A player who has never left atlas park


Ad Astra

 

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I'd like to see a max xp cap on AE. That is to say, you can only get 125k to 1 million xp from it. That would place you at levels 20 to 30 if you started in AE. After that your character caps out and cannot earn any more xp from AE.

This would fix the AE baby problem and stop total powerleveling in AE completely. You have to go out and actually find full missions and learn to play your character.

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Yeah, but that wouldn't be fair to the people who have been playing this game for a long time and only do the AE missions to enjoy new content.

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People who have been playing this game "for a long time" probably don't -need- the MA for XP earning.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

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I always let people know how few TFs/SFs I have done and especially remind them when I have not done a particular TF before however I would like to add that some of us who do run a TF once in a while are likely not up on all the specific tricks when people are used to running them all the time.

I wish I could run them all more often but time just doesn't permit it.

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Yeah, but if I invited you onto a team for a TF; you would know how to get into the zone the TF starts in, be able to find your own way to the mission doors, use your powers, etc. Hell, I don't claim to know even a quarter of the tricks out there for TFs. That is why I still do TFs, they are fun and challenging to me.


Proud member of the Hard Liquor party

Unofficial leader of PAAS (Paragon Association for the Advancement of Stoners)

 

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Why not just require a play ticket. Each play ticket is earned by doing a non-radio mission.

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Another severe suggestion but again one that might have some use in stemming the tide of the "AE baby" outbreak.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

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Why not just require a play ticket. Each play ticket is earned by doing a non-radio mission.

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This, I think, might be an interesting idea.

Do five missions, get five play tickets to do any five arcs you wanted to do. There are likely still some problems with this, but it would mean that people would need to get out of the MA building if they wanted to keep doing MA content, and would keep new players and characters from the MA until they had done some missions.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

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People would have just PLed the old fashioned way to their first 50. I don't think it would have changed many of the problems people are having other than the people would know how to get to PI/Grandville.

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Yeah, the problem existed before, but it grew immensely with AE.




Virtue Server
Avatar art by Daggerpoint

 

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I actually agree with the idea that the MA -should- have been limited to people who had level 50s already, despite the general whining and bickering that would have caused.

But I think the idea of forcing that kind of restriction on the thing -now- would be amazingly unlikely.
The backlash at this point would be apocalyptic...

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I think the likelihood of me gaining super powers by spontaneously being struck by lighting, bitten by a radioactive spider and gaining a mystical artifact as slightly higherly than level 50 restrictions being put into place on MA.


 

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I honestly don't care if some people never do anything but MA stories, but I really do think they should cut down on the number of AE buildings, and take them out of the lower level areas...that way new players will at least need to know how to travel to another zone and dodge the random perils of the streets...or whine until someone teleports them.


@SoylentPlaid
I haz 87 Clouded Points

 

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Why not just require a play ticket. Each play ticket is earned by doing a non-radio mission.

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I think that's an interesting idea as well. Except for transportation and hospitals, all the other in-game services (tailor, stores, consignment houses, etc.) have fees of some kind. Why should going to the holodeck be free?

Unless, of course, Dr. Aeon and Crey Industries are launching some master plan to get everyone hooked on virtual reality so they can tend to their schemes unobstructed.

[EDIT]Hmm. That might be a funny story arc. On command from Aeon City and various Crey offices, all the AE buildings are sealed in a nigh-impervious force field combined with power dampening. Everyone inside is trapped, and Crey agents blockade the exterior to obstruct rescuers.[/EDIT]


 

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Unless, of course, Dr. Aeon and Crey Industries are launching some master plan to get everyone hooked on virtual reality so they can tend to their schemes unobstructed.

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"Yes, yes! We shall engage BOTH the Heroes and the Villians so that the former shall stop arresting us and the Villians will not interfere! It's perfect! Futurama showed us the way!" -Countess.

"Erm, um, about the Lucy Liu-bot, I want the only one. Okay?" -Dr. Aeon.


Explorer: 93%. Achiever: 40%. Socializer: 40%. Killer 33%.
Current Heroes and Villains (altitis holding at 50 currents)
To all the devs, past, present, (and may there be) future: /salute
To NCSoft: Understand that you reap what you plant, and you cannot gain what you throw away.

 

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My personal idea, is to cap the amount of xp earned in ANY one mission (AE, TF, radio, whatever) to one level's worth. You still get inf, prestige and what not once you hit the xp cap. That way you have to play at least 50 missions in order to ding 50. This cuts into PL'ing across the board but doesn't stop it.


Proud member of the Hard Liquor party

Unofficial leader of PAAS (Paragon Association for the Advancement of Stoners)

 

Posted

Kind of reminds me of the South Park episode where the boys play WoW and the only way for them to level up was to kill billions of critters in the newbie zone for a few months.

Only after defeating the evil PvPer (by a cheat) were they then free to 'play' the game.

If you haven't done so already, watch it. It's pretty funny and people on these boards just might relate.

Warning: There is one really gross poo scene that might offend some, but barring that, it should be rated PG13.


Malakim

-Playing since COH beta and still love the game!

 

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How about a SF/TF to beable to get into MA. Level 1-10 would also help on badges for hellions,skulls,,etc... That way new players are having to get a taste of how door to door and zone to zone works.


 

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Kind of reminds me of the South Park episode where the boys play WoW and the only way for them to level up was to kill billions of critters in the newbie zone for a few months.

Only after defeating the evil PvPer (by a cheat) were they then free to 'play' the game.

If you haven't done so already, watch it. It's pretty funny and people on these boards just might relate.

Warning: There is one really gross poo scene that might offend some, but barring that, it should be rated PG13.

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The episode is called 'Make Love Not Warcraft'.


 

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Unless, of course, Dr. Aeon and Crey Industries are launching some master plan to get everyone hooked on virtual reality so they can tend to their schemes unobstructed.

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....it's all a Nemesis plot.

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I'd just like to interject that not every new player is doing this. I've just cleared my first month, and I think I've done..... 5 AE missions?

Way too many alts, three at lv20, my main just hit 35 - and she's been trying to hit all the zone arcs. (I made a basic checklist from the wiki, and have even turned off xp at the X4/X9 levels so that I could finish some.)

On the other hand, I play 99.9% solo and haven't done a team mission or TF yet. Ah, well.

The AE thing seems interesting, but there'll be time to play around with it once I've seen the regular game first.


 

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I hope they'll either tire of AE and try content or the Dev's make each AE zone level appropriate (can only do level 1-6 in Atlas, can only do 45-50 in PI, etc.) just to get some of these guys out and exploring.


 

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I agree with this, MA should be zone specific. Whatever zone it is in, should be the lvs of MA mishes u can access.


 

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Bank AE XP as you might Patrol XP. You're earning it, but to fully *apply* it you have to earn "real" XP. When real XP is earned, the banked AE is too. In effect putting you in double XP mode.

The XP from AE is still there, it's not lost. You just need to do something else to have it count. Maybe doing this at a 100% clip wouldn't fly (it *has* been stated as a *feature* that a toon could level from 1-50 in the AE). 50/50 maybe?


Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level

 

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I think the easier solution to all of this is one of the following:

1) Write off the AE-only players and don't team with them.

2) Write off the AE-only players but team with them with a grain of salt.

3) Team with the AE-only players but be prepared to teach them how to play. Afterall, the difference between a suckie player and a good player is only 2-3 weeks of teaming on some good teams.

4) Team with them and expect them to suck. Prepare for lotsa quitting and some team wipes.

5) Team with them and be suprised if they are any good. If they are good, add them to friends and team with them regularly.


 

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Given the damage is already done, I don't see any changes coming in the future. I do agree that AE missions should be something earned and not given access to right out the gate. Something along the lines of:

1) You must have X number of Contacts before you can access AE Missions.
2) Make AE Missions an optional arc/contact, like Lt. Wincott in the Hallows.

-Wolf sends


 

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Hami...farm....? Haven't run across those, but, then, I don't team that often. So, lemme get this straight: There are mobs that can be put into AE missions that don't fight back but give xp? And the devs haven't squashed that yet?

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Oh yes what ever a Hami farm is sounds like an exploit and should be reported to the devs and then avoided like the plague so you don't get your character penalized for using an obvious exploit.


But it's MY sadistic mechanical monster and I'm here to make sure it knows it. - Girl Genius

List of Invention Guides

 

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I like the idea of MA being zone-specific as far as levels go.


 

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How about make AE zone specific on lv range access and each zone you must do a short SF/TF to gain access to that MA. It gives players plenty of expirence and understanding of the actual game and MA.


 

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Well, you know, there's a monorail right there in Atlas Park, and there are very obvious gates to other Zones, and the AE describes itself in the tutorial as a "virtual reality". So I'm guessing that anyone who just levels using nothing but the AE knows what they are doing. I can't see anyone saying "This is all the game is" unless they just don't bother to pay attention to their surroundings at all.

I think a lot of the people who got 50s from the AE got them from the farms when it first came out. The devs have made it pretty clear they're against that. So this is like the Winter Lords, you've got a lot of people who levelled too fast, and it's not really the fault of the AE, any more than it was the fault of there being a Winter Event. Over time the XP will come under control, and the players will either have to come out to see the rest of the game, (even if that means finding "farms" in the "outside") or just make the choice to stay in the AE and level at the usual rate.

I think people who are curious to explore the game will actually explore the game. Curiousity is a strong motivator.


 

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Well, you know, there's a monorail right there in Atlas Park, and there are very obvious gates to other Zones, and the AE describes itself in the tutorial as a "virtual reality". So I'm guessing that anyone who just levels using nothing but the AE knows what they are doing. I can't see anyone saying "This is all the game is" unless they just don't bother to pay attention to their surroundings at all.

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With how many people can't be bothered to read any of the text that pops up on their screen, you really think that's a small number of people?




Virtue Server
Avatar art by Daggerpoint