Am I alone in this...


Ad Astra

 

Posted

Quote:
Originally Posted by Hyperstrike View Post
So instead of simply picking up a couple of missions (maybe TIPS?) or something productive and staying occupied, you opted to stand around with a finger up your nose and a rectally inserted thumb going "Team Wif Me!" FOR FORTY FIVE FRICKING MINUTES!?!?!?
Really?
It was a level 18 Electric Blast/Fire Manipulation Blaster. The speed it solo's since the "new" difficulty settings were added(god I miss "heroic" so much) and amount it dies weren't worth the effort. It wasn't all I did for the 45 minutes, I had a browser open, since CoH couldn't keep me occupied with the toon I was in the mood to play.(It was after I finished getting a bunch of WSTs done, and I really didn't have other alts in mind to play, but THAT one I really wanted to get to 20 that night, and it got no where.)



10 50's To Date! Check out Titan Sentinel; it got my CoH presence synced online

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
You say that like getting the Notice of the Well is the only thing you're allowed to do.

There is nothing stopping you from playing alts but yourself.

I rarely have time for a task force at all these days, so I do other stuff. I do other stuff largely because I'm not obsessed with getting all the new stuff right this minute.

Playing alts is still a perfectly viable way to play the game.
I'm allowed to do whatever I want when I log in. I could sit in the Shadow Shard all day broadcasting a Costume Contest for Lowbies under level 4 with less than 3 months Vet Rewards. I could run the Tutorial 100 times while deleting the alts before I train up at Miss Liberty. I could /em popdance on top of the Atlas Globe while screaming "Ah Hee Hee Hee!!" in chat. What is possible and what is practical for the advancement of my 2 mains is as wide a difference as the moral spectrum.

When I have enough time in a week to either chase a carrot that is the only way to get what I want on my 2 mains, or piddle snigget around with some lowbie, then Yes, I am stopped from doing all things non-Incarnate WTF!!1!!LOLOL!!!1

The other main issue is I am a Badge *****!! While not an issue in my eyes, I am quite taken by my shinies. The only way to get the WTF Badges is to run WTFs. For all we know right now, they could stop the WTFs at anytime. I don't want this badge to be another Anniversary Badge/Time Restricted Badge not on my list.

When Issue 20 arrives, there may be a different way of doing all this. Hell, 20.5, 21 and beyond may change things further. In the meantime, the few hours I have each week must be diverted to WTFs.


Comic and Hero/Villain Culture
Saturday January 29th, 2005 (12:37 PM) ~ Monday August 9th, 2010
Those Who Lived It Will Remember Long after your Ban Hammer Crumbles and the servers flicker dead.
We Will Remember This One Moment In Time! ~ Shadow Ravenwolf

 

Posted

Quote:
Originally Posted by Luminara View Post
It's not our fault that we're continuing to play the game the way we were told to play it, and getting nothing but frustrated, disillusioned and burned out fast. The complete lack of developer commentary or community participation lately hasn't improved the situation, either. The complaints are perfectly valid and justified. The players did what they were supposed to do, what they were told to do. The developers screwed up. They were the ones who designed and implemented an advancement system that punishes players for doing what they were told to do.
Luminara, you are one of the posters I respect most on these boards. I am not trying to attack you.

Why does there have to be fault and blame?

If a player chooses to continue making new characters, nothing is stopping them.

If a player chooses to focus on just a few, nothing is stopping them.

This has not changed since the day the game opened.

No one is being punished, that is absurd hyperbole.

This sounds just like people saying they were being 'forced' not to play their characters because of the day job mechanic.

The rate at which one can progress into the Incarnate levels of power is simply different than the rate at which one can level from 1-50. It will, potentially, take a lot longer.

So? Where is the problem? I don't see it.


"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45

 

Posted

Quote:
Originally Posted by MajorPrankster View Post
Luminara, you are one of the posters I respect most on these boards. I am not trying to attack you.

Why does there have to be fault and blame?

If a player chooses to continue making new characters, nothing is stopping them.

If a player chooses to focus on just a few, nothing is stopping them.

This has not changed since the day the game opened.

No one is being punished, that is absurd hyperbole.

This sounds just like people saying they were being 'forced' not to play their characters because of the day job mechanic.

The rate at which one can progress into the Incarnate levels of power is simply different than the rate at which one can level from 1-50. It will, potentially, take a lot longer.

So? Where is the problem? I don't see it.
That bold part is the problem, with the alpha system, and from what I've heard all future incarnate system's we have access to preview, any player with a dayjob and more than 10 50s will not be able to "keep up" with the new features.

For most of us "what's stopping us" from doing other things is the fear of falling behind with our 50s. Sure right now the only thing that requires an alpha are the Apex and Tin Mage...but what about the next release, the bar will be raised again, and likely again before all incarnate features are out. And when those become the new shiny people who don't care to try it/don't have a character meeting the requirements to try it will be hard-pressed to find a team willing to do something else with them.

I forgot to mention what SR did because I'd pushed it out of my mind. But I also wish they had told us how long the WSTs will run. 50 assists when you've already done it that week is nuts, but like him it will haunt me til the day I quit if the system is removed before I get the badges for it. (I'm also not saying it should run forever, all the new people doing TFs because they need Notice of the Wells are screwing with the market )



10 50's To Date! Check out Titan Sentinel; it got my CoH presence synced online

 

Posted

All the devs have to do is to come out with some new powersets, and people will be making new Alts again. Its just, the stuff they need to do to be fun for people that like to play their 50s is mutually exclusive, for the most part, from the stuff that has driven the core of this game, the new powersets and new costumes, and player imagination tools, like base building.

I think the comments being made about the developers have made a 180 degree shift in their thinking is just wrong. Its all your perception. If you're not having fun grinding for Shards, then don't do it.

Go do what was fun, there is nothing stopping you, but you.


-Largo

Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian

 

Posted

My feelings on this are ambivalent.

On the positive side it gave me a reason to play my 50s again. Enough so that I spent many hours and billions of INF giving the older, neglected ones updated builds in the same class as my later, richer characters have.

On the down side, even though I've kept up fairly well with just the Alpha (17 of 23 50s slotted, 8 level shifted), I feel an occasional sense of dejection when I contemplate the coming Incarnate slots and how many of my 50s are soon to be relegated to second class status.


Kosmos

Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)

 

Posted

Quote:
Originally Posted by Shadow Ravenwolf View Post
In the meantime, the few hours I have each week must be diverted to WTFs.
And that is your choice. You have every right to make that choice, I will never say you don't.

But you are not being FORCED to make that choice. That was the point I was trying to make. If you decide to spend 100% of your playtime chasing after a particular thing, that is your decision to make. But to try and say that someone else decided that for you is ridiculous. Which is very much how your first post read.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
But you are not being FORCED to make that choice.
Well, not by knee-breaking goons, no; but in a way we are.

Next time someone starts an Apex TF, why don't you try to get a character with an empty Alpha slot on the team?

This is a mechanical, enforced version of the stratification that concerns me. Emboldened by what could be perceived as a dev nod to elitism, how many players will try to set up a caste system in other content?

I play at odd times, and very often there's only one of [something interesting] starting, if that. Thus far, I do what I must to make my characters absolutely desirable on a team, but as the requirements become more onerous, I definitely will reconsider whether the game is worth that much trouble.

(ed for Sp)


 

Posted

I have to admit, me & Mamma are finding this whole "shard grind" annoying. We ran 18 missions/tips as a pair the other night, while actively chatting in channels for TF's, etc. At the end of our night - no TF and NOT ONE SHARD at all. set to x2+2. The "shard grind" is killing the fun for us. Ragequit ? Nah, we still love the pre-shard content. Just a shame the people we know are over all the old stuff.


**Damien**
"Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind." ~Dr. Seuss.
"Going to church doesn't make you a Christian any more than standing in a garage makes you a car. "

 

Posted

Quote:
Originally Posted by Indomitable View Post
Well, not by knee-breaking goons, no; but in a way we are.

Next time someone starts an Apex TF, why don't you try to get a character with an empty Alpha slot on the team?

This is a mechanical, enforced version of the stratification that concerns me. Emboldened by what could be perceived as a dev nod to elitism, how many players will try to set up a caste system in other content?

I play at odd times, and very often there's only one of [something interesting] starting, if that. Thus far, I do what I must to make my characters absolutely desirable on a team, but as the requirements become more onerous, I definitely will reconsider whether the game is worth that much trouble.

(ed for Sp)

Apex is one of two incarnate task forces. Out of how many other Task Forces and missions? Hundreds? In i20 they are releasing new, non incarnate Strike Forces. They are creating some gated endgame content, yes. Many many of us have been asking this for years.

But they will still create new non-incarnate stuff.

Let us endgame people have our bone. If anything, endgame has been neglected for 6 years. High level does not imply elitist. I play my 'broken' 50s and get by just fine and no one seems to complain. I get teams. If I want Apex, I go get the Alpha and then I can run Apex. It takes, what, an HOUR to get your Apex slotted?

If anything, it's elitist to blame those of us who like the incarnate system and the Developers who created it, for you not getting on teams.

I've been around a while and have NEVER been turned down for a team, booted off of a team or gignored for having gimped builds, SO only characters, hell even my ManToons get on team regularly. Maybe your server is filled with bullies and elitists, but mine seems to be the opposite to a fault. We'll throw out any old team.

Two Task Forces require incarnate slots. New Incarnate Trials will do the same. It ain't going to rock anyone's boat. People played the same elitist card when Purple IO sets came out. Now? Is anyone chasing the Purple Rainbow? Is anyone 'requring' 'purped out' toons?

With all there is to see and do and the vast number of people with differing playstyles... you will be able to play the way you want.

Here's an idea... why don't you guys who think the incarnate stuff is going to stratify the game get together on a server, start a supergroup, recruit like minded people, ignore the incarnate stuff if you want to and make it a fun place for you?


 

Posted

Quote:
Originally Posted by Psychic Guardian View Post
That bold part is the problem, with the alpha system, and from what I've heard all future incarnate system's we have access to preview, any player with a dayjob and more than 10 50s will not be able to "keep up" with the new features.

For most of us "what's stopping us" from doing other things is the fear of falling behind with our 50s. Sure right now the only thing that requires an alpha are the Apex and Tin Mage...but what about the next release, the bar will be raised again, and likely again before all incarnate features are out. And when those become the new shiny people who don't care to try it/don't have a character meeting the requirements to try it will be hard-pressed to find a team willing to do something else with them.

I forgot to mention what SR did because I'd pushed it out of my mind. But I also wish they had told us how long the WSTs will run. 50 assists when you've already done it that week is nuts, but like him it will haunt me til the day I quit if the system is removed before I get the badges for it. (I'm also not saying it should run forever, all the new people doing TFs because they need Notice of the Wells are screwing with the market )
I am not trying to be hostile, but these are emotional arguments.

Fear is simply not a rational outlook about a game, it is an emotional one.

There has been absolutely no indication that the WST will ever go away. None.

Additionally, feeling like you have to 'keep up' with anyone, about anything, in a game, is not rational, IMO.

As I have stated up thread I apparently don't have nearly the level of emotional responses to change and new things that other people do, so take my thoughts as you will.

With that stated, I do not want decisions to be made for the game based on emotions. I do not want emotional responses from players to have very much weight with the decisions the developers make for the future of the game.


"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45

 

Posted

Quote:
Originally Posted by Psychic Guardian View Post
It was a level 18 Electric Blast/Fire Manipulation Blaster. The speed it solo's since the "new" difficulty settings were added(god I miss "heroic" so much) and amount it dies weren't worth the effort.
The speed it solo's or the speed it "levels"?

I happen to have Various Elec/* blasters. I have no problem soloing. Granted, I'm not trying to solo x8 or anything dumb like that.

Quote:
It wasn't all I did for the 45 minutes, I had a browser open, since CoH couldn't keep me occupied with the toon I was in the mood to play.
In other words you weren't playing the game.

Quote:
(It was after I finished getting a bunch of WSTs done, and I really didn't have other alts in mind to play, but THAT one I really wanted to get to 20 that night, and it got no where.)
And I repeat, you got nowhere because you didn't play. And you're trying to foist the blame off on people not teaming with you.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

I don't think anyone in the thread said they didn't like the devs addressing the "endgame" issue CoH supposedly lacked. What people don't like is that in order to prolong the duration of the "endgame" they came up with a handy little hierarchy-tree with some droprates. With numbers like 1shard per 10-15minutes(or 2 in 10seconds in 30 minutes, it averages sometimes) on a standard level50 8man TF, with 30-40+ required for the levelshift give or take which type of alpha you're going for and which TFs/Events you do/don't play. Then about 100+ if you want the character to have a tier4.....keeping in mind they drop 1-2/15ish minutes.

Now that it's been addressed so much I can really see, the high numbers were a cheap trick to drag out the usage of one type of incarnate ability. They were so worried about preventing the "Ok I'm lv51 and bored" threads they raised the stakes of the content to create exactly the opposite; like this one.

I know there are tons of people who could say they like it this way. But at least if it was the other way around (easy to get, then tiring) the answer would be "if you're bored already then make another 50 an incarnate". Basically the answer everyone has in this thread for people saying it's a grind or takes too long for too many alts is......"play less characters"(make less characters incarnates, whatever )???.



10 50's To Date! Check out Titan Sentinel; it got my CoH presence synced online

 

Posted

Quote:
Originally Posted by Hyperstrike View Post
In other words you weren't playing the game.


And I repeat, you got nowhere because you didn't play. And you're trying to foist the blame off on people not teaming with you.
I "didnt play" because I know the character set to +0/x0 is not fun to play without something with it to keep it alive. The run from the hospital to the missiondoor isn't what I find fun about coh



10 50's To Date! Check out Titan Sentinel; it got my CoH presence synced online

 

Posted

In a way, I am kind of glad that the new stuff has gone into the game for these very reasons, it kinda forced me to focus more on a few characters that I wanted to "excel", while curbing my tendency to level up every crazy idea that came to mind :P

I don't think the current alpha slot requirements are too steep at all really, but then I probably play more than the average casual gamer so I can understand and appreciate the frustration.

What does annoy me though are the enforced timers and the rumors that the items will be convertible, but then for obscene amounts of grinding. If I or someone else wants to grind grind grind and get to Tier 4 in one day, we should be afforded the opportunity to do so. Just like alignment tips and Hero/Villain merits. I cannot stand the artificially imposed time restrictions for many reasons, perhaps I have the time to do it now or this week, but not the next few weeks at all? Maybe I have all the money and merits to convert 30 hero merits and don't want to wait nearly a month to do so? Perhaps I decided to change my main do to a nerf of a powerset or a power proliferation and leveled up to 50, but now have to wait 2 weeks and 1 day to get my T4 enhancement, even though I have all the shards and TFs needed? If you are going to add in a grind factor, don't add in a secondary factor to slow things down arbitrarily.

I do think the new systems are a drastic change in the direction of the game, but not in quite the way some people think or have stated, the casual play and support for alts is still there and they keep adding sub 50 content to support it, only now they are giving you something to do with your 50s that can have tangible improvement and you have to choose what to focus on in how you spend your in game time. Make new alts, play an assortment of characters all across the spectrum, just as was always possible before, or start to narrow your focus on upper level advancement and what it takes to get there. Of course for the hard core grinders, this is no different anyway, simply another stage beyond level/IOs/etc.

I had 10 or so 50's on my account, I unlocked the Alpha slot on 7 of them, got most of those to T2 and then when the WST came out I pared that down to my 4 favorites who now get the majority of my game "playing" time. I still spend a ton of time RPing and just goofing off in game, but when I decide to run missions or what not, those 4 characters get priority. For me this was good because it made me sit back and look at all my characters and decide which ones I really liked playing the most, and I went with them. It really hasn't slowed the playing of my lower level characters or really my other 50s much though, because I mainly play the characters I enjoy RPing with, and I am more likely to come up with an RP concept that I like on a character I enjoy playing, so I am really just logging on the same few characters most of the time anyway. :P


"Life is what happens when you are making other plans"

 

Posted

I never understood the abilities of people to maintain 10+ 50s for so long anyhow. I always thought that if I made too many toons that 'mattered' it would wind up owning me, since there is a 'collector's habit' that I had to curb.

Now that the incarnate system is out, and teaming (TFs) is the only real effective way to get it, I'm glad I made the choice to not care so much about which toon needs to be slotted out or has which badge.

I only have 2 toons that are going through the incarnate cycle, and the rest are doing it to help friends or just for something to do.

Unfortunately, although the end game is a welcome relief from my point of view, but I am concerned that the way it is being rolled (doled) out is forcing everyone to be TF grind monkeys. This is not an explicit design choice by the devs, but by happenstance and culture (within this game).

The culture of wanting things now, getting all the new shinies and fear that non-current things fall off by the side of the road encourages/forces everyone to get it done now or be stuck in the slow lane because no one else will want to help you get going once it is no longer the content of the moment.

I hope that some of this changes once i20 launches, since shards can be obtained by doing non-50 activities, and enough shards can be awarded during normal play to allay these concerns. However, I think that the shard monkey grind fear will simply be replaced by thread monkey grinding once i20 launches.


 

Posted

Something occurred to me that amused me greatly.

Remember not so long ago when every so often someone who prefers to focus on a few select characters would post bemoaning the fact that there was nothing further for them to do once they hit level 50?

I do.

I also remember that, invariably, a number of people would post in their thread essentially telling them to stop complaining and make more characters like everyone else.

The funny part? A lot of the people that were telling them to stop complaining are now the ones complaining that Incarnate content is too time consuming to run all their dozens of characters through.

Basically what happened is the people who were telling the people who wanted end game to suck it up and roll more alts have found that suddenly there is something in the game that doesn't cater to their preferred playstyle. In fact, it caters more to the people who like to play a few characters instead of dozens.

So, to the people this concerns:

For 6 1/2 years now, the game catered to YOUR preferred playstyle, and you got to tell people to stop complaining. The game was providing what you wanted and all was good.

Now, the game is catering to someone ELSE'S playstyle, and you're being told in turn to stop complaining because the game is just now providing what THEY'VE wanted for 6 1/2 years.

How's it feel?

A number of you are finally getting a taste of what you've been dishing out to others for the entire life of the game.

Isn't karma fun?


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Something occurred to me that amused me greatly.

Remember not so long ago when every so often someone who prefers to focus on a few select characters would post bemoaning the fact that there was nothing further for them to do once they hit level 50?

I do.

I also remember that, invariably, a number of people would post in their thread essentially telling them to stop complaining and make more characters like everyone else.

The funny part? A lot of the people that were telling them to stop complaining are now the ones complaining that Incarnate content is too time consuming to run all their dozens of characters through.

Basically what happened is the people who were telling the people who wanted end game to suck it up and roll more alts have found that suddenly there is something in the game that doesn't cater to their preferred playstyle. In fact, it caters more to the people who like to play a few characters instead of dozens.

So, to the people this concerns:

For 6 1/2 years now, the game catered to YOUR preferred playstyle, and you got to tell people to stop complaining. The game was providing what you wanted and all was good.

Now, the game is catering to someone ELSE'S playstyle, and you're being told in turn to stop complaining because the game is just now providing what THEY'VE wanted for 6 1/2 years.

How's it feel?

A number of you are finally getting a taste of what you've been dishing out to others for the entire life of the game.

Isn't karma fun?
One step further...

There IS nothing to complain about because they still CAN play the game exactly as they did before. NOTHING CHANGED except we finally got some endgame content.

Remember when Mission Architect was 'killing the game I love'???

Flavor of the month rant about nothing. I still get groups for all sorts of content and I'm a dummy. It ain't hard.


 

Posted

Quote:
Originally Posted by DanZero View Post
Apex is one of two incarnate task forces. Out of how many other Task Forces and missions? Hundreds?
A couple of dozen maybe. There are nowhere near a hundred Task/Strike Forces.
Quote:
They are creating some gated endgame content, yes. Many many of us have been asking this for years.
There have been requests for Endgame content, yes. I'm fairly certain that there were no requests for gated endgame content.

Quote:
Let us endgame people have our bone. If anything, endgame has been neglected for 6 years. High level does not imply elitist. I play my 'broken' 50s and get by just fine and no one seems to complain. I get teams. If I want Apex, I go get the Alpha and then I can run Apex. It takes, what, an HOUR to get your Apex slotted?
You might want to slot that Alpha before you do the Apex, unless you like fighting +8 mobs set for teams of 8. Some people are funky that way. Not my cup of tea.

Quote:
If anything, it's elitist to blame those of us who like the incarnate system and the Developers who created it, for you not getting on teams.

I've been around a while and have NEVER been turned down for a team, booted off of a team or gignored for having gimped builds, SO only characters, hell even my ManToons get on team regularly. Maybe your server is filled with bullies and elitists, but mine seems to be the opposite to a fault. We'll throw out any old team.
I have been denied invitations to teams because I didn't have "the right power-sets". Of course, I figured that that team leader wasn't someone that I would enjoy being teamed with...after the denial.


Quote:
With all there is to see and do and the vast number of people with differing playstyles... you will be able to play the way you want.

Here's an idea... why don't you guys who think the incarnate stuff is going to stratify the game get together on a server, start a supergroup, recruit like minded people, ignore the incarnate stuff if you want to and make it a fun place for you?
Not really. You see, I would like to get a lot of the Incarnate stuff. The Interface slot, Judgement slot, etc. Unfortunately, I'll have to do crap that I don't really enjoy doing to get it.

I don't mind endgame content. I just don't really care for gated endgame content. I also don't care for absurd secondary paths for content acquisition.

Yes, I'm looking at the crafting costs for the NotW.


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Now, the game is catering to someone ELSE'S playstyle, and you're being told in turn to stop complaining because the game is just now providing what THEY'VE wanted for 6 1/2 years.

How's it feel?
Wow.
So off base, and so... just wow.

edit:
do I PvP? no. do I feel bad that the PvPers are unhappy? yes

am I huge base editor? no. have I felt bad that there isn't more done for that? yes

did I have high hopes for AE that were left wanting? yes. do I laugh point fingers, and get huffy at AE only farmers? nope


City of Heroes was my first MMO, & my favorite computer game.

R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
Horryd - Myriam - Dysquiet - Ghyr
Vanysh - Eldrytch
Inflyct - Mysron - Orphyn - Dysmay - Reapyr - - Wyldeman - Hydeous

 

Posted

Quote:
Originally Posted by DanZero View Post
One step further...

There IS nothing to complain about because they still CAN play the game exactly as they did before. NOTHING CHANGED except we finally got some endgame content.

Remember when Mission Architect was 'killing the game I love'???

Flavor of the month rant about nothing. I still get groups for all sorts of content and I'm a dummy. It ain't hard.
Which is why I thought all the "AE is killing the game" full were full of shite.

No one is stopping anyone from playing the game anyway they like. AE wasn't. PVP wasn't. And Incarnate Content isn't.

As to the Incarnate Content, I'll say I like Issue 20. However, I hope they don't forget the rest of the storylines they've left hanging for years. Praetoria isn't the only threat in this game.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by Aura_Familia View Post
As to the Incarnate Content, I'll say I like Issue 20. However, I hope they don't forget the rest of the storylines they've left hanging for years. Praetoria isn't the only threat in this game.
Yeah, herein lies my problem. The story feels forced and the method of gating it disconnected from the rest of what has happened. It feels like a different game/story.

It isn't drop rates, or anything else for me. It feels wrong/different from everything I've comfortably played for years now.

That's all, but that's a lot.

I am glad it works and feels great to some, and power to them... but. For me it is sad-making.


City of Heroes was my first MMO, & my favorite computer game.

R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
Horryd - Myriam - Dysquiet - Ghyr
Vanysh - Eldrytch
Inflyct - Mysron - Orphyn - Dysmay - Reapyr - - Wyldeman - Hydeous

 

Posted

I don't think tier 4 or whatever in the game takes to long to get, I just don't like how much it sets those that have it apart from those that don't.*

And I don't mind that it is 'gating' some content, as that could be seen as a story campaign that you have to start at the start. I mind that it just makes you a lot better and getting better rewards at everything.

I was hoping it'd be a neat little thing, or something that comes with an up but also a down side. A cool option. But instead it's a powerful win-win-win must-have.


*(And that this game was different from other games in that you could reach max level rather smoothly and even raise team members to your level -1, so it was wonderfully easy to be a good help to a team led by a seasoned max level character.
Now they add level 50+, then 50++, 50+++ and so on? that are a lot more powerful than level 50, let alone someone sidekicked by them as they will still be 49. So it becomes a lot harder to contribute to teams of maxed out chars.)

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Originally Posted by ClawsandEffect View Post
And that is your choice. You have every right to make that choice, I will never say you don't.
I keep seeing this a lot. "But you can just opt to not do it and suck."
Maybe I am alone with that, but I don't particularly want to suck and get less rewards for higher risk and harder defeats.


 

Posted

Quote:
Originally Posted by Twisted Toon View Post
A couple of dozen maybe. There are nowhere near a hundred Task/Strike Forces.
I said task forces and missions.


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Originally Posted by Twisted Toon View Post
There have been requests for Endgame content, yes. I'm fairly certain that there were no requests for gated endgame content.
I'm fairly certain most endgame content in most games is gated. Comes with the territory.

Quote:
Originally Posted by Twisted Toon View Post
You might want to slot that Alpha before you do the Apex, unless you like fighting +8 mobs set for teams of 8. Some people are funky that way. Not my cup of tea.
I said 'slotted'.


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Originally Posted by Twisted Toon View Post
I have been denied invitations to teams because I didn't have "the right power-sets". Of course, I figured that that team leader wasn't someone that I would enjoy being teamed with...after the denial.

Yup. Very true


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Originally Posted by Twisted Toon View Post
Not really. You see, I would like to get a lot of the Incarnate stuff. The Interface slot, Judgement slot, etc. Unfortunately, I'll have to do crap that I don't really enjoy doing to get it.
Oh well. I don't like running Positron, but I do it to get Task Force Commander.

Quote:
Originally Posted by Twisted Toon View Post
I don't mind endgame content. I just don't really care for gated endgame content. I also don't care for absurd secondary paths for content acquisition.
How would 'open endgame' work then? Everyone gets to play and gain things with little effort? Skip engame raids entirely, but still get the rewards from running Maria Jenkins?

Quote:
Originally Posted by Twisted Toon View Post
Yes, I'm looking at the crafting costs for the NotW.
So that's what this is about...


 

Posted

For me the shard hunting left me burned out after getting the alpha slots slotted on all the toons I wanted to be incarnates. I haven't been playing much the last 2 weeks. Which is entirely my fault, but I'm really, really not looking forward to the next issue since there is going to be four new slots to unlock. I know which toon I want to unlock the new stuff for first, but will I want to do it again is a question I'll answer later. 4 Slots is alot, and with my ADD mentality every slots needs to be top tier.