Murphy's Law: City of Correlaries
Law: No matter what mission you skip in ANY arc, the next mission will send you twice as far away, will be at a point where your Mission Teleporter is not ready (if you've got the Booster pack), you will be fighting the ONE group that gives you problems during this one mission, and the contact will NOT have given you their number until you finish up THIS mission.
You all know it to be true.
PFF will never activate in time to save you from that last shot. Assuming it does, then the 5% chance of that hit landing will occur and you will die anyway.
when a purple recipe drops for me blueside, it would fit my redside character perfectly.
You're fighting on par with a red-conning enemy at singular digit low levels. You have no inspirations, but it's the last one left. It chomps away about 28% of your HP with each hit, but you've managed to dodge it the last two times.
Just as it's on low HP, your attacks go on a missing streak and you inevitably die in a frustrated storm of button mashing.
@MidnightGuard - on Union you may know me as:
Mr. Vile - Electroman X - Zenodorus - Battler
Naga Knight - Stinkspitter
No matter which train you take to get to Steel Canyon, the mission door will be closer to the OTHER train.
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The same also applies for Skyway.
If you use team teleport one member of the team will be on a bio break/just loaded/being distracted by their dog/picking their nose and will immediately come back and say 'tp plz'
When you're sitting on a sliver of HP, the ambush will arrive.
Or it's sister.
When you're sitting on a sliver of HP, a mob that shouldn't see you...will.
The Murphy's Law Relative Corolary (For those related to Murhphy):
Basic Premise:
Anything that can go wrong, will.
Relative Corolary:
Usually at the worst possible time and with the worst possible outcome.
If I get a recipe drop that the character I'm currently playing would actually like to slot, odds are overhwelming that I'm playing on the Test Server.
@Eisenzahn
GW2 - Melchior.2135
AIM - Euroclydon23
Email - scorpany@yahoo.com or <sameasmyAIM>@aol.com (for the sheer novelty of an almost 20 year old email address that hasn't been overwhelmed by spambots yet)
Any time you have full fury, used a large red insp, been boosted with fulcrum shift and used KO Blow, Rage WILL have crashed a millisecond before.
"The Hamidon is a what what of what?" - Brian the mission guy.
* You've kept your team-only build Defender on line for hours but don't get a single team invite... until 10 minutes before you have to leave for work.
* You've fought your way through the huge map of enemies and are just about to deal the final blow to the boss... and that is the moment your system crashes.
* You're running a Stalker and apparently every Advanced Drone on the map has Hide too.
* The Task Force you've been dying to run through finally has a team looking for a Tank to join them... but you're running your Blaster... and your Tank on that server is 3 levels too low.
* Out of Respites and options you'll run like heck through the mission map with enemies in hot-pursuit.. you'll reach the elevator and escape to safety... and the elevator door will open behind you letting through the only bad guys in Paragon City who know how to push a button.
* Running a powerset that does damage over time you fight valiantly against a group of Malta with a Sapper hidden among them you didn't notice... as you try to run without benefit of endurance you finally fall under their attacks... only to have your DoT attack kill an enemy who drops a blue skittle.
My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw
Anything attempted after saying "Watch this!" will be a spectacular failure.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
If you want to run a contact's arc, they'll give you junk missions (have you hugged your security chief today?) until you're about two bubbles from outlevelling said arc. If you just want to run a few more missions to push yourself into the next level range, every contact you talk to will offer arcs.
Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.
The last hostage will always be in the very first area behind a set of stairs.
The final enemy on the defeat all will be in the place you checked 5 times just in case.
Or
The final enemy on the defeat all will be in the wall and you'll have no AOE's
You finally get into PVP, and I13 goes live.
You get level 14, and rush to a trainer to elect your travel power when a helpful teammate TP's you to the mission.
The one power you've been skipping is suddenly viable and exciting...at the same time Stamina opens up.
You ding 50 for the first time, and someone breaks into your house and kills you.
*You are not Statesman; blasters and dominaters take note.
*Ambushes happen on two ocasions: when they are ready and when your not
*There is no such thing as a perfect plan.
*Teamwork is essential; it gives the enemy other people to shoot at.
*Never draw aggro; it irritates everyone around you. (Fire/* controllers take note.)
*If the enemy is within range, so are you.
*Anything you do can get you killed, including nothing.
*Veterans are predictable; the world is full of dangerous amateurs.
*Snipers motto: reach out and touch someone.
*The one inspiration you need is always in short supply.
*You get the most of what you need the least.
Dragon-King First level 50 -- Fire/Nrg Blaster
(and to many alts to mention)
Protector
Originally by Arcanaville: Everything in Praetoria was designed during a drinking binge in which the devs temporarily forgot the rules. |
-The hunt mission you skip will lead to either ANOTHER hunt or a talkie.
-You wont have an inspiration drop until AFTER you needed it.
-You will ALWAYS die jsut as you fire Dull Pain, meaning it needs to recharge but you got no benefit from it (Damn YOU, slow animation time!!)
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The Murphy's Law Relative Corolary (For those related to Murhphy):
Basic Premise: Anything that can go wrong, will. Relative Corolary: Usually at the worst possible time and with the worst possible outcome. |
Murphy was an optimist.
For the OP:
- When on my Inv tank, I will get KB protection IOs.
- When on my DA scrapper, I will get Snipe IOs.
- When on any blaster, I will get Taunt proc IOs.
Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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If you hit BU and your Nuke to prevent from losing as a last resort.
It will miss, every target.
My favorite:
No matter which train you take to get to Steel Canyon, the mission door will be closer to the OTHER train. |
No matter where you are in the zone, the next mission door is +/- a mile away from you.
And if you try to anticipate where the next mission door is by moving yourself to the center of the zone, it will appear back near your previous mission door, if not the same door.
Teams are the number one killer of soloists.
If you hit BU and your Nuke to prevent from losing as a last resort.
It will miss, every target. |
The larger the yellow Inspiration you use, the longer your miss streak will be.
Teams are the number one killer of soloists.
Anything attempted after saying "Watch this!" will be a spectacular failure.
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Corollary:
If the enemy is out of range, you're probably still in range anyway.
Except falling damage!
http://www.fimfiction.net/story/36641/My-Little-Exalt
Similarly:
Whenever you drop from heights, the grey level 1 mob will actually overcome the burdens of low accuracy for once and help you out of that last hitpoint...
Whenever you cash in Reward Merits or AE Tickets on a character for a recipe, they will always suit a different character you have on a different server/faction.
You know him, and you love him while you hate him, but he's Murphy.. and he's FAR more powerful than Statesman and Lord Recluse's love child..
Where have you seen him run rampant?
Have fun with it!
My favorite:
No matter which train you take to get to Steel Canyon, the mission door will be closer to the OTHER train.