Great, the incarnate system requires completing a mission arc
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You're right. Doing the arc IS a Hobson's Choice. We have the choice to either do this arc or go without.
That's not a Faustian Choice, that's a Morton's Fork; "two unpleasant seeming alternatives that ultimately lead to the same unpleasant conclusion".
The choice of whether to take the fast or slow path to Incarnate-hood would be a classical Faustian Choice if it was actually presented to you; a situation where you take the "fast, easy" dark-side route despite the knowledge that it will eventually doom you. However, what you *actually* get is a Hobson's Choice, where your choice is the slow path or nothing. |
In a way I'm torn between calling the "choices" in dialogue a series of Morton's Forks or just plain unimportant. Nothing you do changes the final outcome. In the end it doesn't matter, because either way it is completely immersion breaking.
However, it is also a Faustian Choice in that the Well is portrayed as an entity with a decidedly sinister motive for granting its power to the character.
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:: Realizes that probably 3/4 of all the comics for all those titles are nothing BUT contrived plots with improbable returns of defeated characters.
:: /em lightbulb So... you're saying that to BE a successful comic, you need BOTH? |
I thought the goal was to increase long term subscribers.
If that is where they are headed, that might be slightly interesting. However that would require far more work creating multiple storylines. It would also be a powerful disincentive for players to run the arc NOW. Players wouldn't know if they'd get completely shut out of a future reward because of a choice they made in the past.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
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I don't see Ramiel's arc as Incarnate-specific. At best I see it as a prologue (and a poorly written one at that), nothing more. Incarnates are what happen after this arc currently.
I was talking about Incarnate-specific content, and I'll pay any card I want, thanks. If you want a thousand ways to unlock the slot that's trivial to do: the devs can make one for taking three steps forward.
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Those other options were stop gaps because actual dedicated content didn't exist. When they decided to take a step back and dedicate resources to making actual story content dedicated to unlocking Alpha, the rationale for that bridge content disappeared.
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This could have been a win-win situation (people that wanted an arc to explain things and the people that were happy with the TF/SF/Trial/Raid unlocks) rather than having people upset.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
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Incarnate-specific as in story content specifically implemented to be part of the Incarnate system.
I don't see Ramiel's arc as Incarnate-specific. At best I see it as a prologue (and a poorly written one at that), nothing more. Incarnates are what happen after this arc currently.
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And they could have used that time to beef up the rationale for those other methods to unlock the slot as well. Or they could have left those other means for those that were HAPPY with them. That way those that complained could have this new arc to do, while those that were ok with the previous unlocks could do them. This could have been a win-win situation (people that wanted an arc to explain things and the people that were happy with the TF/SF/Trial/Raid unlocks) rather than having people upset. |
In this case, repurposing older content to unlock Alpha sets a dangerous precedent, that being that players will expect the same options to be available for every Incarnate slot. And at that point, its just another purple system, not a progression system. And I would then judge it a waste of time and resources.
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I think you're confusing some kind of theoretical definition of 'good' with what people actually enjoy reading. The most popular and best-selling fiction genre in the US suggests that a lot of people find predictability both highly enjoyable and something they're willing to spend money on.
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Defiant @Grouchybeast
Death is part of my attack chain.
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So what's the problem? They put it in an arc to give people lore and let people meet Ramiel so they know where to go for info on the Incarnate system.
They didn't have to be unique. As far as linked to the Incarnate lore, that too is a failed argument due to the Incarnate Component rewards at the end of most of those tasks.
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The arc doesn't take long, it's not terrifically hard and its additional content.
Do you really want the Devs to start releasing Issues that have only new rewards for OLD content?
Hey Issue 20: New Incarnate powers. No new content, have fun with more ITFs and the same ol arcs.
Is it repetitive? Yes it is to an extent. However no one is forcing people to have 10 alts or get incarnate stuff for 30 level 50s. If people are going to play that many characters, at some point all of it will get repetitive and the devs can't design the came JUST for people with alt-idos.
"Where does he get those wonderful toys?" - The Joker
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In my opinion Ramiel's arc is not, and will never be, part of the Incarnate System. Just as I don't consider Montague's arc to be a part of Cimerora.
Incarnate-specific as in story content specifically implemented to be part of the Incarnate system.
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I don't have any problems whatsoever in saying that there are times that just proliferating options so everyone can do whatever they want and get the same result is an abrogation of game designer responsibility. They might as well just throw the design docs away and implement the game from a wiki at that point.
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So on one hand they are saying "these tasks are related to Incarates" and on the other hand they are saying "these tasks are not related to Incarnates".
Ramiel's arc allows for other means to unlock the ability. It also says that there are Incarnates that don't know they are connected to the Well.
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In this case, repurposing older content to unlock Alpha sets a dangerous precedent, that being that players will expect the same options to be available for every Incarnate slot. And at that point, its just another purple system, not a progression system. And I would then judge it a waste of time and resources.
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In addition, in this case, re-purposing older content that is already connected to the Incarnate System to unlock the Alpha Slot allows players to avoid the problem that Cimerora has today: people may feel like doing a task (ITF), but didn't realize that they haven't unlocked the zone on that character.
As to the "waste of time and resources", that time has already been spent. The unlocks were already made and tested. The reward tables were modified, twice.
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So what's the problem? They put it in an arc to give people lore and let people meet Ramiel so they know where to go for info on the Incarnate system.
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The arc doesn't take long, it's not terrifically hard and its additional content.
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Do you really want the Devs to start releasing Issues that have only new rewards for OLD content?
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Hey Issue 20: New Incarnate powers. No new content, have fun with more ITFs and the same ol arcs.
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Is it repetitive? Yes it is to an extent. However no one is forcing people to have 10 alts or get incarnate stuff for 30 level 50s. If people are going to play that many characters, at some point all of it will get repetitive and the devs can't design the came JUST for people with alt-idos.
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Those other options were stop gaps because actual dedicated content didn't exist. When they decided to take a step back and dedicate resources to making actual story content dedicated to unlocking Alpha, the rationale for that bridge content disappeared.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)