Hallowe'en tips.....
My praetorian under lvl 10, 6/7 has been TnT ing for over an hour and has yet to get a tip, is the min lvl 10 or something?
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And yes, I was in a costume the entire time.
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I was clicking on doors for about two and a half hours earlier tonight and I got one tip. So you may very well be just as unlucky as I am.
And yes, I was in a costume the entire time. |
http://wiki.cohtitan.com/wiki/Halloween_Event_2010 which states
Whispered Rumor Tip Mission
Whispered Rumor
* When a character goes Trick or Treating in a Temporary Costume (whether gained from a 'Treat' or a permanently bestowed one such as from attending a convention), there is a chance of a Halloween Tip Mission dropping from a 'Treat'.
o This Halloween Event Tip will drop even if you already have 3 Alignment Mission Tips.
o Testing has indicated that you need to be Level 20+ and not in Praetoria to get this Tip. No official word whether that is working as intended.
* The Tip is entitled Whispered Rumor and has a jack-o'-lantern picture on it.
* The Halloween Tip Mission grants some minor rewards plus one of five badges:
That's weird, as those codes are permanent, right? I would've thought the game would recognize them as different from the temp Halloween ones.
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If all powers in a category are flagged to work, how you got one isn't really relevant (i.e. Ice powers putting out Steel Canyon Fires)
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
The tip drop rate is a tad low IMO. There is clearly no cool down as I did get a tip on my first knock right after completing a Halloween tip mission. So it is definitely a random rate thing happening.
Working on a well-oiled team of 4-5 heroes, where folks would shout "TIP" the second they got one and all door knocking would cease AND we wouldn't let ourselves get distracted with any of the other invasion events, it still was taking 1.5+ hours to get all five badges on any given character.
Finished the night on a team of four heroes where we knocked from 12:10 am till 1:30 am till we collectively saw our first tip.
Random may be random. But for folks like myself hoping to badge on dozens of characters, this rate is a bit too low for enjoyment. I've now completed the tip accolade on four different heroes on live, all level 50 and each one has taken longer than 1.5 hours a piece. The one I did solo for three of the five badges took nearly 3 hours total.
So yeah, based on my experiences thus far, something feels pretty off. Similar to how off the ghost spawns were a couple Halloweens ago.
Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522
Oh! Yeah, I remember reading something about that in the objectives during the first time. For some reason I had forgotten about the "Clockwork Arrival" thing, and in subsequent missions to get the rest of the badges I had treated the timer as just the usual time limit needed to complete the mission or you'll fail. ^_^;
Thanks Lemur Lad. Will be fighting some Praetorian Clockworks later. |
I gotta' tell you, even when exceeding the timer spawns a +23 EB in the mission who proceeds to one-shot me, I STILL prefer that to just getting booted out of the instance.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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So I wonder why its callen a tip mission if it doesnt drop from a mob, doesnt change (tip) your alignment at all. Is it just what the cool kids call missions now?
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So sad to be ending ):
I just spent 1.5 hours solo before I got a tip.After 6 years in this game(roughly) I should be used to the Halloween drop rates being messed up as soon as it's transfered from Test.Something always seems to get screwed up every year.
I really hope this is an honest transfer mistake, because if it is not . . . .then this flat out sucks.
I already have a job.
I do not need another, and getting these badges just became one.
Got a couple of tips in almost 2 hours, both when solo. Looks like teamed up i got no tip, neither my teammate
I just spent 1.5 hours solo before I got a tip.After 6 years in this game(roughly) I should be used to the Halloween drop rates being messed up as soon as it's transfered from Test.Something always seems to get screwed up every year.
I really hope this is an honest transfer mistake, because if it is not . . . .then this flat out sucks. I already have a job. I do not need another, and getting these badges just became one. |
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Something seems off about the Trick/Treat ratio (at least in my experience).
I had 15 Tricks before I got my first Treat.
I was well into my 20th door before I got my first costume.
I donned the costume but still didn't receive a Tip mission until an hour had passed. I quickly ran the mission and then continued, still in costume, to Trick or Treat.
My second Tip dropped 1.5 hours later. I ran that mission and then continued, still in costume, to Trick or Treat.
I gave up after another half-hour of futile door knocking.
Perhaps the Tip could drop from a Trick-spawned mission as well to lessen the grind?
So, you think you are strong because you can survive the soft cushions? We shall see!
@Golden Girl
City of Heroes comics and artwork
3 hours - in costume almost from the start, 27 salvage, 13 costume temp powers... no tip. My wife got one on like the 3rd treat.
I did get to bag Jack in Irons in Brickstown though so that was good. (thanks for helping DR and everyone else that might be here in the forums). |
Has anyone tested how starting side affects Halloween tipping? The reason I ask is this:
I focused on ToTing with my 32 claw/sr brute who started in Praetoria and went to redside at 20. She's opened more than 100 doors in St. Martial. So far her badge trackers are 42 classic costumes, 4 trick defeats (ghosts, witches, wolves, vamps) and 57 pieces of assorted halloween salvage. Admittedly 20 or so doors were not in costume, but still 80 in costume and no tip?
As a comparison test, I logged on my 50 kat/dark scrapper who originated and stayed blueside. 13 doors (2 to get costume, 11 in costume) earned 6 pieces of salvage, four costumes, no defeat badges, and at the 11th door in costume a tip dropped.
Now I know random and all that crap, but still 80 vs. 11? That seems off to me. My theory is that praetorian origin characters are flagged somehow and it's throwing off tip accessibility. Either that or maybe it's level range flagged wrong. Anyone else had similar results?
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It's ironic to have something in the game actually encourage/reward that kind of goofy behaviour.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
No, I think it's just fairly rare and you got lucky with the second character.
It doesn't help that there are always more tricks than treats and the tip only drops as a treat. I support the idea that the tips should drop from both treats and creatures... although I have no idea how that would effect the dropping of regular tips from those same creatures.
"Misbegotten Moon"---Fighting stupidity with stupidity.
Why?
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
i used my stone brute for about 5 hours of ToT yesterday
apparently you can still use a costume while in granite so i was taking advantage of that, and during my best tip streaks i would get 1 approx every 10-20 min with constant door clicking
the worst dry spells i had were when i would go for about 30-45 min with no tip drops
so from what im seeing, the tip drop is extremely random and doesnt seem to have any certain drop rate (my stone guy was using the freakshow tank costume temp from the halloween event about 85% of the time i was ToTing)
My praetorian under lvl 10, 6/7 has been TnT ing for over an hour and has yet to get a tip, is the min lvl 10 or something?