Is the accuracy in this game suspicious to anyone else?


Arcanaville

 

Posted

I love this game, and having a blast, but this can just no longer be ignored. I'm posting this after a couple hours, yet again, of whiffing quite a bit with a "95% chance" to hit, while getting eat up by mobs with 55 - 60% chance to hit that hardly ever miss.

I'm all for this being a "perception" thing as some people are so quick to suggest when someone brings up an issue about the game, but I don't think that's the case. I seriously think these to hit rolls are railroaded and/or tampered with.

One of you forum cartel fanboi's give me some game prozac in the form of convoluted, math-laden jibberish to make me think it's all in my head, please.

Game on!


 

Posted

So, let's see your Hero Stat info. tracking the accuracy of your attacks and of the mobs.


 

Posted

Quote:
Originally Posted by Tolerance View Post
I love this game, and having a blast, but this can just no longer be ignored. I'm posting this after a couple hours, yet again, of whiffing quite a bit with a "95% chance" to hit, while getting eat up by mobs with 55 - 60% chance to hit that hardly ever miss.

I'm all for this being a "perception" thing as some people are so quick to suggest when someone brings up an issue about the game, but I don't think that's the case. I seriously think these to hit rolls are railroaded and/or tampered with.

One of you forum cartel fanboi's give me some game prozac in the form of convoluted, math-laden jibberish to make me think it's all in my head, please.
I'm sorry that math > your paranoid delusions, but them's the breaks.

=(


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Tolerance View Post
make me think it's all in my head, please.
It's all in your head, please.

Seriously, there is always the perception that accuracy has been nerfed. That's one reason I found it so funny to say "OMG! Accuracy has been un-nerfed!!!" when the accuracy of players of low levels was increased. You've got to either laugh at it, or it'll drive you crazy.


 

Posted

It's all in your head.

Quote:
Originally Posted by Neil DeGrasse Tyson
"If you're scientifically literate, the world looks very different to you; and that understanding empowers you."
Understand how your mind works. Understand how you make mistakes, how your perceptions can be fooled. It is one of the most robust, and reliable tools you can ever have, the simple realisation of how you err. It makes it very easy to identify erronous ideas and discard them.


 

Posted

Quote:
Originally Posted by Jetpack View Post
So, let's see your Hero Stat info. tracking the accuracy of your attacks and of the mobs.
No, you fool! It's obvious that the devs are in collusion with the coders of hero stats to hide their malicious accuracy tampering!

Don't be blinded by the evil rantings of the forum cartel! They're obviously on the payroll as well! NOBODY would play this game of their own free will long enough to get 10000 posts on the forum!

Fight the Power! Bring the truth to the drooling masses! THEY NERFED ACCURACY IN ISSUE ONE!!!!!


Be well, people of CoH.

 

Posted

Not one, but four, FOUR cartels!

Anyway, thanks for the prozac, and the tip to hero stats. And the humor



All in my head... all in my head... all in my head... all in my head...


 

Posted

Quote:
Originally Posted by Tolerance View Post
whiffing quite a bit
Technical term?*


*translation- any assertion where you don't actually take the time to do some counting, while trying to impugn the results of a statistical system are going to be looked at with scorn.

You can trust me on this, that if there were an issue with accuracy, the math-heads would have caught it and been talking about it since closed beta. They don't really need you to ask before they start checking these things.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

This thread is suspicious.


*dons foil hat*


 

Posted

And I'm suspicous of people wearing tin foil hats...

*yanks tin foil hat off Lachlin's head - runs off waving hat in air while singing "TralalaBOOMdeeay, tralalaBOOMdeeay".*


 

Posted

Quote:
Originally Posted by RobertoLyon View Post
And I'm suspicous of people wearing tin foil hats...

*yanks tin foil hat off Lachlin's head - runs off waving hat in air while singing "TralalaBOOMdeeay, tralalaBOOMdeeay".*
/Power

(Where has he been, anyway? i miss his whimsical questions.)


Dr. Todt's theme.
i make stuff...

 

Posted

Its perception. In the thick of fighting, you attack 20 times a minute easily, so you'll be missing at least once per minute, which adds up to a lot of misses over several hours play.

And each miss can seem special at the time.

"That hit was going to stun the Sorceror before he could teleport away"
"That was my best attack recycling, now I have to wait 20 seconds for it to recharge"
"I'll now have to use two other attacks to take that guy down"
"Because I missed, that Freak got a chance to activate his heal"
"I'm almost out of Endurance!"
"I'm at 5% health"

and so on.
There aren't that many misses that you don't notice, because each attack is intended to do something, however small.


 

Posted

The loudest sound in the world is "whiff!"


 

Posted

Quote:
Originally Posted by Ironblade View Post
There is no Forum Cartel.
You know where you're seeing those words under the names? Well, it's all in your head.
There is no Forum Cartel. It is not cunningly concealed among the apparently carefee forumgoing socialites of CoX, its trolls and lurkers. No one would suggest that its members have a political agenda within and beyond the forum. Nor would anyone believe, should it be whispered, that the Forum Cartel collects vast sums of money and favors in order to further the goals that it doesn't have. Moreover, an organization that does not exist certainly cannot have the influence or talent pool to develop its own subtle, social martial arts style.

Conversation Judo does not combine common, everyday movements with potent manipulations of internet tempers and stress veins in a devastating and nearly invisible manner. It isn't one of the Forum Cartel's many sources of secret power. It never sees use at the discussions, arguments, and flame wars of the forumites. People to not /quit from it, occasionally silently and occasionally ranting, days or weeks after not encountering it.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by Tolerance View Post
I love this game, and having a blast, but this can just no longer be ignored. I'm posting this after a couple hours, yet again, of whiffing quite a bit with a "95% chance" to hit, while getting eat up by mobs with 55 - 60% chance to hit that hardly ever miss.

I'm all for this being a "perception" thing as some people are so quick to suggest when someone brings up an issue about the game, but I don't think that's the case. I seriously think these to hit rolls are railroaded and/or tampered with.

One of you forum cartel fanboi's give me some game prozac in the form of convoluted, math-laden jibberish to make me think it's all in my head, please.

Game on!
I have been getting the same, especially in Praetoria for Lowbies. My DP/EM and my Kin/SD has been missing an awful lot. I watch the combat window and it shows a lot of bad luck, and when I expect the streakbreaker to kick in, it doesn't. (Being 1 miss for 95%, 2 for 80-90%, I think, 4 or 5 for 70-80%, etc.) I do think there might be some kind of problem in the system. Or me, and two other friends, plus you, are having REALLY bad luck.


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Posted

You guys do realize that after every new issue, people start complaining about accuracy, right? It's as regular as the tide.


 

Posted

Quote:
Originally Posted by Camper View Post
You guys do realized that after every new issue, people start complaining about accuracy, right? It's as regular as the tide.
New Issues bring new characters. New characters, it should go without saying, miss more than 50s. However just because a difference between the two is noticeable doesn't make it excessive.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
No, you fool! It's obvious that the devs are in collusion with the coders of hero stats to hide their malicious accuracy tampering!
It's a Heisenbug. Running Hero Stats, or any other kind of testing, actually causes the bug to suppress. It only shows up if you're not paying attention to it. Mostly when that miss is 100% certain to get you killed by an AV.


 

Posted

Ka-pow!


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Posted

I grew accustomed to missing 20% of the time with a 95% chance to hit many many years ago, well before COH. It is irritating because I HATE to miss and I overslot accuracy in all my powers, but I am resigned to my fate. After all, unlucky at cards...

The closest I've come to counting is to count while I'm attacking. If the hit chance is 95 then I count +1. I usually don't get over 10 and frequently don't go over 5, but I have been known to have a streak of 25 sometimes.

I just did a google on HeroStats. I think I'll download it and give it a whirl. I'd love to be surprised.


 

Posted

Didn't they put in streakbreaker code?
ie foes get a autohit after a certain number of misses and players get an automiss?


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
Didn't they put in streakbreaker code?
ie foes get a autohit after a certain number of misses and players get an automiss?
It doesn't give automisses, only autohits. See: Attack mechanics.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

But yes, the streakbreaker does work for both players and for critters. Fortunately, most critters have lower than a 90% chance to hit


http://www.fimfiction.net/story/36641/My-Little-Exalt