2 billion per enhancer


AcceleratorRay

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
couple of easy peasy fixes to the market.

A)Cap all market prices at 250 million.
I'm going to beat RagMan to the punch here and BEG you to convince the devs to implement this brilliant suggestion!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I am saying, there is no feasible way for anyone to get one toon fully tricked out with purples and PvP enhancers unless they 1) farm all day every day for a year. (farm, not play) 2) buy in game cash from china illegally.
You are patently wrong here.

Although it would seriously dent my "savings" in stock and liquid influence, I could afford to slot one toon with the most expensive IOs in the market today. Two toons, maybe, but that would be pushing it. I'm not boasting, by any means, just setting some perspective, so you know where I'm coming from. I'm not filthy rich, just rich enough to get what I want if I work for it.

I farm usually once a week, meaning I do one pass on a big AE farm one time per week, roll the tickets, cash in, and move on. I am not what you would call a "farmer."

I have never bought influence or PLing from China.

Most of my income comes from running fast lvl-50 TFs and rolling merits. For example, last night I got a Ragnarok to drop on an ITF. I have no plans to use it in the near future, so up on the market it went. It will be worth a pretty penny when it sells. Plus, the merit rolls with often be worth about as much. I don't even play the market, I just buy what I need and sell what I don't.

There are many ways to earn enough influence to get purples and PvPIOs, and farming for a year and buying RMT wares are not even the best ways.


Never argue with stupid people. They drag you down to their level and beat you with experience.

@vanda1 and @nakoa2

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I am saying, there is no feasible way for anyone to get one toon fully tricked out with purples and PvP enhancers unless they 1) farm all day every day for a year. (farm, not play) 2) buy in game cash from china illegally.
You are saying that.
Some people, like myself, are saying that your statement is incorrect.
And others are saying that there should be things in the game that are challenging.

The fastest way to make inf is to play the market, btw.

If all of the PvP IOs and Purples were removed from the game, would you be happier?
You still wouldn't have these things. But, there would be absolutely no way to get them.
I am not sure that this is an improvement.

GL


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
couple of easy peasy fixes to the market.

A)Cap all market prices at 250 million. the only people who will cry about this are 1) Farmers 2) China Farmers 3) Farming China Farmers

B) Set it so that in an average 3 month playing at 50 content ( 20 hours per week let's call it, so 240 hours at 50 ) there is a 90% likelihood of getting 6 high end enhancers, purple or Pvp.

This will not crush the game system, and I can tell you why. As has been previously stated, It is a law of extremely diminishing returns. the more you throw of these high end things on one toon, the less you get back. even if 2/3 of 50s were purp'd and Pvp'd out, it would make little diff to content.

this will make your average gamer extremely happy. How nice for some 12 year old to get there first 50, a week later get a purp, sell it for 200 mil, and finance SOs for there next 25 alts for a year. Or be able to build a really nice toon in 6 months, by their own effort, without spending 60 hours a week running the same boring farm. wow, almost sounds fun. wait, i made it fun, danged, sorry Devs, I know you hate that.

Okay, kill fun. Make it even harder to get these things, cut the drop rate by half, and triple the merit costs for them, and please raise the market cap to 5 billion per sale. and the cap for cash on hand to 20 billion. You will make 14 people out there soooo happy. The rest of us can go pound sand.
You do realize of course that the inf cap will just mean ALL the prices hit that cap? LoTGs, purples, miracles, numinas, all of the higher end things, because really, why sell any lower? 250 mil is basically childs pay to any capable marketeer (read, NOT FARMER) and whats stopping that fresh level 50 from getting a purple? hell, a level 47 can get a purple, you just can't use it til 50. So really, your 'ideas' already exist.

Its called using everything available to you to achieve your goals. You've mentioned alot about china farmers, when ya know, i haven't gotten a single email or spam tell from a inf farmer in MONTHs, yet i've made about 4 billion inf, while logged out of the game working 40+ hours a week in my real life job...


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
A)Cap all market prices at 250 million. the only people who will cry about this are 1) Farmers 2) China Farmers 3) Farming China Farmers
You left out the people who now cannot find the enhancements that they want to buy on the market because they are being sold off market only.

Quote:
Originally Posted by Blue_Centurion View Post
B) Set it so that in an average 3 month playing at 50 content ( 20 hours per week let's call it, so 240 hours at 50 ) there is a 90% likelihood of getting 6 high end enhancers, purple or Pvp.
What is the rate currently? Do you know?


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
A)Cap all market prices at 250 million. the only people who will cry about this are 1) Farmers 2) China Farmers 3) Farming China Farmers
4) People who want high end enhancers and can't get them.

Take a look at the market history for the Gladiator's Armor +3% Defense IO sometime. Notice how the majority of the time there are zero of them for sale on the market across all levels and both recipes/crafted (occasionally you'll find one but it's pretty rare)? The reason for this is that the "market value" of the IO is considerably higher than 2 billion inf (somewhere around 2.5 to 3 billion if the latest auction threads are a fair judge). As such people leave standing bids for 2 billion on the market just in case someone puts one up for sale there (generally because they don't want to have to go to the trouble of doing an off-market trade) and it can take a very long time for those bids to fill. If the price cap was lowered to 250million anything that currently sells for more than 250million would end up in the same situation: 0 stock on the market, several hundred speculative bids and a need to go off market if you want to buy it soon (probably at a higher price than you would pay now).

Wikipedia has an article on it (unfortunately rather short):
http://en.wikipedia.org/wiki/Price_caps

Adding price caps to the market lower than the current ones would make it harder to get items, not easier.

EDIT: If you think the devs should do something to lower prices that's fine, but the best way for them to do that is to increase the supply (through increased drop rates or decreased A-Merit costs) so that the supply/demand ratio is more in-line with where you think it should be.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Yeah. I do not think the vast majority of the posters are feeling me. i am a 42 month Vet. I did not arrive in the cities yesterday. I understand what you are saying about diminishing returns. I am saying, there is no feasible way for anyone to get one toon fully tricked out with purples and PvP enhancers unless they 1) farm all day every day for a year. (farm, not play) 2) buy in game cash from china illegally.

So, the Devs have set up this situation. the Devs need to fix it. Most people want to spend 3-6 months on one toon, and have something way cool to show for it. if the Devs do not get that then they need to have a serious conference style think tank day.
I'm definitely not "feeling" you. You're wrong on earning Inf, by the way. Farming is probably the worst way to earn, you can get 2 billion in weeks with just the market (if you follow the guides).

I have a Blaster softcapped to ranged defense on a 150million Inf build. You know what I did? I bid low, and waited. I told friends what recipes I was after so they could help me out if they dropped. My SG started to collect the salvage for all my Thunderstrikes (before I had all of the recipes). I have 0 PvP recipes. I have 0 Purple recipes. I got a god-like build from playing the game.

Much like real life, focus on the things you need. If what you want seems out of reach, then work harder, or re-assign your goals.


 

Posted

Wow. You guys are really addicted to the fact that market prices need to be 2 billion, and that playing the market is how to make money.

Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.

Think about it. Think about marketing a game. It is a game, remember. Stay with me now. A game is supposed to be fun. You remember fun, right?


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Do the developers really believe this is what makes for a happy gaming community?
You have to also look at it from the other side: Do the developers believe that this will make for a game with LONGEVITY? Yes. There are plenty of hardcore gamers who will work work work to get the best of everything. They are trying to appeal to a wide variety of play styles.


Quote:
Originally Posted by Blue_Centurion View Post
I understand what you are saying about diminishing returns. I am saying, there is no feasible way for anyone to get one toon fully tricked out with purples and PvP enhancers unless they 1) farm all day every day for a year. (farm, not play) 2) buy in game cash from china illegally.
We get what you are saying, but you are wrong.
You can get the funds with minimal effort by playing the market.


Quote:
Originally Posted by Blue_Centurion View Post
couple of easy peasy fixes to the market.

A)Cap all market prices at 250 million. the only people who will cry about this are 1) Farmers 2) China Farmers 3) Farming China Farmers

B) Set it so that in an average 3 month playing at 50 content ( 20 hours per week let's call it, so 240 hours at 50 ) there is a 90% likelihood of getting 6 high end enhancers, purple or Pvp.
Sorry, but both are very VERY bad suggestions.

The first will massively screw up the market. That's what price caps do. Look at historical real life examples. Don't take our word for it.

As for the second, again, no. How about if you have to PvP to get PvP enhancers? That's kind of why they're called that. As for the purples, your yardstick makes it WAY too easy to get them. Some players will lose interest and move on.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Wow. You guys are really addicted to the fact that market prices need to be 2 billion, and that playing the market is how to make money.

Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.

Think about it. Think about marketing a game. It is a game, remember. Stay with me now. A game is supposed to be fun. You remember fun, right?
And, that is exactly what they have... Even if that simple fact is beyond your current understanding...


4


I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Yeah. I do not think the vast majority of the posters are feeling me. i am a 42 month Vet. I did not arrive in the cities yesterday. I understand what you are saying about diminishing returns. I am saying, there is no feasible way for anyone to get one toon fully tricked out with purples and PvP enhancers unless they 1) farm all day every day for a year. (farm, not play) 2) buy in game cash from china illegally.

So, the Devs have set up this situation. the Devs need to fix it. Most people want to spend 3-6 months on one toon, and have something way cool to show for it. if the Devs do not get that then they need to have a serious conference style think tank day.
Your just wrong. I help people everyday learn how to min/max their builds and time spent putting them together. You need to learn how to play the market, maximize ticket and salvage return and earn hero merits. No AT in this game requires pvp or purple IOs to be very effective.


"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Wow. You guys are really addicted to the fact that market prices need to be 2 billion, and that playing the market is how to make money.

Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.

Think about it. Think about marketing a game. It is a game, remember. Stay with me now. A game is supposed to be fun. You remember fun, right?
Do you? If the Market isn't fun for you, stay out of it.


 

Posted

OMFG was at school and missed epic thread.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Wow. You guys are really addicted to the fact that market prices need to be 2 billion, and that playing the market is how to make money.

Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.

Think about it. Think about marketing a game. It is a game, remember. Stay with me now. A game is supposed to be fun. You remember fun, right?
Your post is mostly right on target. Let me add one thing you did not directly address: You don't NEED the super-expensive enhancements TO HAVE FUN.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Wow. You guys are really addicted to the fact that market prices need to be 2 billion, and that playing the market is how to make money.

Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.

Think about it. Think about marketing a game. It is a game, remember. Stay with me now. A game is supposed to be fun. You remember fun, right?

I also remember that this game is balanced around SOs, and 1 IO drop can set you for life on all your characters if all you purchase is SOs..

So you remember balance right?


 

Posted

I did not realize this game was called "City of Marketeers'. My bad, gonna need to find a heroes game somewhere.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Yeah. I do not think the vast majority of the posters are feeling me. i am a 42 month Vet. I did not arrive in the cities yesterday. I understand what you are saying about diminishing returns. I am saying, there is no feasible way for anyone to get one toon fully tricked out with purples and PvP enhancers unless they 1) farm all day every day for a year. (farm, not play) 2) buy in game cash from china illegally.

So, the Devs have set up this situation. the Devs need to fix it. Most people want to spend 3-6 months on one toon, and have something way cool to show for it. if the Devs do not get that then they need to have a serious conference style think tank day.
I've already proven that what you state is false. It does not take farming all day every day for a year. It barely takes a a few hours a night for a month.

If you can't back up your statements with facts, no one will ever listen to you.

I only care about tricking out one character. All the rest collect dust when they hit 50. Your "most people" comment is false. Come back when you have something more useful than whining that you can't afford the Lamborghini when you're not willing to do more than flip burgers.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I did not realize this game was called "City of Marketeers'. My bad, gonna need to find a heroes game somewhere.
Well, I'll point out this IS the market forum. The people who post here are, by and large, the ones who find marketeering an enjoyable part of their gaming experience.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I did not realize this game was called "City of Marketeers'. My bad, gonna need to find a heroes game somewhere.

So you want to buy the VERY SUPER HIGH END IOs, then complain because they are OMG VERY SUPER EXPENSIVE, and when told how to get them, you say 'OMG I DONT WANT TO DO THAT, I WANT THEM HANDED TO ME IN A HAND BASKET'

So.... whats the issue?


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Wow. You guys are really addicted to the fact that market prices need to be 2 billion, and that playing the market is how to make money.

Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.
Hi. As someone around the 54 month mark (had some breaks in there since my original join date), please stop presuming to speak for when others are having "fun" or what we need to have "fun". I don't need purpled out characters to have "fun". I don't need PVP IOs to have "fun". I have "fun" on a host of characters with standard set IO builds or frankenslotted characters. I feel powerful on those characters when I can run a x8 mission solo and survive. I don't need to solo GMs or take down pylons before I'm having "fun".

Maybe the people here aren't the ones who need to be reminded of what "fun" is.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Wow. You guys are really addicted to the fact that market prices need to be 2 billion, and that playing the market is how to make money.
What we think prices NEED to be is irrelevant- they are what they are.
As long as other players are willing to pay market value for the uber-l337 junk you want, you're out of luck. You can either pony up, find a cheaper alternative, or cry in your cereal.

Quote:
Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.
And who's stopping them from doing that?

Unless you meant to say "Most people who get this game want TEH L337 UBERJUNK without making any effort to earn them," in which case yeah, there are some serious obstacles placed in their way by the design of the rewards system.

Quote:
Think about it. Think about marketing a game. It is a game, remember. Stay with me now. A game is supposed to be fun. You remember fun, right?
I dunno about you, but WE'RE having an absolute blast!

Hey, did you know that I flushed two billion inf down the toilet this AM?
I turned it into prestige for our marketeer supergroup, because it's so easy to make inf in this game the only thing left for me to do with it is set it on fire to heat our base!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
this will make your average gamer extremely happy. How nice for some 12 year old to get there first 50, a week later get a purp, sell it for 200 mil, and finance SOs for there next 25 alts for a year. Or be able to build a really nice toon in 6 months, by their own effort, without spending 60 hours a week running the same boring farm. wow, almost sounds fun. wait, i made it fun, danged, sorry Devs, I know you hate that.

Okay, kill fun. Make it even harder to get these things, cut the drop rate by half, and triple the merit costs for them, and please raise the market cap to 5 billion per sale. and the cap for cash on hand to 20 billion. You will make 14 people out there soooo happy. The rest of us can go pound sand.
It's obvious that you're angry that you haven't kept up with the Jones', and you feel that you are behind the curve with respect to some of the other posters here.

Making them mad isn't going to garner any sympathy here. A lot of posters here offered to help you mitigate your issue and give you a hand, yet you paint them as being the cause of your problems.

Your arguments aren't very sensible as well. You speak of selling a purple for 200M and being able to finance SO for 25 alts for a year. How can't they do that now, without needing to sell a purple? Besides, this 12 year old average player can do all of that without price caps, so what is the cause of the big outrage and need for price caps?

I believe the biggest cause for your complaints is because you don't have loot and you aren't willing to get it. There are plenty of ways to get loot without having to farm like it was a full time job, or use RMT. The fact is that many of the posters here have done so using these 'alternative' and still fun methods, and in their own way.

Many of these same people have published guides on what and how they have done things, so for you to paint them with a gold farm buying brush isn't going to engender much sympathy, if at all.

Quote:
Originally Posted by FourSpeed View Post
4> You can quit - If you do, I'll ask the age old question - Can I haz ur stuff?
What's the point? He's already pointed out he's got nuttin'.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I did not realize this game was called "City of Marketeers'. My bad, gonna need to find a heroes game somewhere.
I'd ask for your stuff but you've made it apparent that you don't have anything good. Edit: Oops, late to the punch.


Be well, people of CoH.

 

Posted

Quote:
Set it so that in an average 3 month playing at 50 content ( 20 hours per week let's call it, so 240 hours at 50 ) there is a 90% likelihood of getting 6 high end enhancers, purple or Pvp.
This is already the case, isn't it? 240 hours of lvl 50 content should kit a toon out pretty solidly, assuming you're doing something more than running newspaper missions. A task force a week, some tips, some missions, a farm once or twice, a little bit of marketing, and a toon should be rocking a solid build.


 

Posted

Quote:
Originally Posted by James_Donner View Post
Your just wrong. I help people everyday learn how to min/max their builds and time spent putting them together. You need to learn how to play the market, maximize ticket and salvage return and earn hero merits. No AT in this game requires pvp or purple IOs to be very effective.
Quote:
Originally Posted by Blue_Centurion View Post
Wow. You guys are really addicted to the fact that market prices need to be 2 billion, and that playing the market is how to make money.

Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.

Think about it. Think about marketing a game. It is a game, remember. Stay with me now. A game is supposed to be fun. You remember fun, right?
I would like to see this proposed build that uses 20 x 2B+ IOs. All the most expensive stuff aren't necessarily going to be any good if it is poorly slotted.

I really think that your build is half of your problem. The rest is actually your attitude, to be honest.