Super Booster Pack V


Adeon Hawkwood

 

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Originally Posted by Cynical_Gamer View Post
Non-monstrous animal stuff (aka the Furry Pack) ==
I gotta echo this too. For some reason I have always found furries just a little...erm...creepy...

Plus, I love that smiley.


 

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I'm hoping for some bird heads, talons, and feather textures.


 

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Originally Posted by treboreleets View Post
I'm hoping for some bird heads, talons, and feather textures.
Planning on making a tengu?


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Dispari View Post
Planning on making a tengu?
a bird head would rock, but you can sort of fudge things with the long nosed jester mask. in fact while the shape is wrong, tengu did have human faces with very long blunt noses, so it would be pretty darn close...time to make an alt


 

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Originally Posted by rian_frostdrake View Post
a bird head would rock, but you can sort of fudge things with the long nosed jester mask. in fact while the shape is wrong, tengu did have human faces with very long blunt noses, so it would be pretty darn close...time to make an alt
Arm-wings like Swan has would be a nice addition.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Blood Spectre View Post
The ninja clothing is not the source of the ninja's powers either.
And neither are the rocket boots costume option, but they do animate when Fly or Hover is turned on, and Wings do the same during flight or jumping. Is it such a big thing to ask for jetpacks like the ones Wyvern, Longbow, Goldbrickers, and the Skyraiders have that animate when you turn on Fly or Hover, but don't disappear when the power is turned off? For the Nth time already, I'm asking for new COSTUME options, not new powers.


 

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Originally Posted by Lazarus View Post
And neither are the rocket boots costume option, but they do animate when Fly or Hover is turned on, and Wings do the same during flight or jumping. Is it such a big thing to ask for jetpacks like the ones Wyvern, Longbow, Goldbrickers, and the Skyraiders have that animate when you turn on Fly or Hover, but don't disappear when the power is turned off? For the Nth time already, I'm asking for new COSTUME options, not new powers.
you know, my suspicion(NOTE entirely guessing here, could easily be wrong) is that more items for the back costume slot, which have been hinted at before with the jay designing so many backpacks yadda yadda quote,are going to be something they are going to bring about in going rogue. outside of the veterans awards of issue 8, we really havent had a substantial costume pick release in some time. The last major one which introduced new categories like monstrous heads and legs was...that's right, the last expansion, city of villains. So my guess is that we will see backpacks and jetpacks in going rogue, not just a booster.

i notice you also are asking for scabbards and quivers, i will try to find the quote, but last i recall they didnt want to do them unless they could get them to sync up with the powers that would use them. so that is likely why we havent seen tham and may not for some time. it is kind of jarring on champions to have no scabbards that match your sword at times, and other times to draw out your sword and still have a blade sheathed at your side, so like heavy clipping, it is going to really bug some people, and comes down to a design decision.


 

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Originally Posted by Mr_Squid View Post
Face tentacles.
Face tentacles.
FACE TENTACLES.
FACE TENTACLES.
FACE TENTACLES.
FREAKIN' FACE. TENTACLES.

That's all!
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Originally Posted by Scythus View Post
Cthulhu-esque face-tentacles.




Let's not have a "Old One" archetype please. :3

If it is mutant-themed... it's hard to imagine the costume pieces being anything other than 'mutant' arms and legs and heads. Even the mutants in comics wear normal or tights or tech-based outfits.

As for the power included... something mutant-y... it better not be a transparent giant head or brain that appears above you and suddenly all targets within 30 ft radius are either mag3 held, confused, and feared.


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Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

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Wouldn't mind seeing something along the lines of the magic booster pack with the fortune teller power.

But with this power It would warp your own powers for same length of time.

With all mutations some can be good or bad, can imagine using Empathy:healing aura but instead fire power:Burn comes in it's place or switching on Combat Jump and Stone Power: Root takes place instead.

Quite a few possibilty's with some being very good and some being very bad, you get the point.


Too many 50's to list here's a few you may know.
Slazenger, Area51, Area53, Area54, Erruption, Mind Plague, Thresher, Sheath, Broadside, Debt

 

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Originally Posted by rian_frostdrake View Post
you know, my suspicion(NOTE entirely guessing here, could easily be wrong) is that more items for the back costume slot, which have been hinted at before with the jay designing so many backpacks yadda yadda quote,are going to be something they are going to bring about in going rogue. outside of the veterans awards of issue 8, we really havent had a substantial costume pick release in some time. The last major one which introduced new categories like monstrous heads and legs was...that's right, the last expansion, city of villains. So my guess is that we will see backpacks and jetpacks in going rogue, not just a booster.

i notice you also are asking for scabbards and quivers, i will try to find the quote, but last i recall they didnt want to do them unless they could get them to sync up with the powers that would use them. so that is likely why we havent seen tham and may not for some time. it is kind of jarring on champions to have no scabbards that match your sword at times, and other times to draw out your sword and still have a blade sheathed at your side, so like heavy clipping, it is going to really bug some people, and comes down to a design decision.
GR is my last hope for the back option stuff. It does seem like a good candidate since it'll be something near everyone has instead of just one group. And it would be nice to know they're giving something we all want badly in a big expansion. It'd also alleviate the "but that's not a natural part" issue because they can just include whatever they want in a full expansion. I know a lot of people who want something other than a cape or wings for a back option. I myself use those on a very infrequent basis, and would enjoy the ability to add sheaths, quivers, or backpacks to various characters and costumes.

As for the technical stuff, I think static parts would be okay. Right now none of the NPCs have parts that respond based on their actions. And heck, as you said, even CO doesn't do this, so it's not like we have a standard to compete with. It can be kinda silly when the ninja who has two katanas on his back pulls out a third one, but there are also a lot of issues with trying to make them respond that could potentially delay us having the stuff by months. For instance:

1) Not everyone would want to have their weapon "draw," because it might just be decoration. Devs would have to make 2 versions of every part, one that draws and one that doesn't.
2) Even if they responded to combat mode, that would mean a DB user entering combat mode by pushing Brawl would still make his swords disappear.
3) Devs would have to find a comfortable way to distinguish between the two battle modes and make it so the weapon ONLY draws when you use the appropriate weapon attack, and then it would have to put the weapon back on your back when you're attacking but NOT using weapons -- more trouble than it's worth.
4) Not all weapons even draw from the same place. Katanas draw from the hip, so it wouldn't even make sense for them to come from a sheath on the back in the first place.

I'd happily accept costume parts that don't animate if it means we could get the stuff in time for GR. I don't want it to be delayed indefinitely because they can't figure out how to make the axe back part only disappear when you're using axe attacks. And frankly, our costume parts have never been or needed to be that realistic for us to enjoy them (see cape physics).


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Dispari View Post
GR is my last hope for the back option stuff.
Quoted for truth. I'm definitely in the "I've been waiting for years for rigid back costume parts" camp. And at this point, I've decided to give up hope on these options ever coming if modified skeletons with a proper back rig don't come with GR. I understand it was going to take a lot of work. (think it had to do with scaling and some deep level character model modifications, not certain though) Beyond basic power customization and perhaps due to my own fervent desire for this class of costume options, I can't imagine a better allotment of limited art and development resources than this at this stage of development. And that includes placing this higher than new powerset animations and effects, full costume themes and new enemy groups. We have MANY of all of those options versus a big ZERO ZILCH on rigid back details. So to me, from an admitted sideline armchair perspective, the math is simple and the choice a no-brainer.

But again, my perspective is likely clouded by my longstanding want for this specific set of customization options. And I very well could be in the minority. Anyways, my last round of finger crossing is for inclusion in GR. After that, I'm officially moving my position to the more cynical and disappointed "never gonna happen in CoX 1." I'm just too tired and too old to go on hoping beyond hope that I too may one day sport a virtual rucksack.

/melodrama


 

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Originally Posted by Lazarus View Post
And neither are the rocket boots costume option, but they do animate when Fly or Hover is turned on, and Wings do the same during flight or jumping. Is it such a big thing to ask for jetpacks like the ones Wyvern, Longbow, Goldbrickers, and the Skyraiders have that animate when you turn on Fly or Hover, but don't disappear when the power is turned off? For the Nth time already, I'm asking for new COSTUME options, not new powers.
Okay... try and wrap your head around the obvious. it's not that hard if you just step off your soap box for a minute. Rocket Boots and Wings of all sorts are costume options. They do special animations when combined with Flight. They do this because they are meant to represent a character who gains their power of flight from this costume option. A Jetpack costume option would be exactly the same. It would represent a character who gains the power of flight via a jetpack. This is what I have been talking about all along. And now, as ever, that's not a Natural character. Or if it is, then so is Alladin riding a Flying Carpet.

Now a Ninja's robes and masks do not bestow the power of Flight upon the character, nor any other power. You asked why a Natural Pack could include Ninja Robes and Masks but not a Jetpack. I answered in painstaking detail. Ninja clothing is an ordinary piece of cloth or metal. A Jetpack is a high tech super power. That is why it doesn't belong in the Natural Pack, and why the clothing options of a ninja do.



Paragon Unleashed, Unleash Yourself!

 

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Well who do we have in our game who is a Mutant signature character?

Sister Psyche: But she's gone nuts and thinks she is "Natural" now. Hey Psyche, how many of the game's other "Natural" psychics can make Force Fields?

Captain Mako: A horrible shark monster.

Frostfire: Looks pretty normal.

The DE: Horrible gigantic monsters.

So.... going from that.... looks like we're getting some freaky monstrous stuff.



Paragon Unleashed, Unleash Yourself!

 

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Originally Posted by Blood Spectre View Post
Well who do we have in our game who is a Mutant signature character?

Sister Psyche: But she's gone nuts and thinks she is "Natural" now. Hey Psyche, how many of the game's other "Natural" psychics can make Force Fields?

Captain Mako: A horrible shark monster.

Frostfire: Looks pretty normal.

The DE: Horrible gigantic monsters.

So.... going from that.... looks like we're getting some freaky monstrous stuff.
DE's science though.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

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I want my self-destruct power turned into a costume change emote.


 

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All I want from a mutant pack is a fox tail. That alone would be worth $9.99 from me.

Though I'd pay a further $9.99 to have a cat tail (which I actually use as a monkey tail) that allows me to also wear a belt. Heck, could even be animated, like CO, as long as we're comparing.

I won't say no to other animal parts like monstrous arms, legs, and heads, but I can say with a high degree of certainty that I probably wouldn't use them.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Quote:
Originally Posted by Dispari View Post
All I want from a mutant pack is a fox tail. That alone would be worth $9.99 from me.

Though I'd pay a further $9.99 to have a cat tail (which I actually use as a monkey tail) that allows me to also wear a belt. Heck, could even be animated, like CO, as long as we're comparing.

I won't say no to other animal parts like monstrous arms, legs, and heads, but I can say with a high degree of certainty that I probably wouldn't use them.
yeah, a fox/wolf tail is a common request too, i do sympathise with one thing. that may be an issue is that a bushy tail might start to look cartoonish. i know the wolf tail in champs looks kind of chunky and clay-looking. a fox tail can work since it is smooth, a bushy tail may be harder. but in either situation, i have a werewolf secondary main in cov that would love for me to be wrong. fish fins too, i have a mermaid that is making due with the finned gloves option, but its clunky.


 

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Originally Posted by Dispari View Post
All I want from a mutant pack is a fox tail. That alone would be worth $9.99 from me.
For me my personal "would pay $9.99 for just one item" thing would be an animated devil tail. I waited over two years to get demony wings for my main and it'd be nice (after almost 6 years) to finally get a swishing demony tail for her too.

Hopefully we'll eventually get several types of animated tails and tails they'll let us wear belts with too...


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Foxtail, much like Dispari, I'd pay 9.99 for this costume option all by itself.

I'm not even picky about it being animated. I just want it to look better than the CO one. It just looks wrong at the connection point. :/

I'd like to see some Banded/Large Glove options as a fur looking option. Currently I use the tight option...which just isn't good enough! Think "Felicia" from Dark Stalkers style.

While I personally wouldn't likely use them (99.99% sure I wouldn't), I'd love better monstorous heads options, just so I can enjoy looking at the people who do use them

And who knows, maybe if the wolf heads looked better, I would (that's the .01% chance).

Clawed gloves that are usable with Large/Banded gloves would be nice.

And for the Mutant Booster Pack Power...I know what I would like. It would be EXTREMELY limited, but it would be the perfect time for it, imo...and quite possibly upset some users (but that's going to happen no matter what)...but...

CLAWS Powerset, restylized! Hand Claws Powerset. It'll be the same exact powers we get from the current claws set, but use fingernail claws animations.

When you respec/make a new toon, it'll ask which claws you want to use. If they don't have the pack, it'll be greyed out. TA DA! Perfect powerset for the mutant pack imo.


BrandX Future Staff Fighter
The BrandX Collection

 

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I think the mutant set would be the perfect time for a long recharge self-rez power.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Quote:
Originally Posted by Dispari View Post
I think the mutant set would be the perfect time for a long recharge self-rez power.
O.O But...then I'd beable to skip the self-rez concept powers in the sets! Even more so if I can choose between different animations for it!

RotP
RotP: Winter Edition
Flaming Fox version (I so want for my toon)
Normal WP/Regen version (just stand up slowly)
Empath version (a bit of a hover to it)

I'd be okay with that as the power!


BrandX Future Staff Fighter
The BrandX Collection