COH2 predicted by Massively


Alvan

 

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Of course not everyone will enjoy it. But, if theyre exposed to it, SOME players will have a go and WILL enjoy it.
And thats more than there are currently right? And hopefully as time goes on even more will do so.

Cant see anything wrong with that.

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When the missions introducing the PvP zones were added the contact was inside the zones. This forced everyone to go into a PvP zone. The majority of the players disliked having to do this and complained which is why those contacts are now outside the zones.

Forcing people to go to these areas where PvP was not liked so I don't believe that forcing people to witness PvP and even get (possibly) hasstled into fighting someone would be more popular.

Having something to do in PvP rather than just hit people, however might persuade me to give it a go (and I don't mean PvE content). But I would still want to have to go someplace specific to do that. Make it easy to get there/participate, but rub it in my face? No thanks.


 

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And don't give me that [censored] about making more people try it to get everyone to enjoy it. Not everyone will enjoy it, please accept that however much PvPers like it, some will always hate it.

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It is not, as you put it, [censored].

Of course not everyone will enjoy it. But, if theyre exposed to it, SOME players will have a go and WILL enjoy it.
And thats more than there are currently right? And hopefully as time goes on even more will do so.

Cant see anything wrong with that.

[/ QUOTE ]

Because the idea seems to be to allow no-one to escape from PvP anywhere except inside missions. That seems like [censored] to those that will never like PvP. It doesn't matter if 75% of folk decide to love PvP (and that is a madly overoptimistic number), it's still [censored] for those that don't. Not even the most enthusiastic PvPer claims everyone will love it.

The idea of this game is not to convert everyone into a PvP-loving griefer, or at least, that is my understanding anyway.


�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org

EU, Union mostly.

 

Posted

If a game has no PvP, then people who love PvP won't play it, however good the PvE is.

And if a game has open PvP, people who hate PvP won't play it, however good the PvP is.

Personally, I suspect there are a greater number of people in the second group than the first, but I'm not going to invent some statistics to back that up.

So the best way to maximise your potential subscribers (assuming the game isn't going to be big enough to have seperate PvP and PvE servers) is to have consensual PvP of some kind.


I really should do something about this signature.

 

Posted

Deep breaths, doc.

OK?

Now step *away* from the thread full of wild speculation from the outset.

Massively's article contained no evidence other than a journalists opinion that CoH2 was going to be announced. Until there's hard evidence in the form of an official statement from NCSoft and/or NCNC, then I'm not going to waste any effort thinking about it.

Quite how this thread has (yet again) devolved into a PvP thread is a little confusing, but at least it's being moderately well behaved this time.


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

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And I agree in regards to CoX/CoX2 never having the WPvP option implemented, its too far into the game (sorry for the pun) for it to be developed, as there are at least 2 other games (WAR & WoW) that can do it so much better and have the time, budget, experience and feedback to develop it according to how the players want etc. Its a shame though, because WPvP would be nice with a genre such as CoX.

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Thats because they were build upon it. The classes, the spelles, the zones and quests, everything is build around it. CoX is far far far from anything 'pvp friendly build'.

All they doing is trying to create 'magic rules' trying to get any balance (if any) between the classes, but you cant kick out the core of the game. Even the enemies are all based upon these classes and their strength.

Every tiny aspect of PvP can be 'exploited' one way or another, only by nerfing those skills in PvP they can make a 'work around'. Then its better to leave it as it is (pve game) and dont try to implement a half-working PvP enviroment that hardly works. Every suggestion has huge drawbacks, as it never has been done, it would be a plain waste of dev hours to eventualy realise it aint working either that way.

Face it, the game is not that succesfull anymore to revamp yet another time to a complete new, yet possible not working, enviroment. They rather do things to keep the masses happy, then to create yet another 'system' that might even scare people away and not even get in new players.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

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Quite how this thread has (yet again) devolved into a PvP thread is a little confusing, but at least it's being moderately well behaved this time.

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Because the only possible way to "fix" CoH PvP is via a completly new game with PvP planned for from the outset.


And it doesn't matter is the Massively journalist is right or not (and we have the same evidence, and so we can make our own deductions about that), planning what we would do in CoX2 passes the time of day.


I really should do something about this signature.

 

Posted

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Deep breaths, doc.

OK?

Now step *away* from the thread full of wild speculation from the outset.

Massively's article contained no evidence other than a journalists opinion that CoH2 was going to be announced. Until there's hard evidence in the form of an official statement from NCSoft and/or NCNC, then I'm not going to waste any effort thinking about it.

Quite how this thread has (yet again) devolved into a PvP thread is a little confusing, but at least it's being moderately well behaved this time.

[/ QUOTE ]

Good idea .


�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org

EU, Union mostly.

 

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And don't give me that [censored] about making more people try it to get everyone to enjoy it. Not everyone will enjoy it, please accept that however much PvPers like it, some will always hate it.


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First of all, I never said that everyone will enjoy it. I said "broader range" which doesn't for a second mean everyone. So stop trying to twist it into conversion speech.

Some points you need to understand before you get your knickers in a twist even more:

1. CoX isn't going to be changed to fit the world PvP engine in. It's in too much of a mess for PvP to work now anyway, and I'm quite surprised PvE still works fine.
2. CoX 2 is just a rumour. No official word has been released to say it is for definate.
3. The discussion here about WPvP is pure speculation. As CoX2 is just a rumour then there is no need to cry over milk that hasn't been spilt yet.

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I can ignore a player I don't want to play with, I can refuse to play with them and they don't bother me.
If this change happens, all I can do is leave the game to not interact with them, /ignore will be irrelevant.


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Ok. This is never going to happen in any PvP orientated MMO. If a PvP MMO had an option to flag if you were interested in PvP, and it was a system that worked, they aren't gonna take it away because in the long run if it wasn;t reverted back they would be kissing goodbye to subscriptions. If you decide to go on a WPvP like I have on WAR (they call it ORvR) then they legally have to put a disclaimer upon entering that sever for you to state whether you accept the terms and conditions or not. So regardless the player ALWAYS has the option. And *if* this was implemented into CoX2 for example, you would still see all of the above.

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My first encounter with another person in WoW was a high level character asking me if I wanted to duel then abusing me for not putting on my PvP flag.


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And Days. If I was to say to you this is an uncommon thing to occur, I'd be lying. However, there are as many good and honourable players as there are childish fools on a game such as WoW. Its just that the good players don't seem to be as heard as much as the idiots.

Now, is it possible to can the conversion cr@p before we get a few witch hunters in our midst?


 

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And don't give me that [censored] about making more people try it to get everyone to enjoy it. Not everyone will enjoy it, please accept that however much PvPers like it, some will always hate it.

[/ QUOTE ]

[ QUOTE ]
It is not, as you put it, [censored].

Of course not everyone will enjoy it. But, if theyre exposed to it, SOME players will have a go and WILL enjoy it.
And thats more than there are currently right? And hopefully as time goes on even more will do so.

Cant see anything wrong with that.

[/ QUOTE ]

[ QUOTE ]
Because the idea seems to be to allow no-one to escape from PvP anywhere except inside missions. That seems like [censored] to those that will never like PvP. It doesn't matter if 75% of folk decide to love PvP (and that is a madly overoptimistic number), it's still [censored] for those that don't. Not even the most enthusiastic PvPer claims everyone will love it.

[/ QUOTE ]

Thats true but we're talking concentual PvP. or I am anyhow.
If you're standing in Steel somewhere and you see a PvP battle going on, surely thats not going to offend or bother you or anyone else, even if you dont like PvP personally.
Because, in this instance you would have opted not to do PvP and therefore cant be directly affected by the fight.

What I'm saying is that someone else, who never seriously thought about PvP may think, "that looks cool," and decide to try it for themselves.

I dont see why that should offend even the most die hard PvE player.


Don't get into a flap. It's only my opinion and I'm thick

Arc 56763 Lord Anarchys heaven

2 mission arc. Bring friends cause Lord Anarchy means business...

 

Posted

I heard from reliable sources that the CoH2 might actually be CoH2: The Text Adventure.

You are at the entrance to Peregrine Island. Somewhere in the distance, you hear a lowbie crying for powerlevel. You see:

Ferry
Longbow advertising Recluse's Victory
Ghost Pigeon, the local enhancement salesman
Drones

Exits are:
NW, NE, E, SE, S, SW, W

> up

You're not flying

> powexec_name fly

You are flying.

> up


(stolen from tonight's Steaming CoXers chat)


[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]

 

Posted

[ QUOTE ]
I heard from reliable sources that the CoH2 might actually be CoH2: The Text Adventure.

You are at the entrance to Peregrine Island. Somewhere in the distance, you hear a lowbie crying for powerlevel. You see:

Ferry
Longbow advertising Recluse's Victory
Ghost Pigeon, the local enhancement salesman
Drones

Exits are:
NW, NE, E, SE, S, SW, W

> up

You're not flying

> powexec_name fly

You are flying.

> up


(stolen from tonight's Steaming CoXers chat)

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LOL...Ghost Pigeon

No idea why, but I can imagine that on a Spectrum with it being voiced by Stephen Hawking.


 

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Damn, but I'd play that one!!

Someone, get writing it in BASIC, right away!!

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Well volunteered mate


 

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Pffft! If everyone was a softie like you!

[/ QUOTE ]Being a "softie" has nothing to do with it. Turning the game into a gankfest where dying would cost you earned xp is hardly fun and is not in the slightest bit social.
Being able to chat under Atlas, GG or anywhere for that matter without being shot, held, whacked up-side-the-head or otherwise give a fast track to hospital by some bothersome n00b is one of the nicer things about this game.

[/ QUOTE ]

Indeed. Gankfests wont teach anything and arent in the least bit fun. One of the many reasons why I would prefer characters be more solo-capable in pvp rather than the balanced for team nonsense.


 

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I would prefer characters be more solo-capable in pvp rather than the balanced for team nonsense.



[/ QUOTE ]

Yes, whilst balancing characters (AT, powersets, or whatever you decide to go with) for 1v1 does add additional constraints on what you can do, it does mean that team v team and PvE balance should happen pretty much by default.


I really should do something about this signature.

 

Posted

I've barely ever seen team PVP. From the most part when I've been in zones its 1v1, or sometimes 4v1 Im not saying it doesnt happen, but if the majority of the time its 1v1, shouldnt that be a priority? And, like Praf said, surely teams would jsut slot intto place automatically? (pun not intended)


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Posted

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And, like Praf said, surely teams would jsut slot intto place automatically?

[/ QUOTE ]

Easier said than done. There are so many factors involving balanced team play. Such as player availability, peak times, favourite faction/AT/Powersets etc. For it to be balanced well while overcoming these factors then the game itself needs a player base big enough, dedicated enough and interested in PvP for this to be viable. Unfortunately CoX has none of these.


 

Posted

I can feel the love!

What I want is a new world order. With me at the head of it! Nothing less!

You are right, level 50's would hang around atlas (or if this were deemed a safe zone they would hang around train stations or portals) waiting for level 1's to log in and gank them. But then other players would see this and resentment and hatred would build up. Before long, bounty squads would form with the aim to protect those of lower levels.

Then maybe anti-bounty squads and ainti anti bounty squads (etc etc).

No longer would the Villain/Hero option matter. YOUR actual allignment and morales are the only things that would dictate your 'side'.

You could be different allignments on different chars, maybe even change allignment, maybe be placed in a bounty squad as a spy.

True freedom to do right or wrong. Is the world not about choice and freedom?


@Sweet Chilli

 

Posted

[ QUOTE ]
I can feel the love!

What I want is a new world order. With me at the head of it! Nothing less!

You are right, level 50's would hang around atlas (or if this were deemed a safe zone they would hang around train stations or portals) waiting for level 1's to log in and gank them. But then other players would see this and resentment and hatred would build up. Before long, bounty squads would form with the aim to protect those of lower levels.

Then maybe anti-bounty squads and ainti anti bounty squads (etc etc).

No longer would the Villain/Hero option matter. YOUR actual allignment and morales are the only things that would dictate your 'side'.

You could be different allignments on different chars, maybe even change allignment, maybe be placed in a bounty squad as a spy.

True freedom to do right or wrong. Is the world not about choice and freedom?

[/ QUOTE ]

Well that would make me cancel double quick.


Happy to be on Defiant.
Global name @mereman
Member of P.E.R.C. Representing Defiant
Alts http://cit.cohtitan.com/profile/4488
CoH faces http://faces.cohtitan.com/profile/mereman

 

Posted

[ QUOTE ]
[ QUOTE ]
I can feel the love!

What I want is a new world order. With me at the head of it! Nothing less!

You are right, level 50's would hang around atlas (or if this were deemed a safe zone they would hang around train stations or portals) waiting for level 1's to log in and gank them. But then other players would see this and resentment and hatred would build up. Before long, bounty squads would form with the aim to protect those of lower levels.

Then maybe anti-bounty squads and ainti anti bounty squads (etc etc).

No longer would the Villain/Hero option matter. YOUR actual allignment and morales are the only things that would dictate your 'side'.

You could be different allignments on different chars, maybe even change allignment, maybe be placed in a bounty squad as a spy.

True freedom to do right or wrong. Is the world not about choice and freedom?

[/ QUOTE ]

Well that would make me cancel double quick.

[/ QUOTE ]

Already 1 step ahead of you just in case it does happen


 

Posted

[ QUOTE ]
[ QUOTE ]
I can feel the love!

What I want is a new world order. With me at the head of it! Nothing less!

You are right, level 50's would hang around atlas (or if this were deemed a safe zone they would hang around train stations or portals) waiting for level 1's to log in and gank them. But then other players would see this and resentment and hatred would build up. Before long, bounty squads would form with the aim to protect those of lower levels.

Then maybe anti-bounty squads and ainti anti bounty squads (etc etc).

No longer would the Villain/Hero option matter. YOUR actual allignment and morales are the only things that would dictate your 'side'.

You could be different allignments on different chars, maybe even change allignment, maybe be placed in a bounty squad as a spy.

True freedom to do right or wrong. Is the world not about choice and freedom?

[/ QUOTE ]

Well that would make me cancel double quick.

[/ QUOTE ]

Don't worry - there'd be large safe areas well protected by drones, the ability to use TP Foe would be suppressed while in an enemy zone, and enetering an enemy zone would see your level reduced to the zone level, but the enemy players would remain at their normal levels


@Golden Girl

City of Heroes comics and artwork

 

Posted

Whoa, whoa folks! Lets not safe it up too much! Let the self policing take effect. Most people who play this game, I assume, are interested in being a hero - so there should be no shortage of do gooders around to lay out some knack to those who would be going around shoeing other players willy nilly.


@Sweet Chilli

 

Posted

Sometimes it is difficult to tell when someone is simply being contentious, or when they are just a complete idiot...


I really should do something about this signature.

 

Posted

Referring back to the OP, this is rumour until some evidence comes to light. Which it hasn't. To my knowledge.

The biggest "hint of things to come" with evidence backing it up is the infamous "NCsoft Survey"

For those unfamiliar with it, have a look at...

http://www.massively.com/2008/08/09/...cox-direction/

... there was indeed dev confirmation at the time that it was a survey and nothing was out of the stable and in the running yet.

Unless Massively have a direct conduit into Positron's Head then I'm taking it with a pinch of salt for now.


 

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Sometimes it is difficult to tell when someone is simply being contentious, or when they are just a complete idiot...

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Not really in this instance