Originally Posted by Golden Girl
It's almost as if the devs are working hard to please us
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Info on Issue 20.5
Never surrender! Never give up!
Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Which is a complete betrayal of what the game was built on. Besides, the concept is ruined by itself existing. Why would I want to wear a flashy Incarnate uniform if everyone else is going to be?
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But lvls 1-49? Yeah, I'll be (mostly) solo. I'll get to enjoy my costume by myself in solitude.
Ok, attempting to reign in my trademark snark and bile thats been enflamed by a lot of stuff recently on the boards.
I AM casting pet buffs every four minutes on ITrials. I'm casting pet buffs every mob or other mob on Itrials. Because Praetorians chew up and spit back out my whole Primary set at a rate of knots. It's not even funny. Its made all the worse by the insistently bugghed AI that makes my ranged pets run into melee to punch Warwalkers in the kneecaps, Warwalkers that as often as not kill them simply by dying and falling on them. It's not an Anti-Zerg measure. Defenders and such can now use their buff powers in an AoE with no extra endurance cost. There is NO good reason why this cannot be applied to MMs to give us some slack. |
So I agree that the devs need to look at how MMs perform in this new challenging content they're giving us.
@Golden Girl
City of Heroes comics and artwork
Wow, it just goes to show that no matter what awesome stuff the devs do for us, there will always be people who whine and complain about it.
For those complaining about level 50 costumes (which I agree are a silly idea), remember that this content is not intended for costume mavens or story obsessers or original-story roleplayers.
Like the entire endgame system, it's intended for people think receiving randomly determined rewards and sitting around clicking buttons is somehow a test of skill, people who want to show off. This is a player market that this game has historically ignored. This is the attempt to capture it.
Now, why the devs think they can do so successfully when it still doesn't dominate gameplay (a good thing in my opinion), why they think adding it won't alienate the extremely touchy existing customer base, and, most troublingly to me, why they think this combative, ambition-driven kind of mentality is something that should be encouraged (in a leisure activity, no less!) at all are mysteries that I can't solve. But I can't really fault them from trying to grow the game's market, however wrongheaded I think the means of doing so may be.
Edit: Also, lots of nice things in this overview, too. The fact that we're getting an inter-issue addition is especially nice.
"Bombarding the CoH/V fora with verbosity since January, 2006"
Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers
A CoH Comic: Kid Eros in "One Light"
For those complaining about level 50 costumes (which I agree are a silly idea), remember that this content is not intended for costume mavens or story obsessers or original-story roleplayers.
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Like the entire endgame system, it's intended for people think receiving randomly determined rewards and sitting around clicking buttons is somehow a test of skill, people who want to show off. This is a player market that this game has historically ignored. This is the attempt to capture it. |
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
So why does it award things that would appeal to those people?
People who like to show off can show off to anyone who cares enough to click their info. Most people don't care enough to click your info, and they won't care if you're wearing the same glowy costume as everyone else who tagged along on a BAF. |
"Bombarding the CoH/V fora with verbosity since January, 2006"
Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers
A CoH Comic: Kid Eros in "One Light"
Oh! Not sure if anyone has pointed this out yet, but I just noticed something with that Ascension outfit. It's the same costume pieces that the mystery character shown at PAX (I think) was wearing. I believe the slide had on it, "Who could this be?" and the developers said "We're not ready to reveal who this is yet, but we wanted to show you something."
Anyone got a picture of that slide? Whoever that person is, they're Incarnate.
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Samuel_Tow: Your avatar is... I think I like it
Anyone got a picture of that slide? Whoever that person is, they're Incarnate.
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Actually I didn't have any problem with Incarnate-specific costume pieces to begin with. I like the idea of having the "highest" characters have at least some degree of visual distinction, even if only a small fraction will ever actually use the costume pieces, probably.
That poor Shoulder-Pet looks like it is hanging for dear life!
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
Wow, it just goes to show that no matter what awesome stuff the devs do for us, there will always be people who whine and complain about it.
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I do tend to wonder if the devs will ever be adding anything I'll be interested in someday. Well, it's not like there are any other superhero games I'm interested in these days.
Wow, it just goes to show that no matter what awesome stuff the devs do for us, there will always be people who whine and complain about it.
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The Devs have given us a good game, almost too good in some cases because every time they live up well to their standards (new auras, new lore pets, etc. etc.), they make one terrible failure that seems to blind out everything else, in this case, locking costume and regular emotes, as well as costume pieces, behind Incarnate content with a strict level requirement as well in a manner similar to another MMO's Epic Gear.
This is from a game where character customization is one of strongest selling points, that you can jump into any costume contest with a decent chance to win or make your character how you want them to look without having ground yourself through trial after trial and to the highest levels. But now, you apparently do.
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1. Delighted to see some new, FREE! costume pieces. I'm a little worried that we have to unlock everything there is to unlock, Incarnate-wise to get them...? Am I reading that right? If that's the case I am going to be sad and frustrated, because once I get Judgment and Lore unlocked, I back off of that for the moment.
2. Auras, nice but not anything that rocks my personal world.... more costume stuff is always good tho.
3. AoE Speed Boost? How many ways can we say, "un-fun."
4. Carnie and Arachnos pets? Righteous. thank goodness not everyone over here has Lore unlocked yet. Happy.
5. Skipping that #$%@ing cut scene? Righteous.
At first I didn't mind about the costumes being lvl 50 only...but I wholeheartedly agree with this statement. A 'level 50 uniform' is tacky and dumb. If (nearly) every 50 is going to be wearing it, I really don't think I'd want to jump on that silly bandwagon >_>
But lvls 1-49? Yeah, I'll be (mostly) solo. I'll get to enjoy my costume by myself in solitude. |
BrandX Future Staff Fighter
The BrandX Collection
Oh, I don't deny there's good stuff, the thing is, City of faces the parable "The closer to the light one gets, the greater one's shadow becomes" in this case, you replace 'light' with 'perfection' and 'shadow' with 'failures'.
The Devs have given us a good game, almost too good in some cases because every time they live up well to their standards (new auras, new lore pets, etc. etc.), they make one terrible failure that seems to blind out everything else, in this case, locking costume and regular emotes, as well as costume pieces, behind Incarnate content with a strict level requirement as well in a manner similar to another MMO's Epic Gear. This is from a game where character customization is one of strongest selling points, that you can jump into any costume contest with a decent chance to win or make your character how you want them to look without having ground yourself through trial after trial and to the highest levels. But now, you apparently do. |
They're liking the quick Trials, and they see the rewards and think that makes the Trials even more worth doing.
BrandX Future Staff Fighter
The BrandX Collection
...locking costume and regular emotes, as well as costume pieces, behind Incarnate content with a strict level requirement as well in a manner similar to another MMO's Epic Gear.
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Oh, for crying out loud. You mean like how capes are restricted to level 20 characters and above and auras to level 30 and above? Like how a bunch of costume sets and pieces are locked behind Veteran Rewards? Or maybe how a bunch are locked behind missions you can only run during the winter and Valentine's Day holidays? Or how Vanguard pieces are locked behind doing the Rikti ship raid a bunch of times? Or maybe the ones that are locked behind $5 or $10 "booster packs"? Or maybe the slot that's locked behind collecting trick-or-treat salvage (or dropping a few million at the market) during Halloween? Or is it more like the emote that's locked behind completing Ernesto Hess's task force? Or the one that's locked behind completing the Neutropolis zone event? Or the ones that required you to keep your account active for several consecutive months?
I mean, you're acting like this is totally without precedent, as if all of a sudden, there's this weird new thing coming down the pipeline. Why is it that some folks have such a huge problem with there being cool little rewards for accomplishing things in the game? Why is it that those rewards always must be limited to influence and experience, ho hum?
Devs, don't let the naysayers get you down. I rarely say this, but everything I read in that announcement struck me as awesome. Everything. And not just a little. I've gotta admit, like a lot of other folks have posted, I'm genuinely surprised that this isn't being considered its own issue. Sure, it's a little lighter than most full-fledged issues, but it's also an extremely short turnaround time from the previous issue release. Shoot, I'd be ecstatic if this turns into a habit, releasing half-updates twice as often, although just even having it be a one-off is pretty durn exciting.
We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)
Devs, don't let the naysayers get you down. I rarely say this, but everything I read in that announcement struck me as awesome. Everything. And not just a little. I've gotta admit, like a lot of other folks have posted, I'm genuinely surprised that this isn't being considered its own issue. Sure, it's a little lighter than most full-fledged issues, but it's also an extremely short turnaround time from the previous issue release. Shoot, I'd be ecstatic if this turns into a habit, releasing half-updates twice as often, although just even having it be a one-off is pretty durn exciting.
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They need to keep on surprising me more like this!
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it
You have to jump through two incredibly time consuming hoops just to wear one costume set. A costume set I'm sure if you showed a picture of to Serge he could whip up out of metal and special hologram projectors for you to wear. It's a little ridiculous.
For starters, nearly every single one of those examples you mentioned have been complained about constantly by players. How it's ridiculous you have to earn the right to wear a cape around your neck, run the KHTF to wear that witch hat, etc. etc. This particular case is special, however, because the devs have actually employed tech we've been clamoring for for years; global costume unlocks. But even after going through the trials, earning the merits, and unlocking the costume set for your entire account, it turns out that all of your characters still can't wear them until they hit level 50.
You have to jump through two incredibly time consuming hoops just to wear one costume set. A costume set I'm sure if you showed a picture of to Serge he could whip up out of metal and special hologram projectors for you to wear. It's a little ridiculous. |
Click here to find all the All Things Art Threads!
You have to jump through two incredibly time consuming hoops just to wear one costume set. A costume set I'm sure if you showed a picture of to Serge he could whip up out of metal and special hologram projectors for you to wear. It's a little ridiculous.
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Seriously though, what is your beef? That there exists such a thing as an "Incarnate costume" at all, or that this particular costume is locked behind the trials? If it's the latter, well, work for it; that will make it all the sweeter! If it's the former, then I respectfully disagree; I think it's cool, and is an effective way at generating more excitement at dinging 50 and doing Incarnate content.
Yes sir, I like it. I like it a lot. I like the fact that not every level 1 schmo will be running around with this stuff on, that the devs understand that it's cool to have stuff in the game worth getting excited and putting in time and effort to achieve. I give it three thumbs up. Now if you'll excuse me, I've got to call the police and report finding an inexplicably dismembered thumb. Gross, where did this thing come from?
We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)