Just curious Devs...


Abigail Frost

 

Posted

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Originally Posted by Von Stuben View Post
It is also clear that the market is designed to benefit gold farmers at the expense of players .
Unsubstantiated claim is unsubstantiated.

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I feel like the entire system should be reviewed, it is by far the absolute worst part of the game. I hate and dread using the market every time I have to do it. But maybe that is because I am not a greedy gold farmer sending my kids to college on RMT.
If you were to start a petition asking the devs to implement a cap on market prices in an effort to combat the problems you think are there, I, for one, would gladly sign on as a sponser to such a petition.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

Posted

Can I co-sign?


"I do it better than anybody you've ever seen do it.
The screams from the haters, it's got a nice ring to it.
I guess every super hero needs his theme music .."

 

Posted

Quote:
Originally Posted by Von Stuben View Post
There is a real need for review of what is " common" or " rare" and what the cost is of all of it. It is clear that the market is out of whack. It is also clear that the market is designed to benefit gold farmers at the expense of players . I feel like the entire system should be reviewed, it is by far the absolute worst part of the game. I hate and dread using the market every time I have to do it. But maybe that is because I am not a greedy gold farmer sending my kids to college on RMT.
Does anyone else find it odd that this person's join date was this month, and the first and only post they made was basically to bump a thread that had finally died?


 

Posted

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Originally Posted by Von Stuben View Post
There is a real need for review of what is " common" or " rare" and what the cost is of all of it.
You seem to be confusing scarcity with demand. An item can be 'rare' and have a low price if no one wants it. An item can be 'common' and have a higher price if it's something that everyone feels they must have.


Quote:
It is also clear that the market is designed to benefit gold farmers at the expense of players .
Oh, never mind. You're just here to spout nonsense.
Carry on.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by RagManX View Post
If you were to start a petition asking the devs to implement a cap on market prices in an effort to combat the problems you think are there, I, for one, would gladly sign on as a sponser to such a petition.

RagManX
Personally, I'm opposed to price caps since I'm not an ebil enough marketeer to profit from them.


 

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There is a real need for review of what is " common" or " rare" and what the cost is of all of it. (Hey this piece you got right!) It is clear that the market is out of whack. (Which is where you make your profits. The more out of whack it is the higher your potential rewards. Still batting 1000. So far so good.) It is also clear that the Architect Entertainment, Email Systems, and PvP rewards systems are designed to benefit gold farmers at the expense of players. I feel like the entire AE, Email, and PvP systems should be reviewed, it is by far the absolute worst part of the game. I hate and dread entering PvP zones every time I have to do it. But maybe that is because I am not a pre-adolescent, acne covered, trash talking, kid getting my PvP IOs and saving up for college on RMT. (Total and Epic failure on the rest so I fixed it for you. [Market section is now in Player help with Inventions so I guess I have to help now.])
Welcome to the Market Forums.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

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Originally Posted by JDouble_NA View Post
I Io'd my main brute out about a year ago with 3 purple sets and a bunch of 7.5% LotG and other uniques. It took a little over a billion inf, which was all I had combined on all my charcters, but I pooled my funds together and made it happen. It was worth it.

Fast forward to today. I'm all excited about Brutes getting claws and have decided a Claws/WP brute is going to be my second build worth IOing out. So I wander over to the BM to start pre-purchasing the expensive uniques and purples to stash away in my base while I wait for issue 16 to arrive. To my surprise I see that not only can I no longer IO out my brute with a billion inf...I can't even buy a full purplr set with a billion inf!

So seriously Devs, do you want purple sets to be THAT rare that they cost over a billion inf? It would seem this ridiculous inflation is either do to a.) all people do is farm AE which equals no purples, b.) folks are just buying inf from those dirtbag .com sites, or c.) a little of both.

I don't have an answer, but this [censored] is ridiculous. You put things into the game and then create a situation where only folks that farm AE 24/7, or purchase infamy from an offsite .com can afford to buy them.....which motivates people to farm even more and buy more infamy from offsite .coms. Please do something.....
I think you have some EXCELLENT points here, some of which I've made myself recently... However, good luck trying to get people around here be sympathetic to you. Their solution is to turn a blind eye to the problem and bid 10 influence for a purple, and maybe someday, somehow someone will accidentally post a purple for the wrong price, and then you'll get it for cheap! Of course, you may have to wait until the game is no longer available to play for this to happen, but that's a chance you're going to have to take!

I'm beginning to believe those aforementioned people are the ones making the huge profits and doing all the flipping. If that's the case, then of COURSE they don't want a solution for the problem!

"The One"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

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Their solution is to turn a blind eye to the problem and bid 10 influence for a purple, and maybe someday, somehow someone will accidentally post a purple for the wrong price, and then you'll get it for cheap! Of course, you may have to wait until the game is no longer available to play for this to happen, but that's a chance you're going to have to take!
You're lying about what I said. That's fraud and you're just as bad as Bernard Madoff.

... see how stupid rhetorical exaggeration looks when someone else does it?


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by RagManX View Post
If you were to start a petition asking the devs to implement a cap on market prices in an effort to combat the problems you think are there, I, for one, would gladly sign on as a sponser to such a petition.

RagManX
Why? Can you support that idea with any sort of logic or reason?


 

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Between the hyperbole, ad hominem statements, the "ebil flipper" comments, and the "wah, I wanna be rich too, I just don't want to work for it" hogwash (not to mention a complete lack of understanding of grade school economics) in this thread I thought I was at the DNC.


I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them.
Thomas Jefferson

 

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Originally Posted by MunkiLord View Post
Why? Can you support that idea with any sort of logic or reason?
He wants to make mad profits on the actual Black Market that springs up.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Von Stuben View Post
There is a real need for review of what is " common" or " rare" and what the cost is of all of it. It is clear that the market is out of whack. It is also clear that the market is designed to benefit gold farmers at the expense of players . I feel like the entire system should be reviewed, it is by far the absolute worst part of the game. I hate and dread using the market every time I have to do it. But maybe that is because I am not a greedy gold farmer sending my kids to college on RMT.
Here's a wake up call for folks like you who can only equate big numbers with "gold farmer".

I have never, ever bought anything from a RMT service. I hate them. I hate the email they send me.

I do not use the market itself as a primary means of earning in-game cash. By this I mean that I almost never "flip" items on the market, or do any of the other things that "evil marketeers" are usually associated with. Instead I get my goods playing the game and then sell them on the market. Fighting foes is my primary means of earning goods, which I sell for in-game currency.

I have 5 level 50 villains, who collectively have 8 billion inf in liquid funds, and are heavily IOd (3 outfitted in purples). I have 4 level 50 heroes, who collectively have 3 billion inf in liquid funds, and are heavily IOd (2 outfitted in purples). I play my villains more than my heroes.

How is this possible? For one thing, I play the game at level 50 frequently. For another, I sell lots of things on the market. All my level 50s have at least the badge 3000 market sales, most have the 4000 item badge, and one is closing in on 7000 items. Remember, I do not flip stuff, so all of that is stuff I got as drops. Certainly it's vastly dominated by salvage, but I sell lots and lots of recipes and crafted IOs too, and that's where I make my money.

Claiming that the market is broken on the basis of high prices shows ignorance of how to use it in some of the most basic, fundamental ways possible. Those of us who know better are pretty tired of it, because it seems to be akin to sweeping at the ocean. No matter how many people we either educate or convince to leave, the tide keeps rolling in.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by Fulmens View Post
You're lying about what I said. That's fraud and you're just as bad as Bernard Madoff.

... see how stupid rhetorical exaggeration looks when someone else does it?
And you're assuming I was talking about you.

You see how stupid assumptions make a person look?

"The One"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

What Uberguy said^2.

I have 1 toon that has done nothing but craft common (generic) IOs. I got field crafter and so have all the recipes memorized.

Twice a day (though I've been lazy lately and haven't done it as much) I put in lowball bids on salvage, then craft generic commons, and list them for a 10% markup on my crafting costs+going rate on salvage costs+10% for market fees.

Players that know where and how to bid usually get them within about 10% of my posted rates. Which means that they get an IO for about 75% of what it would have cost them to make it themselves.

They get a IO cheaper than they could have made it for themselves and I still make a profit. I've made 1.5 billion influence on that alone since I9.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

Posted

Quote:
Originally Posted by AlienOne View Post
I think you have some EXCELLENT points here, some of which I've made myself recently... However, good luck trying to get people around here be sympathetic to you. Their solution is to turn a blind eye to the problem and bid 10 influence for a purple, and maybe someday, somehow someone will accidentally post a purple for the wrong price, and then you'll get it for cheap! Of course, you may have to wait until the game is no longer available to play for this to happen, but that's a chance you're going to have to take!

I'm beginning to believe those aforementioned people are the ones making the huge profits and doing all the flipping. If that's the case, then of COURSE they don't want a solution for the problem!

"The One"
No.

I started an experimental hero on Triumph, a Warshade called "The Casual Player". I play this character at most 45 minutes per day, sometimes 20-30 minutes. I don't flip stuff, I just sell drops and craft drops and sell those.

I'm about to hit level 9 and I already have close to 2,000,000 influence.
"What? How?"

My missions had Circle of Thorns, which were gracious enough to drop Luck Charm, Spiritual Essence and Runebound Armor salvage on me.
My last arc mission from Shadowstar was in...Perez Park.

Perez Park is overflowing with Hellions Pinatas. I just AoEd Green Cons until my salvage sack was full, faceplanted and sold at Atlas.

After that, I'd noticed I'd had tickets awarded me for my lowbie arc.
I used 540 of them for a rare arcane salvage and netted a bunch more influence.

Before I hit level 10, I have enough for Dual Origins AND Single Origins at level 22.
The game is filled with Influence-filled Pinatas standing around waiting to be cracked open by your character. It is truly impossible not to make influence in this game, even if you list your stuff at a bare minimum.

Salvage drops? Sell for 100-1,000,000 influence.
Recipes drop? Craft and sell for 100-several million influence
Tickets drop? Use them to sell salvage people want, or roll in Bronze and sell the results.

If you want to ignore the Market, feel free and you can play just fine without it. Price Caps are NOT a solution. They will DRY up supply as crafted IOs are sold inter-server in specialized channels for MORE than the enforced price.

Will "The Casual Player" be purpled? Who knows.
Will "The Casual Player" be set for life by level 20 odd? Certainly, considering SOs/Basic IOs as the baseline.

Just keep pounding those pinatas, the game world is populated with them...

(Edit, I would have had a stronger base but I misclicked the big Enrage and big Respite you get from Outbreak when trying to sell them, curses!)


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted

Quote:
Originally Posted by UberGuy View Post
He wants to make mad profits on the actual Black Market that springs up.
who doesnt?


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

Posted

Quote:
Originally Posted by MunkiLord View Post
Why? Can you support that idea with any sort of logic or reason?
Of course he can't, that's why he didn't.


I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them.
Thomas Jefferson

 

Posted

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Originally Posted by Snakebit View Post
Between the hyperbole, ad hominem statements, the "ebil flipper" comments, and the "wah, I wanna be rich too, I just don't want to work for it" hogwash (not to mention a complete lack of understanding of grade school economics) in this thread I thought I was at the DNC.
Oh goodie. Just what we need to make this topic even more of a trainwreck. Raving politicos screaming vitriol towards political entities.


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

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LOL. vitriol is a 60 ft pbaoe toggle.


I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them.
Thomas Jefferson

 

Posted

You know a lot about yourself from the quality of your opposition. And honestly... this thread should be effing enshrined.

I haven't bought off RMTs, either. I don't have a character I 'purpled out' under my own steam at the moment, two of my dominators have purples, and so do two of my blasters. Of course, in their case, since they're level 50, this entailed levelling them up, during which time I didn't actually flush giant sums of money down the toilet, meaning I arrived at 50 with a fair bit of money in my pocket from just selling what dropped.

Still, ce sera. Those who can't do, whine?


 

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Originally Posted by Talen_Lee View Post
Those who can't do, whine?

Welcome to the Little Book of Market Wisdom, Talen!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by MunkiLord View Post
Why? Can you support that idea with any sort of logic or reason?
I have been calling for a price cap for well over a year now. Seems so many players want it because they think it will make it easier for them to purple out their warshade with just casual play time. I, on the other hand, know that won't be the case. In reality, it will make it easier for my characters to get richer, as I can afford to put in a large number of bids for a large number of items at the price cap. When I get the luck of the random number generator and buy something at the price cap, I will then be able to sell that item for a huge mark-up via global channels. The actual in-game black market will feed my desire to sell in a non-game-controlled black market.

Quote:
Originally Posted by Snakebit View Post
Of course he can't, that's why he didn't.
lulz for cluelessness. I have a damn logical reason for wanting price caps. And I don't care enough about non-hardcare players any more to want to make it easier for them to get all the shinies they want. I've spent a lot of time in game and in this forum trying to help them. They still whine, ***** and moan, and I'm rather tired of it. So screw them - I just want my own riches now.

Quite simply, price caps make it easier for me to get rich.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

Posted

Quote:
Originally Posted by RagManX View Post
The actual in-game black market will feed my desire to sell in a non-game-controlled black market.
lulz for cluelessness. I have a damn logical reason for wanting price caps. I just want my own riches now.
Quite simply, price caps make it easier for me to get rich.
RagManX
logical
3. Reasoning or capable of reasoning in a clear and consistent manner
emotional
2. influenced by feelings rather than rational thinking
Selfishness
The quality or state of being selfish; exclusive regard to one's own interest or happiness; that supreme self-love or self-preference which leads a person to direct his purposes to the advancement of his own interest, power, or happiness, without regarding those of others.

Originally Posted by MunkiLord
Why? Can you support that idea with any sort of logic or reason?


I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them.
Thomas Jefferson