Honoree mission Awful
THIS...
Ive Been trying to say this, but everyone keeps going off on tangents. |
There's no other way to really put it. Saying that X/X CANNOT do this is wrong. It can and we'll show you how.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize
I pointed this out at the begining of the thread please try to actually read a little of the thread before commenting.
I could not get a team together because its not cross faction and every time I got a villian another would leave to go drop the mission, I never got over 3 people. |
"Form a team" does not mean "Get a min/maxed team of 8 together."
Well, it's just that this part: "it don't matter what you bring, blues, purples, temp powers.... you have no chance whatsoever, doesn't matter if you run it one time or fifty times - you're not going to be able to complete it." is, to put it simply, wrong.
There's no other way to really put it. Saying that X/X CANNOT do this is wrong. It can and we'll show you how. |
So far, just MY listing of who's done this without problems:
Fire/SS tank
Fire/EM tank
Thugs/Poison MM
Those three, obviously, shouldn't have issues no matter who you ask. Then we get to:
Earth/FF Controller
Ice/Emp Controller
Rad/Rad Defender
Warshade
Elec/Elec Blaster
This:
I think one thing that annoys me about all this is that some ATs can do all this, no problem. Others.... it don't matter what you bring, blues, purples, temp powers.... you have no chance whatsoever, doesn't matter if you run it one time or fifty times - you're not going to be able to complete it. This can be a big problem on servers with low redside populations. |
Trapdoor can also one-shot with the best of 'em. He is REALLY resistant to Char, too. If it hits it wears off in about 15 seconds. |
I pointed this out at the begining of the thread please try to actually read a little of the thread before commenting.
I could not get a team together because its not cross faction and every time I got a villian another would leave to go drop the mission, I never got over 3 people. I finnally gave up and dropped it. |
I couldn't even IMAGINE how hard it'd be even on -1/1x with a FULL TEAM.
Get a partner. Duo. That's all you'd ever need in the world for this.
Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed
If I was the only one having this problem, we wouldnt have constant spam in RWZ and Ouro and we wouldnt have 330 posts.
So dont try to pretend its just me.
I just happen to be very good at finding problems and driving them into the ground with a piledriver.
Boycott Ncsoft if they close down Coh.
Hey I admited my mistake fairly early on in the post.
I had already dropped it before i made the post, I just forgot to mention that in the original post.
So solutions were irrelevant at that point.
And Yes Im sure I am the only one who is having this problem, keep telling yourself that.
Boycott Ncsoft if they close down Coh.
Hey I admited my mistake fairly early on in the post.
I had already dropped it before i made the post, I just forgot to mention that in the original post. So solutions were irrelevant at that point. And Yes Im sure I am the only one who is having this problem, keep telling yourself that. |
And yet, you *ignore* the fact that all these squishies - who you say will find this impossible to beat - beat it quite easily. That Honoree's "insane accuracy that hits through purples" doesn't, and has been proven not to (past the 5% chance they'll always get) by multiple people.
If I was the only one having this problem, we wouldnt have constant spam in RWZ and Ouro and we wouldnt have 330 posts.
|
Do I think that somehow makes it unsoloable? Absolutely not.
Does opinion have an affect on game mechanics? Absolutely not.
The arc is soloable by the vast majority (if not all) of the powersets available.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize
So why are you still here? You're just going to cry and keep dropping it without ever trying it again, from the sound of it. Solutions may be irrelevant to YOU, but others that see this and read through may actually decide to *learn,* unlike you, and see that yes, this IS doable with any AT.
And yet, you *ignore* the fact that all these squishies - who you say will find this impossible to beat - beat it quite easily. That Honoree's "insane accuracy that hits through purples" doesn't, and has been proven not to (past the 5% chance they'll always get) by multiple people. |
Boycott Ncsoft if they close down Coh.
If I was the only one having this problem, we wouldnt have constant spam in RWZ and Ouro and we wouldnt have 330 posts.
So dont try to pretend its just me. I just happen to be very good at finding problems and driving them into the ground with a piledriver. |
The people asking for help in RWZ or Oro... are getting help. You apparently don't want that help, and that's why you keep insisting that the mission's so awful.
Down in the Protector threads, Janlee - a very fine player of long-term standing and a friend to everyone except his coworkers (lol) - is having trouble getting his defender through it. And while some of the comments are "dude what? we know you can do it" we are saying that knowing that the moment he asks for help in Jello Shooters, he'll GET HELP. Every one of us is willing to head over and help with these missions, because they ARE hard.
And?
Don't need a huge team. Don't really even need more than 1 person with you. It's just not that big of a deal if you simply accept the fact that You Are Told To Get Help, right in the mission description.
Help can come in many ways, too. Asking 'hey what if I ...' or 'need a tank/blaster/pocketkin now!' or whatever. Just... be willing to ACCEPT the help, when it's given. Otherwise, you're just making it way worse than it needs to be.
Fff, I used Amy's Ward on it... *headdesk* But still, survived just fine, waded through the portals and their spawns even after she was gone. Surprised me actually, once the two EBs are gone from the scene, you are essentially free to leave or stay... Darn shame those spawns don't give any inf or anything.
Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed
Half the posts in this thread, however, have been you and maybe 1 or 2 others complaining about the solutions offered by the wide variety of other folks.
The people asking for help in RWZ or Oro... are getting help. You apparently don't want that help, and that's why you keep insisting that the mission's so awful. Down in the Protector threads, Janlee - a very fine player of long-term standing and a friend to everyone except his coworkers (lol) - is having trouble getting his defender through it. And while some of the comments are "dude what? we know you can do it" we are saying that knowing that the moment he asks for help in Jello Shooters, he'll GET HELP. Every one of us is willing to head over and help with these missions, because they ARE hard. And? Don't need a huge team. Don't really even need more than 1 person with you. It's just not that big of a deal if you simply accept the fact that You Are Told To Get Help, right in the mission description. Help can come in many ways, too. Asking 'hey what if I ...' or 'need a tank/blaster/pocketkin now!' or whatever. Just... be willing to ACCEPT the help, when it's given. Otherwise, you're just making it way worse than it needs to be. Fff, I used Amy's Ward on it... *headdesk* But still, survived just fine, waded through the portals and their spawns even after she was gone. Surprised me actually, once the two EBs are gone from the scene, you are essentially free to leave or stay... Darn shame those spawns don't give any inf or anything. |
If one wants to solo, whether it's Ramiel's arc, World Wide Red, or a GM, (insert any other traditionally difficult task) you had better have the build for it, or a tray full of inspirations, or some temp power backup, or any combination of the above. Plan on pulling and running if you have to.
This is supposed to be hard. It is not impossible.
And considering that the portals puke up spawn after spawn, it'd be ridiculously easy to farm.
my poor Dom got two shotted...but I showed Honoree who's boss after I bought a couple rounds of purples :3
I had a surprisingly easy time with the Vanguard guy, it helped that he didn't have KB protection as a EB.
Also, valid tactic for Trapdoor, pull him into the cave away from his clones.
Yeah, of all powers in the game, Curse of Weariness has to be up there for 'Most Cheaty'. I mean, if you don't have VG merits to get a cursebreaker? Ya screwed.
|
My Kin/Ice defender uses Transference to regain endurance from whatever I'm fighting. My Bots/Traps mastermind simply reduces the number of optional traps (trip mines and the like) used, while the bots fight on unaffected. My Claws/SR scrapper simply doesn't get hit, and has Conserve Power as a backup. My Plant/Storm controller uses Recovery Serum, massive endurance reduction on all powers, and inspirations that drop so fast that there's rarely a shortage of blues.
"Bring teammates because this is going to be difficult" is so over-used as to be meaningless. I've seen it on missions that have a pair of archvillains, but I've also seen it on an entire story arc where I faced nothing tougher than a boss.
Hey I admited my mistake fairly early on in the post.
I had already dropped it before i made the post, I just forgot to mention that in the original post. So solutions were irrelevant at that point. And Yes Im sure I am the only one who is having this problem, keep telling yourself that. |
i know i would.
Dr. Todt's theme.
i make stuff...
I think that the people who are having the most problems with this missin are the ones who spend far too much time getting power leveled and abusing exploits in the AE.
ducks and runs from the people with the flame throwers. |
Praetoria reminded me what it was like when I first started playing, I love it.
Logged in my KM/SD when I reactivated for i19, did the incarnate arc. First mission was amusing for the first time you did it and went up and started punching AV's, but past that it's boring.
Second mission I found the most challenging, as I actually had to not just bumrush my way through it and kill Trapdoor, I actually had to pay attention to kill his duplicates, otherwise he'd regen back up. A nice surprise.
The Minos was as annoying as the rest because of Unstoppable, but no challenge. I rushed Holtz and Honoree and had little trouble. The portals didn't seem to spawn any more minions than a normal rikti portal to me, but I completely avoided them to kill the EB's first. Had no trouble doing so, took Honoree down first because he seemed to be more potent. Fairly standard mission.
What's the problem? The only thing I could see being an issue is the portals.. if you don't kill them early, and if you do such low DPS that you give them time to spawn more mobs. Quite frankly, I'm not sure how you survive other level 50 content if you can't handle 5 rikti portals and 2 EB's.. I stealthed to the very end and didn't have to back up, but if need be, the age-old tactic of pulling has no reason to not succeed, even in this mission.
Coupled with the fact that it states quite openly to get some help from friends to do it, and I think you're complaining because (insert character powersets/Archetype here) isn't capable of handling it, and since that character isn't, you get angry and think you (the player) can't, and then you come to complain here. If you can't solo it, that means very little, they're telling you to team up to handle it. If you and a team can't handle it, there's an issue they're more likely to look into.
Come back when there's a problem. If you'd like some insights into how to do the content, ask someone how they did it. Plenty of people have.
The end room was COVERED in Rikti.
I'm a Bots/Traps MM. Ignoring them is not physiucally possible when one shot of AoE Aggroes the whole damn lot! |
It is easy for a master mind to manage. But you must manage your minions.
back in the piller room set your minions to a specific location in the room. Set the minions to passive/defend. Move forward just to the edge of range and pull one of the two EB's. Retreat back to your minions. When the EB comes into range you can switch them to attack. The key is to never let your minions get near the rikti room. |
My pets were all over the Rikti room. I did die once, but that was due to an unfortunate chain of being held and then cursed then held again. If Holtz had used the Curse on one of my pets instead of me, I probably wouldn't even have died.
I mean, if you don't have VG merits to get a cursebreaker? Ya screwed.
|
True, Curse of Weariness is nasty. But if you know you're likely to get hit with it (and especially when you know there's only one enemy in the entire mission who can use it), it's not too hard to come prepared. (In fact, the only thing I knew about the mission before going in was that there would be a boss with the Curse, so I checked my Vanguard Merits, and found that I had 158 - plenty to forget a counteragent.)
http://www.fimfiction.net/story/36641/My-Little-Exalt
The Curse-Breaker temp power has 5 charges, and it costs 50 Vanguard Merits. One Mothership raid can easily get you 200 merits or more. Or, spend a few hours running missions from Borea to get merits from drops and mission completion.
True, Curse of Weariness is nasty. But if you know you're likely to get hit with it (and especially when you know there's only one enemy in the entire mission who can use it), it's not too hard to come prepared. (In fact, the only thing I knew about the mission before going in was that there would be a boss with the Curse, so I checked my Vanguard Merits, and found that I had 158 - plenty to forget a counteragent.) |
Oh, wait...
Not everyone reads the boards and, even though I do, I avoided the Beta forums to avoid ruining the surprises. Oddly enough, some players sill care about the story content.
Sorry, but im sick of people acting like its a given you should have forewarning when, realistically, there is none.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
Sorry, but im sick of people acting like its a given you should have forewarning when, realistically, there is none.
|
Except for the clue you find which explicitly states the Honoree will be in there in some fashion.
Except for the whole being able to see what's in the room ahead before leaping in.
But yeah, except for all those warning signals, there's no warning.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize
Ive Been trying to say this, but everyone keeps going off on tangents.
Granted, he hits hard. But he isn't that tough and his clones are weak as hell, easily 2 shotable. My tank isn't that damaging and still could bounce between him and the clones and work him down.
My blasters are squishy and yet, a couple small purples, a couple small reds, and I ripped through him, some KB and he goes in the lava and his little clones fall so fast its dumb.
He isn't that hard, if all else fails, bring a shivan, or amy, or that new temp power that summons PPD.
As for honoree. Yeah it's a pain but 3 people should be more than enough to do it. Clear around him, kick his but, end of story. I did solo it on a squishy blaster, while it was a pain it was do-able.
These things are challenging to a degree, but they are not nearly as hard as some people are making them out to be, they just arent.
"Where does he get those wonderful toys?" - The Joker