When and where did the devs say this?


Aisynia

 

Posted

Quote:
Originally Posted by Castle View Post
Pohsyb mentioned this at PAX to some folks. I'm not sure if this is an I16 thing, or something being added for Going Rogue, but it is real.
Interesting how it either has to be I16 or it has to be Going Rogue, can we take this as a confirmation that there is no I17 before Going Rogue?


 

Posted

Quote:
Originally Posted by Castle View Post
Pohsyb mentioned this at PAX to some folks. I'm not sure if this is an I16 thing, or something being added for Going Rogue, but it is real.
Cool.


Be well, people of CoH.

 

Posted

I've dropped so many Orangebagel missions because after an hour of searching after completing all of the other mission objectives, I can't find that one last guy.

THIS IS SO AWESOME.


"No boom *today*. Boom tomorrow. There's always boom tomorrow."
--Lt. Commander Susan Ivanova

 

Posted

Quote:
Originally Posted by Castle View Post
Pohsyb mentioned this at PAX to some folks. I'm not sure if this is an I16 thing, or something being added for Going Rogue, but it is real.

Woooooo!!!


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Posted

Quote:
Originally Posted by Castle View Post
Pohsyb mentioned this at PAX to some folks. I'm not sure if this is an I16 thing, or something being added for Going Rogue, but it is real.
/glee!


I'm not the droid I'm looking for.

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Posted

I love this news. I can't tell you how many defeat alls have gone on forever because of 1 or 2 guys that ran away from the fight, still hanging out somewhere on the map.

Hopefully this will also let us know where the guy is that's stuck ...er hiding in the wall or ceiling and is laughing at us with his "Target Blocked" message and that one guy you can see plain as day but can't click on to save your life.


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Posted

This will be a great feature when it is implemented.

But I still hate defeat alls. Lazy mission objective.


 

Posted

Quote:
Originally Posted by Starsman View Post
Interesting how it either has to be I16 or it has to be Going Rogue, can we take this as a confirmation that there is no I17 before Going Rogue?
That or Castle meant I17.

Or his last respec placed a +chance for confusion proc in [Forum Posting].


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Posted

Quote:
Originally Posted by Castle View Post
Pohsyb mentioned this at PAX to some folks. I'm not sure if this is an I16 thing, or something being added for Going Rogue, but it is real.
Wow, that in addition to the hostages now showing up on maps makes the frustration of defeat alls, multiple glowies and hostages darn near nil now.

I'm loving these quality of life changes, SSK and getting xp while exemplaring along has completely changed how I approach playing the game and older content.

Kudos


 

Posted

This post is now fill of Liquid Win. Great QoL feature


 

Posted

Quote:
Originally Posted by Captain_Photon View Post
They make me weirdly nostalgic, especially if they're in a box-cluttered warehouse. Not nostalgic in a good way, but just in the sense that they bring on memories of something else that was infuriating in the same way. Anybody else remember terror missions in the original X-COM? Hey kids! It's time to play Where's The Last Sectoid?
I need to see if I can load that up on my computer and still play it. I knew I shouldn't have gotten rid of my computer that had Windows 3.11 on it.


There I was between a rock and a hard place. Then I thought, "What am I doing on this side of the rock?"

 

Posted

Quote:
Originally Posted by Starsman View Post
Interesting how it either has to be I16 or it has to be Going Rogue, can we take this as a confirmation that there is no I17 before Going Rogue?
Well the mini patches we're getting now are still associated with i16. They're just i16 vers. x

So if it was before Going Rogue or i17 it is still -technically- i16.


 

Posted

Better run those TFs and arcs for merits now, before another recalculation.


 

Posted

Quote:
Originally Posted by brophog02 View Post
Better run those TFs and arcs for merits now, before another recalculation.
I really do hope this feature turns out to be so awesome recalculation is justified.


 

Posted

Quote:
Originally Posted by rose_noire View Post
I've dropped so many Orangebagel missions because after an hour of searching after completing all of the other mission objectives, I can't find that one last guy.

THIS IS SO AWESOME.

This!

I multibox a lot and it really kills my time and enjoyment when I have to waste precious time searching for that last enemy while all I want is just to have my train of toons continue on their rampage


 

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Quote:
Originally Posted by NeverDark View Post
Definitely wasn't in closed beta. Combing through the Dev Digest, there's nothing related to it at all.
I have to say the above, posted right after a dev post mentioning the exact thing in question, has got to be some of the meanest irony I've seen in years. And I don't mean that in a bad way. It's just one of those instances when the universe as a whole simply turns around and moons you


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Mr. NoPants View Post
I really do hope this feature turns out to be so awesome recalculation is justified.
I'm almost positive it would be. Probably not by a ton, but I see it coming.

I'll gladly take the trade off, personally. And if they want to buy some low level contacts some cell phone time I'll take that trade off, too!


 

Posted

Quote:
Originally Posted by brophog02 View Post
And if they want to buy some low level contacts some cell phone time I'll take that trade off, too!
Ooh, now there's an idea for a Vet Reward! All contacts automatically start off with the Call button enabled.


 

Posted

Quote:
Originally Posted by Castle View Post
Pohsyb mentioned this at PAX to some folks. I'm not sure if this is an I16 thing, or something being added for Going Rogue, but it is real.
Bwahahahaha! You hear that? Your Oranbega can't hide you forever, you cowardly mages!

-D


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Posted

Quote:
Originally Posted by Starjammer View Post
Ooh, now there's an idea for a Vet Reward! All contacts automatically start off with the Call button enabled.
Oh geez please yes. I have quite a few alts that still have some extra 20-29 contacts under Active Contacts because I don't feel like going to the *** end of IP just so they can tell me who to talk to next.

And on-topic, adding the last enemies/glowies when the map is almost done anyway is awesome. Now how about making my masterminds' pets visible on the minimap?

(Yeah, I know. )


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A few of my alts

 

Posted

I always thought it would be cool if Heightened Senses (maybe as part of a pool power or something) could be used to lead you to glowies/ enemies.


Est sularis oth Mithas

 

Posted

So does this mean the end of 3rd party apps like COHRadar? That thing has saved my bacon on more than one occasion. (The mission where you go to the ruined future and find your own remains? MURDER DEATH KILL!)


Hello, my name is @Caligdoiel and I'm an altoholic.

 

Posted

Quote:
Originally Posted by Caligdoiel View Post
So does this mean the end of 3rd party apps like --------? That thing has saved my bacon on more than one occasion. (The mission where you go to the ruined future and find your own remains? MURDER DEATH KILL!)
Ummm...should we be telling people about the third party cheat programs?


 

Posted

It doesn't violate EULA AFAIK; It reads the demorecord data files, not the source code. Besides, the apparent obsolescence might just make the whole discussion moot.


Hello, my name is @Caligdoiel and I'm an altoholic.

 

Posted

Almost makes those COT maps worth it now. Great change, can't wait to see it.