Info on Issue 20.5


Ad Astra

 

Posted

It looks like they've put up some info on what's all in Issue 20.5.

Highlights:

1.) New Trial, of course.
2.) More Lore pets... a whole lot more! Nice!
3.) Great improvements to the Team-Up Teleporter.
4.) Account-wide items we can buy with Astral and Emp Merits.

Looks awesome!

[Hat tip to dvandom on the CoH Livejournal for spotting this]


 

Posted

Glad to see some info, that means it can't be too far away now.


 

Posted

Area of effect shield powers! Woo!

Everything else! Woo!


 

Posted

Quote:
closed leagues: Create a private league just for trusted friends by creating a closed league. League leaders can now close a league, making the league exclusive so that uninvited characters cannot join it. Closed leagues cannot vote to remove a league member. A closed league must still meet the minimum required number of characters in order to enter an incarnate trial.
YES!!!!!

Quote:
Automatic Cut Scene Skipping In Incarnate Trials: If all the characters in a League have successfully completed an Incarnate Trial, the introductory cut scene for the Trial is automatically skipped so you can dive straight into the game action. Interstitial cut scenes (those in the middle of a Trial) are not skipped.
Double-D YES!!!



"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho

 

Posted

This looks FANTASTIC!

I'm excited to see more use for Astral and E-merits, and costumes, emotes, auras, etc., that aren't bundled into a super booster. The costume pieces that have their own auras, and the clever auras that can be used for travel powers should give us a break from complaints that all good things are locked behind booster packs.

The only thing I'm a little disappointed is that there are no regular Clockwork lore pets. I do realize that they can't have every NPC faction represented in the game but there's something so unique about those clockwork pieces. It'd be fun to match them with the veteran buff/hologram pets, too.

What do you think? Primal clockwork for lore?


The Paladin
Steel Canyon, Virtue
Exalted

@Paladin

 

Posted

Group Area Buffs make me happy in my special spot.


 

Posted

HOLY CRAP. That's a whole issue worth of stuff there.

Of the stuff that hasn't been previously revealed, here are my feelings...

The Good:
Account Rewards -- I play mostly on one of two characters, and the Incarnate content has led me to neglect some characters that I truly enjoy playing. Being able to earn rewards on one character and pass them along to another on the same account means that I'll be able to fill specific holes on teams, rather than just saying "But my Scrapper is the only one with the Incarnate Shifts!"

Open Leagues, and Invite In Progress -- a bonus Astral Merit and damage/recharge buff for not locking people out of a trial, and the ability to pick up extra people who may have missed the initial recruitment? Hell yes!

The (Potentially) Bad:
Group Area Buffs -- My buff characters tend to have endurance issues as it is... they're going to be chewing trays of blues with the additional endurance requirement that this "upgrade" will cause. Just ask any Mastermind who has to rebuff after bringing back a single dead pet.

EDIT: Just saw this post from Zwillinger--

Quote:
Originally Posted by Zwillinger View Post
2 things...

The buffer will not be affected, even if they are in range of the buff target.

also

The endurance cost does not change, so this is an across the board buff.
Okay, I no longer have any complaint about the AoE Buff upgrade.

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Quote:
Originally Posted by Paladin View Post
The only thing I'm a little disappointed is that there are no regular Clockwork lore pets.
I feel you. I was hoping for Freakshow, as I have two Freakshow-themed villains that would enjoy being able to call some of their homeboys in to wreck faces now and then.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

New Auras, some of them travel based! YAY! It's not an ice slide, but I just may be able to make that Frost Path work... (if only there was an alternate sprint power that was a slide and DIDN'T glow pink...)

And a HUGE THANK YOU to the Devs for making these available post-level 30 for anyone who has completed the Aura mission (as opposed to strictly purchasable via Astral and Empyrean Merits). So very grateful.

Group Shield Buffs! Woo hoo! Granted, I never minded the reapplication process that much, but as this will save on time better spent (IMO) blasting, I welcome it!

And even Mother Mayhem and all her "glory" get tiresome to look at after a while, so I am glad they are implementing the skip.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

I'm hoping the new auras aren't incarnate only, and are account-wide unlocked..I love the look of the incarnate costume pieces, and am glad that it's an account-wide unlock, but it kinda sucks that only level 50s can wear these.

As for the aura and cape tokens, it sounds like those allow us to bypass the aura and cape missions. If so, cool! And if they are accessable through in game email, does that mean I can send them to friends?

I'm also happy with the new pet choices- perhaps I will wait before crafting the pets for my latest incarnate, as some of the new choices sound cool!


A (Golden Gate) Bridge Too Far- arc 299315
Crazy NIMBY's, Railroad robber barons, and kickboxing Engineers, Oh My! Go back in time and join the fight to save a San Francisco icon!

 

Posted

AoE buffs? HOLY **** YES.


 

Posted

Rainbow auras!


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Chad Gulzow-Man View Post
The Bad:
Group Area Buffs -- My buff characters tend to have endurance issues as it is... they're going to be chewing trays of blues with the additional endurance requirement that this "upgrade" will cause. Just ask any Mastermind who has to rebuff after bringing back a single dead pet.
As someone with a ton of masterminds, this is hardly ever actually a problem if you slot an endredux or two. I look forward to playing my Kin without feelinging guilty that I'm not spending all my time SBing anymore.


 

Posted

Rularruu pets? I-merits?...AOE SPEED BOOST?????????????????????

*HEAD EXPLODES**

YES!




"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat

 

Posted

This is an amazing half issue, but I'm sure all Kins will miss hearing SPD BST PLZ! every five seconds now. Please, won't somone think of the Kins?!


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

Wow.... I'm speechless. This... is a mid-issue release? Seriously? Because honestly this feels like Issue 21.

The new Lore pets are nice. My Crab Spider will definitely take the Arachnos ones. For my others I might trade my Seers for the Robotic Drones, we shall see.

The team up teleporter changes look good, they pretty much reflect what I asked for before. My only possible concern is that 1 Astral Merit may not be enough of a reward but we shall see.

AoE group buffs are something I have wanted for AGES so I'm thrilled to see it happen. Of course now this means I'll need to actually roll up a few characters with those sets. Hmmm... decisions, decisions.


 

Posted

Quote:
Originally Posted by Mental_Giant View Post
This is an amazing half issue
It's almost as if the devs are working hard to please us


@Golden Girl

City of Heroes comics and artwork

 

Posted

Most of this looks great, but I'm actually a bit unhappy with the AoE buffs change. I really have some situations where I DON'T want to be SB'd. I guess the team will have to spread out to avoid it, hard to do on a gray caves map or in Oranbega.

"Gather for SB!!!"


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."

 

Posted

Quote:
Originally Posted by Mental_Giant View Post
This is an amazing half issue, but I'm sure all Kins will miss hearing SPD BST PLZ! every five seconds now. Please, won't somone think of the Kins?!
Just as long at the rest of the team knows they're going to have to huddle with the damage dealers, because that's who's head I'm usually hovering over.

Quote:
Originally Posted by Ad Astra View Post
Most of this looks great, but I'm actually a bit unhappy with the AoE buffs change. I really have some situations where I DON'T want to be SB'd. I guess the team will have to spread out to avoid it, hard to do on a gray caves map or in Oranbega.

"Gather for SB!!!"
"Scatter for SB!"


 

Posted

Quote:
Originally Posted by Amanita View Post
And if they are accessable through in game email, does that mean I can send them to friends?
I highly doubt it; that's why they're called "account-bound." You can use them on any of your alts, but they can't leave your account.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

Anyone know what the polar lights are? I did a paragon wiki search and didn't find anything.


[url="http://teenage-kid.deviantart.com/"]My Da page![/url]
Virtue
Ninja-Bee- 50 Ninja/Dark MM
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Posted

Quote:
Originally Posted by Teenage_Kid View Post
Anyone know what the polar lights are? I did a paragon wiki search and didn't find anything.
I'm guessing they are a new "generic light thing" type of pet.


 

Posted

Quote:
Originally Posted by Teenage_Kid View Post
Anyone know what the polar lights are? I did a paragon wiki search and didn't find anything.
They're Lord Winter's annoying little debuffers - they look like the wisps in Croatoa.


@Golden Girl

City of Heroes comics and artwork

 

Posted

There's a lot of nice stuff, but little that I think is going to make a big difference to me. Notably:

New Lore pets: Indifferent. I already have Lore pets on all the characters I'm bothering to grind out, and don't see much reason to re-do 'em all from scratch. If we get some sort of Incarnate Respec, that would psyche me up a lot more for them, but otherwise, eh.

Account-wide unlocks: Again, neat, but probably not something I'll use, since the costume set doesn't unlock until 50 (still the same problem, for example as Roman stuff), but if the Emblems and Auras are cheap enough, they might be nice.

Thread vouchers: If it's just threads, then "eh". If it's all Incarnate salvage, this will actually be huge.

Buffs: Cool, but I hope they don't get a big increase in cost. Personally, I'll take single buffing to turning all shield powers into Recovery Aura-style clicks with huge Recharge and End costs.


 

Posted

OK thank you!


[url="http://teenage-kid.deviantart.com/"]My Da page![/url]
Virtue
Ninja-Bee- 50 Ninja/Dark MM
Aqurian Draconum- 50 Archery/Fire Blaster
Korrawi- 50 Super Strength/Invulnerability Tank Plus many others!