Originally Posted by Bill Z Bubba
I'd ask for your stuff but you've made it apparent that you don't have anything good. Edit: Oops, late to the punch.
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2 billion per enhancer
There is no underlying logic in the world that justifies 2 billion per enhancer in this game economy.
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What is it about the concept of ULTRA-RARE that is so hard to grasp?
Yeah. I do not think the vast majority of the posters are feeling me.
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i am a 42 month Vet. I did not arrive in the cities yesterday. |
I am saying, there is no feasible way for anyone to get one toon fully tricked out with purples and PvP enhancers unless they 1) farm all day every day for a year. (farm, not play) 2) buy in game cash from china illegally. |
couple of easy peasy fixes to the market.
A)Cap all market prices at 250 million. the only people who will cry about this are 1) Farmers 2) China Farmers 3) Farming China Farmers |
Didn't take long for this tired old suggestion to show itself...
Let me clue you in to a little fact. Most people who get this game want to create and run characters. Most of the people who play this game want to earn rewards with their characters.
Think about it. Think about marketing a game. It is a game, remember. Stay with me now. A game is supposed to be fun. You remember fun, right? |
Most people who get this game want to create and run characters. |
Most of the people who play this game want to earn rewards with their characters. |
A game is supposed to be fun. You remember fun, right? |
I disagree slightly with this. While the devs do not set prices directly they do set the supply of IOs which is a major factor in price. If they had (for example) set the A-Merit price of PvPIOs at 2-5 merits instead of 30 the price would have dropped like a rock.
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I do realize i am in the Lion's den as far as marketeering goes. As far as not being willing to work for what I get, that is very easy for people like Bill Z to post. I can be very dedicated to a task/goal. Bil Z Bubba does not know me, and I promise you, would never say anything like that to my face. The joys of on-line flaming are many. Enjoy.
But let's leave behind whether I am a fat lazy ignoramus. Let's leave behind whether marketeering is truly the only way to get ahead fairly in the currently written game.
My point is simple. This is a on-line super powered game. Most people who partake in it want to, mostly, run super-powered characters through super-powered content.
Notice I have never said make it so one person can fully I/O a toon with purps and PvP I/o in 3 months. Not even close. My most extreme statement along these lines were that in a reasonable amount of gaming over 3 months any person, running non farming 50s, could get the equivalent of 6 high end recipes. To put it plainly, one Purp or PvP recipe every 40 hours of standard high end gaming. To those who cry this is lazy, I hear you. To those who say "But my marketeering empire will crumble', trust me, I hear you.
My reason for saying this is a good idea for the game, is that I honestly believe it would make it more fun, for the average player. While you insult me, or my ideas, I simply ask you. Why do you think the way it is currently running makes the game attractive to new and casual players?
would never say anything like that to my face. |
Be well, people of CoH.
Why do you think the way it is currently running makes the game attractive to new and casual players?
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OP, unless that is a legitimate internet threat of violence (and LOL if it is), I don't think any of us have a problem telling you that you're wrong.
Because you are. But we can help. And you can get the build you want. Or you can keep doing what you're doing.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Because its actually possible to get more then 6 high end recipes in less then 40 hours of actual game play. Heck, i could get more then 6 high end recipes in less then 5 hours of offline game play.
Ah, another typical thread started by Blue Centurion
Yeah. I do not think the vast majority of the posters are feeling me.
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Do the developers really believe this is what makes for a happy gaming community? I think I am gonna log for a month or two. I can workout, play music, do art, but I'll be damned if I sit and farm for 3 months to afford like 3 of the things that I figure i'll need 18 of.
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@Rylas
Kill 'em all. Let XP sort 'em out.
It IS true that you don't need the ultra high end enhancements to have fun.
You don't even neeed them to have a great toon.
Matter of fact, iirc, before IO even existed, people did some pretty amazing things with their toons.
If pursuing ultra high end items is a drag for you, there's a whole hella lot more to the game than pursuing them.
Notice I have never said make it so one person can fully I/O a toon with purps and PvP I/o in 3 months. Not even close. My most extreme statement along these lines were that in a reasonable amount of gaming over 3 months any person, running non farming 50s, could get the equivalent of 6 high end recipes. To put it plainly, one Purp or PvP recipe every 40 hours of standard high end gaming. To those who cry this is lazy, I hear you. To those who say "But my marketeering empire will crumble', trust me, I hear you.
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What's a non-farming 50? One that's not def capped? One using SOs? Most of my toons are not uber slotted, in fact most are junk slotted. None of them are def-capped to any position. What you have to realize is that what you put forth is an easy challenge for someone who knows the mechanics of the game.
If you aren't going to play to the optimal settings for getting purps/pvp recipes, guess what, you're not going to get them. Personally, I don't care, I like playing with my friends and doing stuff, and in that time I've gotten enough good loot to buy that stuff if I wanted to. Some of my drops have been purples, although I have the sleep and confuse purple curse.
I don't know if you're lazy, but I think you are intellectually lazy for not wanting to know the rules of the game and then complaining when you lose. I wouldn't advise that strategy for Baccarat.
My reason for saying this is a good idea for the game, is that I honestly believe it would make it more fun, for the average player. While you insult me, or my ideas, I simply ask you. Why do you think the way it is currently running makes the game attractive to new and casual players?
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Edit: Beat to the purple punch by Chaos Creator.
I have about 15 level 50 characters and dozens of other characters. Nearly every one has a set IO build; I consider that standard (and I'm not talking economical builds here). I have as much money as I want or need to do whatever I want. I've never slotted an IO that cost me even 1 billion, let alone 2 billion. I think I've only ever slotted two PvP IOs, and I picked ones I could easily afford (less than 100 million each) for the +recovery set bonus they granted.
I don't think there are more than 2-3 IOs that are worth 2 billion or more in the game, period. I could be wrong; I haven't checked in a while. I don't buy that your build calls for 18 or 20 IOs that cost 2 billion each. I do get that you came up with a build that's incredibly expensive, but it's not necessarily a required build or even the best build for your character. In fact, I'd go so far as to say if you can't figure out a way to get these IOs, you're probably not playing the game in a way that would make good use of them (or require them) to start with.
I especially don't buy the argument that you need PvP IOs in order to feel "super". My IO'd characters are near godlike without PvP IOs, thanks.
my lil RWZ Challenge vid
To those who say "But my marketeering empire will crumble', trust me, I hear you.
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However, that doesn't mean it would be a good thing for the game as a whole. There are plenty of players who enjoy working towards a goal, for them high prices on high end gear mean that it takes them longer to achieve the goal which helps them remain interested for longer. An increase in supply would make them lose interest faster. MMOs tend to have a loot grind of some sort for the simple reason that dangling a carrot in front of a players is the easiest way to keep them playing. CoX is unusual in that the diminishing returns form higher end gear drop off very fast.
If you consider four levels of slotting:
SOs
Fankenslotting (maybe a few cheap sets)
IO Build
High End (Purple/PvPIO build)
The benefit of going from SOs to Frankenslotting is HUGE. Using just dual aspect IOs you get about 50% more enhancement in your powers than a pure SO build. And the best part? A Frankenslotted is about the same price as a SO build (maybe even cheaper if you shop around a bit).
The increase from Frankenslotting to a moderate IO build is smaller but still very nice. Your individual power enhancements don't change much (or even go down a little) but you can add about ~60% global recharge or a decent chunk of defense (there are other options but those are the most popular) without needing to touch Purples of PvPIOs. It's a significant increase in cost over Frankenslotting but well within the capabilities of even a very casual player (especially if they do it over a few months).
The really high end builds are of course the crown jewels of builds. But really what do they add that you can't get with a moderate IO build? Mostly just a bit more recharge and a little more defense. It makes it easier to do crazy things (like soloing AV/GMs or the RWZ challenge) but for general gameplay that level of capability is not required. Most people who pursue this sort of build do it specifically because they WANT to do extreme challenges and for most of them part of the fun is getting the stuff required to do it.
I think everything in the game should be free.
All my stats should max, including level to 50, upon character creation.
Otherwise the game just isn't fair.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Having stuff unavailable to average gamers does not improve the game quality. I have never said make stuff extremely available. I have simply calculated out how long it would take to get good high end stuff and identified a problem. I believe it needs to be addressed. I believe the game would be more attractive to more players if it was addressed. I have yet to hear a single cogent argument that postulates why the current system is attractive to new gamers. Probably a reason, or it could just be the quality of the respondents.
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The reason the current system is attractive to new gamers is because ITS NOT REQUIRED!.
i mean really, you can completely ignore the market, inventions PvP and purple IOs COMPLETELY and still have a blast doing whatever you want. There are still plenty of builds out there that can solo AVs with SOs.
This entire game is balanced around ignoring the market/inventions/PvP and purple IOs, so why do you need them? Oh wait.. you DONT.
If you have actually been playing 42 months as you claimed you would know purchasing with merits was added by the devs so I am confident they would tell you to lrn2play.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
I heard you Chaos. thank you for your honesty. I think the Devs should hear you too. And the marketing people. I think your post should be e-mailed to them.
couple of easy peasy fixes to the market.
A)Cap all market prices at 250 million. the only people who will cry about this are 1) Farmers 2) China Farmers 3) Farming China Farmers |
Although I know he is dead wrong about who will be crying about it.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Still waiting for that thoughtful, or even off the cuff, reason why the current system is attractive to the casual gamer and therefore the City of franchise.