No More Martial Arts


Ad Astra

 

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Originally Posted by Lemur Lad View Post
In my estimation, if you had, and had given it a little thought, you would have seen just how easy it is to apply most of the new pieces to other origins and types of hero, and have them look fantastic.
One of the things that's always pleased me about the character tool is how easy this kind of thing is. For instance, take those one-shoulder capes veterans get. A lot of people beefed about those when they came out - who would ever wear half a cape? - but it took me about five minutes to figure out a great use for one. Just select Single Shoulder Mantle:Short Cape:Bones 2, make both colors the same so that the "bones" pattern disappears and you're left with some artful tatteriness, and pair it with Head:Details 2:Reaper in the same color. It's a great sort of Strider Hiryu look.

Oh wait, no, he's a ninja superhero, isn't he? That's not going to satisfy the OP at all. Forget I said anything...


 

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Originally Posted by MLEdelen View Post
This is a game of SUPER HEROES!!!
WRONG! BZZZT!

It is City of Heroes. The word super does not appear anywhere.


"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45

 

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Seeing as currently, everything that is japan/anime/guns is super trendy, if anything we don't have enough martial art costumes.

Don't get me wrong OP, I hear you and definitely think the ratio to actual superhero stuff to other "fluff" isn't as good as it should be in this game, but at the end of the day the devs have to go with what is popular, not with what makes sense (not to mention the devs being real people too, there's probably a fair amount of them being pro-japan/anime/guns ).

It's a balancing act, and I think they've done a pretty good job at keeping people what they want without compromising the genre, except for a few costume parts here and there it all goes together rather nicely.


 

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My newly created hero Agent Rush, uses a lot of the ninja costume pieces...and a katana(need to get him to 35 to get the vanguard one)...but he isn't a ninja. He is a time travelling cop who got stuck in the present day and decided while his great-great-great-great-great-great-great grandfather is working on reparing his Timesuit he would use the partly working suit to clear Paragon City of criminals.

And, that's just one hero I created with the ninja costume pieces...and I don't consider myself any good with creating a character.

Use your imagination...


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Posted

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Originally Posted by MLEdelen View Post
Can we please get more powers and costumes more related to Super Heroes? Maybe the ability to change my fire/kin into living fire form.
Assuming this is not a troll, if you want to have a "living fire form", get to level 30, make your costume solid orange with orange skin, and then select a Fire Body Aura from the Tailor. Alternately, you can use the Stealth power to make your costume transparent, and then you will look like a vaporous form made out of fire.

If you want to "flame on" you can even do this for a second costume, and switch back and forth between that and your "civilian" form.

Anyway, Batman may not use guns, but he DOES use martial arts. If you were to eliminate all the DC and Marvel heroes that use martial arts, guns, swords, bows or other weapons you would have to eliminate Batman, Green Arrow, Hawkman/girl, Captain America, Daredevil, Elektra, Hawkeye, Punisher, Nick Fury, Iron Fist, Deadpool, Thor, and from outside the DC and Marvel rosters, The Shadow and The Phantom as well. And that's just off the top of my head. Now, some of those heroes have powers in addition to their weaponry, but Batman, Green Arrow, Hawkeye, Punisher and The Phantom certainly have no super powers at all. (Neither does Cap, really, unless you want to consider being "the peak of physical condition" his power because he got it from drugs and not genes/training) Are you saying those characters aren't superheroes?

The problem isn't really that there are non-super power sets, it's that because of the wide variety of weapons used by superheroes that there are so MANY of them. There are four weapon melee power sets, Broadsword, Katana, Mace, Axe and Dual Blades, but only one Fire Melee. This is unavoidable, really, in fact originally the devs intended for there to be only one Weapon Mastery power set, but it was too awkward with the character switching between different weapons all the time, with a redraw for each. At least there is only one Assault Rifle set, although Archery and the coming Dual Pistols are in the same "theme".

There are just too many weapons used by superheroes that aren't in the game yet. Plenty of superheroes use a staff or bo sticks, from Robin to Daredevil to even Batman, at times. There are no options for Controllers or Dominators to use grenades and traps to hold victims, and even Batman's gadgets are only barely represented by the Weapon Mastery epic and Ninjitsu. Most of the "superpowers" are in the game, fire, earth, ice, weather, lightning, only water and, to an extent, wind have yet to show up. The old standbys of super strength and invulnerability, and the travel powers of super speed, leaping, flying and teleport are all there.

So, if you want more "super powers", what powers would you recommend? Stretching, Growth/Shrinking, and Shape Change have all been mentioned, and described as extremely difficult to implement with the game's engine. Swing Lines, Wall Crawling and Vehicles have all been suggested as travel powers, Swing Lines, again, difficult to do and not make it look cheesy, Vehicles have been vetoed MANY times, and Wall Crawling is quite frankly, just too limiting and likely to be too obvious a copyright infringement. I can't see anything Wall Crawling would give you that Swing Line wouldn't do better.

Really, except for Proliferation of existing sets and their themes, I don't see that there's anything to add BUT non-super powers. But please, suggest something else. Fire is already in the game, but maybe you can come up with something else?


 

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Originally Posted by Zombie Man View Post
This is the silliest thing I've seen in a while.
I concur.

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Originally Posted by MLEdelen View Post
Look guys, my beef isn't really about natural/supernatural....it's about the fact, that there are too many martial arts costumes and powerset already....I'm ready for some new and improved supernatural powers and costumes. Like the ability to have 2 auras or be able to have more than one designs on my toons shirt..(like having stars 1 and stars 2 patterns at the same time), etc....
Unbelievable! For five years (FIVE YEARS! Since this game left closed beta) people have been clamoring for more. More powers, more costume options, more diversity. And then we get people like this joker saying we need LESS costume options and power diversity.

OP, how long have you been playing this game? Do you even remember when we didn't have trench coats or wings or Samurai or specialized boots (rocket/piston) or even inventions? Heck, using inventions as an example, there are people like you who think we shouldn't have even gotten those! And really, what the hell do you care? Those ninja pieces will likely pay for themselves (booster pack aint free like the powersets you're clamoring for would likely be). So let those of us who like having more options (of ALL kinds) pay for those options while people like you stand around and wait to get what you want for free.

Or, you can actually pick up a freakin' comic book and count the number of major characters who are powered and those who are not. Also, spend a couple minutes to find out how many of the powered ones are trained in martial arts and hand-to-hand combat (right Kitty Pride?). Oh, you might also take a gander at how many of those powered characters use things like body armor (tech) and power boosters (science). But I guess we don't need any more of that stuff either since it's not 'super powered'. I bet dual pistols is really gonna get you foaming at the mouth, despite the fact that it's been constantly requested since....well, release as I recall (though the requests got more insistent when Thugs was rolled out in what, issue 7?).

I would never complain about more options, especially if those options are released as optional content (read: booster or item packs). You don't like 'em, fine, but since they actually have a chance of producing recoup money to pay for themselves, you've got zero reason to whine about it.


@Remianen / @Remianen Too

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Posted

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Originally Posted by MLEdelen View Post
This is a game of SUPER HEROES!!! Not a ninja game. Before the last booster pack we have ninja costumes, samari (misspelled i know), Karate outfits, fighter costumeset, Kungfu Master Costumeset, Stealth, , and with all that we have powersets of Martial Arts, Dual Blades, Katana, Broadsword.... On top of that, we have military costumes with military guns (guns are not powers), and archery (which ninjas also use).

Can we please get more powers and costumes more related to Super Heroes? Maybe the ability to change my fire/kin into living fire form.
I don't think it has to be a zero-sum situation. They have added some things for the ninja, so that will likely be it for a while. The next boosters will be adding things more to your liking. I think you will see things added for your preferences WITHOUT having to do a moratorium on all Martial Arts themes.

As far as turning your fire/kin into "living flame," there are some flaming auras, when coupled with changing your underlying costume to say, tights with flame colors, would probably look like what you are striving for. It is unfortunate that auras do not unlock until lvl 30 (and you have to run the aura missions for the City Rep at Atlas City Hall), so if you have not hit lvl 30 yet, hang on and you should eventually get your wish. You can buy Halloween salvage and redeem it for an extra costume slot, or run extra costume slot missions for the various tailors at lvl 20, 30 and 40. That way you can have multiple costume "looks" and change between them.

More choices for everyone is fine with me. I think they are working as fast as they can to add more stuff, which is all to the good.


"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"

"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."

 

Posted

Even if you don't have a ninja type character, the new costume pieces can be combined beautifully with other sets...especially the Valkyrie and Samurai. I have some Elven toons that look great with the Terra top, and I made a toon based on the original Aeon Flux. Aeon is no ninja, but the run and flip are perfect for her! The perk packs are offered to us , and you don't have to purchase them if they don't appeal to you. As far as myself, I have found things to be happy about in every pack the devs have produced. Thanks devs, and keep them comming!


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Posted

Quote:
Originally Posted by MLEdelen View Post
This is a game of SUPER HEROES!!! Not a ninja game. Before the last booster pack we have ninja costumes, samari (misspelled i know), Karate outfits, fighter costumeset, Kungfu Master Costumeset, Stealth, , and with all that we have powersets of Martial Arts, Dual Blades, Katana, Broadsword.... On top of that, we have military costumes with military guns (guns are not powers), and archery (which ninjas also use).

Can we please get more powers and costumes more related to Super Heroes? Maybe the ability to change my fire/kin into living fire form.
Get Stealth or Invisibilty and a Fire Aura Costume Option or a fire defense from the Epic Powersets. It will render you essentially invisible, covered in fire.

We went though the same thing with the Magic Booster. I got sick of seeing all the Witch costume pieces that I quit using them for a while but now everyone is starting to mix and match them into other costumes and I am starting to use them again, too.

Look at this as the learning time when all of us are finding the bugs. Soon, we will move on to other themes and it will be just another piece of clothing to chose from. Although, i suspect Ninja Run will be a permanent fixture for many of us. *whooshes out*


"There are no facts, only interpretations" - Friedrich Nietzche, Philosopher
"Conflict is inevitable. Combat is optional." - Max Lucade, Author


 

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Originally Posted by MajorPrankster View Post
WRONG! BZZZT!

It is City of Heroes. The word super does not appear anywhere.
This.





...and G.I.Joe comics had guns AND Ninjas AND mutants (Cobra-La, Zartan) all together in perfect harmony.




currently reading: A Mighty Fortress (David Weber)

 

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this thread smells like cabbage...oh wait, that's what I have cooking >.>


 

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I had never thought of it before, but the word Super isn't in the name anywhere.

I think Mutant will be next OP, perhaps that will be more your cup of Joe.


 

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I don't mind the costumes, but the powerset thing does bother me a little bit. Specifically 2 things.

1. The majority of the new powersets released recently have been 'natural' feeling ones (willpower, dual blades, shields). The only non-natural ones we've gotten are pain domination and earth assault, one of which is for only a single AT, and one is for 2, compared to willpower which is for 4, dual blades for 4, and shields for 3.

2. The 'natural' powersets are not spread evenly, instead they're concentrated far heavier in certain ATs than others. Look at heroes.

Blaster: 2/9 primaries are 'natural', 1/6 secondaries is 'natural'

Controller: 0/7 primaries are 'natural', 1/9 secondaries is 'natural'

Defender: 2/10 primaries are 'natural', 2/9 secondaries is 'natural'

Scrapper: 5/9 primaries are 'natural', 5/8 secondaries are 'natural' (I'm counting everything but dark armor, electric armor, and fiery aura, since they're the only blatantly 'super' secondaries).

Tanker: 3/8 primaries are 'natural', 4/10 secondaries are 'natural'

I'd really like to see this evened out more, with no more natural sets for scrappers and tankers, and a couple more in other areas, especially for controllers and blaster's secondaries.


 

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No, I think we do not have enough Martial Arts themed costume pieces, Dev's please add more.


"I accidently killed Synapse, do we need to restart the mission?" - The Oldest One on Lord Recluses Strike Force

 

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Originally Posted by firespray View Post
I don't mind the costumes, but the powerset thing does bother me a little bit. Specifically 2 things.

1. The majority of the new powersets released recently have been 'natural' feeling ones (willpower, dual blades, shields). The only non-natural ones we've gotten are pain domination and earth assault, one of which is for only a single AT, and one is for 2, compared to willpower which is for 4, dual blades for 4, and shields for 3.

2. The 'natural' powersets are not spread evenly, instead they're concentrated far heavier in certain ATs than others. Look at heroes.

Blaster: 2/9 primaries are 'natural', 1/6 secondaries is 'natural'

Controller: 0/7 primaries are 'natural', 1/9 secondaries is 'natural'

Defender: 2/10 primaries are 'natural', 2/9 secondaries is 'natural'

Scrapper: 5/9 primaries are 'natural', 5/8 secondaries are 'natural' (I'm counting everything but dark armor, electric armor, and fiery aura, since they're the only blatantly 'super' secondaries).

Tanker: 3/8 primaries are 'natural', 4/10 secondaries are 'natural'

I'd really like to see this evened out more, with no more natural sets for scrappers and tankers, and a couple more in other areas, especially for controllers and blaster's secondaries.
I'd be willing to take this suggestion more seriously if you can provide a definition for a "natural control powerset."

Furthermore, your definition of a "natural scrapper secondary" appears to be "anything that isn't 'blatantly super'" which means you're specifically asking not just for more "natural" scrapper secondaries but rather for scrapper secondaries that cannot be easily conceptualized as "natural" by your definition. That isn't asking for more of something, but asking for less of something, and such suggestions tend to attract an extremely dim view, probably with some justification.


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Posted

Quote:
Originally Posted by firespray View Post
I don't mind the costumes, but the powerset thing does bother me a little bit. Specifically 2 things.

1. The majority of the new powersets released recently have been 'natural' feeling ones (willpower, dual blades, shields). The only non-natural ones we've gotten are pain domination and earth assault, one of which is for only a single AT, and one is for 2, compared to willpower which is for 4, dual blades for 4, and shields for 3.

2. The 'natural' powersets are not spread evenly, instead they're concentrated far heavier in certain ATs than others. Look at heroes.

Blaster: 2/9 primaries are 'natural', 1/6 secondaries is 'natural'

Controller: 0/7 primaries are 'natural', 1/9 secondaries is 'natural'

Defender: 2/10 primaries are 'natural', 2/9 secondaries is 'natural'

Scrapper: 5/9 primaries are 'natural', 5/8 secondaries are 'natural' (I'm counting everything but dark armor, electric armor, and fiery aura, since they're the only blatantly 'super' secondaries).

Tanker: 3/8 primaries are 'natural', 4/10 secondaries are 'natural'

I'd really like to see this evened out more, with no more natural sets for scrappers and tankers, and a couple more in other areas, especially for controllers and blaster's secondaries.
You're assuming "Natural" = "Natural Human." This is an incorrect assumption. (see also "Peacebringer.")

For instance, I have a Fire/Fire blaster (and her nemesis, a fire/fire Dominator) who are basically fire elementals. Controlling and projecting fire are as natural to them as breathing is to me. Similar explanations could be made for most powersets - thus why origin (natural) is tied to the character, NOT the powerset.


 

Posted

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Originally Posted by firespray View Post
1. The majority of the new powersets released recently have been 'natural' feeling ones (willpower, dual blades, shields). The only non-natural ones we've gotten are pain domination and earth assault, one of which is for only a single AT, and one is for 2, compared to willpower which is for 4, dual blades for 4, and shields for 3.
In all fairness, all the sets you named were requested by players. The devs made a list of new sets that they were willing to make. Among the list were things like electric hammer, psi melee, and forcefield defense. The players chose dual blades and shields, with willpower slightly behind shield.

You can hardly blame the devs for making too many natural sets when they actually left it up to players to decide, and players chose natural sets.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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PFF, ninjas RULE! In fact, if they changed it to City of ninjas tomorrow, I'd love it.


 

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Originally Posted by MLEdelen View Post
Batman doesn't use guns


































That settles that.


 

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Originally Posted by Arcanaville View Post
I'd be willing to take this suggestion more seriously if you can provide a definition for a "natural control powerset."

I think the walk power on the proper female toon qualifies.


 

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Originally Posted by B_L_Angel View Post
I think the walk power on the proper female toon qualifies.
I can vouch for that. My wife uses that frequently on me.


 

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Originally Posted by Shard_Warrior View Post
Are you sure about that?

As others have pointed out, there are many "superheroes" who use guns or weapons of some fashion. You need to brush up on your comic characters a bit.
I should have looked at your link first. We seem to have a lot of duplicates.


 

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Originally Posted by Forbin_Project View Post
That settles that.
In the immortal words of B_I, those don't count.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.