Two-handed weapon set
I don't see any obvious threads about it on the first page in this forum or the Powers forum.
I'm not worried about getting scooped by a post buried deep in an obscure thread. . |
What's weird is that it's an emphasis on quick strikes which I assume less damage. Most games handle two handed wielding as higher damage per hit.
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Good for you. It was buried in a few threads but something this promising should have it's own thread. Kudos.
What's weird is that it's an emphasis on quick strikes which I assume less damage. Most games handle two handed wielding as higher damage per hit. |
Something about a bo-staff stalker intrigues me.
From the phrasing, I'd guess it's got the combo system like Dual Blades.
What's the command string to post in font size 9,000 again?
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IMO, this reinforces speculation that it will be a staff style set as opposed to two-handed-giganto-anime weapons.
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I'm hoping they make the animations broad enough to work with multiple weapon types, including scythes and poleaxes.
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A naginata to go with the existing samurai armor would be welcome.
Cool. It'll probably only cost 400 points to unlock.
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Be well, people of CoH.
For a moment I thought it was 2 weapons you hold in both hands, so I was like "ok." Then I realized it was a one weapon that you hold with both hands, alluding to a staff-like weapon, then I was like "Awesome".
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Be well, people of CoH.
For a moment I thought it was 2 weapons you hold in both hands, so I was like "ok." Then I realized it was a one weapon that you hold with both hands, alluding to a staff-like weapon, then I was like "Awesome".
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Been wanting a staff type weapon set for a very long time.
So many concepts.
(The least being an Electric Armor/Staff Tanker inspired by the Vanguard Wizards.)
Dr. Todt's theme.
i make stuff...
Paragon Points will start accumulating on July 1st, 400 per month. There will not be retroactive Paragon Points.
huh, I thought I read a post by Zwil saying that the paragon points will also be semi-retroactive if you had a subscription for longer than a month by july 1st. must have mistaken that.
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I could, of course, be wrong. We're all going off our own interpretations of pretty meager info on this subject.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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You may not be. Maybe I'm the one that missed something. I'd love to hit F2P go live with 28800 points. I don't see it happening though.
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I'm rather hoping other power sets included in I21 (possibly only two-handed weapons) will be included for VIPs though myself and that they just haven't released the full features list.
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http://massively.joystiq.com/2011/06...orter-freedom/
Massively spills the beans!
"One of the really cool elements that was shown off was something I inadvertently alluded to a few weeks back: two-handed melee weapons. It turns out that isn't coming in a Super Booster but in the new store. It also promises to change the dynamic of the weapon sets to reward a slightly different playstyle, emphasizing repeated weapon strikes in quick succession. Interesting stuff, to be sure, although I was told that it won't quite be ready for the store's launch. But hey, you have to leave something for further on down the line."
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