Walk for your lives!
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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agreed.time could have been spent doing something other than walk, i mean come on...this is more important that other issues? lol
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Oh yay! Let the emo/godmodding RPs begin!
Now that poeple can walk the bad*** invincible peeps will start coming out of woodwork :P
My Global Chat Handle: @The Dreaming Shadow
I haven't seen the female walk style, but I couldn't contain laughter when I saw my "normal body type" character walk. I don't dare to say what it reminds me of, but the way those characters walk is funny as hell.
Also the trench coats really don't work with the walk toggle.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I haven't seen the female walk style, but I couldn't contain laughter when I saw my "normal body type" character walk. I don't dare to say what it reminds me of, but the way those characters walk is funny as hell.
Also the trench coats really don't work with the walk toggle. |
Union: @Ban-Sidhe
The female walk is very sexy. Maybe a little too sexy Imagine a cat-walk model if you haven't seen it yet
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The huge walking reminds me of an astronaut with two mangos stuck under armpits.
And the normal body type still reminds me of Monty Python's "Military fairy".
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Oh yay! Let the emo/godmodding RPs begin!
Now that poeple can walk the bad*** invincible peeps will start coming out of woodwork :P |
If A=B
And B=C
Then A=Q
And there you have it. A totally logical conclusion.
Dr. Todt's theme.
i make stuff...
The male walk looks fine but I think they put a little too much in to the female walk. It has too much attitude and personality. Doesn't really fit all character styles that people are roleplaying. I have a few females which I would prefer them not to look like a super model or something when they walk.
They pay so much more attention to female details in video games.
My Global Chat Handle: @The Dreaming Shadow
The male walk looks fine but I think they put a little too much in to the female walk. It has too much attitude and personality. Doesn't really fit all character styles that people are roleplaying. I have a few females which I would prefer them not to look like a super model or something when they walk.
They pay so much more attention to female details in video games. |
Seriously. He's pretty much the reason we get stuck so heavily with stereotype 'curves for females, mad muscles for men' and stuff.
Still think BaBs did a good job on the walks though. Considering there are actually 3.
And its the same speed as the civilian walks, too. I checked, cos I'm a bit sad like that
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I blame Jay.
Seriously. He's pretty much the reason we get stuck so heavily with stereotype 'curves for females, mad muscles for men' and stuff. |
Far as I'm concerned, though, and believe me when I say I'm probably the biggest fan of more diversity for women, I LOVE the female walk. Unless we get selectable walk styles ala flight positions (which I highly doubt, but there it is), we're never going to get one walk style that fits everybody, and as long as we'll be playing favourites, I'll take this one over the alternatives. Considering how often we need to walk and how high a priority this is, beggards can't really be choosers, can they?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Erm... As far as I'm aware, Jay wasn't on the project until a couple of years in, and the "curves for females, mad muscles for me" thing has been going on since CoH Beta. It's pretty much written in the game at this point, and only a new female model or new and more muscle-focused costume pieces for women can change that. We're highly unlikely to see a new model, but I WOULD like to borrow Champions' "Muscle" slider, which doesn't actually affect the model at all, but affects how "ripped" the skin texture is. At least for Tights and Tights with Skin, that would be sweet over here.
Far as I'm concerned, though, and believe me when I say I'm probably the biggest fan of more diversity for women, I LOVE the female walk. Unless we get selectable walk styles ala flight positions (which I highly doubt, but there it is), we're never going to get one walk style that fits everybody, and as long as we'll be playing favourites, I'll take this one over the alternatives. Considering how often we need to walk and how high a priority this is, beggards can't really be choosers, can they? |
And if we need anything, we need more female sitting poses. Im sorry, five of them BY DIFFERENT NAMES are all the same. All of them.
At least duplicate the sitting emotes that male toons use and give them to female toons. There are some characters where resting their arms on the back of a bench/sofa WORKS.
Still...any new stuff would most likely be after GR, since this is all little QoL changes, not big, big stuff. As it should be, too.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I am Glad people like it, but seriously I don't care and the fact that I seem to be an minority scares me.
The Resistance has boobs too, and better hair!
Mebbe so...theres just been so many comments and so much ego that I really, really don't like him.
And if we need anything, we need more female sitting poses. Im sorry, five of them BY DIFFERENT NAMES are all the same. All of them. At least duplicate the sitting emotes that male toons use and give them to female toons. There are some characters where resting their arms on the back of a bench/sofa WORKS. Still...any new stuff would most likely be after GR, since this is all little QoL changes, not big, big stuff. As it should be, too. |
Though I believe those are more BABs' territory.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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Sweet!
Thanks Devs for another great quality of life addition!
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
I just have to say that I think it's a great little QoL feature that other games frankly take forgranted. How many times have you logged into the more fantasy-based or modern games and noticed the characters walking like stiff boards or completely unnaturally?
I'd go so far as to say even Champions (a 2009 game) does this poorly, alternating between a strutting stomp and walking as if a wooden board had been slapped to their backs.
When I logged onto Test and had my Huge Male walking around...it honestly felt natural to look at, and that's not an easy thing to reproduce. Yes, it's a little exaggerated, but normal-paced walking wouldn't give you much to look at, I'd argue. But the movements and the pacing of the limbs look spot on, and I give many congratulations to BaB and his crew for pulling it off.
Some people might consider it superfluous and unnecessary, but considering how forgranted it's taken in other games, and how often we rely upon a jetpack or a travel power to scoot over the environment, it's a welcome thing to get us to stop and smell the roses as it were. I hope more people will just turn on Walk for social gatherings or hanging out in Atlas Park, because it's inherently something we do as people, gather and walk and talk. I'd personally wouldn't mind taking a stroll around Ouroboros.
And who won't walk around Praetoria, eh?
S.
Part of Sister Flame's Clickey-Clack Posse