Event Fatigue
I didnt mind these invasions so much, until xp got nerfed to hell and back again - this seems particularly bad re zombies - and thats when I started ignoring them unless I was on a team already when the event hit.
Zombie invasions are a serious nuisance when ToTing solo, and when they start I just leave the zone or find a mission. I know its going to be what feels like 15 minutes until the stupid thing is over, so I just make myself scarce. |
Really? What's the worst that could happen, you knock on too many doors and the zombies attack as well and you die for no debt?
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For one thing, I might be on an alt over level 10. For another, zombies will continue to spawn and spawn AND SPAWN, until I am eventually overcome.
Since death when fighting zombies solo is almost a given, which creates useless debt OR a long run back from the hospital on a lowbie, and since they give crap xp, there are few things that will drive me indoors faster when ToTing solo, than a zombie invasion.
Risk is not equal to or better than reward in this instance. I therefore move on.
Add merits to the banner event and people will do it.
While I am not an advocate of trying to use rewards in place of fun, it is not that the banner events are not fun enough, they're just too hard to organize and require too many people to do even if you want to.
A game is not supposed to be some kind of... place where people enjoy themselves!
Add merits to the banner event and people will do it.
While I am not an advocate of trying to use rewards in place of fun, it is not that the banner events are not fun enough, they're just too hard to organize and require too many people to do even if you want to. |
Arc #40529 : The Furies of the Earth
Due to the late/early hours I game, I can't accurately tell you the last time I saw a Rikti invasion, a banner event or zombies; I think I saw some banners back in July perhaps? Therefore, if you make these things happen less, my chances of ever seeing anything drop to pretty much zero with a capital fat chance buster.
As I'm sure there are other players in my shoes, I think limiting them is a bad idea. And as has probably been pointed out by now, there are a;ways new players who may not have reached event fatigue yet, so why not give them what we all got when we first started?
Sorry to sidetrack the thread, but how is it that zombie invasions are triggered? They are my fiancee's favorite thing in the game and I would get to spend more time ingame with her if I knew how to accomplish this.
It's not how many times you get knocked down that count. It's how many times you get up.
Arc #40529 : The Furies of the Earth
Sorry to sidetrack the thread, but how is it that zombie invasions are triggered? They are my fiancee's favorite thing in the game and I would get to spend more time ingame with her if I knew how to accomplish this.
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or guarenteed by completing the tarikoss sf, or the katie tf (i think its katie, plz correct me if needed)
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
I propose that each event is locked down to a single zone - Croatoa for banners, Dark Astoria for zombies and Atlas Park for the Rikti.
For the duration of an event, an NPC temporarily spawns in each city zone {near a trainer or a train station, depending on where players generally congregate more} which provides teleport to the zone where the event is taking place.
That way
- Events spawn in thematically appropriate locations
- There is quick transportation for those interested to the event itself
- There is less or no interference with missions or task forces which require hunts in specific zones
The real difference is that these activities are NOT available the rest of the year.
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I think Rikti invasions and zombie attacks should be exceedingly rare. Once every 3 months, maybe even once every 4.
Monsters like Lusca, Jack in Irons, the Ghost Ship, Adamastor... all those should be once a month events at best. 6 weeks would be better. That would generate more interest when they do happen. Also, add some new badges and change the way people get the badge. Instead of your team doing the most damage in order to get the badge, just make it so that anyone who attacks the thing gets it.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Sorry to sidetrack the thread, but how is it that zombie invasions are triggered? They are my fiancee's favorite thing in the game and I would get to spend more time ingame with her if I knew how to accomplish this.
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I don't think there's been an official post regarding this, but around the time of i17 I first saw others mention it here on the forums. Since then I've been on a few Katies and Tarikoss SFs, and a zombie invasion always triggered on completion.
That, right there, is the key.
I think Rikti invasions and zombie attacks should be exceedingly rare. Once every 3 months, maybe even once every 4. Monsters like Lusca, Jack in Irons, the Ghost Ship, Adamastor... all those should be once a month events at best. 6 weeks would be better. That would generate more interest when they do happen. Also, add some new badges and change the way people get the badge. Instead of your team doing the most damage in order to get the badge, just make it so that anyone who attacks the thing gets it. |
I don't think making GMs more rare will do anything since the rewards for them are stupendously low. After you get the badge what's the incentive to fight them again?
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I'd pretty well disagree with all the OPs points.
Let's not forget they are entirely optional and easily avoided if you don't want to take part in them and personally I really enjoy the Rikti raids, the zombie invasions and I find the Halloween banners to be one of the best events, perhaps because it does need a bit of coordination.
I cannot remember when we last had regular Rikti raids on Defiant and I've been wanting the badges on a few toons and I've missed them despite the fact that the LGTF gets run pretty frequently.
They are all a lot of fun and the frequency is about right.
Edited to add that on the day that Paul the Octopus died, how can you complain about too many Luscas?
Thelonious Monk
While I understand the OP's point of view and irritation at seeing the same events over and over, I will disagree here.
Veterans of the game may be 'fatigued' with these same events, however, let's look at this from a different perspective - the new player.
The new player up to the Halloween Event, may yet have experienced (if lucky) 1 or more Zombie Apocalypse or Supernatural Event as a result of post-Halloween Salvage turn-ins or the such, and I'm sure that with the randomness of said experience, there was very little time to get anything organized enough to be of any valuable impact (i.e., they attempt to solo the event and are mystified by the lack of participation of other players).
As such, the current Halloween Event and forthcoming Ritki Invasion weekend is PERFECT for a chance to 'plan' to get teams focused on these events. Supergroups, teams of friends, and die-hard event (PERC as an example) coordinators can muster up some effort to focus a night or weekend set of activities rolled around these events, such as what my SGs/VGs have been doing.
Are the zombies annoying to me at this point? yes, they are, but where I am annoyed in one regard, I am, however, doing something about it by setting up SG/VG and team activities to get the newer members and even veteran players into an activity that uses these 'events' as a tool for team building, SG/VG energizing and of course overall fun!
Would I like to see theis changed up a bit? Yes. WOuld I like to see a Shadown Shard Invasion? Yes! WOuld I like to see a 5th Column Mass Zone Battle, blasting evil Nazi-like dudes like we do with the zombies? Hell yes! Changing it up a bit with different NPCs would be a lot more enticing, I think.
Again, I understand your position. The key question here is, rather than request LESS of these events, what can we do to make them better, so that even you may enjoy them more. We will always have new players, and as such, they shouild be allowed the same opportunity to experience these events just as we have. Will they get event fatigue? Maybe, unless perhaps, the events starting 'changing up' a bit more (hint: delvelopers).
First, I would like to see an invasion of The Forum That Won't Log Me Out Spontaneously, and after that maybe a Groundhog Invasion in February.
Eh.
I agree with the banner event. There's not much interest in it *now,* and I think I've only seen interest in it twice during the year. (Honestly, something soloable would be nice, too - yeah, I can park some of my characters at *A* banner and stay there, but it doesn't accomplish anything.) Disagree with the Rikti. I haven't seen that triggered much of late. And it's not a difficult event, or one you really need a team for. |
I like the Rikti setup, as I can fully participate w/o teaming. I hope that some of the incarnate tasks are like this, actually. The only beef I have is the pathing of the Drop Ships - sometimes I just want to get to a mission door, but the darned low-flying things zap me anyway.
Zombies...bah, they just aren't worth it. Seemingly too resistant, hit too hard, and give piddly XP. Be gone with you, zombies.
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Uhh the rikti ones are exceedingly rare. They can however be triggered by completing a tf. I'm fine with that and that shouldn't change.
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On Infinity and Guardian, there was zero interest. Ergo, too frequent.
I don't think making GMs more rare will do anything since the rewards for them are stupendously low. After you get the badge what's the incentive to fight them again? |
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
On Infinity and Guardian, there was zero interest. Ergo, too frequent.
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In the past two months I've seen 2 spontaneous invasions on Pinnacle and both were well attended. I even managed to finish off the accolade on my BD scrapper. Other people on my team expressed frustration or disappointment that they still had more work to do to get their's, since they didn't catch invasions happening that often.
By your logic, does anecdote trump anecdote or do you just want to accept that the zero interest you saw may have had to do with bad timing or at least isn't a general case.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
I have not had any problems getting on a Deadly Apocalypse or Zombie team since this event has been going on. It only takes 1 full team on the banners so thats not that hard to get together. Plus theres only a chance of triggering an event with halloween salvage turn in. The Rikti events give people who have not had the chance or are new to get the Watchman accolade, so we shouldnt end them as theres players that have not experienced it before. Once every Lady Grey TF isnt really that often, surely when its just one zone outta many. Its not that hard to avoid.
On a more constructive note, the fact that there are two random zone events for Halloween strikes me as a bit odd. The zombies seem a better fit, so I'd keep them in this position if I were to change one of the two.
The Deadly Apocalypse, on the other hand, could be tied to some kind of Halloween task like a mini task force or a trial, where it in and of itself is the main attraction. Think Babbage in the Synapse Task Force: it just comes as part of the package and anyone standing nearby can participate. As a bonus, since it would require a team to start, it's guaranteed that a team will exist when the Deadly Apocalypse is triggered.
So we need a contact for this new Deadly Apocalypse mini task force. I say we have a blinged-out vampire with cool shades, a diamond-studded dollar sign (or nondescript currency symbol) necklace, a gold chain hanging from one of his pockets, a stylish cape lined inside with red velvet, and some kind of high-rolling decoration for his fangs. He could be, like, Count Emcee or something: dark lord of ceremonies. He'd be the one to kick off the creepy, fright-filled festivities.