Paragon Layoffs??


Acemace

 

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MOooOOooOOoOOoooooD!


 

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More likely he's shoulder-deep in even more of the alternate animations, given the blast sets and suchnot are the easy ones. And 'easy' meaning 'only rather hard to get done en masse'.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Coin View Post
Hopefully it's not true, but if it is, I wonder who else has gone? The article says 9 people overall.
It's entirely possible that most of the layoffs are people we've never heard of. These things happen all the time; it's just that people usually don't go blabbing to websites about it.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

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All games downsize their team after their release or after an expansion, because the amount of work done for wither of those things is way more than is needed on a regular basis.


@Golden Girl

City of Heroes comics and artwork

 

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The PR statement from the article is correct.

In an effort to put a greater focus on the City of Heroes franchise, Paragon Studios is shifting resources within the studio. In order to optimize the refocus, there has been a reduction in force that has impacted a small amount of people. Paragon Studios is an integral part of the NCsoft West family and will continue to prosper, delivering the world’s most popular superpowered hero MMO game, City of Heroes, to fans around the world.


 

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Originally Posted by theOcho View Post
The PR statement from the article is correct.

In an effort to put a greater focus on the City of Heroes franchise, Paragon Studios is shifting resources within the studio.
So how was Paragon Studios not focusing on CoH?

Or does the top secret project mean something else?


@Golden Girl

City of Heroes comics and artwork

 

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I heard that the Nemesis Steam Horses got laid off.


 

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Quote:
Originally Posted by theOcho View Post
The PR statement from the article is correct.

In an effort to put a greater focus on the City of Heroes franchise, Paragon Studios is shifting resources within the studio. In order to optimize the refocus, there has been a reduction in force that has impacted a small amount of people. Paragon Studios is an integral part of the NCsoft West family and will continue to prosper, delivering the world’s most popular superpowered hero MMO game, City of Heroes, to fans around the world.
Who are you and what have you done with Mod 08?
Eight un-named workers does not necessarily include BaBs. I'm not believing it until it's actually made properly clear, not the guff that marketting gives out.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Obsidius View Post
I heard that the Nemesis Steam Horses got laid off.
I thought it was just getting frustrated indoors, and was just sent outside to let off some steam?


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by theOcho View Post
there has been a reduction in force that has impacted a small amount of people.
You had me until this. If I worked with your company for a while, I wouldn't want the PR spin to be "impacted a small number of people". I understand that there has to be a PR spin and am at peace with that. This just sounds to minimize the contributions the people made while here.

Still, I'm not exactly arguing the point, am I? The point is that some people were let go. I wish them the best, thank them sincerely for their efforts, and hope that their time at Paragon Studios makes for a tasty resume when they move onto other career opportunities.


 

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Y'know, we could just be really optimistic about it and say it's CoH 2, but that seems a bit far-fetched. Any thoughts?


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Originally Posted by Apocalypse86 View Post
Y'know, we could just be really optimistic about it and say it's CoH 2, but that seems a bit far-fetched. Any thoughts?
Why does it seem far-fetched? BaBs would be a logical choice to begin work on CoH 2. This isn't how I'm reading the spin, but I don't think you're way off base in suggesting it.


 

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Originally Posted by Zombie Man View Post
They got rid of the nine people working on the Vault.
I trust your history enough to believe that you are correct. This is a shame what you say.


 

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Just seems a bit like wishful thinking given some of theOcho's comments. While I would love to see him move on to a project like CoH 2 it seems more likely that they just let him go.


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Quote:
Originally Posted by Zombie Man View Post
They got rid of the nine people working on the Vault.
Good. Those slackers needed to GO.


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@vanda1 and @nakoa2

 

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Originally Posted by Marcian Tobay View Post
I trust your history enough to believe that you are correct. This is a shame what you say.
I'm pretty sure it was a joke, as the working on the Vault is kind of a running joke


@Golden Girl

City of Heroes comics and artwork

 

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Quote:
Originally Posted by Apocalypse86 View Post
Y'know, we could just be really optimistic about it and say it's CoH 2, but that seems a bit far-fetched. Any thoughts?
Well, something to remember is that C.Bruce was involved with NetDevil's Auto Assault before he was hired into Cryptic. It is possible that he could be being pulled off to work on another NCSoft published game, or it's possible that he's been head-hunted by another MMO developer, or by another game developer entirely.

It is also possible that he may have been feeling the burn-out of working on animating this game for so long, and voluntarily left, if he left.

What I can tell you is that NCSoft has committed a major chunk of cash to Paragon Studios, and to the continuation of the City of Heroes franchise. I think if Going Rogue turns out to be a sales disappointment, NCSoft will play the CoH2 card, and risk a bit more money now.

That being said, I'm not entirely convinced that NCSoft, as a corporation, fully understands the concepts of community or the player-base of City of Heroes. If C.Bruce has indeed left, and the no-comment lines are the extent of NCSoft's handling of the event, then somebody has royally dropped the ball.

Now, I'm sure several players will already make the argument that NCSoft has already dropped the community relations ball with one of their recent hires into CoH's support staff. I'm not going to argue that in the past couple of months there has been an NCSoft employee who has managed to mess things up. Part of me hopes that person was involved in these lay-offs, but we may not know for sure.

The big question is whether or not C.Bruce leaving will actually have an effect on the game as a whole.

My gut opinion is... no.

We already know, for point of fact, that a small percentage of the playing base interacts with the forums. We also have not really interacted with C.Bruce for several months now. His twitter has been gone since, well spring I think, maybe earlier. He hasn't posted outside of the Beta sections of the forum. We also know that at one point C.Bruce was swamped by constant Private Messages and requests for comments... such to the point that even I'm hesitant to poke the dev team myself.

C.Bruce's lack of interaction means that many players entering the game through Going Rogue don't really know what the rest of us are on about. Similar to how new players question the random anti-jack posts and comments. C.Bruce, as a developer, hasn't really been making an impact on new players.

I cannot come up with a good reason then why C.Bruce leaving Paragon Studios would have an ill effect on the game. There are other animators, and some of them are pretty good. They need a bit more polish, but there's the question of how much of that is the animators talent, and how much of that is the toolkit the animators actually have available.


 

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In other words, they hired a bunch of people so they could release "Going Rogue". Now that the expansion has been released, they are *slightly* reducing their staff to work on future issues, which is still many more people than were working at Paragon Studios a couple years ago.


 

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Or sales have been lackluster even with packs and GR so they're trimming their cost to keep maintaining the game.


 

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Originally Posted by Bubbawheat View Post
In other words, they hired a bunch of people so they could release "Going Rogue". Now that the expansion has been released, they are *slightly* reducing their staff to work on future issues, which is still many more people than were working at Paragon Studios a couple years ago.
Yep.


 

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Awww dagnabbit!!!

I liked BABs!

Did J-Love go too?


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