Great, the incarnate system requires completing a mission arc


Adeon Hawkwood

 

Posted

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Originally Posted by Arcanaville View Post
And you can add me to the list of people who do not want this aspect of the end game system changed. Its too bad Venture is (if I recall correctly) in pseudo exile. There was a time that if Venture and I agreed on something, whoever was disagreeing was probably wronger than wrong. To have Venture, myself, je-saist and EvilGeko simultaneously agreeing on a matter of content is like forum armageddon. Of course, I have no idea if Venture would agree, since predicting Venture is like beating the Heisenberg Uncertainty Principle.
Hey, I agree with you in almost everything mathematical.

I just think you don't have a firm grasp on the definition of what is fun and what is not :P

*hear's a knock at the door, opens it, and is clonked on the head with a marble rolling pin*

okay... I asked for that...


 

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Originally Posted by je_saist View Post
I just think you don't have a firm grasp on the definition of what is fun and what is not :P

*hear's a knock at the door, opens it, and is clonked on the head with a marble rolling pin*

okay... I asked for that...
(*waggles eyebrows and then scampers away before Je Saist regains consciousness!*)



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Posted

I see where my man OP is coming from. Doing the exact same thing over and over and over, even with different characters, gets tiresome. Before they modified it, I came to hate doing the cape mission (don't even ask me about the aura mission). I'm not saying the alpha slot arc should be removed, but I can understand homeboy not wanting to bother with it ad nauseum.


 

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Originally Posted by Angryellow View Post
I see where my man OP is coming from. Doing the exact same thing over and over and over, even with different characters, gets tiresome. Before they modified it, I came to hate doing the cape mission (don't even ask me about the aura mission). I'm not saying the alpha slot arc should be removed, but I can understand homeboy not wanting to bother with it ad nauseum.
Mr. Angry: Unlike other, more mainstream content, Incarnate content is not meant to be completed by every character on a person's account. It is meant to be done by a minute sampling of a player's characters.

If the player *chooses* to try running all of their characters through all 10-plus levels of the Incarnate system, then they should not belly ache that it is a repetitious grind. That's what it is meant to be.

Our Incarnate(s) is (are) supposed to be special ... NOT just another n00b in some extradimensional Atlas Park!



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Posted

I can see where the OP is coming from. I've got several characters that I want to unlock Incarnate abilities on, and that means doing that same arc over and over and over. Still, I'm glad there's an arc in the first place, one that does a good job (I think) of conveying what an Incarnate is and what makes your path different from the path taken by Statesman and Recluse.


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Posted

Quote:
Originally Posted by Amerikatt View Post
Mr. Angry: Unlike other, more mainstream content, Incarnate content is not meant to be completed by every character on a person's account. It is meant to be done by a minute sampling of a player's characters.

If the player *chooses* to try running all of their characters through all 10-plus levels of the Incarnate system, then they should not belly ache that it is a repetitious grind. That's what it is meant to be.

Our Incarnate(s) is (are) supposed to be special ... NOT just another n00b in some extradimensional Atlas Park!
Point taken, but it's the same as if you want a cape or an aura on every one of your characters. You don't have to, but if you want to, you don't have to like the grind necessarily. That's what i'm saying.


 

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Originally Posted by Angryellow View Post
Point taken, but it's the same as if you want a cape or an aura on every one of your characters. You don't have to, but if you want to, you don't have to like the grind necessarily. That's what i'm saying.
Very true!

I don't mind putting up with the regular grinds for my characters, but I certainly empathize with the tedium of unlocking the Invention badges which unlock salvage and recipe slots. I cannot imagine the grind and expense of having more than 1 character with the Portable Workbench!

BTW, I apologize, Mr. Angry. The quote of mine that you cited was actually meant for the OP.

(*gives +10 Interwebz to Mr. Angry to make up for her faux pas*)



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Posted

Quote:
Originally Posted by je_saist View Post
Hey, I agree with you in almost everything mathematical.

I just think you don't have a firm grasp on the definition of what is fun and what is not :P

*hear's a knock at the door, opens it, and is clonked on the head with a marble rolling pin*

okay... I asked for that...
I did say content, not math.

Besides, it could be worse. If it was up to EvilGeko, the solo path to unlock Incarnate progress wouldn't be an arc, it would just be a badge.

Task Force Commander.

The teamed path, on the other hand, would actually be difficult.


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Posted

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Originally Posted by Arcanaville View Post
Besides, it could be worse. If it was up to EvilGeko, the solo path to unlock Incarnate progress wouldn't be an arc, it would just be a badge.

Task Force Commander.
What do you expect from a guy who shills for GEICO?!


(*hopes that she'll eventually be quoted by Arcanaville so that she can let out a loud squee!*)



AMERIKATT: Star of Stage, Screen, and Saturday morning cartoons! (Art by Psygon and ChristopherRobin)
"(Katt-Girl) obviously reads a lot of encyclopedias" -- Kiken
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Posted

Quote:
Originally Posted by Arcanaville View Post
Besides, it could be worse. If it was up to EvilGeko, the solo path to unlock Incarnate progress wouldn't be an arc, it would just be a badge.

Task Force Commander.
That one wouldn't work too well, thanks to Going Rogue. When a villain with the Invader badge switches to Hero, Invader changes into Task Force Commander. My Stone/Energy brute and Energy/Regen stalker got Task Force Commander without ever doing a TF or SF!

I think EG would be happy with one tough TF to unlock the Alpha slot anyway. (Which would be something that would prevent any of my characters from getting the slot.)


 

Posted

I agree with the OP up to a point.

Doing the same cape mission at 20 on every one of my many alts is monotonous. Same with doing the midnighter access missions. Unlike the OP, I do the missions anyway, but it isn't fun like regular missions, it is a chore. I don't think that I can explain it any better.

I like doing missions, I just don't like doing those missions. They don't feel fun. I think the problem is that I'm not immersed in those missions. I'm not just playing for fun, and having rewards drop as an incidental. I'm playing for the specific rewards. I feel constrained.

If I want to unlock Oroborous, I have choices. I can do Doc Delilah's arc, or I can do the Ubelmann arc, or I can ask someone to open a portal when I turn 25.

To the OP: Start the arc, then autocomplete the missions, one every third day. The first one and the second don't require any fighting, they are just dialog. (Stuff will try to hit you in the first, but you are untouchable, just ignore them and go straight to the goal.)


 

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Originally Posted by Afterimage View Post
To the OP: Start the arc, then autocomplete the missions, one every third day. The first one and the second don't require any fighting, they are just dialog. (Stuff will try to hit you in the first, but you are untouchable, just ignore them and go straight to the goal.)
FYI, you can't auto-complete the Trapdoor mission. I discovered that tonight. The other two elite boss missions can be auoto-competed though.


 

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Originally Posted by Clebstein View Post
I'm sure this is old news to a lot of people, but some people don't read up on the details of issues before they're released.

Maybe I'm alone here, but I HATE HATE HATE HATE HATE HATE HATE having to do missions to unlock content. It's probably the biggest complaint I have with the game. Capes, Auras, ITF, even Patron powers. It is so irritating to have to do a certain arc just to be able to go do some thing fun/interesting. I have like four level 50s who can't access capes just it's such a pain to unlock them.

I've been told it's a short arc, but I really don't care...Having to do it on every toon I want Incarnate access on would be so tedious. I didn't think it would be easy or quick to be able to become Incarnate, but having to do a story arc is just annoying. I don't expect to use the Incarnate system at all.
The original way to unlock the slot during the GR beta was to buy it with merits - and that was one of the reasons the alpha slot was delayed from GR - player feedback during the beta was asking for an arc with more lore and background info on Incarnates, instead of the ability to just buy the slot - so the devs listened, and gave us this new arc, which makes the whole thing feel more epic - and a bit mysterious too.

This isn't soemthing wacky the devs have come up with for us to do - it's there because we asked them for it.


@Golden Girl

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Posted

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Originally Posted by Arcanaville View Post
To have Venture, myself, je-saist and EvilGeko simultaneously agreeing on a matter of content is like forum armageddon.
This is proof that the OPs concerns are bat-poop crazy.


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Posted

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Originally Posted by Mirai View Post
That one wouldn't work too well, thanks to Going Rogue. When a villain with the Invader badge switches to Hero, Invader changes into Task Force Commander. My Stone/Energy brute and Energy/Regen stalker got Task Force Commander without ever doing a TF or SF!

I think EG would be happy with one tough TF to unlock the Alpha slot anyway. (Which would be something that would prevent any of my characters from getting the slot.)
I like the Ramiel arc. However, in my complete a-hole moments (i.e. 92.45% of the time) I do wish the devs had made every mission in that arc non-droppable. I wouldn't even let you abandon it. You either get a team, succeed or be reminded of your failure until you do it.

*cackle* BWA HA HA HA HA!!!! *snort*


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

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Originally Posted by Techbot Alpha View Post
I will very partially agree with the 'Dislike' part here, having now done the Alpha Slot arc.

All I can say is;

****. You. Unlimited. Rikti. Portal mobs.
Go die in a freaking hole!
I genuinely hated that mission by the end of it. And I was spitting incadescent rage when my net dropped me while talking to the second EB

I r NOT amused....
You only need to defeat the 2 bosses - just pull them, and ignore the portals


@Golden Girl

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Posted

While the OP is overreacting a bit, I do agree that I prefer content not to be exclusively mission-locked -- or, if it really has to be, that unlocking it once on any character unlocks it for all characters on that side on that account.

I /distinctly/ remember nearly burning out on the game while putting more than half a dozen characters through the Midnight Squad arcs in succession to be able to access Cimerora.


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Originally Posted by Clebstein View Post
Maybe I'm alone here, but I HATE HATE HATE HATE HATE HATE HATE having to do missions to unlock content
*Deletium* People have already commented about the original unlock method in i18 beta.

Honestly, I prefer to have to unlock it. Yeah, maybe it might pall after 50-60 times but hey.

At least TRY the arc before you decide you don't like it.



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Posted

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Originally Posted by Clebstein View Post
The sarcasm is cute, despite not addressing the point at all.

I guess what it boils down to is that I wouldn't bother with the arc if there was no reward, so I really have no interest in doing it just for a reward.

...And yes I'm aware that sounds really backwards.
Oh well. Good luck then! While I'm out sending multiple AVs through the school of hard knocks on an indifferently slotted Defender, you can enjoy being capped out without the incarnate slots.



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Posted

Quote:
Originally Posted by Angryellow View Post
I see where my man OP is coming from. Doing the exact same thing over and over and over, even with different characters, gets tiresome. Before they modified it, I came to hate doing the cape mission (don't even ask me about the aura mission). I'm not saying the alpha slot arc should be removed, but I can understand homeboy not wanting to bother with it ad nauseum.
My only problem with the blueside aura mission is that it doesn't make any sense!


 

Posted

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Originally Posted by Amerikatt View Post
Mr. Angry: Unlike other, more mainstream content, Incarnate content is not meant to be completed by every character on a person's account. It is meant to be done by a minute sampling of a player's characters.
Wait, says who? I've certainly never seen anything official say anything even remotely close to that.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I think this is an attempt to cause stupid by posting something so stupid that the only way to attempt to understand without killing yourself is to become stupid.


This thread should just be renamed "Awesome ways to express disbelief at stupid posts" or something shorter.


 

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Originally Posted by EvilGeko View Post
I like the Ramiel arc. However, in my complete a-hole moments (i.e. 92.45% of the time) I do wish the devs had made every mission in that arc non-droppable. I wouldn't even let you abandon it. You either get a team, succeed or be reminded of your failure until you do it.
I was actually honestly surprised when the Satanic Hamster talked about dropping the final mission. I thought for sure that if any solo mission were ever made undroppable on principle, that would be it, but I guess that didn't happen. Can't say I'd complain, even if I'd never drop it, but still...

Off-topic, I remember you came around to a more benign, more solo-friendly view on Incarnates in general. I hope you've not re-changed your mind on that

Back on-topic, I enjoy having an arc to unlock these things, especially in light of the alternative possibilities. Most of the time those really grate, like the arcs to unlock the Midnight Club. However, Incarnates don't strike me as the thing I'll run forty times, if for no reason other than because I don't have fourty 50s.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Clebstein View Post
No, not at all.

How about this: step out of the AE long enough to remember why you bought and played in the first place?

Seriously - if you don't want to do the Incarnate content, *do not do it* but you do NOT get to complain that you can't access the Incarnate SYSTEM because of it.

Just... *facepalm* Just NO.

I am actually very glad that the system is now encouraging ACTUAL teaming, getting together for the sake of friends and global folk for a couple minutes to clear a room or help with an EB/AV. Then go out and do TFs. Long, dusty tfs that have not seen the light of day in ages! Or, short intense ones... don't have to do those either. But if you want the benefits, you must actually work for them.


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Posted

I think I understand the OP, actually, and in some ways I agree.

This is in the same category (IMO) as not wanting to have to wait until 35 and run an ITF to unlock Roman costume bits on a new character who really should have them from level 1, when you've already done dozens of ITFs on others; or wait until 35, do the Vanguard intro arc (to unlock merit drops) and then get on a saucer raid just to get the nice sword/bow/axe/rifle/whatever; or find a way to get to the Shadow Shard for the Rularuu bits; or yeah, capes. Which still require jumping through hoops to honor someone who's already come back at the head of a Rikti invasion force, at the same level that we're now getting EATs unlocked just by dinging.

It's padding, filler, makework. Tedium for the sake of tedium, because "that's what all MMOs do." Go through this fifteen-part attunement questline or you can't come on the raid. Grind a hundred Overseers because we say so. Did you collect all of the plot coupons for Castanella and save the Lost? Well go do it again, or no ITF for you! Doing this stuff once I can understand, or on the characters for whom it should be explicitly part of their story, but on every single one? Why, because Jack said so back in 2005?

This particular example doesn't bother me personally so much because for RP reasons, I won't be touching the Incarnate system with most of my characters; only a few of them "should" have access to that kind of power. But if I did want to make full use of the new feature, and had to do the same arc more than a couple of times just to set a flag, then yeah, I can see myself getting a little tired of it. Much like I already am of the Midnighters, or the level 40-50 hero arcs from Issue 1, including the very aptly named "Eternal Nemesis" - epic, yes, but one hell of a slog.


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