Honoree mission Awful
I think I just got stinking bad luck with the Rikti ambushes and portals. Like, the portal mobs seemed to aggro on me while still outside the end room.
Like the time that we ran a LRSF. We steamrollered everything until we hit the Phalanx. Me mis-pulled Numin and ended up team wiping, no big deal, came back with insps and suchnot.
Numina must have been busy while we were setting up again. Because they all seemed to be uber buffed. Even vengeanced Shivans did nothing. So, it does happen.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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This mission was pretty easy.
It is a pretty tough mission solo, I had a few issues with it on my FF/Energy Defender. Luckily I also had 250 Vanguard Merits lying around. Did you know a defense capped Vanguard HVAS can take on that entire room and win? It's quite fascinating to watch, really. Both EBs and all the Rikti.
Cheap? Maybe. My power is to make something really unkillable, so I phoned a friend. A big mechanical friend with laser guns for arms. That helped a lot. I'm sure that a lesser pet would have been enough, but I was in a mood for overkill.
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The problem is honoree has stupidly high acc, a stupidly high hold, insane amounts of hold resistance, and he does enough damage to 2 shot squishies.
Okie this leads to the problem, he will hit you right through purples, stun you right through break free's and 2 hit anyone without high resistances, also he is darn near unholdable. |
I'm not trying to rag on you here or jump on a bandwagon, but what you're saying above just isn't the case.
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Originally Posted by Shubbie
The problem is honoree has stupidly high acc, a stupidly high hold, insane amounts of hold resistance, and he does enough damage to 2 shot squishies.
Okie this leads to the problem, he will hit you right through purples, stun you right through break free's and 2 hit anyone without high resistances, also he is darn near unholdable. |
His stuns though... If you get hit with several of his energy melee attacks, there's a good chance he'll stack enough stuns to get past a BF... Then again, you're probably dead before that happens anyway, thus defense.
As for his accuracy/to-hit being too high... I'm pretty sure it is not (I even asked about it in the defender forums). With the equivalent of three small purples of def+debuffs, I was monitoring his to hit rolls and he was quite floored. He did hit me, but it was rare and he never got lucky enough to hit me twice in a roll before I could heal from the damage. So if you're pulling him away from the huge mob and are not forgetting to keep your lucks and breakfree on you, it should be no more difficult than any other mission with AVs.
I keep seeing people say how this mission is different and supposed to be harder than other content... But with my defender, I'm pretty much using the exact same tactics I always used to beat up any AVs solo (granted, I set my difficulty to spawn them as EBs): pulling + insps for defense and mez protection (well, except nowadays, with IOs, I don't really need the lucks, apparently).
Playing CoH with Gestures
Originally Posted by McNum
Did you know a defense capped Vanguard HVAS can take on that entire room and win? It's quite fascinating to watch, really. Both EBs and all the Rikti.
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Playing CoH with Gestures
Guess that hardness of mission depends on alt you are playing. I did arc mostly in teams, but for few that I have soloed on mission here is what I have noticed:
Claws/wp scrapper (IO's - no sets) did ok with lucks (much better then on test, but I knew what I will face)
Fire/mm blaster (softcaped) did great. Had no need for inspiration and finished in just few minutes.
Traps/rad defender (softcaped) did good. Biggest problem was stamina, so hoping that new cardiac alpha will help there.
Kinetic/energy defender (SO) was disaster. Just couldn't kill Honoree. Although I would come with full tray of lucks, she would just run out of them before he was death. (I haven't played her for months before this arc )
Dark/psy defender (SO) haven't had any trouble with EB's but died from ambush because I haven't noticed it before it was to late.
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Some people think its too hard, some people think the difficulty is just of the wrong kind, and some people think the difficulty is unnoticable. Personally, I think its fine, but regardless I don't think we know if the average players who have reached level fifty and are going to seriously pursue an end game progression system will find it terribly difficult in a month. Its not like I'm unaware of how hard the game is relative to average players, rather than forum readers. I still have to remind people that blasters radically underperformed everything else, even the lowest damage defenders, simply because their difficulty in play made them debt-magnets to a far higher degree than anything else, regardless of powerset combination. Still, I don't think its certain, even with initial complaints, that we know if the arc will really be a stumbling block in the long term.
If it is, it bodes badly for the end game system because if we can't ratchet difficulty upward over time as the system progresses and have the playerbase adjust accordingly, it'll become pointless. And personally, I'd feel greatly disappointed. |
I really fear where that lowest common denominator actually lies for a game like this.
This thread made me realize I still need to solo the arc on my cors. it's going to suck. lol
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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It is a pretty tough mission solo, I had a few issues with it on my FF/Energy Defender. Luckily I also had 250 Vanguard Merits lying around. Did you know a defense capped Vanguard HVAS can take on that entire room and win? It's quite fascinating to watch, really. Both EBs and all the Rikti.
Cheap? Maybe. My power is to make something really unkillable, so I phoned a friend. A big mechanical friend with laser guns for arms. That helped a lot. I'm sure that a lesser pet would have been enough, but I was in a mood for overkill. |
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Its not success or failure thats determined at character creation, its if this mission is done with a lopsided bowling ball with a blindfold or a bowling ball with target acquisition. Its difficulty, thats determined when you make your character.
So with one you need a ton of practice and still might never get it, and the other you just throw it widly in something resembling the direction of the baddies and they all die... How is this balanced? |
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I liked this mission. I did it solo with an Ice/EM/Ice Blaster. Upon coming to that last room, I noticed Honoree there and thought "Something tells me that running in and just Blizzarding everything would be stupid." I was right.
I stopped for a half minute and peeked at the scene and did what made sense: I used ranged attacks to take down the front portals. Sadly, this got Holtz's attention and I got blown away. OK no problem, this is a Blaster and I'm used to it. Hosp trip, grab some purples, back to the action. I did the smart thing upon returning and seeing that Holtz had a LOT of friends: I shot him once and ran outta there to pull him far away. I are purples and took him down, going through maybe 8 purples to do it.
Honoree time: I are 4 purples and pulled him too. Ah nuts, he landed a hold. Oh WOW letting him wail on me was bad news. Hosp trip, more purples, back to the mission. OK this time I kept him at range (sadly, never using my Nem Staff, as I hear he is very KB prone) and wailed on him. He still got some hits in and it was close, but it worked.
Really, while this mission end is tricky, it's nothing that a tray of purples and pigheadedishness cannot solve. Just, for the love of Rularuu, don't try to solo him on your Emp/Psi Defender that didn't take any attacks and instead maxed out the Leadership and Medicine pools. Just ask four of the upteen million people standing in Ouroborous these days if they want to do the arc with you. Heck, you might even make a friend.
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My guess is the defender would have the most trouble.
I havent had any trouble with melee's beating him fairly easily, and MM's tear him apart if you hold your pets back and dont aggro the portals.
Storm's tornado is very similiar to water spout so should just about have the same effect.
That leaves the defender.
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See I'm sort of split.
No doubt fighting the honoree is hard. However it can't be that hard to get a full team since the last several times I've been in ouroborus people are crowding around the new contacts.
Even if you have to solo it, use inspirations, or patience or new tactics, get a temp power or something. There is always a way to beat it.
I soloed it on my blaster on test, it took a while but I did it. And I skipped it on live.
Honestly, the mission isn't awful, the honoree is just tough, that doesn't make it awful, just challenging.
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Shubbie asked what people who are average skilled and (in his estimation) are not able to complete this mission should do. I said I think they should practice and become a better player. If you think that makes me an elitist, then you're entitled to that opinion. But there is no hobby, no game, no vocation, no nothing worth doing where this advice doesn't hold. If you want to accomplish things, you might need to learn about them. Saying that's elitist is so inane, that I think you must just be reacting emotionally to the mission and not to what I said. Because what I said is so completely non-controversial in any other context.
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While I like the mission, I don't like it enough to become emotionally attached to it, though.
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Adding:
One Ice/Emp controller.
Deaths to Honoree: 1 (User error. I hit F2 instead of F3, burning my breakfree instead of CaB, so I didn't have it vs him.)
He's hold resistant, sure... but not immob resistant. No flying for him, and he wasn't able to get in range to use his more damaging melee attacks... and he missed constantly, so no, he doesn't - again - hit through lucks. Or a Fortitude'd Jack Frost.)
My guess is the defender would have the most trouble.
I havent had any trouble with melee's beating him fairly easily, and MM's tear him apart if you hold your pets back and dont aggro the portals. Storm's tornado is very similiar to water spout so should just about have the same effect. That leaves the defender. |
The first try didn't work: fire godmode, charge, and go toe-to-toe with the Honoree. I was doing fine until some of the Rikti Guardians took an interest in healing him, at which point I couldn't get the Honoree's hitpoints to budge.
Second try went just fine: drop a Fulcrum-Shifted Blizzard on the nearside portal, removing a few dozen Rikti from the room (and earning the Zookeeper badge in the process). Wait for Blizzard to recharge, then fire Force of Nature and pull the Honoree with Siphon Speed. While he's making his way through molasses to try to reach me, sap him with Transferrence, Siphon Power, and Fulcrum Shift, then hit him with Ice Storm for further slowing, and use Transfusion to slow his regen and keep his endurance from recovering. By the time he reached me, I had him so far debuffed that the combat log was full of things like "Honoree hits you with his Total Focus for 45 points of energy damage".
This just in:
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DOOOOOOOOOOOOOOOOOOOOOOOM™
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Or given a ball that takes up the entire lane and cant possibly miss.
Ive never said this was impossible, I said success or failure is determined at character creation, not at the time of accepting the mission.
Allright let me edit this.
Its not success or failure thats determined at character creation, its if this mission is done with a lopsided bowling ball with a blindfold or a bowling ball with target acquisition. Its difficulty, thats determined when you make your character.
So with one you need a ton of practice and still might never get it, and the other you just throw it widly in something resembling the direction of the baddies and they all die...
How is this balanced?
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If you know what you're doing, you can handle it.
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