Are people just rude?
Not saying people are not rude/inconsiderate at times, but
Trying to level during an invasion can be a freaking nightmare.
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While a zone is invaded, trainers and Longbow should have more pressing things to do than training and selling.
We could request that all trainers and outside shops close down in a zone during invasion, would make it much more realistic and solve the problem, as there's no reason anymore not to block a trainer.
This is the sort of thing I mean.
I know that it's 'Always been done that way'. Does that mean it's right? |
A bunch of scientists did this one day, probably because they were bored. They put four monkeys in a room and fed them something a lot like dog food. It was everything the monkeys needed to survive, it just didn't taste very good. After a while, the scientists put a basket of bananas in the center of this room.
The catch was, as soon as one monkey went to get a banana, the others would get sprayed with very high pressure, painful streams of water. What the monkeys figured out was simple: Stop the other monkeys from getting bananas. As a result, the monkeys that were getting sprayed beat the crap out of the monkey trying to get a banana until he stopped. This pattern continued for a few weeks while the scientists kept placing fresh bananas in the room. One monkey would try to get a banana, and the others would stop him to save themselves from the water.
Eventually, all the monkeys stopped going after the bananas, despite how many fresh batches there were. At this point, the scientists (still bored) took one monkey out of the cage and replaced it with a new monkey. This monkey instinctively went for the bananas and, even though they weren't being sprayed with water, the other three monkeys started beating him up. The new monkey tried to get a banana a few more times, each time getting beat up, until a week later when he stopped trying.
Then another "water monkey" was taken out and replaced with a second new monkey. This new monkey tried to get a banana and was stopped by all three other monkeys. This included the one who had never been sprayed with water. The same pattern followed as more monkeys were replaced, one at a time, until the room was full of monkeys that had never been sprayed. Even more could be replaced, and generations later, still no monkey would eat a banana.
What was the point of all this? Well, with people gathering at the trainer, maybe there was a reason at first, maybe not, but regardless, that's what we've always done. And we're just a bunch of monkeys.
Where to now?
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Do people just like to complain?
It's something I see all the time, in-game and on the forums, if them being in Atlas around the trainer really annoys you that much, go to Rikti Warzone to train, or head to Galaxy, I mean since it is an invasion, no enemies will be on the streets so what's the point of sticking around? Sure there are missions, but doesn't mean you can't quickly pop into RWZ and level up then come back to Atlas for your mission.
Geez people, stop complaining, not like it's going to go away, just annoys us other people that don't really care, the people that deal with what they've got.
If you TRIED to get everyone to go to the park in front of Liberty, and got a few of your buddies to help "move the crowd", I'm sure you could pull it off WHILE YOU WERE THERE.
But as soon as you and your buddies left? It would be back to business as usual. Humans are creatures of habit.
Yeah Techbot.... good luck in changing pre-established patterns of behavior.
No, it doesn't. Trust me, I rail against this argument all the time at work.
Now that the issue has been brought to the forefront, I will try to get any groups I lead to gather away from the higher traffic areas. Like I said, it'll take just a few like-minded people working together to make this change. |
"EBs won't spawn with your Stealth power on noob!"
"Don't click the glowies they make the reactor harder (said in a serious way)"
"TFs used to spawn at the level of the team, I hate that they changed them to the TF cap"
"the New Hami Raid takes too long, and is boring"
etc etc
Social Inertia isn't so easy to overcome as you think.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
"Don't click the glowies they make the reactor harder (said in a serious way)" |
Be well, people of CoH.
Yes.
Was it ever determined WHY those glowies exist? Did the devs put them in there specifically to make us all ask, "Why are these glowies here?"
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Since then we've seen a series of changes to the mechanic to essentially nerf the glowie into oblivion.
- Removal of almost all rewards (there are a few times they still give some inf in some missions, and Safeguard/Mayhems still have their reward glowies)
- Stealth Suppression
- Changing the standard mission goals so that defeating the foes in the room is required in addition.
Could they revisit things and put some rewards back in now that we have different goals and suppression? I'd think so, but then again it's hard to come up with an equitable system that would prevent glowie envy (because that was I'm sure one background reason they nerfed them as well. People used to get uptight about "losing" things they felt belonged to them when on a team).
Random Thought- I think they could code each type of glowie object to award a Common Salvage to everyone on the team, based on a choice list for the mission creator. Common Salvage wouldn't break the bank I should think, especially if they use the Invisible Clue system that locks out completed side missions from being reset (to prevent someone from running a mission ad nauseum just for the glowies).
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Let me tell you a little story about monkeys. More specifically, monkeys and bananas. Even more specifically, monkeys, bananas, and behavioral studies involving high pressure water cannons.
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Is there exactly a people are rude story buried in this thread or is this whole thread just Rikti propaganda?
Now I'm not saying I agree or disagree. I'm just making a statement based on my observations.
1. Trainers are locations that everyone knows about. 2. The people trying to use the trainers are going to get jumped by the event NPC's anyway with a good chance of getting killed because they are on a different screen and they aren't fighting back. 3. And just because I know someone else will say it, I'm going to say it first. They can easily go to another zone to level up where it's safe. |
Sorry, but point #3 doesn't quite hold, particularly if someone has started their training prior to an invasion, and they are taking their time to train with the full screen window up. I have to agree with the OP at least in this regard.
Edited to add: It was suggested that the immediate area around trainers be no-spawn zones, similar to the markets. I think this is the best solution. I honestly don't expect (nor think it is appropriate to expect) players to change their behavior for my or others' benefit.
Am I a bad person for getting a laugh out of how many times people have said some variation of "go to another zone" as I predicted?
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I shouldn't actually be surprised.
I guess this is why people who actaully have small ideas that might actually make a little but nice QoL change give up and stop posting.
It's either so big that it gets labeled as game breaking, or so small that its not worth the time. Or simply a silly/troll idea anyway.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Or simply a silly/troll idea anyway. |
YOU'RE a silly troll idea!
I don't think that a no spawn area around the trainers is game breaking. I think it could be helpful in cases such as this.
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No, not really.
I shouldn't actually be surprised. I guess this is why people who actaully have small ideas that might actually make a little but nice QoL change give up and stop posting. It's either so big that it gets labeled as game breaking, or so small that its not worth the time. Or simply a silly/troll idea anyway. |
However that doesn't mean you need to get bothered and turn it into 'big forum meanies are mean' when people point that out to you.
Now, if you want to come up with a more compelling argument than "lowbies suffer" feel free. If there's a real necessity, I'm sure the devs will listen.
"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill
Why, why oh why, do people always camp out for Invasions by the trainers?
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Talos :: People camp on the hill. - away from the trainer. (and away from the drones)
Galaxy :: People often camp down the steps from the trainer (and away from the drones)
IP :: I've seen quite a lot of camping just off the tram on the road (away from the drones)
I agree with you that Atlas, Steel, and Founders tend to be right at the trainer,but that is not "always" in all zones.
Atlas, Steel, and Founders are three examples where there aren't drones right at the trainer. So if there were drones at every trainer, then the grouping for events would not happen at any of the trainers.
As other have said, it's easy to say meet at X Signature Character and many tend to know where that is, so it's an easy reference point.
I always thought it was silly to fight where they were, but, you know, some people think that the Signature characters are important to the game and want to pal around with those "stuffed shirts" as much as they can.
I've never seen one of them take out a Rikti during a raid or a zombie during an Apocalypse. All they do is stand there and watch everyone else fight. But then the reporters come around and they start ranting about how they saved the day and mug for publicity shots.
Before CoV and Stalkers that could (and did) gain extensive levels just by clicking glowies for the xp they gave, or even free inf, Glowies used to be a nice little bonus. I'm not saying it's the Stalker's fault, just that an existing problem became far more prevalent with their advent.
Since then we've seen a series of changes to the mechanic to essentially nerf the glowie into oblivion. |
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
-Ceasar the Troll, to a very former business associate.
What puzzles me is why people see it as a bad idea. Its not harming anyone, and its benefitting some people. Win/win?
-shrug-
Anyhow, anyhoo...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Although the drones are, theoretically, supposed to keep enemies off the plaza, that doesn't help if they erupt right out of the ground/appear out of the ether, does it?
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* Yes, yes, "teleport to the Zig." We told you that so you wouldn't get upset. The Invisible Man actually died of a heart attack 25 years ago.
What puzzles me is why people see it as a bad idea. Its not harming anyone, and its benefitting some people. Win/win?
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There was a great solution already posted in this thread:
Atlas, Steel, and Founders are three examples where there aren't drones right at the trainer. So if there were drones at every trainer, then the grouping for events would not happen at any of the trainers.
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Don't complain that the current situation has a negative impact on you, tell others how the change will help them play and enjoy the game.
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