Worst Mobs Ever.


Amerikatt

 

Posted

There are only 2 mobs in the game I actively hate. Some are more annoying than others, but the ones that really get me give me the screaming heebie jeebies.

In the mid 20's red side, slag beasts are awful if you are teamed. Solo I'll fight them no problem, but teamed they are the PUG killer. Awful awful awful.

And on my Ill/Rad omg do I hate Master Illusionists. Stupid flash, now I know how the mobs feel.


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Posted

Quote:
Originally Posted by Moderator 08 View Post
In the mid 20's red side, slag beasts are awful if you are teamed. Solo I'll fight them no problem, but teamed they are the PUG killer. Awful awful awful.
I forgot these guys. Mostly because they're essentially a group entirely consisting of reskinned warwolves with defense debuffs. And all warwolves was bad enough to begin with.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

The thing that I'm getting from the developers is that these super-annoying mobs is that they are 'working as intended.'

And that's sad, because it means unless you've picked the right AT-combo, having fun is secondary to challenge.

IOW, haves and have nots yet again.


Still here, even after all this time!


 

Posted

Quote:
Originally Posted by Futurias View Post
The thing that I'm getting from the developers is that these super-annoying mobs is that they are 'working as intended.'

And that's sad, because it means unless you've picked the right AT-combo, having fun is secondary to challenge.

IOW, haves and have nots yet again.
Except that depending on your powerset, most everybody is a 'have' versus a few of these and a 'have not' versus others.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

Posted

Not quite true. There are a lot of combination at the higher level that are absolute bears to level with quite a bit of content.

My Psi/Psi Blaster basically gave up regular content and I had to AE specific mobs to not run into super Psi resistant mobs and robots constantly.

There's more have-nots than you would think.


Still here, even after all this time!


 

Posted

I like the challenge of the various groups in the game. At low levels the foes I mark for special attention include:

Ruin Mages
Bone Daddies
Damned
Eidolons with the stun aura

Tesla Knights and Madness Mages get honorable mention, but if I'm on a team (which is typical) then I use the down time to recover end, and thus take the lemons to make lemonade.

The minions I have the most difficulty with at low level include: CoT ghosts and Abominations. It seems I often encounter both of these in overwhelming numbers.

Also, Hellions in AE have fire bombs which raise their level of difficulty by quite a bit.


 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Gunslingers hit like bosses [...]
There's a variety of Gunslinger that's a boss. Not only are they more powerful, but they teleport as well. They're among the nastiest bosses in the game for sure, right up with Bane Spider Executioner and Blade Prince (albeit an EB).


 

Posted

Quote:
Originally Posted by NarfMann View Post
Methinks you either don't know what you're doing, or are soloing Malta with one of the ATs/power combos that Malta are particularly well-suited against. If you pay attention to what you're fighting, Malta are only scary. Trying to solo Malta with an empathy/Archery defender will probably result in serious death, but with any troller, tanker, scrapper, stalker, brute, dominator, mastermind or blaster all it takes to get through is timely use of inspirations and/or clever power use. And you may have to run away to regroup/recover before the fight is over, but that's part of what makes them fun.

(Here's a hint: Don't let the sappers hit you)
This is a little misleading. If you've ever tried fighting Malta inside a building with a blaster you'll know that

(a) sappers and gunslingers hang around out of sight around corners until you aggro their group and
(b) if you're playing on the same difficulty as you play against most other factions you'll often find yourself held by the titans/gunslingers, or long duration stunned by the operations officers(?) And you can only carry so many break frees.

The hardest arc I've ever done was the Indigo arc with my (solo) ice/ice blaster.

However, this doesn't mean I think they're the "worst mobs ever" - I think they're great. Let's just not pretnd that they're easy!


 

Posted

Quote:
Originally Posted by NarfMann View Post
Methinks you either don't know what you're doing, or are soloing Malta with one of the ATs/power combos that Malta are particularly well-suited against. If you pay attention to what you're fighting, Malta are only scary. Trying to solo Malta with an empathy/Archery defender will probably result in serious death, but with any troller, tanker, scrapper, stalker, brute, dominator, mastermind or blaster all it takes to get through is timely use of inspirations and/or clever power use. And you may have to run away to regroup/recover before the fight is over, but that's part of what makes them fun.

(Here's a hint: Don't let the sappers hit you)
Riddle me this - how do you fight a spawn with two TacOps in it with a Fire/Fire Blaster such that at least one doesn't perma-stun you?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Riddle me this - how do you fight a spawn with two TacOps in it with a Fire/Fire Blaster such that at least one doesn't perma-stun you?
Somebody say 'NUKE!'?
I haven't had the joy of fighting Malta on my one high level blaster...
If I hadn't been a moron and deleted my lvl 32 Psi/Ps (Only to remake her the next day...*SIGH*) then I woulda said use [Scramble Thoughts], after sniping the first one. Then call on Defiance 0.2


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Futurias View Post
Not quite true. There are a lot of combination at the higher level that are absolute bears to level with quite a bit of content.

My Psi/Psi Blaster basically gave up regular content and I had to AE specific mobs to not run into super Psi resistant mobs and robots constantly.

There's more have-nots than you would think.
....Sorry, but, what?
Psi/Psi is one of the least resisted things in the game. Robots, maybe a little, fine. What else? Rikti a bit?

Everything else just goes 'Oh de-' Dead.
Really wish I hadn't started over on my lvl 32 one...


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by NarfMann View Post
Methinks you either don't know what you're doing, or are soloing Malta with one of the ATs/power combos that Malta are particularly well-suited against. If you pay attention to what you're fighting, Malta are only scary. Trying to solo Malta with an empathy/Archery defender will probably result in serious death, but with any troller, tanker, scrapper, stalker, brute, dominator, mastermind or blaster all it takes to get through is timely use of inspirations and/or clever power use. And you may have to run away to regroup/recover before the fight is over, but that's part of what makes them fun.

(Here's a hint: Don't let the sappers hit you)
I been playing this game for well over 60 months so I know what I am doing. The point is I shouldnt have to cherry pick my missions in the 40s on any AT or powerset. Thats the point I am trying to make. None of this crap is a challenge or fun, its just an exercise of frustration. I dont play games just to be frustrated. I get enough of that in real life.


Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator

Thank You Devs for Merits!!!!

 

Posted

Quote:
Originally Posted by Futurias View Post
Not quite true. There are a lot of combination at the higher level that are absolute bears to level with quite a bit of content.

My Psi/Psi Blaster basically gave up regular content and I had to AE specific mobs to not run into super Psi resistant mobs and robots constantly.

There's more have-nots than you would think.
Exactly what I been saying since day one. What kills me about psi resistant mobs is why do they get so much more resistance to begin with. If you look at the comics even if a person was resistant to psionics the psi user could always use their powers to psionicly move objects or crush the person. So in a sense that psionic damage is changed into smashing damage. I dont see why it couldnt be the case in CoX. Thats why I think all mobs should be rebalanced with resistance being equal across the board to all damage types. No one should get a free ride. If psi users gotta suffer so should energy/n.energy/fire/ice/smash/lethal. Another thing that gets me is how people come to the boards and say resists are not a problem and that its evenly distributed but seem to forget that the bulk of the resistance happen in the 40s. Thats the point in the game where everything is already slower. I would rather have smooth ride all the way to 50 than a huge road block right at 40.


Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator

Thank You Devs for Merits!!!!

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
....Sorry, but, what?
Psi/Psi is one of the least resisted things in the game. Robots, maybe a little, fine. What else? Rikti a bit?

Everything else just goes 'Oh de-' Dead.
Really wish I hadn't started over on my lvl 32 one...
While you may less resisted, you start off with your damage lower anyways just because of that. Psi damage isnt on par with fire or ice or even energy. You do way less damage than the others. So you wont be killing stuff dead as fast as you think in the 40s.


Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator

Thank You Devs for Merits!!!!

 

Posted

Quote:
Originally Posted by EvilRyu View Post
While you may less resisted, you start off with your damage lower anyways just because of that. Psi damage isnt on par with fire or ice or even energy. You do way less damage than the others. So you wont be killing stuff dead as fast as you think in the 40s.
Hogwash, bilge and claptrap. It will do 'less' damage than Fire, because Fire's secondary effect is more DoT.

Psi has the same base damage as Ice and Energy and Fire (minus DoT). The only difference is in Ice's nuke, which does more damage, but as DoT.

Energy is also part smashing damage, so thats in fact likely to do less, given its more resisted.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by EvilRyu View Post
I been playing this game for well over 60 months so I know what I am doing. The point is I shouldnt have to cherry pick my missions in the 40s on any AT or powerset. Thats the point I am trying to make. None of this crap is a challenge or fun, its just an exercise of frustration. I dont play games just to be frustrated. I get enough of that in real life.
Right. Easy-mode for the end game. Gotcha.
Pity so many people will be arguing with you on that one.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
....Sorry, but, what?
Psi/Psi is one of the least resisted things in the game. Robots, maybe a little, fine. What else? Rikti a bit?

Everything else just goes 'Oh de-' Dead.
Really wish I hadn't started over on my lvl 32 one...
Psi is least resisted by players. Mobs have plenty of resists to Psi to go around, BP zombies, all Carnies, at least as many Arachnos as resist Lethal, every true robot (even the Malta ones that probably shouldn't, given their "operating system") and Warhulks. If you look at Culex's spreadsheet on resists, you'll see that just about everything that resists Lethal in insane amounts (better than 50%) resists Psi even more.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Quote:
Originally Posted by EvilRyu View Post
While you may less resisted, you start off with your damage lower anyways just because of that. Psi damage isnt on par with fire or ice or even energy. You do way less damage than the others. So you wont be killing stuff dead as fast as you think in the 40s.
Yeah yeah. Try playing Assault Rifle sometime, then complain.

At least we have Carnies. Ah, Carnies. So squishy. With Defiance 2.0, those Illusionists are good mez badge credit too.


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

Quote:
Originally Posted by Ms. Mesmer View Post
Psi is least resisted by players. Mobs have plenty of resists to Psi to go around, BP zombies, all Carnies, at least as many Arachnos as resist Lethal, every true robot (even the Malta ones that probably shouldn't, given their "operating system") and Warhulks. If you look at Culex's spreadsheet on resists, you'll see that just about everything that resists Lethal in insane amounts (better than 50%) resists Psi even more.
Linky for spreadsheet?

Either way, Psi is most certainly not underpowered. The -recharge it stacks is also useful whichever way you cut it.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Eva Destruction View Post
Yeah yeah. Try playing Assault Rifle sometime, then complain.

At least we have Carnies. Ah, Carnies. So squishy. With Defiance 2.0, those Illusionists are good mez badge credit too.
Amen to that, Eva.
Try getting 100 VG merits vs Rikti with no ship raid. Then tell me about pain.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Linky for spreadsheet?

Either way, Psi is most certainly not underpowered. The -recharge it stacks is also useful whichever way you cut it.
I don't think it's underpowered, it just has some similar problems to Lethal.

http://www.culex.us/ig/coh/CHres.xls

Edit: Oh, and looking over that spreadsheet may make some people think twice about taking the proposed Toxic secondary damage type for Dual Pistols if it doesn't come with a -resist secondary effect.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

Quote:
Originally Posted by Ms. Mesmer View Post
I don't think it's underpowered, it just has some similar problems to Lethal.

http://www.culex.us/ig/coh/CHres.xls

Edit: Oh, and looking over that spreadsheet may make some people think twice about taking the proposed Toxic secondary damage type for Dual Pistols if it doesn't come with a -resist secondary effect.
*boggles a bit*

I doubt that any one damage type has superiority overall, tbh. There will always be *something* that resists it, and always be some mobs that people hate because they resist more than others.

Still, interesting reading =] when I feel brainy


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Vanguard Sword. Completely cheap and uncalled for, they make Gaussian's arc essentially unplayable.

Carnie Ring Mistresses / Dark Ring Mistresses. Again, a completely cheap gimmick.

Rularuu. Travel problems and long TFs are not the only reason the Shadow Shard is unpopular.

Spectral Knights and Demon Lords. If I have to run Montague Castanella on a character, I make sure I get it done by level 11.



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Amen to that, Eva.
Try getting 100 VG merits vs Rikti with no ship raid. Then tell me about pain.
Zeus Titans before I learned of the barbecue of DOOM that was Ignite. Five minutes later....it's almost dead! Doh, out of insps. *Faceplants*


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World