MMORPG.com Top 5 MMOs That Need Remakes = CoH bashing


Acemace

 

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Originally Posted by UnSub View Post
I'll let you in on a little secret: there are a lot of people who don't like CoH/V. They tried it, they played it, they got sick of the lvl grind and / or constantly seeing the same maps in their instanced missions. Some players hate that CoH/V is so instance dependent; others hate the lack of visible loot, or the lack of an endgame they consider worthwhile. EQ / DAOC players of the time felt that CoH/V was too light and breezy, that it lacked substance.
These may all be quite true, but let's not discount those for whom the subject matter simply wasn't their cup of tea!

I prefer CoX because swords, sorcery, dwarves, orcs, etc. simply do not appeal to me. I prefer a city-scape over fields & villages. I prefer a Train to a flying mount. I prefer "powers" over "spells", "endurance" over "mana", Drop-ships over sailing ships.

That doesn't mean that people who prefer the other stuff are "wrong" or dumb or undiscerning, or that there's anything wrong with CoX. They just like the other stuff more!


 

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Originally Posted by MageX View Post
Yes they are right. you feel unique and different but not quite heroic. at least i don't. thats the reason my main toons are a fire/kin troller and a mastermind, i get to feel like i own the battlefield ina gamestyle i like.
Maybe not a remake but definately major improvements.
My scrapper and my stalker both feel pretty heroic. I love it when I wade into a group of guys and hit Assassin's Blade BAM! guy dead, Soaring Dragon and Gambler's Cut BAM! guy dead, Sting of the Wasp, Divine Avalanche, Flashing Steel BAM! guy dead.

Maybe you just need to use inspirations more often or upgrade your enhancements?


 

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People are allowed to not like the game.


 

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Indeed people have opinions and there are some peeps out there that do not like CoX universe. Some people have good reasons and some are on their own opinions either misguided or not.

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...When you change the gameplay too much, it becomes a totally different game.


 

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Originally Posted by james_joyce View Post
I mean, the whole thing is an opinion piece - can you really level bias as a criticism against it?
opinions can't be biased?


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Originally Posted by RobertoLyon View Post
"powers" over "spells"
This brings the saying "same difference" to mind, but that is for another thread....


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Originally Posted by Laevateinn View Post
My point is that being overpowered does not naturally lead to boredom and a cancelled subscription.

Besides, plenty of people get bored and leave regardless of how powerful or not their characters are.
Perhaps.

But then again, weren't there people back in the day who were saying the game was too easy pre-ED? (I don't know, I am a post-ED arrival.)


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Originally Posted by Captain_Photon View Post
Wow! There's a song I haven't heard in a while. Tell us what the War was like, grandpa!
Back in aught-four we didn't have the fancy-pants automated Rikti Wars you kids have today. When we wanted a Rikti War we had to go bug a game developer to put on a Rikti battlemaster suit and start makin' one!


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Originally Posted by Dr_Darkspeed View Post
The main argument in the artical seems to be a sequel should be made because the game is 5 and half years old. Thats it.

Wonder why WoW isn't on the list.
Because every time it raises the level cap, it has to reinvent itself. To the same thing...


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Originally Posted by Dr_Darkspeed View Post
The main argument in the artical seems to be a sequel should be made because the game is 5 and half years old. Thats it.

Wonder why WoW isn't on the list.
Prolly because the new expansion coming out will completely redesign the game. The same might be said for Going Rogue however, we'll see during Hero Con I guess.


 

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Originally Posted by Dr_Darkspeed View Post
The main argument in the artical seems to be a sequel should be made because the game is 5 and half years old. Thats it.

Wonder why WoW isn't on the list.
Because WoW is the game that made the MMO industry what it is today? Because WoW continues to have a huge subscriber base?


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Originally Posted by GlaziusF View Post
Back in aught-four we didn't have the fancy-pants automated Rikti Wars you kids have today. When we wanted a Rikti War we had to go bug a game developer to put on a Rikti battlemaster suit and start makin' one!
Did you have to walk uphill both ways to visit the trainer ever level?


 

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Only a few things i'd like to see for CoH really.
New graphics engine, steal Aions, it runs great and looks gorgeous. Don't make em look like CO tho with cel shading and stupid outlines.
More costume pieces... ALOT more.
More power options, which was about the only good thing with CO was you could tailor your char as you liked.


 

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Originally Posted by RobertoLyon View Post
These may all be quite true, but let's not discount those for whom the subject matter simply wasn't their cup of tea!

I prefer CoX because swords, sorcery, dwarves, orcs, etc. simply do not appeal to me. I prefer a city-scape over fields & villages. I prefer a Train to a flying mount. I prefer "powers" over "spells", "endurance" over "mana", Drop-ships over sailing ships.
As someone who's never played WoW, my problem with fantasy MMOs (and fantast RPGs as a whole) is that it seems so generic. Such and such medival knockoff and nothing of real interest. (Ignoring my limited funds...) I'd love to see a fantasy MMO that actually uses more unique cultural elements.

With CoH, I'd say that for as much as people complain about the lack of an endgame, there needs to be a tweak of the starting content. New content shows that an awful lot can be done to make missions less repeptitive and grindy.


 

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Originally Posted by Dr_Darkspeed View Post
The main argument in the artical seems to be a sequel should be made because the game is 5 and half years old. Thats it.

Wonder why WoW isn't on the list.
Because WoW is still kicking every other game's teeth in, financially? Whenever a discussion like this comes up, I notice people are quick to mention Blizzard's baby. You're doing your game a grave disservice by even mentioning it. Don't compare this game to that one. That game could lose three times this game's total subscribership and not even flinch.

CoX is a game. WoW is a phenomenon. It's not fair to this game to try to make any kind of comparison. Just pretend WoW doesn't exist.

Evilanna, was this your first visit to the MMORPG.com forums? Because you seem awfully sensitive when that thread was one of the tamest I've seen there. People expressing what they didn't/don't like about the game and then stating what they'd like to see changed in the next version does not equal 'bashing'.

A compelling case can be made for niche games to reinvent themselves more than once per decade of life. And this game would probably qualify as a niche game (since it's not in the firmly established, massively popular fantasy or sci-fi settings). Other games are taking what CoX used to be king of and beating Paragon over the head with better and more expansive versions of it. And as UnSub mentioned, new games are governed by new hardware capabilities while older games can't move forward because of folks with 5 year old rigs. Can't really make a leap forward with a noose around your neck.

I think the game has aged nicely but I wouldn't be averse to a sequel shipping in 2011/2012. That would give them enough time to get in front of the existing innovations and go a step further.


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Originally Posted by Zamuel View Post
With CoH, I'd say that for as much as people complain about the lack of an endgame, there needs to be a tweak of the starting content. New content shows that an awful lot can be done to make missions less repeptitive and grindy.
There was an interview I read a while back with Matt saying that there would be new introductory content with GR:
Going Rogue will also have new entry-level content in Praetoria, for those starting new characters in that zone. “We acknowledge that our tutorial is about four or five years old. We’ve added stuff to it piecemeal as we’ve added systems on, but for the starting zone in Going Rogue, we are rewriting and modernizing the new player experience.”


MA Arcs: Yarmouth 1509 and 58812

 

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Originally Posted by macskull View Post
Because WoW is the game that made the MMO industry what it is today? Because WoW continues to have a huge subscriber base?
I remember when a lot of people saw their spouses and children being suddenly addicted and started calling WoW Evercrack...no wait...


 

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Originally Posted by UnSub View Post
I'll let you in on a little secret: there are a lot of people who don't like CoH/V. They tried it, they played it, they got sick of the lvl grind and / or constantly seeing the same maps in their instanced missions. Some players hate that CoH/V is so instance dependent; others hate the lack of visible loot, or the lack of an endgame they consider worthwhile. EQ / DAOC players of the time felt that CoH/V was too light and breezy, that it lacked substance.

And so on.

The reason that CoH/V needs a remake (or: a huge expansion with new graphics that probably see it unplayable for those with low-end systems and a host of new game experiences) is that it is now six years old. It's done a good job in keeping up, but it probably isn't attracting huge numbers of new players to it, especially in a sub-genre that is seeing some direct competition and also while the overall number of MMOs continue to grow and grow. For instance, take APB. Look at the customisation available in that. In terms of being able to layout how your character looks, APB leaves CoH/V far behind.

I fully think that CoH/V could coast along for years more doing what it is doing now. But that isn't going to see it grow and without growth NCsoft won't keep substantial resources dedicated to it. As I've said elsewhere, either Going Rogue is going to be the most impressive expansion ever or Paragon is going to announce a new title... or things aren't going to keep running smoothly.
yep. I'll tell you, outside of this game, the impression of CoX is not favorable. And quite frankly I have a hard time even beginning to say the reputation this game has garnered is unwarranted. All of the major critical points brought up are apt. I have still enjoyed it for a long time, but I can totally understand why pretty much everyone else doesn't.

If they ever do a remake of this game I hope they increase the commonly drawn tileset to more than 5


 

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Originally Posted by Frosticus View Post
If they ever do a remake of this game I hope they increase the commonly drawn tileset to more than 5
To heck with talk of a remake for new tilesets. Let's get that ASAP. Heck, if they could come up with a map randomizer instead of the group of pre-made maps I'd jump for joy.


MA Arcs: Yarmouth 1509 and 58812

 

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Needs more EVE!

Give it something else to be used as than a very interactive screensaver~


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i think the article is spot on...although this game needed a new exspansion later year to save face..g.r. might be alittle too late to save the game honestly


 

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Originally Posted by Oliin View Post
There was an interview I read a while back with Matt saying that there would be new introductory content with GR:
Going Rogue will also have new entry-level content in Praetoria, for those starting new characters in that zone. “We acknowledge that our tutorial is about four or five years old. We’ve added stuff to it piecemeal as we’ve added systems on, but for the starting zone in Going Rogue, we are rewriting and modernizing the new player experience.”
My worry is that Praetoria will have new content but Paragon and the Isles won't. My main concern is the starting contacts. That said, the current tutorial zones aren't that bad. It could stand a little tweaking, mainly taking a cue from the Invention/University and making sure that players are required to actually do some of the things like equiping enhancements so they know how. I've run into players who don't know such things but are grateful after you tell them. Also, Outbreak could stand to have a more epic finish since it does sort of suffer from "hey you, come help" syndrome though that could be solved by a simple "boss" fight with a more visually super powered Infected.


 

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Originally Posted by Coldmed View Post
i think the article is spot on...although this game needed a new exspansion later year to save face..g.r. might be alittle too late to save the game honestly
Of course the article was spot on. The article's only real complaint (that I can see) is that the game's five and a half years old. It's hard not to be spot on with such insightful brilliance.


MA Arcs: Yarmouth 1509 and 58812

 

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Edit: What really gets me is how negative people are being on the forums about CoH. I don't think this game warrants that much bashing. Are they people paid shills for Cryptic? Hey, it's happened before. Maybe CoH killed their dogs? Posi and BaBs will have to apologize for that one.
I'm not surprised at all. it's generally known on the interweb tubes that many of of the MMORPG.com forum community members are dicks of the highest caliber. They'd troll their own mothers if it suited them They aren't being payed to bash CoH... they're just continually miserable creatures with nothing better to do than troll on Internet forums. Frankly they make some of us look like saints.

Edit: After reading the comments though, didn't see too many negative comments, but I did only check the first four pages or so.


 

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I love CoH/V and to tell the truth I am kind of offended at some of these people saying the game's not heroic, then pointing to CO for examples. I die a little inside hearing CO is considered a CoX2 when out of this forums. In CO I have yet to see anyone take 17 enemies and live... Solo, let alone beat everyone up before someone 'saves' them. I have yet to see anyone on CO take on an AV solo (Of course here that takes work and might need to for things like what's his name four armed mutant...). CO feels less heroic than CoX IMO.

I love just having a new toon and taking 3-6 enemies at once at level 1. I love getting a good duo going and taking out 30 people at a time. How is that not heroic? I'll concede to it being repetative, and the reason I enjoy the game so much is friends and RP. Though, honestly, I solo a lot now, due to time contraints, but I still feel super. I shake my head, saddened when I tell my friends I play CoX and they laugh saying the game is crap, or to get something 'fun' like Warhammer, Warcraft or, even CO, just because it's new.

I love this game, and would not abandon it for another. I admit a remake would be nice. Get me the customization of APB, and that is all I'd need. Sure, other things, like more zone events, a team of fliers needing to stop meteors, etc, be nice, and little bonuses, but I love the game! I will stick to it to the end. I look at other MMOs, I do a trial of friends accounts, and the only one I even enjoyed other than CoX was Matrix Online...

Admittedly, I hope the new Star Wars game does well, and I may find something else to wste money on. But I will NEVER trade out CoX, bollocks on those that say it's dead, dying or needs anything more. It's fine, and so much better as of I16, I can't think of what else they could do! And I don't need anything else. As far as I'm concerned, past this Issue, all others are bonuses to make me smile and go 'that's nice'.

With love,
Me! <3


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