mouse pointer hiding in plain sight


AkuTenshiiZero

 

Posted

Hmm I did have my gfx at the lowest settings, I'll try again with ultra on.


 

Posted

That worked. Woot, thanks!

Just to let you know I didnt try ultra first I went quality.

Before the reboot I was on performance.


 

Posted

How do you choose the cursor?


 

Posted

Quote:
Originally Posted by Calibre View Post
How do you choose the cursor?
You need to download the pack, and extract the contents into the right folder (directory). See this post above for the folder name.

It will then automagically use the new cursor, no selection needed or possible. To change back to default, you'll need to remove the extracted files from where you put them.

If you install them while city is running, you will need to restart the game.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):

 

Posted

Quote:
Originally Posted by Ruff_Tuff_n_Buff View Post
I have an update on cursor customization, with some new cursors.

Things I found:

Arrow cursors are 24x21 pixels, but textures must be a power of two, so the textures are 32x32 pixels. Anything outside 24x21 is cropped, so it is impossible to enlarge the cursor. I went for high contrast and raised it above the backdrop by using a shadow.

The developers put checks in place to subvert using the same texture file for more than one cursor, forcing the game to exit if you try. HOWEVER, trash data can be used outside of 24x21 to differentiate cursors if you want them to appear identical. I did not do this as I find they still get lost easily.

Hand and resize cursors are 32x32 pixels, but resize cursors expect the "center" to be in a specific place, so I stuck with the original dimensions.

Preview:


Download:
http://dl.dropbox.com/u/120706/cox_cursors2.zip

Installation:
Extract the zip to your CoX folder with the suggested path. If the folders do not exist, you must create them. Fear not! This will not alter your actual CoX installation (like Vidiot Maps). Exit the game, relaunch. The files should be about 5.5 KB. Personally, I use Winrar.

32-bit Windows:
C:\Program Files\City of Heroes\data\texture_library\GUI\Cursors\

64-bit Windows:
C:\Program Files (x86)\City of Heroes\data\texture_library\GUI\Cursors\

The zip contains:

cursor_hand_open.texture
cursor_hand_closed.texture
cursor_point.texture
cursor_select_enemy.texture
cursor_friendly.texture
cursor_select.texture
cursor_win_diagresize_backward.texture
cursor_win_diagresize_foreward.texture
cursor_win_horizresize.texture
cursor_win_vertresize.texture
Thank you for your awesome work Ruff, works perfectly!


 

Posted

Quote:
Originally Posted by tanstaafl View Post
You need to download the pack, and extract the contents into the right folder (directory). See this post above for the folder name.

It will then automagically use the new cursor, no selection needed or possible. To change back to default, you'll need to remove the extracted files from where you put them.

If you install them while city is running, you will need to restart the game.
It doesn't do anything, alas.


 

Posted

Quote:
Originally Posted by InsipidClownfish View Post
Happens to me all the time too. I think it is because I use the mouse to turn, so when the pointer disappears then reappears due to holding down the right mouse button I can't locate it again (usually in a big fight).
Happens to me quite often as well..

Fortunately I use hotkeys for most my major powers, so its not a totally dire situation if I'm in a big battle or something, just a bit disorienting.


 

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Thank you SO much for this Ruff Tuff N Buff. You are now officially my hero!


 

Posted

I know it's been a long time coming, but I have good news for you all: You wanted larger cursors? Now you can have them!

Preview:


Download:
http://bit.ly/q2wA3T

Installation:
Extract the zip to your CoX folder with the suggested path. If the folders do not exist, you must create them. Fear not! This will not alter your actual CoX installation (like Vidiot Maps). Exit the game, relaunch.

32-bit Windows:
C:\Program Files\City of Heroes\data\texture_library\GUI\Cursors\

64-bit Windows:
C:\Program Files (x86)\City of Heroes\data\texture_library\GUI\Cursors\

Enjoy!

Changelog:

July 16th 2011

- Softened gradient found in black pointers.
- Slightly altered the hues of mouseover pointers.
- Added anti-aliasing to Hourglass cursor.
- Added shadow to Hourglass cursor.
- Added preview image and installation instructions to zip.


 

Posted

Thank you very much. Now if you could only make the grab-edges of the windows slightly larger.


Still here, even after all this time!


 

Posted

Quote:
Originally Posted by Futurias View Post
Thank you very much. Now if you could only make the grab-edges of the windows slightly larger.
Grab edges?


 

Posted

Quote:
Originally Posted by Ruff_Tuff_n_Buff View Post
Grab edges?
When you hover your mouse over the edge of a resizable element such as the Map, chat box, etc. you can click and Grab those edges to resize them. I can't recall if it changes to a double-headed arrow like it does in normal Windows apps or if it's something else.

EDIT: Looking again at your pointers and seeing the double-headed arrow., I'll change my assumption and guess that Futurias is wanting the window borders themselves to be slightly wider to make them easier to grab.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

Quote:
Originally Posted by Texas Justice View Post
When you hover your mouse over the edge of a resizable element such as the Map, chat box, etc. you can click and Grab those edges to resize them. I can't recall if it changes to a double-headed arrow like it does in normal Windows apps or if it's something else.
There are window resize cursors pictured. Are those too small? They include vertical, horizontal and diagonal arrows.


 

Posted

Quote:
Originally Posted by Texas Justice View Post
When you hover your mouse over the edge of a resizable element such as the Map, chat box, etc. you can click and Grab those edges to resize them. I can't recall if it changes to a double-headed arrow like it does in normal Windows apps or if it's something else.

EDIT: Looking again at your pointers and seeing the double-headed arrow., I'll change my assumption and guess that Futurias is wanting the window borders themselves to be slightly wider to make them easier to grab.
Quote:
Originally Posted by Ruff_Tuff_n_Buff View Post
There are window resize cursors pictured. Are those too small? They include vertical, horizontal and diagonal arrows.
TJ is exactly correct, I was actually referring to the edge of the windows themselves. They are sometimes a PITA to grab.


Still here, even after all this time!


 

Posted

Quote:
Originally Posted by Futurias View Post
TJ is exactly correct, I was actually referring to the edge of the windows themselves. They are sometimes a PITA to grab.
Unfortunately, I can't fix that one.


 

Posted

Ruff,

Thank you for the cursors.

I'm playing on a 24" monitor at 1920x1080 and have been having problems losing the cursor against all the power spam for some time now.

These cursor additions look to be JUST what I need.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by Tenzhi View Post
I lose my mouse cursor all the time. I can't determine whether it's a problem with the game, the computer, or the aging human player. I've been banking on the latter, though.
Have we enough to start a club yet?

*rushes off to download the large cursors*


This is a song about a super hero named Tony. Its called Tony's theme.
Jagged Reged: 23/01/04

 

Posted

I've lost my mouser pointer on more than one occaission.

At that point I just start moving the mouse around really quickly and that tends to have me find it.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
I've lost my mouser pointer on more than one occaission.

At that point I just start moving the mouse around really quickly and that tends to have me find it.
That's not enough for us old people with bad eyes and huge screens when there's a lot of action going on.

That pointer is huge!! I don't think I can lose it now.


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Posted

Any idea why I have no data folder under the CoH main folder?


 

Posted

Quote:
Originally Posted by TankShock View Post
Any idea why I have no data folder under the CoH main folder?
It is not a default folder created by the installation of the game.

Quote:
Originally Posted by Ruff_Tuff_n_Buff View Post
Installation:
Extract the zip to your CoX folder with the suggested path. If the folders do not exist, you must create them. Fear not! This will not alter your actual CoX installation (like Vidiot Maps). Exit the game, relaunch.

32-bit Windows:
C:\Program Files\City of Heroes\data\texture_library\GUI\Cursors\

64-bit Windows:
C:\Program Files (x86)\City of Heroes\data\texture_library\GUI\Cursors\

Enjoy!


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

This is good stuff, sign me up for the big cursor club.


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Posted

Well I don't think it's a monitor or age issue, at least for many of us.

From i9 when I started, to i17, when I left, I NEVER lost my mouse cursor, even in Rikti Raids, whatever.

Now it happens all the time to me, even set to compatibility so it's larger, and when soloing.

The difference? I'm playing in a new computer with Ultra Mode, which I didn't use before. But I always used a 22-inch widescreen.

Really imo, the cursor just disappears sometimes. If it was an eyesight problem I'd have had this problem before I left. So I think it's something in the game. I've been testing two other MMOs (the other hero one that's free and Rift), playing Team Fortress 2 and I can always tell where the cursor is without having to move it, same as I coud in CoX before I left and used non-Ultra GFX, always on a 22 incher.

I'm on a 27 iMac now, usually running the Windows client, but as I said, in the other games and the OS - in Mac OS X the cursor is kinda tiny on 2600x1440, and I didn't customize it like in Windows - I have absolutely no issues in finding the cursor without having to even move the mouse.

In CoX, I usually do a circling motion now but even then it takes some seconds for me to find it. Not cool.