Discussion - Ultra Mode, Issue 17: Dark Mirror and Going Rogue!


0verload

 

Posted

My first post on these forums, but I wanted to drop a note and thank the devs for lowering the level for unlocking the EAs. I'm excited by most of the new features for I17 and GR, but this in particular is something I've been secretly hoping for.

I've been playing for 5 months now and this past weekend I got my main Hero to level 50 and started a new PB. I'm very much looking forward to being able to start a Widow as soon as this feature is released (I already have a Red side charcter over 20) and now I don't have to worry about the long, hard grind from 30 to 50 just to get to the AT I really want to play in CoV.

Thanks!


 

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Originally Posted by TehHippeh View Post
Is it wrong that the little evil guy on my shoulder wants the badges to include a bunch of day jobs, so that he can enjoy the forum drama resulting from people who are now "forced" to miss out on all the new content because they "can't" play their main character(s)?
I'd plow through the new stuff and get the new badges for actively playing then work the new DJ's.

That being said, please no more new DJ's


 

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Originally Posted by SupaNerd View Post
I don't see where that was called for. If something used to cost $50 and now it's $20, that makes it cheaper.

I'm not going to get into some stupid Socrates evaluation of the word "Cheapen" vs "Epic". By definition, it's been cheapened.
Thats fair enough.
Is that a bad thing? Not everyone is going to think so. For new players, it will give the sense of having achieved something. It brings them closer on par to the other players, and stops the feel of having to 'grind for the good stuff'.

It will also allow some people who have been playing for a longer time and still not got a 50 to finally experience the EATs. I know of a number of people on the channels Unionside that will be happy with the change.

It's a bit like saying a Sale at a shop is a bad thing.


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NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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I'm mainly ticked at the lack of anything worthwhile (to me) mentioned in Issue 17's preview list.

I'm not attracted to "shineys", I want content and all systems to be desirable options. Arcs, TF/SFs, AE, PvP, etc.

Honestly, I could care less about EATs available at 20.

Team-play in this game has gone down bigtime (from what I see) over the past few issues. I'm 100% fine with the option to solo, trust me. But this *MMO* is become less multi-player (again, in my opinion) and that's what's really got me irked.

I see nothing mentioned on that list to help this game's longevity. I was hoping (yea, poor me) to see something that would make the competition wipe the sweat from their brow. New badges? New emotes? New visuals? Eye-candy. Need substance!

What's that quote about the supermodel? "Somewhere in the world some guy is sick of her $#!*."


 

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Originally Posted by SupaNerd View Post
I'm mainly ticked at the lack of anything worthwhile (to me) mentioned in Issue 17's preview list.
So we've noticed.

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Need substance!
While I'm sure GR is pretty much finalized, I'm equally sure that the Devs are open to suggestions. I'm curious as to see what manner of well-conceived and thought ideas you have to present. I mean, we're all here because we love the game, too--we're sure to love your ideas. So, let's hear them.


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Originally Posted by SupaNerd View Post
I see nothing mentioned on that list to help this game's longevity. I was hoping (yea, poor me) to see something that would make the competition wipe the sweat from their brow. New badges? New emotes? New visuals? Eye-candy. Need substance!
Considering that "the competition" is all about eye-candy rather than content or substance, I'd say this is an excellent way of "leveling the field" in those areas and taking away their perceived advantages over this "old" game.


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Posted

Quote:
Originally Posted by SupaNerd View Post
I'm mainly ticked at the lack of anything worthwhile (to me) mentioned in Issue 17's preview list.

I'm not attracted to "shineys", I want content and all systems to be desirable options. Arcs, TF/SFs, AE, PvP, etc.

Honestly, I could care less about EATs available at 20.

Team-play in this game has gone down bigtime (from what I see) over the past few issues. I'm 100% fine with the option to solo, trust me. But this *MMO* is become less multi-player (again, in my opinion) and that's what's really got me irked.

I see nothing mentioned on that list to help this game's longevity. I was hoping (yea, poor me) to see something that would make the competition wipe the sweat from their brow. New badges? New emotes? New visuals? Eye-candy. Need substance!

What's that quote about the supermodel? "Somewhere in the world some guy is sick of her $#!*."
With all due respect, what part of "new missions" don't you understand?


AE Arcs: #10482 N00b Rescue Duty, #164100 The Four Treasures of the Tuatha De Dannan

 

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Originally Posted by Psyte View Post
I'm quite happy with all this, including the *EAT change.

* I've got a few friends, who due to chronic alt-itis, have never gotten *EATs, even after several years of play. And they're better than a lot of the *EATs I've run with in the past in PUGs.

edit: And if anything, its a slap in the face to RMT/powerlevelers. Your "services" just became *that* much more irrelevant, you got one less thing to sell. GO AWAY.
Totally disagree..... Also disagree about the casual commentys from earlier poster ... I feel that lev 20 for EAT is patheticly stupid.... it took me two years of casual play to get my first 50 to unlock my HEAT and the same for my VEAT ... by droppng the level it is lessening the what some of us went through to get our 50's in the old days and now they just giving them away. Even a casual player can solo to 20 in a few days at worst case in the new world...... I do not understand why when its so esy to get to 50 now they have to lessen it.... just plain pointless.... .


 

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Originally Posted by smokeit View Post
lessening the what some of us went through to get our 50's in the old days and now they just giving them away.
You are not some MMO-veteran. You are not a matyr to playerdom. You are not the unsung hero of a lower-class playerbase.

What you "went through"? You played a bloody video game! You talk as if playing CoH was some incredible, mind-numbing chore and as if EATs are shiny unicorns that cure cancer and AIDS.

As you can tell from my tone, I of course disagree with both. I like CoH, and as much as I like EATs, they're not super ATs that invalidate the other ten. I like to think you're quite into CoH yourself, considering you're paying to play the game and even posting on the forums, but when you talk about things you "went through", when others talk about "hard work" and how EATs used to be "meaningful", I think you're forgetting the one important thing is is all about.

Fun. Playing the game is all about having fun and if you're using terms I put in quotation marks, I start doubting you had any. Giving away EATs more easily is so people can have fun more easily. If you honestly fail to see that, well, then that's just sad.


 

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Speaking AS a new player... eh. I appreciate the early access to the EATs. I mean, it's not like leveling to 50 is HARD - I'll have my main Scrapper up there rather quick. Heck, maybe before the issue even drops?

But it takes away that need to feel like I have to power on through everything to unlock that stuff. If anything, it'll just give me reason to kick back and enjoy myself and the storylines more.


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Yeah, it took me eighteen months (that's a year and a half) to get my first 50. At five years going on six, I now have 8 of them. I haven't even filled one server. I'm a pretty casual player; sometimes, like right now, I only log in one or two days a week.

I don't mind at all. This isn't a race. I may grouse about it in-game for comedy value, like old WoW players muttering about newbies getting mounts at 20 when they had to walk until 40 (uphill, through the snows of Dun Morogh, both ways!) ... but that's all. You got to play the game and enjoy your 50 for years. Earning that 50 the hard way is the accomplishment you should be proud of, not the AT unlock. (You did earn it, right? 'Cause if you were PLed at all, you have no room to talk.)


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Faces of the City

 

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Are the system requirements going to change with I17 I am interest to know so I can see if my current video card will handle it.


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Originally Posted by TeamSG1 View Post
Are the system requirements going to change with I17 I am interest to know so I can see if my current video card will handle it.
As I understand it, Ultra Mode will be purely 100% optional. So you'll still be able to play the game using your current functional settings, whether or not your computer can handle Ultra Mode.


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I would agree that unlocking Epics at level 20 is a BIT too soon.

Frankly I don't see why the level 50 requirement is being reduced at all, but if it's to open the epics up to more casual players 'sooner' (or to get the PL'er crowd in and out that much faster) then I would say level 32 would be best. After all, this is the level where you get your full primary powerset, it's... significant... sort of.

Also, level 20 is so ridiculously easy to reach, AND it's the "earn your cape and second costume" level, it already has a reward associated with it.

I know there's the argument that Epics are all about the powerset, not the accomplishment, but if we're divorcing the Epic unlock from the accomplishment... then why have a level requirement at all? Make 'em available at the start.



"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."

 

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Originally Posted by Noxilicious View Post
You are not some MMO-veteran. You are not a matyr to playerdom. You are not the unsung hero of a lower-class playerbase.

What you "went through"? You played a bloody video game! You talk as if playing CoH was some incredible, mind-numbing chore and as if EATs are shiny unicorns that cure cancer and AIDS.

As you can tell from my tone, I of course disagree with both. I like CoH, and as much as I like EATs, they're not super ATs that invalidate the other ten. I like to think you're quite into CoH yourself, considering you're paying to play the game and even posting on the forums, but when you talk about things you "went through", when others talk about "hard work" and how EATs used to be "meaningful", I think you're forgetting the one important thing is is all about.

Fun. Playing the game is all about having fun and if you're using terms I put in quotation marks, I start doubting you had any. Giving away EATs more easily is so people can have fun more easily. If you honestly fail to see that, well, then that's just sad.
so that sounds like you hate badges too and wish that they are throw away too?


sincerly yours:
Bzald of TopTen

 

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Originally Posted by Techbot Alpha View Post
Peoples definition of 'Epic' obviously differs heavily from the Devs'. They view it as 'tied in heavily to cannon and the in-game story'. They have also said that 'making them unlock at 50 was a major mistake'.

So they changed it. Does it cheapen it? Only if you're that narrow minded. Does it allow people far more access to cool stuff in the game? Yes. Does it make the game less 'grind for elite content'? Yes.

It also took me 15 months to get my first Hero 50, and maybe a bit longer for my Villain. And Im am glad that other casual players don't have to go through the rough ride I did to get the EATs. This was before the exp smoothing curve, and my Hero was before the debt changes. Not my idea of fun, for one thing.
i agree it makes it more fun for people to enjoy the game, since im sure they are not throwing away 30 levels of content. What they could do is replace that epic with another so you get some sort of epic X every 20 lvl's?

One of the things i would like to see is maybe some way to tell the differents between char's a lvl 10 should look/feel different than a lvl 1 now while the player can tell this can you the player looking at another player tell that?

i dont know how that would be done i though maybe through looks but since 90% of the looks are open to anyone that dont work too well. oh well


sincerly yours:
Bzald of TopTen

 

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So I was looking for Going Rogue pre-order information on Google and all of the search results on the first and second page were for Sara "The Lunatic" Palin's book! My god, CoX is unwittingly giving free publicity to that whacko. Something must be done, I just don't know what or how :/


 

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Originally Posted by bzald View Post
so that sounds like you hate badges too and wish that they are throw away too?
Way to miss the bloody point.

If people have fun badging on their toons, I'm not going to tell them to stop. In fact, they're doing the right thing! They're having fun!

But the fun of HEATs and VEATs is not unlocking them, it's playing them.

And let's not forget that the only thing you get from badges is the badges themselves, aside from a few Accolade powers that are nice to have but don't make too much of a difference. Epic Archetypes, on the other hand, are pretty damn major an unlockable. I don't care too much about badges, but those that do, well, they have their badges, and we all live merrily together, neither one intruding on the other's fun. Demanding that EATs remain for people with level 50 toons, however, is just you saying "No, I don't think you're good enough for my special ATs! You're not allowed to play them until I deem you fit to play them!"


 

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I have a complaint about issue 17 and your going rouge anouncements.
I find it unfair that to established and long term account holders.
First players whom have worked hard to reach lvl 50 for an end game reward of epic arctypes, what's epic about lvl 20 most ppl reach that by the end of a synapse TF. Your turning kelhdians in to capes. What will be our lvl 50 reward then?
Next with the release of Good VS Evil pack the villians population exploded, Praetoria should be added like RWZ,Pocket D or Ouroboros
If a new player buys the Going Rouge pack for the 40.00 USD are they intitled to play heroes and villians if they so desire? While other long term account holders paid fist for CoH then additionally for CoVthe pay another forty bucks for all the bells and whistles?
From popular opinion Rouge was to let heroes trasnslate in to villians and vise versa depending on alignment, while Rouge was aledeged to be a nutral zone.
With all the New mmos out there, I and many other ppl still enjoy this game. I would hate to see the population accross 10 servers become a ghost town.


 

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Demanding that EATs remain for people with level 50 toons, however, is just you saying "No, I don't think you're good enough for my special ATs! You're not allowed to play them until I deem you fit to play them!"
My complaint is about the downgrading of an "epic" to non epic status.
Where is the endgame reward at 50 now?


------
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Originally Posted by Debtlover View Post
The devs involved in the nerfing of warshades and peacebringers should take a good long look at http://boards.cityofheroes.com/showthread.php?t=208792 the thread about it on the kheld forum.
I would love to hear how making epic archetypes available at 20 nerfs them in any way. Any way at all. I'd also like to hear how exactly it affects anyone who already has the EATs unlocked to let others unlock them at 20. Me, I'm great with it, I've been here a long time and have had epics unlocked for a long time. No skin off my nose if the next guy doesn't have to get to 50 to try them out.


 

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Originally Posted by Debtlover View Post
My complaint is about the downgrading of an "epic" to non epic status.
Where is the endgame reward at 50 now?
You know, I realised where that whole problem comes from. It's that ridiculous "epic" in front of the name. The devs may have specified that "epic" means the ATs are tied to the plot of the game more strongly, but to most people "epic" translates into "super awesome special mega thing of unparalleled excellence". Kinda messes up expectations.

And here's my question to you: After getting one toon to 50 and unlocking Epic ATs, what reason, then, is there to get 50? If the only reason to get to 50 is unlocking EATs, how come people bother to level several toons on both sides to 50?


 

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Originally Posted by Noxilicious View Post
You know, I realised where that whole problem comes from. It's that ridiculous "epic" in front of the name. The devs may have specified that "epic" means the ATs are tied to the plot of the game more strongly, but to most people "epic" translates into "super awesome special mega thing of unparalleled excellence". Kinda messes up expectations.

And here's my question to you: After getting one toon to 50 and unlocking Epic ATs, what reason, then, is there to get 50? If the only reason to get to 50 is unlocking EATs, how come people bother to level several toons on both sides to 50?

To play an archetype at 50?
The reward I speak of is for your first 50


------
Snixnix - Humanform Warshade
Various others.
@debtlover

 

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I'm curious to why they chose level 20...that seems a bit early. I think I could of dealt with it being lv35.