What is this talk about Unification?
I want to correct my comments from the past. I apologize that I ever questioned Unification. Thanks to your determination, I now in the US have new servers to play on in the US with low, low, latency and newer hardware. I look forward to playing with you guys shortly. I will reactivate as a European. Personally, I think you guys had it good with your own servers but you want them over here so NCSOFT gets to lower their costs while giving what you desire :-) I hope the servers live up to your expectations ;-) Soon you'll get to play with more Americans ;-)
I'd like to create an account as soon as possible. Is Union or Defiant the place to be?
You seem confused. They are moving the physical location of the existing servers. They are not setting up any new servers, nor are they merging servers.
Paragon City Search And Rescue
The Mentor Project
I want to correct my comments from the past. I apologize that I ever questioned Unification. Thanks to your determination, I now in the US have new servers to play on in the US with low, low, latency and newer hardware. I look forward to playing with you guys shortly. I will reactivate as a European. Personally, I think you guys had it good with your own servers but you want them over here so NCSOFT gets to lower their costs while giving what you desire :-) I hope the servers live up to your expectations ;-) Soon you'll get to play with more Americans ;-)
I'd like to create an account as soon as possible. Is Union or Defiant the place to be? |
By the way, you never did address the question of where people located outside the EU and US were supposed to play. i mean besides the initial barely concealed xenophobia about how foreigners should basically play anywhere but the US servers so that they don't infect them with their slowness. (Which made no sense anyway since latency for other players has no effect on your latency.)
Dr. Todt's theme.
i make stuff...
Extended European Server Downtime - Thursday, 11th November 2010
Greetings all, We have an important announcement for our EU players. On 11th November 2010 we will be moving our four European servers to a new data centre in the United States. As part of this migration, we will be taking the servers down starting at 5:00 a.m. Pacific Time (1:00 p.m. British Time / 14:00 Central European Time).This migration is expected to take approximately 6 hours, but it could end sooner or later. Check back for updates on the downtime. This migration will help to centralize the City of Heroes servers allowing for higher quality and more efficient systems management. One location for all of the City of Heroes game servers will make it easier to support and upgrade the hardware. For example, as part of the migration, all of the EU game servers will be upgraded to brand new hardware. Also, it will improve our ability to respond to performance issues and streamline processes for keeping all servers up to date and online. With the new data centre being located in the United States, it is possible that some of our European customers could experience additional lag when connecting to the game servers. However, the hardware is much newer, more efficient and our testing in most cases has shown no impact on performance. Additionally, customers in Europe will now consistently connect to the game servers through a more robust Internet pipeline. This means that our European players may actually notice improvements to their overall game experience. This move does not impact your account, characters or game client. You existing account and user information will all be preserved. There is no work necessary on your part to prepare for this migration. Please note that City of Heroes European game servers can only be accessed by European accounts, and City of Heroes North American game servers can only be accessed by North American accounts. There will be no server list merge or server merge as part of this migration. Thank you very much for your patience with this matter; we appreciate your continued support of City of Heroes! |
Tracing route to 64.25.36.61 over a maximum of 30 hops
1 <1 ms <1 ms <1 ms xxxxxxxxxxxxx
2 21 ms 22 ms 21 ms xxxxxxxxxxxxx
3 35 ms 37 ms 21 ms ae0-136.cr1.mbr-roch.zen.net.uk [62.3.80.137]
4 26 ms 21 ms 22 ms ae2-0.cr1.kp-leeds.zen.net.uk [62.3.80.70]
5 30 ms 23 ms 24 ms ge-3-1-0-0.cr2.kp-leeds.zen.net.uk [62.3.80.74]
6 24 ms 24 ms 23 ms so-0-0-0-0.cr1.ha-sthp.zen.net.uk [62.3.80.82]
7 96 ms 96 ms 96 ms so-0-0-0-0.cr1.tlx-nyc.zen.net.uk [62.3.80.86]
8 95 ms 97 ms 95 ms ge-9-21.car4.NewYork1.Level3.net [4.53.92.33]
9 95 ms 105 ms 108 ms vlan79.csw2.NewYork1.Level3.net [4.68.16.126]
10 96 ms 97 ms 96 ms ae-72-72.ebr2.NewYork1.Level3.net [4.69.148.37]
11 136 ms 143 ms 144 ms ae-3-3.ebr2.Dallas1.Level3.net [4.69.137.121]
12 131 ms 131 ms 131 ms ae-42-90.car2.Dallas1.Level3.net [4.69.145.196]
13 131 ms 133 ms 131 ms 4.59.197.26
14 132 ms 132 ms 131 ms 64.25.32.10
15 135 ms 131 ms 131 ms 64.25.32.26
16 132 ms 132 ms 132 ms 64.25.36.61
Trace complete.
C:\Documents and Settings\mereman>
Life if funny. Things happen and we move forward. How can we put this behind us? A great new day is ahead of us.
First, watch this...COMPLETELY. I'll know if you didn't...
http://www.youtube.com/watch?v=arcJksDgCOU
Next, do this. Open a windows dos prompt and type in tracert 64.25.36.61
Finally, post the results for all of us to see.
Still, it should make merging the server lists somewhat easier from a technical standpoint if NCsoft is inclined to do so, although physical location was hardly the biggest issue. i also don't know what the legal ramifications of the move from Germany to the US would be for a server list merge, since that was raised as a potential obstacle while the servers were located in Germany in previous threads.
Incidentally, would it have been that difficult to properly link to the quoted announcement instead of my post? With your technical acumen and all i should think it would have been a trivial thing.
Edit: See? It's easy peasy...
Greetings all,
We have an important announcement for our EU players. On 11th November 2010 we will be moving our four European servers to a new data centre in the United States. As part of this migration, we will be taking the servers down starting at 5:00 a.m. Pacific Time (1:00 p.m. British Time / 14:00 Central European Time).This migration is expected to take approximately 6 hours, but it could end sooner or later. Check back for updates on the downtime. This migration will help to centralize the City of Heroes servers allowing for higher quality and more efficient systems management. One location for all of the City of Heroes game servers will make it easier to support and upgrade the hardware. For example, as part of the migration, all of the EU game servers will be upgraded to brand new hardware. Also, it will improve our ability to respond to performance issues and streamline processes for keeping all servers up to date and online. With the new data centre being located in the United States, it is possible that some of our European customers could experience additional lag when connecting to the game servers. However, the hardware is much newer, more efficient and our testing in most cases has shown no impact on performance. Additionally, customers in Europe will now consistently connect to the game servers through a more robust Internet pipeline. This means that our European players may actually notice improvements to their overall game experience. This move does not impact your account, characters or game client. You existing account and user information will all be preserved. There is no work necessary on your part to prepare for this migration. Please note that City of Heroes European game servers can only be accessed by European accounts, and City of Heroes North American game servers can only be accessed by North American accounts. There will be no server list merge or server merge as part of this migration. Thank you very much for your patience with this matter; we appreciate your continued support of City of Heroes! Join in the Community discussion here! |
Dr. Todt's theme.
i make stuff...
You all were right, thanks to you. I get a new bunch of servers with low latency in the US thanks to your dedication. Again, you were right ! |
Nice try though. (i think, since i'm not quite sure what you're trying to do here except maybe inflate a nonexistent irrational sense of importance?)
Dr. Todt's theme.
i make stuff...
I've teamed with you in PD. I don't recall any embarrassing stuff. I want my quatloos backs!
Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit
You all were right, thanks to you. I get a new bunch of servers with low latency in the US thanks to your dedication. Again, you were right ! |
Plus :
http://boards.cityofheroes.com/showthread.php?t=244610
posts from Real Life EU players who you probably will disregard as not knowing anything.
You seem fixated on the numbers and what the results should be, rather than what they really are. Latency be damned, my game runs smoother than ever. I'm happy.
There's a vast armada of underused freight vessels constantly dropping anchor offshore (they anchor offshore while idle to avoid harbor fees), and they frequently damage the cables. They've got a huge but never-ending detect/find/patch operation going on there... and some of their temporary reroutes cause frequent router overload or just extra thousands of miles of transmission distance.
(And it's amazing what sort of conditions and regulations Singapore Telecoms will bring out if you want to lay a line around here.)
But yes, I think most Asian lines to the US through the trans-Pacific route run through Singapore and Hong Kong and maybe Japan before heading to the US. And anchor-damaged cables are a depressingly common occurrence.
Current main:
Schrodinger's Gun, Dual Pistols/Mental Blaster, Virtue
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