The Purple Answer


Adeon Hawkwood

 

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Originally Posted by BoneBaby View Post
I'm just wondering... what powersets to you guys use for your purple farming? Do more people lean towards say a fire/kin troller these days? Something else perhaps? Just curious.
I "farmed" purples by just playing the game on my single-target-specialist Katana/Regen. I was still able to purple out my build that way with "only" a few hundred hours of play. These days I play the market, which is much faster, but it's no requirement.


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Posted

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Originally Posted by Werner View Post
I do strongly suspect that purples will drop significantly in price, back down to the pre-AE prices or perhaps even lower. It is now trivial for 50s to set up +0x8 "farms" from every mission. I don't know much about the drop rate bug and fix, but it sounds like it affected purples and will be fixed "soon". So for everyone that wanted the purple prices to drop, it's probably about to happen or is happening already.

Great post, Doc.
It affected everything, purples included, and has been affecting everything in some regard since the inception of IOs. This being said, we may be seeing across the board price drops (possibly even below what we were used to before AE, but there's other factors involved there) once that patch rolls through.


 

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Originally Posted by Stray Kitten View Post
It affected everything, purples included, and has been affecting everything in some regard since the inception of IOs. This being said, we may be seeing across the board price drops (possibly even below what we were used to before AE, but there's other factors involved there) once that patch rolls through.
So we should all test like crazy and liquidate everything except pool C/D's?


 

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Originally Posted by Chaos Creator View Post
So we should all test like crazy and liquidate everything except pool C/D's?
This wasn't specifically mentioned, but it could be that it affected bosses dropping Pool C and D recipes as well. And the numbers have generally been about right since I9: when I16 came out, a relatively benign (although it's impossible to say for sure how much it affected things) problem with the code essentially caused drop rates to go way down. The bug has been around since I9, but the drop rate was fine in general before I16. We can probably assume that Pool A will stay where it is now, maybe even climb a bit, until it gets fixed on Live.

We'll see after that. If things go as I think they might, I'll be laughing the whole time.


119088 - Outcasts Overcharged. Heroic.

 

Posted

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Originally Posted by Werner View Post
I do strongly suspect that purples will drop significantly in price, back down to the pre-AE prices or perhaps even lower. It is now trivial for 50s to set up +0x8 "farms" from every mission. I don't know much about the drop rate bug and fix, but it sounds like it affected purples and will be fixed "soon". So for everyone that wanted the purple prices to drop, it's probably about to happen or is happening already.

Great post, Doc.
I agree, although wouldn't setting it to -0x8 be a more efficient way to farm for drops?


 

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Originally Posted by MunkiLord View Post
I agree, although wouldn't setting it to -0x8 be a more efficient way to farm for drops?
except all your invention recipes would be 49th level and those don't sale aswell in my expierience.


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I did a posi run last night, with a lvl 14 Blaster and a lvl 17 Empath dualboxed, using a few basic IO's, did a run of 1:49:22

To spend 100,000,000 On ONE enhancement when I did the TF perfectly able with 100,000 influence worth of enhancements over the entire character is beyond me.

Yes, a little extra recharge or accuracy would of been nice, however it wasn't exactly the bane of my characters existance, really made me think twice about how I spend my influence on characters


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Posted

No, -0 is at 50. -1 is at 49 if you got the mish when you hit 50. I run my BM farm at -0 and they are all 50's. I do it 15 min and have to sell my recipes after every 1.5 runs. Salvage usually fills on 1.5 runs as well. I get a purp every 4-5 runs. Hecta fell last night.

On a side note. Why does my wifes account get all my purp drops? I dual box and she's gotten 5 of the last 6 since last week. Devs hate me or the star holder?


 

Posted

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Originally Posted by pyrite View Post
except all your invention recipes would be 49th level and those don't sale aswell in my expierience.
0/x8/ gives lvl50 recipe drops (Demon Farm and Freak Farm - blue side; Demon Ship, Liberate Television, Nemesis Platform - red side).

I was getting lvl 49 recipes only on -1/x8 settings


 

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Originally Posted by TopDoc View Post

SECOND MOST IMPORTANT, purples are not needed. People played the game before purples. Characters loaded with just SOs can usually take on 3 even con minions, unless they made some bad choices when picking powers and slotting. No content is limited to chars with purple IO sets. I've never seen anyone require purples for a team, or even set IOs. Granted purples make the game easier. Purples make it possible to do some silly hard things, like solo AVs, or Rikti Pylons, or massive spawns of high level mobs. But the Devs DO NOT want everyone doing that, so purples will NEVER be easy to obtain.

t.
This is a great post, but you 100% need purples/PvPIOs if you're serious about PvP. An SOd character lacks the benefits and buffs a fully Accod/IOd character has. There's orders of magnitudes of difference between my SO Ill/Emp and my fully purpled PvP IO/d Ill/Emp.

Also, if more difficult content is down the pipe, purples may be necessary to overcome them.

That small quibble aside, valid and well-stated points.


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Originally Posted by Neuronia View Post
Also, if more difficult content is down the pipe, purples may be necessary to overcome them.
Well we've been told that GR is going to have some stuff in to semi-equate to furthering a toon, but I cannot for the life of me see them make it "necessary" to have purples for that, there just doesn't seem to be enough in the game for that. And imagine the rageposting!


 

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Originally Posted by Neuronia View Post
This is a great post, but you 100% need purples/PvPIOs if you're serious about PvP. An SOd character lacks the benefits and buffs a fully Accod/IOd character has. There's orders of magnitudes of difference between my SO Ill/Emp and my fully purpled PvP IO/d Ill/Emp.

Also, if more difficult content is down the pipe, purples may be necessary to overcome them.

That small quibble aside, valid and well-stated points.
Not true on the live servers. On Test, yes, but then you have access to duping, unless you are venturing into test with no SG support.

On live though, I know of several competitive PvP'ers who have created toons with ONLY SO builds, solely to prove you can still be competitive without IO's. IO's help, but skill is more important than loot.


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Originally Posted by Clave_Dark_5 View Post
Well we've been told that GR is going to have some stuff in to semi-equate to furthering a toon, but I cannot for the life of me see them make it "necessary" to have purples for that, there just doesn't seem to be enough in the game for that. And imagine the rageposting!
Well, the quotes have been very specific: the game has not been made harder. They've never once said that future content won't be made harder becaues of IO'd monster-toons. Would they do that? I don't know, but the fact that their response is aways exactly the same suggests to me that they are leaving it open. I know they said that there will be content in GR that's far more difficult that anything in the game now.

Of course, the right team will probably still shred content without IO's. Team synergy can bring more to every character than any amount of IOs, purples, accolades, etc. I just have bad memories of Guildwars, where each expansion came out with new skils, new synergies, and power creep that made old content pitifully easy and some of the new content painfully hard.I really would like to see this NOT happen in CoH, but as people IO out characters, and as long as IO's are not considered part of game balance, I believe that it might be inevitable.


119088 - Outcasts Overcharged. Heroic.

 

Posted

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Originally Posted by TopDoc View Post
If you are not prepared to jump through the hoops the Devs created in order to earn purples, then you do not deserve them. If you feel you deserve them simply because they exist, and you pay your $15/month, I recommend you keep it quiet. You have a sense of entitlement that people in this forum will laugh at. It's about as silly as demanding a Hummer just because you have a Driver's License.
People get purples the same way they are rich or poor in real life: it's all a matter of chance and random circumstance. The first purple drop I ever got was on a level 35 character's charity ITF. I have two characters with any purple bonuses, having two of the set slotted. All dropped. None were bought. Generally the purple set bonuses, while nice, aren't really what I prioritize any more.

The prices of purple recipes do not bother me very much. I am not looking for the bonuses they offer. What shocks and dismays me most about market prices involves a small handful of low level sets, most of which top out at 35. I do think that there ought to be a cap on the reward merit prices, and that no lowbie set like that ought to ever need more than 100 merits per piece. As to the market, fuhgeddaboudit.



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Originally Posted by Heraclea View Post
People get purples the same way they are rich or poor in real life: it's all a matter of chance and random circumstance.
Sweet. I guess I can finally quit my job that I hate and wait for chance and random circumstance to hand me some cash. If someone could email all the other folks out there working hard for a lot of cash, I would appreciate it (since I won't have email).

Quote:
What shocks and dismays me most about market prices involves a small handful of low level sets, most of which top out at 35. I do think that there ought to be a cap on the reward merit prices, and that no lowbie set like that ought to ever need more than 100 merits per piece.
I imagine Basilisk positively blows your mind. Induced Coma, however, I'm willing to bet doesn't. Basilisk is all kinds of shiny, Induced Coma is...Induced Coma. Basilisk's high ubarness and low supply will make it always very much in demand by players, and thus higher priced, even though both cap at 30.

The devs did send a nod your way, though. Merit rewards are up. My recent rad blaster has been surfing that wave to the tune of 139 merits at level 27 (old system I would have been able to snag 80 by lvl 33 when I would cash them all in).


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Posted

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Originally Posted by Heraclea View Post
People get purples the same way they are rich or poor in real life: it's all a matter of chance and random circumstance.
You might want to spend more than .5 seconds thinking about your posts, the world would be a much better place for it.


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Posted

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Originally Posted by Squez View Post
Sweet. I guess I can finally quit my job that I hate and wait for chance and random circumstance to hand me some cash. If someone could email all the other folks out there working hard for a lot of cash, I would appreciate it (since I won't have email).
Two words: chain letter.

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My recent rad blaster has been surfing that wave to the tune of 139 merits at level 27 (old system I would have been able to snag 80 by lvl 33 when I would cash them all in).
This much I will grant. My level 36 tanker rolled for i16 is currently sitting on 408 merits; was 458, but she's already spent 50 of them. I'll probably wait until she hits 50 before I actually buy anything with them, but I would like to slot some unobtainable or ridiculous sets like Kinetic Combat and Eradication.



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

Posted

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Originally Posted by Heraclea View Post
People get purples the same way they are rich or poor in real life: it's all a matter of chance and random circumstance.
I was under the impression that some people got rich because they were really good at something. Like people who invent things for instance. And other people were poor because they spent too much money or made a mistake or whatever.

I agree that some people are rich or poor due to chance, but I disagree that it applies to everyone.

I have purples because I am good at making money from the market. I don't farm, and I believe I've had maybe three purple drops since they were available, but I can make enough money to get purples fairly often, and it doesn't seem to be a random process to me.


 

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Originally Posted by Errant View Post
Not true on the live servers. On Test, yes, but then you have access to duping, unless you are venturing into test with no SG support.

On live though, I know of several competitive PvP'ers who have created toons with ONLY SO builds, solely to prove you can still be competitive without IO's. IO's help, but skill is more important than loot.
Yeah, to a degree.

You just have to look at the kickballs and leagues though. Defenders/Controllers with 1,031 hp will get farmed and die, over and over. Same thing in zones. They might phase/Hiber etc but they'll be the target. Meanwhile, the toons with 1,550 - 1601 HP with 40% more Regen, 40% more recharge etc will have an edge.

I'm not disagreeing with your premise, I know Max and several others used SO builds quite well, but you're just putting yourself at a needless disadvantage by not kitting out as well as you can. :/


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
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Posted

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Originally Posted by Camper View Post
I was under the impression that some people got rich because they were really good at something.
Knock off the crazy talk, Camper!

=P


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

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Originally Posted by Heraclea View Post
People get purples the same way they are rich or poor in real life: it's all a matter of chance and random circumstance.
Right. Certainly hard work, perseverance, intelligence, eduction or creativity have nothing to do with it...


 

Posted

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Originally Posted by Heraclea View Post
...I would like to slot some unobtainable or ridiculous sets like Kinetic Combat and Eradication.
Across my 20 or so characters, I have at least 17 sets of 4 Kinetic Combats. I respectfully disagree that they are "unobtainable". I used to buy Eradication IO recipes and then sell them. They clearly aren't "unobtainable" either.

Not all of my Kinetic Combat IOs are level 35s (some are, most aren't). However, I put in bids for level 27 - 34 recipes and just waited, and most of them filled. I paid a fraction of the cost for a level 35. The point is that this is a strategy any player can do, even those that aren't rolling influence/infamy.


 

Posted

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Originally Posted by Camper View Post
I was under the impression that some people got rich because they were really good at something.
Most people who are rich are really good at being born into the right family. If I don't get many purple drops, maybe my parents are to blame.



<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison

 

Posted

Whilst you pioint may have relevance in the real world, but it is certainly not valid here

Every single critter defeated that can drop level 50 commons, has the exact same chnace to drop a purple as any other crtitter of equal rank (minion/lt/boss).

No-one is 'born' into good drops or bad drops. Fight critters that can drop purple and drops will come on average at the same rate (drops/critterdefeated) for you as for everyone else.

Of course some people kill more critters/hour so get more drops/hour by doing that.



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