What is this talk about Unification?
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Some problems we can't solve right now, that was the point of my post. Latency is a real issue. Going From one contintent to another over the internet creates a great distoration/delay. I keep seeing all of these people trying to get on NA servers but the EU and other countries have a better telecom infrastructure for gaming than the US. It's VANITY at work.
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We also know because for the first year or two of the game, there were no EU servers, and everyone there played here. They created the EU servers for economic reasons that made sense at the time.
That doesn't mean they still make economic and/or technical sense, and the effort by players to get a merger is a plea to the company to reexamine those economic choices and hopefully realize it may indeed make better sense to merge them again.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
First about Mcafee, that's R&D stuff I shouldn't have mentioned that. I'm sorry.
About the reason for post, I don't have the solution. I don't run a hosting business and I'm not a game developer all I care about is my ingame experience. |
i will tell you this now even though you'll probably ignore it anyway: Latency and delays in player zoning and reactions has lees to do with country of origin than it does their ISP and computer system.
Once more for emphasis: i regularly team with people from around the world. When player location has occasionally come in chat i have noticed no correlation between geographical location and speed of response or zoning. However, there is frequently a correlation between ISP/connection quality/bandwidth and/or player computer system performance and their ability to react in game.
Edit: i know this because people who are having issues frequently say something along the lines of "my computer/ISP/network sucks", at which point it's commonly asked where they're located. The people talking about how much their ISP sucks are frequently from the US. On an individual ISP level the US seems to have a lot of crappy ISPs. Probably due to a combination of lack of investment in infrastructure upgrades by many companies both in upgrading existing aging networks and extending the networks to more rural areas. A number of the old telcos had (have? don't know current status) been receiving tax breaks specifically to subsidize infrastructure upgrades for over a decade without actually doing any.
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Going From one contintent to another over the internet creates a great distoration/delay |
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
How many times do we have to tell you that people playing on other continents doesn't cause any issues? How do we know? We already have more players from other nations playing on US servers than there were on the EU servers at their peak.
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I wasn't foolish enough to take PlayNC up on their offer to sell me a bridge if I moved over to the EU servers back in the day, and I was offered this because I live in Eastern Europe, GMT+2, which is between 7 and 11 hours behind the US. Why? Well, let's list the reasons:
1. I don't care about latency. I'm running City of Heroes at between 250 and 300 ms of ping time and losing almost no packets. I remember someone did some math that just the distance alone gave me 70 ms of ping, which... Doesn't really matter. Anything below 300 ms plays this game just fine with no noticeable delay, because it's not a fast-response action game.
2. The US version has 11 servers, all of which speak English, a language that I obviously speak. The EU version has 4 servers, only two of which speak English. Shockingly, not everyone in Europe speaks English, French and German, and since there were no Bulgarian servers (not that there'd be anyone but me on them), English servers are all I care about. Why the capital F would I pick two servers - with fewer people on them, to boot - over 11 servers?
3. Customer support is more than good enough. I tend to see about half a day's worth of delay when contacting support over e-mail and anything from 5 minutes to about 45 minutes when requesting help in-game. This is sufficient, and I don't see what more local CS (which doesn't exist) would do to help me.
4. I do not care about contests. Even ignoring the fact that local contests never actually took place, even if they had, I could not care less about them. I'm excluded from US contests for some legal reason I never understood, but it's just as well. I do not care.
5. Time differences are irrelevant. I'm not the only European on the US servers, so even if all the US players suffered a massive narcoleptic attack every evening at 10 PM and didn't wake up until 6 PM the next day, I'd still have plenty of European, Australian and Asian players to play with. Since not all Americans are narcoleptic, I get to play with many of them who get up very early or go to bed very late. These last few days, I kept catching a friend of mine up at what I figured to be 6 AM his time.
The more the merrier, I say.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Samuel_Tow is one of those players who i think would be awesome to team with if a "unification" happened
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk
Now I really want a tally of all City Of Heroes players in Bulgaria.
Could Samuel Tow really be the only one?
And, yeah, not all U.S. based players have narcolepsy.
I think even less than half do... At least!!
Also, I am pretty certain that the entire country does not keep the same bed time.
As for better connectivity for Europeans on American Servers... While I do not think it is "illogical", even if it were it would not make it untrue!
So, since you have asked why... I think several reasonable answers have been provided... Despite the poor tone chosen for the OP.
And... everyone is blaming the Germans again!!
("I mentioned it once, but I think I got away with it")
and round up everyone that knows more than they do"-Dylan
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I saw a post here and on Blizzard for people requesting unified play for other regions.
This sounds attractive in theory but is difficult due to a well known problem called latency. I'm bring this up not to support unification but to understand this movement. Latency is a real issue it reduces the quality of play for everyone involved. 1. I hate having my sessions held up because your almost a day away from me. 2. When companies create regional servers, they feel there is enough business to support it. Play and support your region! Show your intelligence and purchase your regional copy. If I hear another lame excuse like " I accidentally bought a NA edition." I'm going to puke...we can see your through your lies. People are not a dumb as you think. We trained you better than this. Don't embarrass this fine community with your ineptitude. 3. Why would Koreans want to play with NA? I'm just using this as an example. There is a 12 hour difference. I'm getting up, your going to bed. 4. I get plenty of regional spam now on CoH. Why would I want global spam? Why? Why? Why? The comment line is now open. |
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I'd be interested in that, myself, but I'd bet money I'm the only one. And I'd be pretty confident that my money is safe, too.
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I would love for a way to see the percentage of players in each country [plus states in the US though again, to me a state is just a small country part of a bigger country ].
During my time here i have seen a total of 10, maybe 15 at the most welsh players [from what i can see, only 4 of us are regular forum posters].
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
I believe I've run into three other Danes on the US servers, two of them are RL friends. I have no latency issues whatsoever, and CoH is not one of those twitchy games that requires silly low latency. I mean I'll happily play City of Heroes on a US server, but I'd rather not play Super [name redacted] 4 against a US player since fighting games have a whole other need for timing and issues with lag.
And if someone has a problem with me playing on the US server, it's their problem. They can just log off when I log on, I won't miss them.
Aegis Rose, Forcefield/Energy Defender - Freedom
"Bubble up for safety!"
Seriously though, i thought you were in New York, USA...
Dr. Todt's theme.
i make stuff...
I think that the idea of 'region' servers should go away for all games. I mean, they hinder people from playing on more populated servers, and they hinder players from making friends with other people from other parts of the world. The language component is easily fixed. Other MMOs work with it.
Originally Posted by EK Being Silly
But I don't want my kids playing with people from other cultures that have different views and opinions teaching my kids values and undermining my country and beliefs with their wrong ways!!
Plus, I don't want to have to shoulder the latency of foreigners coming to play MY game. You want to play MY game... Move to my country!! |
and round up everyone that knows more than they do"-Dylan
It's worth noting that unless he addressed it in a post that i missed that he still hasn't said exactly what servers those outside the US and EU should log into. Or maybe, similar to the classic New Yorker map of the world, he thinks of the Earth as "the US" and "everywhere else" with both being about equal size.
Dr. Todt's theme.
i make stuff...
I was particularly amused by the assertion that because the EU deregulated their broadband industry early, The Invisible Hand of the Market would surely come down and make it so much more efficient (rather than, say, creating a squalid mess of companies that don't have to follow any rules or provide any minimum level of service for whatever they feel like charging you).
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Faces of the City
I think this thread is doing pretty well. The OP doesn't make any sense at all, but the rest of the thread makes me smile.
Just for the record, I have a long history of a number of different gaming and internet interactions with people from all over the world, some of whom I have met in person, and it's done nothing but enrich my life. The more the merrier I say.
My deepest regret with this game is that I first got an EU account. With the powers of foresight, despite the great teaming experiences I have had, the brilliant union community and those at its core, and the excelent friends I have made, I still wish that I had made an NA account.
Why?
1) latency, as many people have said, the current infrastructure in place for EU players means we get more latency accessing our servers hosted in Germany, than we do accessing any of the NA servers, though i hear the East Coast hosted ones are best.
2) Due to my not so unique working times I get some silly play times, which happen to match up with peak time NA quite alot, while putting me at not so peak EU time.
3) General server population alone its beneficial to be on NA servers
4) I intend to emigrate to Canada at some point in the not so far future, this is the biggest point of contention for me I didnt see myself becoming so hooked on this game that it would become an issue, but if i'm still here in 3 years or so, it will be.
The ideal action, in my opinion, is a Server list Merge, which many people many times over have argued the benefits of, and apart from issues with Global names, the benefits far outweight the negatives, and this is the best course of action.
My deepest regret with this game is that I first got an EU account. With the powers of foresight, despite the great teaming experiences I have had, the brilliant union community and those at its core, and the excelent friends I have made, I still wish that I had made an NA account.
Why? 1) latency, as many people have said, the current infrastructure in place for EU players means we get more latency accessing our servers hosted in Germany, than we do accessing any of the NA servers, though i hear the East Coast hosted ones are best. 2) Due to my not so unique working times I get some silly play times, which happen to match up with peak time NA quite alot, while putting me at not so peak EU time. 3) General server population alone its beneficial to be on NA servers 4) I intend to emigrate to Canada at some point in the not so far future, this is the biggest point of contention for me I didnt see myself becoming so hooked on this game that it would become an issue, but if i'm still here in 3 years or so, it will be. The ideal action, in my opinion, is a Server list Merge, which many people many times over have argued the benefits of, and apart from issues with Global names, the benefits far outweight the negatives, and this is the best course of action. |
2. I think the Global Name issue can be resolved with either a global name change token or by adding an _EU /_NA as they did here when they merged the servers.
3. Come to the NA servers . . . We have cookies, pie, and ponies.
Unless you've played exclusively solo or with a select handful of people you know in real life, you've played with people on other continents and not even noticed. Of this I am sure. Not to mention that if you and a friend across the room are playing there in Maryland, both your signals are still travelling from one end of the country and back before you see what they just did on their screen.
People ask for the merger of US and EU servers, for the good of the community, not because of lack of technical knowhow. They know people on the EU servers get the short end of the stick when it comes to number of servers, number of people to team with, and potential for fun.