Still Sexism in costume choices? Really?


Adar_ICT

 

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Originally Posted by Bill Z Bubba View Post
And we should be teaching them that women never smoke cigars and men never wear women's clothing?
Thats not true? jk


 

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Originally Posted by Pampl View Post
Now I wanna see a Huge character running around in fishnets and a mesh top.
We already have this:



And they're afraid of cross-dressing? Not to mention all the gender bending that can be done with other costume pieces (and not to mention switching gender models on the fly now). That horse has left the barn.

Which is why it astounds me when they keep up at these sexist choices in which model gets which clothing.



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Originally Posted by Angelxman81 View Post
The most sexist costume choice Ive seen in game is that women cant wear kilts!
At one time, men couldn't get kilts because they weren't considered 'male clothing'!!!??!! Yes, that's true.

We had to pitch a fit to get the cottontail ported to male models. Someone thought it was too feminine!!!??!! Yes, that's true, too. We had to remind them of: Harvey, Bugs, Peter, Easter, etc...

We couldn't have female MM pets because it would be unseemly for a male toon to have a stable of female 'pets' and the fear of pimp characters!! That's also true, and unfortunately, that's also a valid fear, but you don't restrict options because of a few jerks that would abuse them. That's what /petition is for. And yet today, we can now have a stable of Widow and Carnie girl pets at our disposal.

You know, I thought these fights would be over because it seemed they were letting go of old sexist stances and because there is now a female lead designer.

Guess not.

Paragon Studios still puts out a game with sexist stances. Always has and it seems always will.


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Originally Posted by Pampl View Post
Now I wanna see a Huge character running around in fishnets and a mesh top. Bonus points if you can have both lipstick and a cigar.
Go leather straps and then add the "mesh" texture. That'll get you nipple rings too.


 

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Let me just say that what is being pointed out is not sexism in costume choices, but rather Lack of Gender Parity or perhaps Gender Inequity in Costume Choices.


 

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A trip to the mall and you will see plenty of guys wearing their sister's pants. Now days they call them skinny jeans, and it is stylish.

Meh, I will not lie, there are some costume options I would rather not see male toons wear. I have the option of not teaming with those characters, and avoiding them. That is my choice, and it by no means should force others to dress a certain way.

There are some barred options that are just plain dumb. I hope it is just a matter of man (or person if you prefer) power, and not an unwillingness to let those options cross genders.


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Originally Posted by Zyphoid View Post
A trip to the mall and you will see plenty of guys wearing their sister's pants. Now days they call them skinny jeans, and it is stylish.
I wouldn't let any of my brothers do that - I'd make them buy their own

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Originally Posted by Zombie Man View Post
Paragon Studios still puts out a game with sexist stances.
Which stances are those?


@Golden Girl

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I want stuff from the Magic Pack that are Male only!

Occult Textures
What? Female characters are barred from the occult? I think not!


Shadow Knight really needs those Occult textures!


Baron Sleeves and Boots
Why the hell can't Females have some nice folded over sleeves and boots too?



Skull Mask
A skull mask, perfect for voodoo characters like DM/SD Scrapper. Can't have it. Why?


It would be perfect on her!


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Originally Posted by MajorDecoy View Post
Let me just say that what is being pointed out is not sexism in costume choices, but rather Lack of Gender Parity or perhaps Gender Inequity in Costume Choices.
And it's not necessarily because the devs themselves have any strong opinions on who should wear what in the world at large, either. Remember that Huge isn't a gender, but it is a separate mesh type that doesn't always get everything the Male mesh type does either. Developing costume parts for multiple meshes is a nontrivial amount of extra work. If the developers think the demand for, say, skirts for Huge meshes is not going to be that great, they may just choose to spend that development time on something else.

If Mr. Nakayama were to make a thread specifically dedicated to mesh proliferation for costume options, I would appreciate it, and I'm sure we'd all have plenty of suggestions (a few of mine: cornrows, cigars, and baron coats for female meshes, and padded gloves for male meshes). But I just want to emphasize that the likely motivating factor here is less sexism per se and more a calculus of return on investment that assumes (not necessarily accurately) a lesser demand for some costume items on some meshes. Now, that lesser demand may be attributed to sexism, and the devs may be assuming more sexism on the part of the player base than is actually present, but frankly at that point we're talking about whether the developers have an obligation to spend resources on fighting sexist assumptions for their own sake, and that's more than I expect of them.


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Originally Posted by MajorDecoy View Post
Let me just say that what is being pointed out is not sexism in costume choices, but rather Lack of Gender Parity or perhaps Gender Inequity in Costume Choices.
And the basis for making those Lack of Gender Parity choices is... what exactly? Genderism?

Call it what it is.



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Originally Posted by SpittingTrashcan View Post
And it's not necessarily because the devs themselves have any strong opinions on who should wear what in the world at large, either. Remember that Huge isn't a gender, but it is a separate mesh type that doesn't always get everything the Male mesh type does either. Developing costume parts for multiple meshes is a nontrivial amount of extra work. If the developers think the demand for, say, skirts for Huge meshes is not going to be that great, they may just choose to spend that development time on something else.
I'm sure the Devs wouldn't want anyone in the world at large to wear barbed wire or to go around with an exposed brain, either. That's not the point.

They make the overwhelming majority of player costume pieces fit the mesh for three models. But they then they purposely exclude one or two meshes out of the three for about 1% of the pieces. Why? Is leaving out one or two meshes for such a tiny majority of pieces really going to save them that much time?

If they shouldn't make pieces because of how rarely used it would be, then there's a lot of stuff in the costume creator which should not have been, e.g., chains wrapped around the eyes.


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Originally Posted by LISAR View Post
You'd think costume proliferation would have been easier then power proliferation.
... Seriously LISAR? Because adjusting textures is not as easy as changing numbers in a spreadsheet.

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Originally Posted by Bill Z Bubba View Post
And we should be teaching them that women never smoke cigars and men never wear women's clothing?
According to some, yes. Remember, the best way to solve an issue is stick your head in the ground and hope it goes away...


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Originally Posted by Zombie Man View Post
If they shouldn't make pieces because of how rarely used it would be, then there's a lot of stuff in the costume creator which should not have been, e.g., chains wrapped around the eyes.
Worse yet, the alternate option to the costume piece you've pointed out is barbed wire wrapped around the eyes.


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Originally Posted by bAss_ackwards View Post
Worse yet, the alternate option to the costume piece you've pointed out is barbed wire wrapped around the eyes.
I kind of figure that a character that looks like that is already blind.


 

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Originally Posted by Zombie Man View Post
And the basis for making those Lack of Gender Parity choices is... what exactly? Genderism?

Call it what it is.
I don't know what to call it, I am not party to the developer's thought processes in their decisions where to assign development resources.


 

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Originally Posted by Zombie Man View Post
I'm sure the Devs wouldn't want anyone in the world at large to wear barbed wire or to go around with an exposed brain, either. That's not the point.
If I were the sort of person to put quotes in his sig, that would definitely be sig-worthy. Even out of context, that's just golden!


Quote:
Originally Posted by Arcanaville View Post
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Originally Posted by Zombie Man View Post
If they shouldn't make pieces because of how rarely used it would be, then there's a lot of stuff in the costume creator which should not have been, e.g., chains wrapped around the eyes.
I'd imagine they expected "eye chains" or whatever to be used more frequently than it is. I doubt they make anything thinking "Boy, the three times this gets used will be great!"

However, if they think it won't be used often (rather than making a mistake that it will), they're just not going to waste their time on it. Which I'm happy with since I'd rather have other things than fishnets and cheerleader skirts for my male heroes.


 

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Originally Posted by Rajani Isa View Post
... Seriously LISAR? Because adjusting textures is not as easy as changing numbers in a spreadsheet.
I've done both, the textures are a lot easier.


 

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Originally Posted by MajorDecoy View Post
I don't know what to call it, I am not party to the developer's thought processes in their decisions where to assign development resources.
I was privy to some developers thought processes both publicly and privately as to why the gender-specific choices were made. Not once was it because of developer resource limitations. The reasons given ranged from 'it's gay' to 'men don't wear that' to 'fear of prostitution harems' to 'cross-gender dressing is beyond the pale of the T rating' (but poisoning children into blindness is within bounds).

I'm serious. They said that. Not all of them giving all those reasons. But by different devs at different times in regard to different pieces.


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Originally Posted by Bill Z Bubba View Post
And why can't women have cigars?

Why can't men have corsets and fishnets?

Yes, I ask for these items every time gender equality in costuming comes up.

And I will continue to do so for as long as I'm able to post to these forums.
I am with BillZ on this, bring it on!


 

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Originally Posted by Jophiel View Post
However, if they think it won't be used often (rather than making a mistake that it will), they're just not going to waste their time on it. Which I'm happy with since I'd rather have other things than fishnets and cheerleader skirts for my male heroes.
Then you wouldn't mind if the Devs removed the Derby from hats for female models since that's a man's hat? <looks at Jophiel's avatars>


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Originally Posted by Golden Girl View Post
That's not prancing - that's just a feminine swagger - which would be the default way to walk if you had superpowers
The number of ways this statement hurts my brain is staggering.


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Originally Posted by Tramontane View Post
The number of ways this statement hurts my brain is staggering.
You mean if you had superpowers you wouldn't walk around like you were queen of the multiverse?


@Golden Girl

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Example of a manly superhero that wears a skirt.

Magnus, Robot Fighter.


 

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Originally Posted by Zombie Man View Post
Then you wouldn't mind if the Devs removed the Derby from hats for female models since that's a man's hat? <looks at Jophiel's avatars>
I would mind if they removed any of the costume pieces, regardless of whether I use them or not.

I do not mind if they choose not to add pieces they feel won't be used.


 

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Originally Posted by Jophiel View Post
I would mind if they removed any of the costume pieces, regardless of whether I use them or not.

I do not mind if they choose not to add pieces they feel won't be used [i]wisely.[/qi]
my sentiment, too... once I add my edit.

I team with rian_frostdrake far too often. I have witnessed the full power of the costume creator, and I fear it. Some things just MUST be kept locked away... for the good of mankind.