Accelerate Metabolism.
    • This NPC can also allow the player to select whether they wish to always accept Mystic Fortune or always reject Mystic Fortune.
    • This NPC can also display to the player which Praetorian Arch-Villains they have not defeated for the Dimensional Warder badge.
    • This NPC can also allow the player to select whether they wish to receive the benefits of Group Fly / Group Energy Flight or not.
    • This NPC can also allow the player to select whether they wish to receive the benefits of Team Teleport or not.
Nice workaround for people who do not want these buffs! I want everything, but there are many people who do not want them. This works well for everyone. Visit the NPC, set it once, and forget about it. No popups asking if you want it or not everytime, or iautomatic acceptance.

Just one big thing---

Where's the AoE for Clear Mind?! Please!!!


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Posted

Why for you tell us there are new hats for female models, Devs? I cannot find any new hats...


-This Space Intentionally Left Blank.-

 

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Quote:
Originally Posted by Steele_Magnolia View Post
Where's the AoE for Clear Mind?! Please!!!
Not gonna happen. In fact, the devs specifically altered ID so that while the +res is AoE, the mez protection is still single target.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Well, technically, you choose to be a Hero or a Villain at level 20 when you leave Praetoria, and stop being a Praetorian, as you're now living and working on Primal Earth, to that would be covered by the "Primal Earth heroes and villains" bit.
It would still be nice for ex-Praetorian characters who go back to Praetoria to have your old contacts at least recognize you, rather than what amounts to your getting written completely out of Praetorian history.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

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Originally Posted by OneWhoBinds View Post
Why for you tell us there are new hats for female models, Devs? I cannot find any new hats...
Only for steampunk pack.


 

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Originally Posted by runt9 View Post
Only for steampunk pack.
Yes, and even with the steampunk pack, there do not seem to be any new hats for females...

Oh, and fix for jacket and trenchcoat clipping works, but no fix for Magic Boleros and more clipping for regular (unjacketed) Victorian Steampunk chest detail...


 

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I'm a self confessed costume junky with one quick note:

  1. I find it hard to purchase costume parts sight unseen.
Is there any way we can get an official release of what each new costume/aura parts look like? I have seen some of the new costume parts and auras (and really liked what I saw bye the way!), but would very much like a comprehensive visual reference in order to make solid decisions... oh, and on a side note I didn't see any new hats in the steampunk set for females either. (maybe that was two points... sorry



"Think! It's not illegal yet."

 

Posted

Quote:
Originally Posted by runt9 View Post
Only for steampunk pack.
Yeah... no. There is only the one Steampunk hat for females. It's the same one that we had access to before.

The patch note suggested that they "Added extra hats" - which implies two or more additional hats. I'm seeing no additional hats.

Maybe the Devs can actually add them in when they fix the Victorian Chest Detail - which is currently clipping through the female body model regardless of what the sliders are set at.


-This Space Intentionally Left Blank.-

 

Posted

Quote:
Originally Posted by BluGypsc View Post
I'm a self confessed costume junky with one quick note:
  1. I find it hard to purchase costume parts sight unseen.
Is there any way we can get an official release of what each new costume/aura parts look like? I have seen some of the new costume parts and auras (and really liked what I saw bye the way!), but would very much like a comprehensive visual reference in order to make solid decisions... oh, and on a side note I didn't see any new hats in the steampunk set for females either. (maybe that was two points... sorry
I'll second this. All of the auras and trail auras sound cool, and their names are intriguing, but unlike a costume, a simple picture up on the overview page does not do them justice as auras are constantly in motion. I'd also add costume change emotes to this "list of things we would like to see prior to purchase."

Speaking of which, anyone at least have screen shots of any auras, path auras, and/or costume change emotes, and could post them? I would be very grateful.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

I still feel the rat in the maze feeling for the trials, being lead around by our noses.we are so busy zipping through doing things we don't have time to think, or even enjoy the experence. I am starting to get a bit worried on what the Itrials will be for higher lvl incarnate trials, if they give me the same feelings,then I will do them just enough to open the slots and stuff but will not do them for more than 1 char.


Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom

 

Posted

Quote:
Originally Posted by MadHobbit View Post
I still feel the rat in the maze feeling for the trials, being lead around by our noses.we are so busy zipping through doing things we don't have time to think, or even enjoy the experence. I am starting to get a bit worried on what the Itrials will be for higher lvl incarnate trials, if they give me the same feelings,then I will do them just enough to open the slots and stuff but will not do them for more than 1 char.
I definitely empathize with this. I ran Keyes once this evening, and I feel like I will have to run it at least 2-3 more times before I can actually comprehend everything that's going on. It was all moving so fast, and there were so many orders to follow that, before I knew it, it was over! Once again, a reason why 1-to-8 person story arcs, with multiple missions is a good idea: it gives people an option to read the story from the contact, and take in all that is in a mission since you rarely have a time limit (and even when you do, 95% of those are easily completed within the allotted time frame).

Oh, and FOR ANYONE LOOKING FOR WHAT THE NEW AURAS AND PATH AURAS LOOK LIKE, here is a video, originally posted by Zombie Man, and compiled by FraustDogger.

Auras and Path Auras


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

I find it very annoying that the game does not give us previews of the items we can purchase and that holds true yet again. I have no idea what some of the chest emblems look like or a number of other items. I don't grind the trials so I have to watch what I buy. Ugh.

The new trial seems less fun than the other two and we are, again, flooded with the same old NPCs as the last two. Ugh again. Are ALL trials going to revolved around Praetoria???

Some nice QoL ideas here. Unfortunately there is little else to do here. When the F2P-ish stuff takes place, I hope they actually deliver so new, unique, original content. This game is 7+ years old but there isn't much unique and different content; this fact has turned away many friends so here's to a change in content philosophy.


 

Posted

So much time and cost for so little content. They keep throwing out this unnecessary Incarnate peripheral junk when they should be producing what is really needed - a viable SOLO path to all Incarnate rewards. Along with I20, I20.5 is another major disappointment. (


 

Posted

Can you please put a null gull in atlas, as well as one redside.

Already seeing the mass grieving of buffs. Or non grieving as the people buffing each other want it but the other 254 are stand by victims.

edit: after returning back in game

Why didnt you let null gull allow you to turn off the shield buffs? Atlas is ice shield city now. I don't want to be covered in Ice.

This is actually a game breaker for me. If I want an Ice toon I would make one. Why would you not give an opt out? This is insane.


 

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Quote:
TASKS

Apex Task Force
  • The Apex Task Force now rewards players with a choice between 1 Astral Merit, 10 Incarnate Threads, or 1 Super Inspiration for completing it. This Astral Merit can only be earned once per day, while the Thread and Inspiration rewards may be claimed as many times as the TF is completed.
Tin Mage Task Force
  • The Tin Mage Task Force now rewards players with a choice between 1 Astral Merit, 10 Incarnate Threads, or 1 Super Inspiration for completing it. This Astral Merit can only be earned once per day, while the Thread and Inspiration rewards may be claimed as many times as the TF is completed.
ORLY? This reward is supposed to attract more people to these TFs? Seems to me a lot of people would prefer to spend less time in a Trial for a significantly larger reward. Do you also get "normal" merits?


 

Posted

Quote:
Originally Posted by GPBunny View Post
Can you please put a null gull in atlas, as well as one redside.

Already seeing the mass grieving of buffs. Or non grieving as the people buffing each other want it but the other 254 are stand by victims.

edit: after returning back in game

Why didnt you let null gull allow you to turn off the shield buffs? Atlas is ice shield city now. I don't want to be covered in Ice.

This is actually a game breaker for me. If I want an Ice toon I would make one. Why would you not give an opt out? This is insane.
Shield buff issues were pointed out in Beta. They chose to not take them into account when pushing through this "feature" that now causes problems that didn't exist previously.

This was very poorly implemented. Color me more than a bit disappointed in the devs after this half-issue update.

Seriously, the ball was dropped in a big way here IMO.


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Posted

Oh, and FOR ANYONE LOOKING FOR WHAT THE NEW AURAS AND PATH AURAS LOOK LIKE, here is a video, originally posted by Zombie Man, and compiled by FraustDogger.

Auras and Path Auras


good video thanks , only thing i see is it would be nice for the pathing auras to be 2 color tintable some of us like to match a little closer , otherwise i like it.


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