Walk for your lives!
@Golden Girl
City of Heroes comics and artwork
On that note, I wonder when can we expect the crouch-walk toggle?
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Divide by zero error!
Overnight, most requested track on in-game radio stations is "Walk Like an Egyptian".
--NT
They all laughed at me when I said I wanted to be a comedian.
But I showed them, and nobody's laughing at me now!
If I became a red name, I would be all "and what would you mere mortals like to entertain me with today, mu hu ha ha ha!" ~Arcanaville
If you see me walking down the street
And I start to cry each time we meet
Walk on by, walk on by
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Someone needs to make a video of a character casually strolling up to a purse-stealing Hellion and executing an Eagle Claw to his face.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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D: Toss me a hai @DarkNat My Fify glory: Renzer Dark/Dark Corr., Renzro Dark/Dark Def., Amartasu Dark/Dark Scrap.Less important ones: Fire/Fire Blaster,Ice/Ice Blaster,Ele/Ele Brute, Mind/Storm Troll,Fire/Kin Corr.,Bots/FF MM., DB/Regen Scrap.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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That would be consistent with our rules for what power animations root and which don't.
"Any click power that is a PBAOE ally buff, single target ally buff, or single target ally heal will root the player while activating." |
My solution was is and will be that i wont take this power anymore on any char i create, i can see the rooting for healing aura/heal other it roots me for maybe 1 sec or 2 sec i can live with that, but the cast/animation time for Clear mind is just annoying long (i think about 5 seconds).
Well thx for the answer at least we know now that it should do that and that it isnt a bug.
Greetings
Just visited test server...the female walk is quite, um, sultry...
...my Crazy Old Cat Lady is going to break a hip walking like that!
Lovely work BAB!
Just one of my characters on test is walking at 1.43 mph, the rest seem to be at regular pace.
As far as I can tell she has no speed debuffs on her.
Anyone else come across this problem?
Just visited test server...the female walk is quite, um, sultry...
...my Crazy Old Cat Lady is going to break a hip walking like that! Lovely work BAB! |
In the meanwhile, I enjoy the walks as they are.
*snickers*
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Dr. Todt's theme.
i make stuff...
OK, but all i said that it was it was changed sometime back and we nvr did get a clearification about that this buffs should do that.
My solution was is and will be that i wont take this power anymore on any char i create, i can see the rooting for healing aura/heal other it roots me for maybe 1 sec or 2 sec i can live with that, but the cast/animation time for Clear mind is just annoying long (i think about 5 seconds). Well thx for the answer at least we know now that it should do that and that it isnt a bug. Greetings |
Clear mind takes about 1.2 secs or somethign to animate. If you're not taking that on an empath, especially a Defender you are, quite frankly, playing it wrong.
This is from a guy who has an empath/psi fender. I can heal, buff and STILL have time for attacks. Nothing wrong with CM at all.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Just one of my characters on test is walking at 1.43 mph, the rest seem to be at regular pace.
As far as I can tell she has no speed debuffs on her. Anyone else come across this problem? |
Dr. Todt's theme.
i make stuff...
Hmm...
I smell a walking plot...
EDIT: Anyone down for a Saturday Night Fever strut across Paragon?
Well, in this post BAB says that he thinks that Dispari may have pinpointed the cause. IO set debuffs to runspeed may be affecting Walk when it's first toggled on. How long does the speed reduction persist? Indefinitely or about 10 seconds?
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Well, in this post BAB says that he thinks that Dispari may have pinpointed the cause. IO set debuffs to runspeed may be affecting Walk when it's first toggled on. How long does the speed reduction persist? Indefinitely or about 10 seconds?
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Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Dr. Todt's theme.
i make stuff...
Pffttt...sorry, what?
Clear mind takes about 1.2 secs or somethign to animate. If you're not taking that on an empath, especially a Defender you are, quite frankly, playing it wrong. This is from a guy who has an empath/psi fender. I can heal, buff and STILL have time for attacks. Nothing wrong with CM at all. |
Enforced Morale: 3.1s cast
O2 Boost: 2.27s cast
Increase Density: 2.07s cast
Antidote: 1.53s cast
Clarity: 1.5s cast
It IS agonizingly long, for no real reason. But there's no uniformity between these powers as you can see.
Should in theory. That's what I suggested in my post to BABs. Hopefully he'll pass it along to Castle. And double-hopefully, that's the only source of the problem.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Hot damn. Anyone wanna post some videos of the male and huge walks? The female walk animation is beautiful.
. . . . It's already a little bit difficult to watch a tights-wearing female hero run without occasionally staring at her posterior. I think walking might make it worse.
Or is it just me who does that?
Anyone else come across this problem?[/QUOTE]
Hot damn. Anyone wanna post some videos of the male and huge walks? The female walk animation is beautiful.
. . . . It's already a little bit difficult to watch a tights-wearing female hero run without occasionally staring at her posterior. I think walking might make it worse. Or is it just me who does that? |
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@Golden Girl
City of Heroes comics and artwork