Vyver

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  1. NOT IF I HAVE ANYTHING TO SAY ABOUT IT

    *cough*

    Mainly cause I haven't decided where I'm going yet.

    Forecast says The Secret World,

    which pretty much means the next two days will be the last anyone sees of Seismecca until a better super hero/villain MMO comes out.

    but she will live on


    in fan art
  2. Is something I really wish I could have said at one point.

    Just needed to get that out of my system.
  3. Is the hair there? Like, the "braids pulled back in a ponytail" hairstyle? That's all I was interested in.
  4. Quote:
    Originally Posted by TimTheEnchanter View Post
    To be fair, I don't think the majority female populous helped much with that. Until Facebook, Farmville, and mobile gaming phones, playing video games was the quickest way for a guy to get himself on the "Do not date, EVER" list.
    Yes, because the fact that someone couldn't get a date for the prom really justifies

    Quote:
    I've had guys turn to the men I hired to help at the booth for information on the game I wrote. That has my name on the cover.
    oh and this is my favorite

  5. Quote:
    Originally Posted by Father Xmas View Post
    No, just an example of radical cultural differences. Or it might just have been him.

    Except it wasn't that unusual according to our product's marketing/training point person. She told us that when she still gave sales demos in the Asian region, she would have to bring a male underling along because while the customer would accept a presentation from a woman, they would only ask questions to and listen to answers from a man. They assume a woman is just a pretty face that's only able to operate a scripted PowerPoint presentation and actually not knowledgeable about enough about the product to answer questions.

    Again this was in the mid to late 90s, 15 odd years ago. Maybe the general culture in a gaming company in Korea today is different.

    Honestly, it's no different in America today. The gaming industry is still thought of and treated as a boys club. Just go read the #1ReasonWhy on twitter to see.

    The fact that an entertainment industry in a first world country treats half of its population in the same manner as a backwards out of date sexist culture is laughable.
  6. Quote:
    Originally Posted by Father Xmas View Post
    Well it may be a valid point from a Korean's POV.

    Worked with a visiting Korean back in the 90s and he absoluted detested, and made no attempt to hide the fact, that he had to report to a woman and follow her instructions here (he was doing a language and interface port of our product). He also wasn't overly fond of any of the female developers either. Or how the male developers seemingly accepted working with women who were considered their equals or superiors.

    Again this goes back the the culture clash mentioned at that glassdoor site. A strick one directional hierarchy may be the norm, where the orders come down from above (Korea), there is no discussion and any feedback is looked at (by Korea) as openly challenging your superiors.

    So NCsoft is punishing us because we aren't raging misogynists?


    Lesson learned.
  7. Quote:
    Originally Posted by Alannon View Post
    Here are a few post-event lineup shots. The original images were 3600x1860 but Imgur scaled them down a bit:

    http://imgur.com/a/LrQIr#0
    yay Im in these
  8. Quote:
    Originally Posted by Dark_Respite View Post
    Two screenshots from the event are available here:

    http://t.co/MqjKxeTC

    http://t.co/Ii8oYR32

    Michelle
    aka
    Samuraiko/Dark_Respite
    whoa if I squint really hard I think I can see me!
  9. its amazing that even sitting in an ocean of power effects and so much lag that my powers activate 20 seconds after I press the button

    its still more enjoyable than CO
  10. Sooo looking forward to this.

    Here's to hoping my laptop doesn't crap out from so many people in one zone.
  11. What games have you been playing that require the purchase of the english language?
  12. Ahhhh okay. The posts I've read made it sound like placed like The Horned God were instanced as well, which I assumed was like how CO does it where their interiors are instanced so like, only 20 people can be in one interior (even for non mission instances) at a time.

    Glad to know it's better than that.

    I've also found the virtueverse-esque character wiki, and the TSWRP mod (even though I haven't seen anyone else with it yet) so I think I'm kinda...set.
  13. Quote:
    Originally Posted by Electric-Knight View Post
    Hey, just curious what the story may be, were her arms all slime or something?
    Obviously her arms weren't slime.


    They were acid. (I forgot the specific name I had for it though. The substance was like, some sick combination of corrosive acid and napalm which made her a water/fire blaster)




    And her story was that she's actually all "slime" with a fabricated outershell to disguise herself as a human super villain. Her creators, a shadowy mega corporation, decided to disguise "her" as a villain since if they released their "ultimate weapon" as some inhuman slime monster the heroes would simply kill it. Putting them back at square 1. But if they hid it as a human, the heroes would simply throw "her" in jail, allowing her to escape time and time again.
  14. Yeah I know how rp works, this isn't my first rodeo. It's just from reading through the forums I see people complaining that even though the game has "servers" it's still heavily instanced to the point that you could be in a hotspot of activity and never know it.

    And I'll have to find that place. Haven't been to London much even though my characters a Templar, I suppose it's time to go back and find that place.
  15. So, is there a general area for RPing like Pocket D?

    It would be nice to ease into rping there with some easy character interaction before jumping headfirst into super secret agent time.
  16. Quote:
    Originally Posted by Johnny_Butane View Post
    Hover need not exist.

    If I had my way, Hover would have been removed and Fly would have taken its place (with a slight reduction in end cost) and Afterburner would have taken Fly's place. Some new power (probably an attack or control of some kind)would have taken AB's place.
    Would fly have it's slide removed then?

    90% of the fighting in CoX takes place in cramped offices and caves, the lack of spacial control in Fly would be a *****.
  17. Let's seee, some I got further than others..



    Indrid Cold



    Ms. Mimicry



    Atroxia (I really missed the chance to play villain with her. Never quite could get a personality down for her though)



    Commander Cog Robot pirate!
  18. Quote:
    Originally Posted by Johnny_Butane View Post
    -Afterburner not being a temp/vet/purchasable power and Hover even existing.

    ...what? Is hover that hated? I liked it, kept me from going mach 2 through a wall while moving around in a office fight.
  19. Quote:
    Originally Posted by Dollhouse View Post
    Yeah, it gets tricky, for sure. You really have to keep moving in most TSW combat situations...getting clear of enemy AoE and cone attacks (as well as the charging attacks from the damned Ak'ab!) is critical. I do a lot of circle strafing (Q+D or A+E combos) and usually double-tap S to tumble clear of those "expanding circle" AoE attacks. It usually works. Usually.

    I also find I'm able to alternate between the number key row and the hotbar icons for attack activation, depending on the movement situation (and whether or not the attack has an activation time or not). I can use the number keys when I'm not in full strafing mode, obviously, but I switch to the icons when my left hand is busy with strafing movement. See above about usually working. When it doesn't? Thos anima wells you rez in sure are pretty, aren't they?
    Yeah that's the habit I've fallen into. I don't even try to activate anything past 4 by key anymore. (good thing everything past 4 on my hotbar is buffs and target AOEs)

    And ohhh the strafing. Having pistols means that 90% of my time is spend strafing since backtacking just runs me into more monsters.

    So far it's been pretty fun. I don't even notice the lack of other people most of the time.


    @Remus: Those were the first things I did when starting up the game so no worries there. Although I might take the rebinding idea somewhere. maybe bind my buffs to Q and E instead of targeting. Keeps me from having to reach for them.
  20. I have to say, TSW is probably the best mmo I've tried to replace CoH with. Even with the gameplay that seems to hate me more than the forces of darkness.

    I just don't have enough fingers to keep up with strafing with WASD, aiming with the mouse, and activating powers 1234567. My digits ache from thinking about it.