Master of Lambda


0roro

 

Posted

We just got it on Infinity with Head-Cutter leading it. So pumped! We did received the 3 badges and we collected all grenades and acids but used none.


 

Posted

Grats!


[B]Leading Badge Holder in the City of Community[/B]
Owner & Operator of...
[URL="http://www.vidiotmaps.com/"]Vidiotmaps.com[/URL] & [URL="http://www.badge-hunter.com/"]Badge-Hunter.com[/URL]

[URL="http://net-warrior.mybrute.com/"][B][SIZE=3][COLOR=darkorange]Challenge My Brute[/COLOR][/SIZE][/B][/URL]

 

Posted

Quote:
Originally Posted by Lothic View Post
I really hate when the GMs respond to players in this vaguely condescending way when they are clearly wrong. Either their "understanding" of these badges is wrong or they aren't working the way they say they're supposed to. Either way the GMs/Devs are probably going to remain convinced they are right and we are wrong until we keep beating it over their stubborn heads long enough to admit it. *sigh*
Apparently the way the badges are intended to work, they should not have been rewarded...link. Obviously they are though...and apparently todays patch hasn't changed that yet.

Seems like a thoroughly mediocre idea they have if the badges work as intended though.


Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
Avatar by Wassy full reference here

 

Posted

Quote:
Originally Posted by PhantomEnigma View Post
As stated earlier, our league successfully completed MoLambda earlier in the week and did not recieve any badges, rewards, etc. It was verified before and after the Marauder fight that all ten grenades and acids were accounted for. All sixteen of us filed a petition, and I don't know if anyone else has heard anything or not, but here's what I got today:



Ok first off, nowhere in the badge text for Antacid or Well-Stocked does it mention that you cannot collect any grenades or acids, respectively. Even if that was the case, we should have at least earned Lambda Looter but that didn't happen either. I'm pretty upset about this because our team worked our ***** off to do what the game said to do and we've earned nothing.

I encourage everyone that was in the league with me to fight this and make sure our badges are awarded. Also, Dev Team, would it kill you to make badge requirements a little more clear?
Same here, we just completed the Mo attempt and we had no idea about the get that but not those, we just got all 10 molecular acids, and 10 pacification grenades, and didn't use them, but no badge has been awarded for that, we all 16 have just sent a petition. Union server, btw.



Proud Coleader of: Fuerza Letal (H), Liga de las Sombras (V), Legion del Fenix (H), Infernal Justice (H), and a happy member of GammaForce (H) and D.O.A. (V).

My alts: http://cit.cohtitan.com/profile/13494

 

Posted

a few successful Mo Lambda runs on Infinity, and we are telling people to get it now before it gets 3x longer.


Card Carrying DeFulmenstrator--Member Crazy 88s
We burn more Influence before 8am than you make all day.

 

Posted

Without over-simplifying things here (or trivializing anyone's expressed concerns thus far), I think it's quite fair to say that the players don't find the "participation reward" system to be fun. I'm not thrilled with a reward system that doesn't provide even the most basic of transparencies to the end-user. But that's me personally.

If there's any single rule that the Development Team should adhere to, with respect to the continuance of this game, it's that the changes (or even refinements) introduced into the game should be such that allow its players to continue having fun. If that is undermined, well ... that's when subscriptions start leaping headlong into the e-void.


 

Posted

Quote:
Originally Posted by Fade_Spiral View Post
Without over-simplifying things here (or trivializing anyone's expressed concerns thus far), I think it's quite fair to say that the players don't find the "participation reward" system to be fun. I'm not thrilled with a reward system that doesn't provide even the most basic of transparencies to the end-user. But that's me personally.

If there's any single rule that the Development Team should adhere to, with respect to the continuance of this game, it's that the changes (or even refinements) introduced into the game should be such that allow its players to continue having fun. If that is undermined, well ... that's when subscriptions start leaping headlong into the e-void.
I do believe you're in the wrong thread. This thread is discussing the badges associated with the Lambda trial, not the reward tables.


@Demobot

Also on Steam

 

Posted

Quote:
Originally Posted by Demobot View Post
I do believe you're in the wrong thread. This thread is discussing the badges associated with the Lambda trial, not the reward tables.
I do believe you're right. This is what I get for having too many browser tabs - each for a different thread - open at one time. How embarassing.

Thank you for the reminder.


 

Posted

Quote:
Originally Posted by Turgenev View Post
Finally got this beast. What a cardio workout. Thanks to @PF, @Maxwell Blast, and all the others on-team for the seriously smooth win!
Congrats, Turg! (And to everyone else who's gotten MoLambda.)

Just had a successful run on Victory. With a combination of levelshifts, debuffs and great players it went pretty routinely.


Leader of Legion of Valor/Fallen Legion (Victory server)
http://legionofvalor.guildportal.com / http://fallenlegion.guildportal.com

StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
Avatar detail taken from full-size piece by Douglas Shuler here

 

Posted

I just got the badge(s) too tonight As discussed in the Liberty forums topic, two teams/leagues got the MoLambda badges in all one run....so yes...the patch that went live didn't "fix" those badges....so glad I don't have to worry about doing it 3x now.....


Also got the MoLRSF badge today too Up to 1215 total.....


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

Quote:
Originally Posted by Fade_Spiral View Post
Without over-simplifying things here (or trivializing anyone's expressed concerns thus far), I think it's quite fair to say that the players don't find the "participation reward" system to be fun. I'm not thrilled with a reward system that doesn't provide even the most basic of transparencies to the end-user. But that's me personally.

If there's any single rule that the Development Team should adhere to, with respect to the continuance of this game, it's that the changes (or even refinements) introduced into the game should be such that allow its players to continue having fun. If that is undermined, well ... that's when subscriptions start leaping headlong into the e-void.
The Participation system isn't a bad idea.....until one crashes out of Baf or Lambda. By the time they rejoin and help to finish it, they likely won't get as good a reward table as they could have gotten had they not crashed.


 

Posted

Quote:
Originally Posted by Energizing_Ion View Post
I just got the badge(s) too tonight As discussed in the Liberty forums topic, two teams/leagues got the MoLambda badges in all one run....so yes...the patch that went live didn't "fix" those badges....so glad I don't have to worry about doing it 3x now.....


Also got the MoLRSF badge today too Up to 1215 total.....
Gratz

My L50 MM Badger picked up MoLambda/Baf and all the Incarnate slot badges this past weekend, now he just needs to run the new TF and SF.


 

Posted

Glad to hear people are getting this badge. My badger, a DB/DA scrapper, has been on five failed attempts and kicked off three more for being S/L, for which I hold no grudge. Looks like it's time to grind up some Seers to at least feel like I'm helping.


 

Posted

Quote:
Originally Posted by Emberly View Post
Glad to hear people are getting this badge. My badger, a DB/DA scrapper, has been on five failed attempts and kicked off three more for being S/L, for which I hold no grudge. Looks like it's time to grind up some Seers to at least feel like I'm helping.
I call BS on whoever kicked you off. You'd make the perfect bodyguard for them during the Marauder fight. Take care of all the mobs attacking the squishies, since everyone ELSE is busy shooting at Marauder.


 

Posted

Quote:
Originally Posted by Nericus View Post
The Participation system isn't a bad idea.....until one crashes out of Baf or Lambda. By the time they rejoin and help to finish it, they likely won't get as good a reward table as they could have gotten had they not crashed.
I don't disagree with you. I just posted about it in here instead of the correct thread.


 

Posted

Quote:
Originally Posted by Turgenev View Post
I call BS on whoever kicked you off. You'd make the perfect bodyguard for them during the Marauder fight. Take care of all the mobs attacking the squishies, since everyone ELSE is busy shooting at Marauder.
This. On every run we have the S/L folk pounding the adds and a tank/brute keeping Marauder taunted while the rest of us blast him.


 

Posted

I find the Master of Lambda badges to be rather annoying in concept. To get all three badges, there is no difference in tactics, style, or difficulty. Fighting Marauder with only grenades or acids are two completely different fights. The no acids and no grenades badges should be a warm up to the no temp powers fight. Defeating Marauder in exactly the same way is too boring and requires a league to take the right type of powersets and/or incarnate powers. Lambda Looter could be changed so that all twenty temp powers in the warehouse and lab can't be used, but the ones in the courtyard can.


The first step in being sane is to admit that you are insane.

 

Posted

Congrats Nericus


And yes, I think we all agree having to do 3 runs of not using any temp. power is pretty boring...


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

just did run... well 30min ago...

mo lamb attempt...

Got 10 acid, got 10 nades...

dropped marauder without using either...

2 seconds left on the clock...

and no badges.

petitions sent... sigh... bugged badges are even worse than ones that are night impossible to get


Saber Spectre Inv / EM Tanker on Guardian
Wraith Scimitar EM/ EA Brute on Guardian
Attack of the s00p3rphr34k ID 49744

 

Posted

Did you make sure not to blow up any of the caches/chambers in the outside courtyard? If one of those blows up during the Marauder fight you won't get any badges.


Plus, like it's been said, technically you're only supposed to get Lambda Looter when you get both acids and grenades and not all badges.


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

I was on the run with Saber, and we did indeed avoid attacking the Chambers and Crates outside while also not using the temps provided. I've resigned myself to accept that our attempt should have only awarded us Lambda Looter, but we did not even get *that* badge.

Although it certainly would seem repetitive to run it multiple times to meet the requirements for Antacid and Well Stocked, I accept that such is the current requirement. I'm just stumped as to why we weren't awarded Lambda Looter at least, but i'm glad our mostly PUG crew managed to take Marauder down anyway.


Veridian Dynamics. Mistakes. We all make them. But sometimes mistakes lead to great discoveries. Mistakes are how we learn and grow... so we can do amazing things.
When you think about it, shouldn't you be thanking us for making mistakes? Veridian Dynamics. We're sorry. You're welcome.

 

Posted

I'm very curious as to what might be causing Lambda Looter to not reward.

To those who either SHOULD have gotten it and didn't, or DID actually get rewarded with it: Did your league trade around any of the temporary powers, or simply keep them wherever they fell? Also, were any of your league disconnected somewhere between the start of collecting the temporary powers and the end of defeating Marauder?


 

Posted

Just to update everyone on what the GM Team has informed me of:

"I can confirm that an 11th Molecular Acid was collected after the 10 that were collected in the early part of the trial, much later than the 10th one.

I'm not able to identify who did this, as the action might well have been by accident and not out of malice.

If there's anything else, please let us know."

It would appear as if an additional Exterior Molecular Acid Container was destroyed later in the fight. This could possibly have been the result of AOEs and placement as a portion of our battle took place near the corner where the Molecular Acid Containers spawn. Someone may have accidentally done the damage at that point.

This would indicate the importance of pulling Marauder *away* from that area in order to avoid AOE damage destroying the Container nearby. This presents at least a more palatable explanation for our failure than some anonymous bug. Besides, another team on another server was able to obtain all related Temp Collection/Disuse Badges during one run after the latest patch.

So it goes. Onwards to the next attempt.


Veridian Dynamics. Mistakes. We all make them. But sometimes mistakes lead to great discoveries. Mistakes are how we learn and grow... so we can do amazing things.
When you think about it, shouldn't you be thanking us for making mistakes? Veridian Dynamics. We're sorry. You're welcome.

 

Posted

Just came over to report the same update from my petition. Strikes me as rather bizarre. Looking at the badge requirements I find myself baffled on the breakdown, three templess marauder fights for three different badges, wha?. Am I alone in thinking that that's kind of silly?