COH2 predicted by Massively
COH 2 would be good. Would we be able to transfer characters from COH/V?
Trouble is, keeping old characters is one advantage COH 2 has over DCUO or CO, but it could do a lot of damage to a new system.
(I couldn't sleep, and it seems like a question that is relevant to the original topic.)
�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org
EU, Union mostly.
I'd hope for an avatar transfer - wouldn't want to lose the badges
@Golden Girl
City of Heroes comics and artwork
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COH 2 would be good. Would we be able to transfer characters from COH/V?
Trouble is, keeping old characters is one advantage COH 2 has over DCUO or CO, but it could do a lot of damage to a new system.
(I couldn't sleep, and it seems like a question that is relevant to the original topic.)
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I'll answer this question with a question...
When NC released Lineage 2, did they allow character transfer from Lineage 1? The answer to that might provide a clue to the answer to the same question in a possible CoH2.
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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COH 2 would be good. Would we be able to transfer characters from COH/V?
Trouble is, keeping old characters is one advantage COH 2 has over DCUO or CO, but it could do a lot of damage to a new system.
(I couldn't sleep, and it seems like a question that is relevant to the original topic.)
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I'll answer this question with a question...
When NC released Lineage 2, did they allow character transfer from Lineage 1? The answer to that might provide a clue to the answer to the same question in a possible CoH2.
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Interestingly both Lineage 1 and 2 are still out there. Li 1 even got some decent events and the like. NCSoft hates to give up on a title thats for sure.
Yeah, I know it is... What I don't know though, is whether you could transfer your chars to l2...
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
But surely his reference to the 'monopoly' was the fact that CoX is (currently) the only Superhero MMO out there and the reference to the 'low market share' was relating to the fact that even as the only superhero MMO out there CoX has a considerably smaller share of the MMO market than WoW for example?
Golden-Phoenix - Lvl 50 Fire/Fire Tank
Oodja Nikabolokov - Lvl 50 SS/WP Brute
Baby-Phoenix - Lvl 50 Peacebringer
How much wood would a woodchuck chuck if a woodchuck could Chuck Norris?
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COH 2 would be good. Would we be able to transfer characters from COH/V?
Trouble is, keeping old characters is one advantage COH 2 has over DCUO or CO, but it could do a lot of damage to a new system.
(I couldn't sleep, and it seems like a question that is relevant to the original topic.)
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I'll answer this question with a question...
When NC released Lineage 2, did they allow character transfer from Lineage 1? The answer to that might provide a clue to the answer to the same question in a possible CoH2.
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No idea however there is some kind of weird grandfathering thing for guildwars2 where your achievements in guild wars will give you something in guildwars2 but its not a strait character transfer.
I suppose the question is how close a sequel would be to the original.
Tho i still don't quite understand why MMOs need a sequel to my mind it seems a bit like a throw back to stand alone games.
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Tho i still don't quite understand why MMOs need a sequel to my mind it seems a bit like a throw back to stand alone games.
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I agree with you there, MMO's don't need sequels as they just evolve "naturally". Which is why, IMO, Massively are wrong. There isn't going to be a sequel as such, there's going to be a paid for expansion pack with shedloads of new features.
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
Now a large expansion sounds like a excellent idea and is something i would happily pay full price for (£30 or whatever it is for a PC game these days) while i would be less keen to start afresh on what would be effectively a new game.
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I'd hope for an avatar transfer - wouldn't want to lose the badges
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I'd like avatar transfer, but I'd suggest that badges transferred are limited to Historical badges eg: Anniversary Badges, and those connected to specific events in CoH1's history.
If you add the 550+ badges that are in CoH1 to characters who start CoH2, people who never had the chance to play CoH1 or didn't know about it will be at a huge disadvantage to those who did which will cause resentment. If the difference is 3-10 badges then there will always be the illusion of the possibility of catching up. (Or if some badges are only earnable if you didn't play CoH1 perhaps it will be actually achievable...)
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Yeah, I know it is... What I don't know though, is whether you could transfer your chars to l2...
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Different game, different developers and I'd imagine a different reason for developing CoH2. And until we know if CoH1 will remain active I'd guess that the question will be impossible to answer.
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Tho i still don't quite understand why MMOs need a sequel to my mind it seems a bit like a throw back to stand alone games.
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I agree with you there, MMO's don't need sequels as they just evolve "naturally". Which is why, IMO, Massively are wrong. There isn't going to be a sequel as such, there's going to be a paid for expansion pack with shedloads of new features.
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I'd rather see a refresh of the existing game than a sequel too, but the problem with expansion packs is they are optional.
There's some general stuff I'd like to see change - graphic updates like more detail on avatars, war walls coming down, introduction of a faction/reputation system, etc, which can't really be optional. It's hard to see how they could change fundamental elements of this game with a paid expansion - expansions generally just add more of the same in the form of extra content.
I disagree there. Look at WoW's expansions. They add plenty to the game without affecting the existing game, because they put the new stuff in new area's.
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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COH 2 would be good. Would we be able to transfer characters from COH/V?
Trouble is, keeping old characters is one advantage COH 2 has over DCUO or CO, but it could do a lot of damage to a new system.
(I couldn't sleep, and it seems like a question that is relevant to the original topic.)
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I'll answer this question with a question...
When NC released Lineage 2, did they allow character transfer from Lineage 1? The answer to that might provide a clue to the answer to the same question in a possible CoH2.
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No idea however there is some kind of weird grandfathering thing for guildwars2 where your achievements in guild wars will give you something in guildwars2 but its not a strait character transfer.
I suppose the question is how close a sequel would be to the original.
Tho i still don't quite understand why MMOs need a sequel to my mind it seems a bit like a throw back to stand alone games.
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I think its based on how much of an upgrade you're giving the game. WoW1 WoW2 and WoW3 are functionally the same game but with major patches marking the change from 1-2 and 2-3. L1 & L2 are the same game but completely different stories and engines (if that makes sense), EQ1 & 2 IIRC are different stories and engines but share a name, long time since I looked at them to see if I wanted to play. DAoC & War are separate franchises but share a lot of the same game elements DAoC is the spiritual predecessor of WAR even though they don't share anything other than a similar PvP game & developer.
If NCNC are developing CoH2, how they make the move from CoH1 to CoH2 remains to be seen. It could be an entirely new game, with only the storyline/IP connecting the two, heck it might even keep that, it could just be another generic Super Hero game called CoH2 to link it to CoH1. It could be as I have said before that its CoH1 with something of an upgrade which they are re-releasing as CoH2 so they can restart everyone's levelling process and incidentally change the servers at the same time. Moving to a shard-less design would be all but impossible for instance if 90% of the player population lost their character's name, making the game CoH2 and wiping the servers would solve that especially if it were linked into a major game upgrade.
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No idea however there is some kind of weird grandfathering thing for guildwars2 where your achievements in guild wars will give you something in guildwars2 but its not a strait character transfer.
I suppose the question is how close a sequel would be to the original.
Tho i still don't quite understand why MMOs need a sequel to my mind it seems a bit like a throw back to stand alone games.
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GW2 was chosen not to transfer characters because of the story. (its like hunderds years later).
I actualy dont know any 'sequal' MMO where you could transfer your character, only take-overs of MMO's by bankrupt companies.
Most of the time, they wont allow transfer due the massive change of mechanics. Be it lvl wise or spell/'gear' wise.
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
Sign the petition, dont let CoH go down! SIGN!
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I disagree there. Look at WoW's expansions. They add plenty to the game without affecting the existing game, because they put the new stuff in new area's.
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No, actually you agree. You just made my point for me.
I want fundamental changes that can't be held in areas off to the side - you can't do that with a paid expansion, as demonstrated by WoW and LotRO. There are general game changes that go along with the expansions to support them which everyone gets, but these are only really the same as we get with our issues anyway; the stuff people pay for is exclusive to the people who pay for it, which has to be limited to content, more zones, more story; not for example, removing the war walls and changing the city into a single huge wow-style zone.
More content is always nice, and I would pay for it and play it; but the stuff I want to see addressed can't be if it's optional.
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If you don't respond directly, or even at all, to it then the ranting/comments regarding the topic will cease.
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The ranting is funny. Why would I want it to stop?
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Does it really matter where you come from or what you have been taught by anyone?
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yes. Of course it does. you obviously have been taught that it is the "Right thing to do" to respect other people's opinions. I have been taught that honesty is more important than sparing people's feelings.
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All that cr@p goes out the window when you deal with other people who come from other countries, backgrounds etc.
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People are bound to have differences based on background and culture. You can try not to offend anyone, which basically means you can't have an opinion about anything, or you can embrace the diversisty and enjoy the conflict.
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If you still think that is the correct way to behave and act towards others then you my friend, are as idiotic (and rude I may add) as the person you are proclaiming.
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But this is your backgound. You think it is idiotic (and rude) to suggest someone is an idiot. I think it is idiotic (and dishonest) not to be honest in your opinions.
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You see these 2 quotes, these weren't directed at you, they were directed at all those who decided to take a shot at a "sitting duck", but do not necessarily concern everyone if they haven't displayed that type of behaviour. If it was directed at you, then I would have used you name, as I have in numerous posts to you, and others, before now. Next time you might want to take note of that before jumping on your high horse
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I never said they where directed at me. I don't care who they where directed at, I would rather people expressed thier opinions openly and honestly (and that includes everyone, including Lionsbane) than where govenerned by the morality thought police, terrified to say anything in case it might cause offense.
I really should do something about this signature.
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Tho i still don't quite understand why MMOs need a sequel to my mind it seems a bit like a throw back to stand alone games.
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I agree with you there, MMO's don't need sequels as they just evolve "naturally". Which is why, IMO, Massively are wrong. There isn't going to be a sequel as such, there's going to be a paid for expansion pack with shedloads of new features.
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I really hope you are right for 2 reasons, 1 i just couldnt face starting another game from scratch, and 2 this game really needs a big boost.
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COH 2 would be good. Would we be able to transfer characters from COH/V?
Trouble is, keeping old characters is one advantage COH 2 has over DCUO or CO, but it could do a lot of damage to a new system.
(I couldn't sleep, and it seems like a question that is relevant to the original topic.)
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I'll answer this question with a question...
When NC released Lineage 2, did they allow character transfer from Lineage 1? The answer to that might provide a clue to the answer to the same question in a possible CoH2.
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I don't know, what did they do?
I'm not sure it is that good a clue though, since it involes a completly different development team.
A lot would depend on how big the changes are between coX and CoH2. If the ATs and powersets are very diffent (or gone all together) it would be difficult to transfer more than the name.
What they certanly won't do is alow maximum level CoX characters to be anywhere near maximum level in CoX2.
My feeling is they will alow some kind of transfer, but probably just name and some kind of bonus (e.g. badges, or a boost to starting XP).
I really should do something about this signature.
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Tho i still don't quite understand why MMOs need a sequel to my mind it seems a bit like a throw back to stand alone games.
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I agree with you there, MMO's don't need sequels as they just evolve "naturally". Which is why, IMO, Massively are wrong. There isn't going to be a sequel as such, there's going to be a paid for expansion pack with shedloads of new features.
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I really hope you are right for 2 reasons, 1 i just couldnt face starting another game from scratch, and 2 this game really needs a big boost.
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Indeed it does.
Another reason for suspecting an expansion rather than a sequel; the mission architect. Why go to the huge amount of worked needed to make this work if the whole game is going to be supplanted within a year? Makes no sense whatsoever. What DOES make sense though, is to greatly expand the existing game, and make the new features available in the expansion.
Plus, I can't think of anyone playing this game who WOULDN'T buy an expansion pack...
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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Plus, I can't think of anyone playing this game who WOULDN'T buy an expansion pack...
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Well I know I would, but if for the sake of argument they went down the route of every other MMO expansion and increased the level cap by 10 levels, can you see everyone being happy about that?
Anyone noticed btw the new structure being build in steel canyon? (near the trainstation). Looks like a new 'zoneportal' to a new place.
As for the above question (why do so much work), Tabula anyone? Just before the 'shutdown' they were working majorly on new features such as the PAU and going back to earth. Maybe the architect is already done, but only need finetuning, nobody really knows the real status of every aspect of the game (GM's prob would give 'political correct' answers).
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
Sign the petition, dont let CoH go down! SIGN!
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Plus, I can't think of anyone playing this game who WOULDN'T buy an expansion pack...
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The only people i can think of that might not are new people that havent already done the existing game to death, but later on that would just be a natural progression for them to buy it too.
This company have stood them self in good stead for a paid for pack, in my opinion, with all the free updates, finally asking for people to cough up a few quid aint a lot to ask.
As long as it's bug free and does actually contain some content of course.
Are you talking about the building at the north end?
That was going to be the hero launch pad for the cancelled expansion pack with the Moon zone. It's shown on the map that came with CoV.
I really should do something about this signature.
I have no idea if its been posted already, but with say the badge rewards, or specific difficult arcs/tfs....every enemy faction offering up a full range of costume pieces to select from, like we have with the current vanguard/cimerora tf's but say a heavy sky raider arc or for killing X amount of aforementioned enemies you receive their full costume options, in the current game not feasible I know, but if there is to be a sequel (and I do hope there is) I would hope they would expand on one of this games lauded feature, the costume editor.
Art of War Co-Leader - Union *Global@Warscythe*
"The box said Windows Vista or better - so I installed Linux"