Loyalty Scheme and beta for GR


8_Ball

 

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Originally Posted by Miss_Chief_EU View Post
60 months paid time huh? Well that exclused about 90% of the Eu players. But that doesn't really surprise me either!
Indeed. Loyalty works best when it's mutual. Ignoring the bulk of the EU playerbase is hardly in the spirit of things, is it...

Also, if they REALLY wanted to reward loyalty, then how about taking another look at options that would allow veterans to transfer characters/consolidate accounts they made back when there were only 8 slots per server so opened new accounts to make new toons? I know there are a lot of people out there who did this. That would show some loving to people who've been paying Positron's wages for a long time.

Special offers for people for buying bulk product in advance isn't rewarding loyalty, it's a sales incentive. Making an effort to do something appreciable for people who've been with you for a very long time is a reward for loyalty.


 

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Originally Posted by Rosie_ODonnell View Post
Actually the previous lead developer for CoX is the current lead developer for CO. That's a pretty important role.
And you'll find a large contingent of players (well people on these boards anyway) who were not only thrilled when Jack Emmert left CoX but also feel that Matt Miller has done a far better job at the helm.


@Sunstroke
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Well, I just hit my two-year mark, so short of shelling out for three more years of paid time, I doubt I'll be getting into GR closed beta. But considering that 95% of the time, I want to get in so I can film, it's not like not getting in is the end of the world.

I know there are other folks who are absolutely fantastic at finding bugs and are unsung heroes at catching stuff that might otherwise make it past the radar, and generally improve the overall game experience for the rest of us, so I'd rather see them get in.

As far as rewarding loyalty, I'm not planning on going anywhere in the foreseeable future, so if they want to give me a spiffy badge for sticking around, I'm game.

Though I do find it amusing that if the picture of the Vigilant badge from the email is the one they intend to use, they're using Jack Emmert's characters (Statesman and Sister Psyche).

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So the majority of EU players are kept out of the first wave of beta access on a technicality, but I suspect there might be a further barrier to it.

Due to lack of numbers qualifying for it, do you think it likely that the EU will get a first wave beta at all as it is likely to take place on the US training room...


 

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Considering that Tier 2 is "Anyone who got a Vigilant badge" and Tier 3 is "Anyone who pre-ordered the expansion", I really don't think anyone is being excluded. It's only a matter of who gets in first.

With a closed beta, the first group is always the smallest. That's when you most want controlled conditions and that group is going to see the earliest and most glaring bugs and unfinished game concepts.

You want your first group to be people who will be most interested in finding bugs and less interested in being judgemental about things that aren't yet 100% functional and/or obviously broken. 60-month players are a pretty good place to find that group. It doesn't mean that people who aren't in that group are inadequate, it just means that it's a convenient filter that has the side benefit of making the qualification look like a kind of Veteran's Reward.


 

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I'm a little surprised to see all the complaining over this.

Obviously it's an attempt by Paragon to minimize attrition due to CO; they would be stupid to not try something like this. As to the question of whether this is enough inducement to do that, I'm not sure, but it's a little beside the point, because this is also a program to reward customer loyalty, which includes people who have been here a long time (the 60 monthers getting first tier closed Beta access).

I've already pre-ordered CO, but I'm also subscribed to CoX through mid-2010. CO will have to be something very special to make me ditch this game, and from early reports I highly doubt that it is. Still, I want to try it to see what Cryptic has come up with.


Agua Man lvl 48 Water/Electric Blaster


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Seems quite a good idea to keep people subbed while they try CO to me.

Dont know if it will work or not.

As for beta access, id rather not try it before live, no point getting bored even quicker.


 

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Originally Posted by Toony View Post
Remember back when beta invites were for people who reported lots of bugs/would be helpful in closed beta as oppossed to beta invites being a door prize?
I'm sure there will be exceptions to the rule, and some special invites sent out for exceptional people... Grabbing veteran players is probably the best way to get good testers, assuming they need more good testers than they personally know. Most, if not all, the 60+ month people would have been invited to the CoV beta (which was also based on subscription time), in addition to probably having been in a few closed issue betas (Still don't know what the exact invite requirements were, but I've seen a LOT of older players in those).

Even though there are exceptions, and there may be a few brand-new players who would make perfect testers... going after the vets is the best way to get a high number of quality and experienced testers know know the game inside and out, and love it enough to stick by it for 5+ years.


 

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Originally Posted by Rosie_ODonnell View Post
You do realize they are the same people who made this game, right? Do you really think it will be that bad? You must hate CoX then.
In a way I suppose, in that the name of the company which is making CO is also the name of the company that originally made CoX... however, most of the actual people who worked on CoX with Cryptic are still here with Ncsoft/Paragon Studios.

Jack Emmert is still there at Cryptic, but from what I've read he's at a more executive level now. So while his influence is felt on the game's development, he's not as involved with CO as he was with CoX, since he's got a lot more on his plate now.

So yes, the same company made both games, but it does not follow that if you like City of Heroes, you will like Champions Online.


 

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I just want a better bribe. If I was wavering about canceling CoX to try CO then that's partly a financial decision. Especially in these tough economic times, I'm going to want some extra value for my money if I have two subscriptions going at once. A badge is like a free cookie at the grocery store bakery. If I'm supposed to keep shopping at the grocery instead of switching to the new market that just opened up the street, then I'd better get a bag of groceries, or at least some good coupons.


 

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wasn't going to be canceling CoX anytime soon, though it's good to see them offering the 12 month subscription with the bonus months again. didn't have the cash the first time around, but i should be able to scrape it together before the end of the month. would be nice to get into closed beta, but it's the beta, i don't see where all the complaining about not getting into when it first gets going is coming from.


 

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Disinterested in badges & betas, but good for them trying to buff their numbers in the face of direct competition.

I'll stick around because I (mostly) like the direction the game is going, not because of the perks. Also I'm wildly unimpressed with the CO team and the direction they've chosen.


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Originally Posted by Veritech View Post
wasn't going to be canceling CoX anytime soon, though it's good to see them offering the 12 month subscription with the bonus months again. didn't have the cash the first time around, but i should be able to scrape it together before the end of the month. would be nice to get into closed beta, but it's the beta, i don't see where all the complaining about not getting into when it first gets going is coming from.
Exactly.

If the GR closed beta is going to be run like a real closed beta, as I suspect it will, the first group of testers will be looking at huge chunks of content not being there, big bugs out the wazoo, and maybe even limited, scheduled, playtimes. As a 60+ month vet, I'm not looking toward the GR closed beta and saying "Oh goody goody gumdrops, this will be great!"; I'm looking toward the GR closed beta and saying "There's gonna be a lot of work for me to do."


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

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Originally Posted by Rosie_ODonnell View Post
Actually the previous lead developer for CoX is the current lead developer for CO. That's a pretty important role.
Actually JACK is busy working on Star Trek, and your argument would hold more water if Cryptic was in the same position it was 5 years ago... Not being OWNED by another company... like Atari.

If you like CO that is awesome for you. I think it sucks. I do not enjoy it. I currently know 37 people still in their Closed Beta, and I know 14 people from their Alpha/Closed Beta that have been kicked out because our opinions on how much that game sucked were not appreciated over there.

This forum is for how awesome City of Heroes is. You can keep your crap about CO. Dont spread your lies here.


 

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After 4 years I just took a second account with the 6 +1 offer, and my main account now has the 12+1 offer. Not expecting to get in with the "60 months paid time" since I assume that means 60 months of previously paid time but I must say I will be looking forward to a second wave invite.

Been in on a closed before in the first wave and must say it isnt quite my thing. I am not a true bug hunter but did find numerous text errors that I reported (ahhhh the English major). I would be more interested in reading about it and found numerous helpful hints on the closed boards.

I like that true vets are getting in in the first wave since i think their time ingame will help quash nuisance bugs. Looking forward to this greatly even if I am in the second, third or open beta only!


 

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Yes, I'm in!


 

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Originally Posted by Perfect_Pain View Post
Actually JACK is busy working on Star Trek, and your argument would hold more water if Cryptic was in the same position it was 5 years ago... Not being OWNED by another company... like Atari.

If you like CO that is awesome for you. I think it sucks. I do not enjoy it. I currently know 37 people still in their Closed Beta, and I know 14 people from their Alpha/Closed Beta that have been kicked out because our opinions on how much that game sucked were not appreciated over there.

This forum is for how awesome City of Heroes is. You can keep your crap about CO. Dont spread your lies here.
Did your opinions consist of "THIS GAME IS GOING TO SUCK, COX IS BETTER! I HOPE THE DEVS READ THIS SO THEY WILL REWARD ME FOR BEING A LOYAL PLAYER. LET ME KISS YOUR *** MORE"? I like how you ***** about being kicked off the forums for your opinions and yet you tell other people to take their "lies" somewhere else. This forums is most certainly not how awesome CoX is all the time. If everyone spouted sycophantic verbal diarrhea like you, nothing would be changed, nothing would be added, we wouldn't have AE or power customization because we would have never asked for. We would just compare how brown our noses are.


 

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Originally Posted by GoliathBirdEater View Post
Exactly.

If the GR closed beta is going to be run like a real closed beta, as I suspect it will, the first group of testers will be looking at huge chunks of content not being there, big bugs out the wazoo, and maybe even limited, scheduled, playtimes. As a 60+ month vet, I'm not looking toward the GR closed beta and saying "Oh goody goody gumdrops, this will be great!"; I'm looking toward the GR closed beta and saying "There's gonna be a lot of work for me to do."
That's how CoV was like in beta. I couldn't even run the damn thing until the final month of beta testing. But man, it was fun.


 

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Originally Posted by Perfect_Pain View Post
This forum is for how awesome City of Heroes is.


Oh really? I thought it was about discussing City of Heroes in general, not blindly praising it constantly. The fact of the matter is, CO is offering more than CoH can. I used to love CoH. It was my favorite MMO. I've played it since issue 3. But frankly it's grown boring. There is absolutely nothing to do in this game but farm anymore. There is no end-game content. I was hoping i16 would keep me, but it's not adding any actual content other than power customization, which CO already has.

The last three issues have been worthless. i13 was going to be the MA, but it changed. It didn't add much. i14 was the MA. It added farms and Atlas spam. i15 added one task force. I want more things to do for FUN.

Maybe GR will sway me back, maybe not. I'm guessing not, but we'll see.


 

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Originally Posted by Rosie_ODonnell View Post
The fact of the matter is, CO is offering more than CoH can.
I'm not sure CoH would want to offer what CO is offering


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Posted

Quote:
Originally Posted by Rosie_ODonnell View Post
The fact of the matter is, CO is offering more than CoH can.
The stale vision of cast-off developers isn't anything I'd sing the praises of.
But if that's what floats your boat, rock on!


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Originally Posted by Toony View Post
Remember back when beta invites were for people who reported lots of bugs/would be helpful in closed beta as oppossed to beta invites being a door prize?
Didn't they somewhat go out of their way to say it was for the testing of future issue betas? I could be wrong on that though.


Overall, this'll more than likely be like the CoV closed beta with specific testing days and time windows (which if it's anything like last time, coincide with my evening classes) and be horribly buggy and incomplete until they near that third wave of beta invites.


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Posted

Quote:
Originally Posted by Rosie_ODonnell View Post
Oh really? I thought it was about discussing City of Heroes in general, not blindly praising it constantly. The fact of the matter is, CO is offering more than CoH can. I used to love CoH. It was my favorite MMO. I've played it since issue 3. But frankly it's grown boring. There is absolutely nothing to do in this game but farm anymore. There is no end-game content. I was hoping i16 would keep me, but it's not adding any actual content other than power customization, which CO already has.

The last three issues have been worthless. i13 was going to be the MA, but it changed. It didn't add much. i14 was the MA. It added farms and Atlas spam. i15 added one task force. I want more things to do for FUN.

Maybe GR will sway me back, maybe not. I'm guessing not, but we'll see.
Are you really sure you want the developers to turn this into an "end game MMO"? Let me describe what one of those is like for you: all leveling zones except for the last few are completely devoid of anyone to team with. You are faced with soloing all the way up until you reach the same point the rest of the playerbase is focused around. Doesn't sound very fun to me. In face, it wasn't very fun to me at all, which is why I left that other game I played to come back home to CoH.


 

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Originally Posted by Nethergoat View Post
The stale vision of cast-off developers isn't anything I'd sing the praises of.
But if that's what floats your boat, rock on!
Uhh, dude, we got the cast off developers.


 

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Quote:
Originally Posted by Rosie_ODonnell View Post
The last three issues have been worthless. i13 was going to be the MA, but it changed. It didn't add much. i14 was the MA. It added farms and Atlas spam.
Ok, I mostly agree with you as far as I15 goes, and yea the past couple issues have been a bit lightweight but certainly not worthless. I13 gave us two power sets, two story arcs, multiple builds and various sundries. That's more than not much don't you think? Sure it's not issues 1, 2 or 3 but then not much is.

And the MA ... have you actually gone through and played some of that stuff? Sure a huge hunk of it is utter trash or at best just 'ok', but there's a lot out there that's really nice work that's really not far removed from the in-game arcs/TFs/SFs quality wise.


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