Trapdoor is getting harder.


Adeon Hawkwood

 

Posted

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Originally Posted by Arbegla View Post
Both the plasmatic taser, and the hand grenade have KB, and both are temp powers, and they havent fixed the lava nuking his regen yet.. so.. knock him in the lava, via temp powers, and keep him there either hover blasting over his head, or immobilizing him.

really, its that simple.

1) Get trapdoor in lava
2) Keep him there
3) ???
4) PROFIT!
Yeah, super awesome. One way to beat him now. Used to be two. Say, this DOES add fun!


The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction

 

Posted

You limited yourself to just looking for people in Ouroboros?


 

Posted

It reads to me like they're "fixing" pulling him into the hall. So KBing him into the lava should still be a viable strategy.


On Justice
Global @Desi Nova Twitter: @desi_nova Steam: Desi_nova. I don't do Xbox or PS3

 

Posted

Quote:
Originally Posted by Stogieman View Post
Your wish is my command.

*whines, flames, and ragequits*
I can haz your stuff?


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Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Ironik View Post
Yep! 2 - 1 = less fun!
Yeah, sorry it doesn't work like that.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

I'm pretty sure 2 - 1 = 1.


 

Posted

Quote:
Originally Posted by Scythus View Post
I'm pretty sure 2 - 1 = 1.
You must be a math major


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Ironik View Post
I was on Guardian last night during primetime. Guess how many people were in the Ouroboros area looking for a team? I'll give you a clue: it rhymes with "hero."
Join the Guardian Global Channel. Need to find a mod for permission to speak though. But Plenty of people help out on those missions.


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MA ArcID: 1197
You have enemies? Good. That means you've stood up for something, sometime in your life. Winston Churchill

 

Posted

On the test server, I still managed to drag him out far enough that his regen didn't work. It was harder to keep him out there though.


 

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I have yet to hear of problems soloing Trapdoor from any of my global friends. If he's a problem for you then I'm sorry, but I find him to be an easy target. I've soloed the mission on a Stone/EM Tanker, an AR/NRG Blaster, a Pistol/Kin Corr, a Dark/Dark Brute, a Demon/Dark MM, and a BS/Regen Scrapper. No problems. My FF/NRG Defender buddy had no problem, my Ice/Elec Blaster buddy had no problem, and my Emp/Psi Defender buddy had no problem.

It's not hard. If you have trouble finding his bifurcations, snag a jetpack temp power and just fly around. Hit tab. You'll find them.

If it's still impossible with kiting and flying and knocking him in the lava and holding the bifurcations, I think the problem isn't the mission (I hate to say that but... that's the only other conclusion I can come to).


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

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Originally Posted by Nalrok_AthZim View Post
I have yet to hear of problems soloing Trapdoor from any of my global friends. If he's a problem for you then I'm sorry, but I find him to be an easy target. I've soloed the mission on a Stone/EM Tanker, an AR/NRG Blaster, a Pistol/Kin Corr, a Dark/Dark Brute, a Demon/Dark MM, and a BS/Regen Scrapper. No problems. My FF/NRG Defender buddy had no problem, my Ice/Elec Blaster buddy had no problem, and my Emp/Psi Defender buddy had no problem.

It's not hard. If you have trouble finding his bifurcations, snag a jetpack temp power and just fly around. Hit tab. You'll find them.

If it's still impossible with kiting and flying and knocking him in the lava and holding the bifurcations, I think the problem isn't the mission (I hate to say that but... that's the only other conclusion I can come to).
If it is so easy to defeat Trapdoor without pulling him to the corridor then why are you so happy that they can no longer pull him to the corridor?

Weren't you arguing that it is good that they are making it harder? Isn't that what the title of this thread means? But if it is still easy, it can't be hard. Can't be both at the same time, y'know?

This thread is flame bait. You just want to sneer at people who struggle with this mission.

Me, I tend to agree with those that say having multiple ways of defeating him makes things more interesting. Just academic, I've already unlocked the Alpha slot on my 50s, and I'm not planning more any time soon.


 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
If it's still impossible with kiting and flying and knocking him in the lava and holding the bifurcations, I think the problem isn't the mission (I hate to say that but... that's the only other conclusion I can come to).

That's a really longwinded way to say "L2P," and unfortunately just as rude.

I did beat him on some characters and lost on others. Unlike you, I tried it on a Force Field Defender. While I'm 100% positive someone is going to say "I did it on FF Defender with both hands tied behind my back while eating pizza and watching Dancing with the Stars" it's still not a sentiment we all need to hear.


 

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I think I had the most trouble on my Elec/EM Blaster, not exactly the most DPSy of sets....

melee is going to have a easy time, if it's needed, eat a bunch of reds and some purps.

knockback and -regen are a good thing as well


 

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Quote:
Originally Posted by Afterimage View Post
If it is so easy to defeat Trapdoor without pulling him to the corridor then why are you so happy that they can no longer pull him to the corridor?

Weren't you arguing that it is good that they are making it harder? Isn't that what the title of this thread means? But if it is still easy, it can't be hard. Can't be both at the same time, y'know?

This thread is flame bait. You just want to sneer at people who struggle with this mission.

Me, I tend to agree with those that say having multiple ways of defeating him makes things more interesting. Just academic, I've already unlocked the Alpha slot on my 50s, and I'm not planning more any time soon.
If you read the last line of my first post... you're right. I was expecting flames. I really don't see the issue. I can't find a way to make the mission more of an issue to me. Damage him, smash his bifurcation, damage him until he dies. It's baffling to be that it's a trouble-causing mission.

Quote:
Originally Posted by Oedipus_Tex View Post
That's a really longwinded way to say "L2P," and unfortunately just as rude.

I did beat him on some characters and lost on others. Unlike you, I tried it on a Force Field Defender. While I'm 100% positive someone is going to say "I did it on FF Defender with both hands tied behind my back while eating pizza and watching Dancing with the Stars" it's still not a sentiment we all need to hear.
Which is why I hated to say it. I can't come to any other conclusion, though.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
If you read the last line of my first post... you're right. I was expecting flames. I really don't see the issue. I can't find a way to make the mission more of an issue to me. Damage him, smash his bifurcation, damage him until he dies. It's baffling to be that it's a trouble-causing mission.

Which is why I hated to say it. I can't come to any other conclusion, though.
How many and what type of characters have you tried it on? Not everyone has optimal characters with uber builds, so EBs of any stripe can cause a problem. My Fire Blaster burned him to the ground without much of an issue and my Brute walked all over him. My AR Blaster had hell of a time (I had to ask a friend to help me) and on my Energy Blaster I had to pull him into the hall in order to defeat him. Despite all the knockback of the Energy powers, I couldn't keep him in the lava and he could easily two-shot me.

Taking away the option of pulling him into the hallway simply leaves a single way to defeat him, which makes it not just more difficult, but also boring. Basically now you just have to out-damage his regen... just like every other EB/AV in the game. How dull is that? "Very dull indeed" is the answer you're looking for. I liked the fact that there was more than one way to defeat him, something many of us have been desiring for ages. True, the second way is simply a minor variation on the first, but at least it was something. Until they institute things like "use device to cause lava to erupt and destroy him" kind of options, that's the best we're going to get. And now they're taking it away? C'mon.

The attitude you're displaying is, "Well, my Purpled-out DPS monster waltzed through the mission so I don't know why you noobs don't know how to play."


The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction

 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
Seriously, he's not hard to kill. And besides, if the Devs changed it, I'm sure it wasn't WAI.
ehh.....
This seems to be more and more of a trend lately. If the players are tackling a situation in a manner inconsistent with the devs' 'vision', then the encounter gets changed to force us to conform.

Personally, I don't see Trapdoor as a challenge and always just beat him down where he stands. But I don't like this change, since it reeks of the devs telling us how to play. We used to get a lot of that and I'm not happy to see it returning.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
ehh.....
This seems to be more and more of a trend lately. If the players are tackling a situation in a manner inconsistent with the devs' 'vision', then the encounter gets changed to force us to conform.

Personally, I don't see Trapdoor as a challenge and always just beat him down where he stands. But I don't like this change, since it reeks of the devs telling us how to play. We used to get a lot of that and I'm not happy to see it returning.
I have to agree with you, Ironblade. So far my character's have not had much of an issue with Trapdoor. My Kin/Arch Defender... I dread that fight. Not because I won't be able to defeat him, but it's going to be a very boring fight. Plinking away at him with toothpicks in-between stuns and holds.


 

Posted

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Originally Posted by Airhammer View Post
Are they going to fix the Co-Op issues so people can team together and get credit for him ??
You can. You just have to have your own mission. Which makes a whole lot of sense.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

Posted

Quote:
Originally Posted by Zortel View Post
YES!

... Like drawing someone away from the source of their regenerative abilities to defeat them, rather than risking ourselves by taking down the clones while getting hit by attacks! Or punting him into the lava and pinning him there with knockbacks. That's thinking about things! None of this crazy just running around shooting everything and trying to wear down enemies, that's just pointless, stupid and boring.
Drawing someone away from the source of their regenerative abilities, totally breaking the intent of the incounter. Some might call it an 'exploit'. Not me though, wouldn't dare.

And yes, running and shooting things is pointless and boring ... wait what?


@True Metal
Co-leader of Callous Crew SG. Based on Union server.