Does AE need XP?


5OClockShadow

 

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Interesting statement.

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True statement.

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This is exactly why i call you naive

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And it's as asinine, snotty, and inappropriate as the first time you said it.

But keep swingin' your e-peen, Slappy. I'm sure someone, somewhere is impressed.

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I like many others level alot faster in the MA.

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As you keep saying. And what you keep leaving out is that you run in farms and/or use the "tricks" described above by Keepdistance. And, as I've stated I don't know how many times now, that's not what I'm referring to.

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But why are MA xp farms the dominant content atm?

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Are they?

You're making an assumption. You may be correct. You may not be. The only people who can say for certain are the devs. But it doesn't really matter. That you seem to think it does indicates that you don't actually understand my position on this.

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Coincidence? according to you.

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Don't put words in my mouth, thanks. I've never stated, or even implied, that I think that.

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XP and Story Control are on the table.

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You think.

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Positron stated that the MA is to be used for stories and not for powerlevelling. So XP is a valid target for "nerfage" (Not that i want this).

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I disagree. It defeats a large part of its intended purpose.

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Yes i did. People used the excuse "But the devs want parity" in regards to XP in the MA.

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I'm not "people". So if you're trying to use me as a proxy to argue with these "people", you're wasting your time. I'd suggest you take it up with those "people".

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You dont like that im condecending when you state obvious half truths

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I don't like that you're condescending, period. There's no call for it, sorry. And you're the one who's been stating half-truths. Which is what I initially called you on. And you continue to do it even now.

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ie AE XP < REG XP (Oh but i didnt mention farms...oopsie).

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Exactly. The way you use MA is not the way everyone uses MA. It may not even be how the majority uses MA. This is what I keep pointing out. There is nothing "half truth" about it.

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Nope because the devs have complete control over the Dreck mission. They dont have the same control (ie nerf a specific mission) with the AE. Someone will just recreate it. You follow?

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And there are other options open to them to deal with it, aside from punishing everyone and nerfing the entirety of the system. You follow?

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So in essence, regular stories and farms are all grouped together in what is called Mission Architect. They are integrally linked. So when i say MA XP > Reg XP, im telling the whole truth.

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You're entitled to that opinion. But that's all it is. And I happen to disagree with it. Usage is relevant. MA being used as the devs intended is not the problem, and does not jibe with your "whole truth".

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And besides, it apparently doesnt take players long to figure this tid-bit out

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That you can farm MA for huge rewards? No kidding. So what?

A lot of people simply aren't interested. A lot more people have only limited interest. This is what you don't seem willing to accept, despite the evidence of it being all over the place. And you call me naive? Get over yourself.

You see, I understand that there are a lot of people using MA to power-level. I never said otherwise. Is it too many? I have no clue... and neither do you. Only the developers can make that determination.

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Thats deep.

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No, it's a simple observation, and I'm even more convinced of it now. Instead of a snarky dodge, why don't you try and tell me what you think my argument is... and then I'll let you know if you're right.


The Cape Radio: You're not super until you put on the Cape!
DJ Enigma's Puzzle Factory: Co* Parody Commercials

 

Posted

Best Rumored Proposed Fix I've heard to date: AE buildings will only run missions for levels appropriate for the zone the building in question is.

This actually doesn't sound bad. It wont do anything about farming and such, but it will reduce the amount of broadcast "clutter-spam" and move high-level farms out of the low-level zones.


It's 106 miles to Grandville, we got a full tank of gas, half a pack of cigarettes, it's dark and we're wearing faceless helmets

... Hit it ...

 

Posted

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Best Rumored Proposed Fix I've heard to date: AE buildings will only run missions for levels appropriate for the zone the building in question is.

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I really don't see this happening.


The Cape Radio: You're not super until you put on the Cape!
DJ Enigma's Puzzle Factory: Co* Parody Commercials

 

Posted

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Best Rumored Proposed Fix I've heard to date: AE buildings will only run missions for levels appropriate for the zone the building in question is.

This actually doesn't sound bad. It wont do anything about farming and such, but it will reduce the amount of broadcast "clutter-spam" and move high-level farms out of the low-level zones.

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Yeah, that'd work great.

I'd love to tell my sgmates "sorry guys, but unless you're level 50 like me we cant team together for that arc you just wrote"


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

Posted

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Best Rumored Proposed Fix I've heard to date: AE buildings will only run missions for levels appropriate for the zone the building in question is.

This actually doesn't sound bad. It wont do anything about farming and such, but it will reduce the amount of broadcast "clutter-spam" and move high-level farms out of the low-level zones.

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Yeah, that'd work great.

I'd love to tell my sgmates "sorry guys, but unless you're level 50 like me we cant team together for that arc you just wrote"

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Cavatina, you're my hero.


 

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And it's as asinine, snotty, and inappropriate as the first time you said it.

But keep swingin' your e-peen, Slappy. I'm sure someone, somewhere is impressed.


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Its clear you have no idea what an epeen is.
Sorry but the internet forums dont provide any such thing

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As you keep saying. And what you keep leaving out is that you run in farms and/or use the "tricks" described above by Keepdistance. And, as I've stated I don't know how many times now, that's not what I'm referring to.


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Im not referring to exploits/tricks either - ALL X Farms make for great XP, keep telling me it doesnt

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I disagree. It defeats a large part of its intended purpose.


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Only if XP is taken completely out. Which is not something i suggest. But its ok, keep thinking nothing will change.

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I'm not "people". So if you're trying to use me as a proxy to argue with these "people", you're wasting your time. I'd suggest you take it up with those "people".


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You defended their position "Parity". So you are one of those "people" lol.

Your not very sharp with this forum thing are you? I mean you decided to give me your input only a few pages back...

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I don't like that you're condescending, period. There's no call for it, sorry. And you're the one who's been stating half-truths. Which is what I initially called you on. And you continue to do it even now.


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1.) You never called me on anything. Theres nothing to call
2.) "Feelings" forum is ------->

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ie AE XP < REG XP (Oh but i didnt mention farms...oopsie).
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There is nothing "half truth" about it


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sorry but /facepalm. That is all.

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And there are other options open to them to deal with it, aside from punishing everyone and nerfing the entirety of the system. You follow?


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Oh i follow, but apparently you dont like to. MA Farms and MA Regular content are created through the same mechanism, anything done to one or another affects both. Something you cant seem to grasp.

So basically what you are looking for is "Nothing to be done".

Because you cant nerf one without nerfing the other. Capice?

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MA being used as the devs intended is not the problem, and does not jibe with your "whole truth".


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MA Powerlevel Farms are intended?

or do you mean,

The devs idea of how MA should work (not for powerlevelling) is not an issue.

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That you can farm MA for huge rewards? No kidding. So what?


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Thats the point, if the ability is there, all MA Arcs will be treated like they can produce the same results (From a development PoV).

So seperating them into Regular and Farm arcs as a rebuttal to any change to the MA XP is asinine..

But i suspect you already know that.

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A lot of people simply aren't interested. A lot more people have only limited interest.


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Taking a page from your notebook...Says you. I see a much different picture, and so do many others.

Just agree to disagree ok?

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This is what you don't seem willing to accept, despite the evidence of it being all over the place. And you call me naive? Get over yourself.


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What evidence? lol
Look up the word Naive when you get a chance.

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You see, I understand that there are a lot of people using MA to power-level. I never said otherwise. Is it too many? I have no clue... and neither do you.
Only the developers can make that determination.


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Smartest thing you have said. Which is why "There will be a change, just a matter of what", so discussions are good and differences of opinion are not bad.

But quit telling me the Sky is Purple. k?

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No, it's a simple observation, and I'm even more convinced of it now. Instead of a snarky dodge, why don't you try and tell me what you think my argument is... and then I'll let you know if you're right.

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Well from where i am sitting, its clear, you have no idea what your argument is outside of Full XP in MA.

Its not a simple issue. And comprimises will have to be made.


 

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And it's as asinine, snotty, and inappropriate as the first time you said it.

But keep swingin' your e-peen, Slappy. I'm sure someone, somewhere is impressed.


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Its clear you have no idea what an epeen is.
Sorry but the internet forums dont provide any such thing

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As you keep saying. And what you keep leaving out is that you run in farms and/or use the "tricks" described above by Keepdistance. And, as I've stated I don't know how many times now, that's not what I'm referring to.


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Im not referring to exploits/tricks either - ALL X Farms make for great XP, keep telling me it doesnt

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I disagree. It defeats a large part of its intended purpose.


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Only if XP is taken completely out. Which is not something i suggest. But its ok, keep thinking nothing will change.

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I'm not "people". So if you're trying to use me as a proxy to argue with these "people", you're wasting your time. I'd suggest you take it up with those "people".


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You defended their position "Parity". So you are one of those "people" lol.

Your not very sharp with this forum thing are you? I mean you decided to give me your input only a few pages back...

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I don't like that you're condescending, period. There's no call for it, sorry. And you're the one who's been stating half-truths. Which is what I initially called you on. And you continue to do it even now.


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1.) You never called me on anything. Theres nothing to call
2.) "Feelings" forum is ------->

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ie AE XP < REG XP (Oh but i didnt mention farms...oopsie).
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There is nothing "half truth" about it


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sorry but /facepalm. That is all.

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And there are other options open to them to deal with it, aside from punishing everyone and nerfing the entirety of the system. You follow?


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Oh i follow, but apparently you dont like to. MA Farms and MA Regular content are created through the same mechanism, anything done to one or another affects both. Something you cant seem to grasp.

So basically what you are looking for is "Nothing to be done".

Because you cant nerf one without nerfing the other. Capice?

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MA being used as the devs intended is not the problem, and does not jibe with your "whole truth".


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MA Powerlevel Farms are intended?

or do you mean,

The devs idea of how MA should work (not for powerlevelling) is not an issue.

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That you can farm MA for huge rewards? No kidding. So what?


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Thats the point, if the ability is there, all MA Arcs will be treated like they can produce the same results (From a development PoV).

So seperating them into Regular and Farm arcs as a rebuttal to any change to the MA XP is asinine..

But i suspect you already know that.

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A lot of people simply aren't interested. A lot more people have only limited interest.


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Taking a page from your notebook...Says you. I see a much different picture, and so do many others.

Just agree to disagree ok?

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This is what you don't seem willing to accept, despite the evidence of it being all over the place. And you call me naive? Get over yourself.


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What evidence? lol
Look up the word Naive when you get a chance.

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You see, I understand that there are a lot of people using MA to power-level. I never said otherwise. Is it too many? I have no clue... and neither do you.
Only the developers can make that determination.


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Smartest thing you have said. Which is why "There will be a change, just a matter of what", so discussions are good and differences of opinion are not bad.

But quit telling me the Sky is Purple. k?

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No, it's a simple observation, and I'm even more convinced of it now. Instead of a snarky dodge, why don't you try and tell me what you think my argument is... and then I'll let you know if you're right.

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Well from where i am sitting, its clear, you have no idea what your argument is outside of Full XP in MA.

Its not a simple issue. And comprimises will have to be made.

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That compromises might be necessary is understood. That doesnt mean that said compromises will be healthy at all for the AE in general, which is why many of us violently oppose them.


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

Posted

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Its clear you have no idea what an epeen is.

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Oh really.

Many online forums are chock-full of anonymous gits who try to boost their fragile egos by behaving like know-it-all, condescending snots. They're just swingin' their e-peens.

And you, apparently, are one of them.

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But its ok, keep thinking nothing will change.

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And you keep thinkin' you can read minds.

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You defended their position "Parity". So you are one of those "people" lol.

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Uh, no lol. All I have been pointing out to you is that not everyone uses MA the way you use MA lol. A good number of people do not use MA the way you use MA lol. Thus, when you talk about your use of MA as if it were near-universal, you are in error.

lol.

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Your not very sharp with this forum thing are you?

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You're not very sharp with this language thing are you lol.

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I mean you decided to give me your input only a few pages back...

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Yes. You might want to go back and read that.

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2.) "Feelings" forum is ------->

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Ah, typical. And, this coming from the person who couldn't properly restrain his 'annoyance.'

Look, kiddo, it's not about feelings, it's about having a civil dialogue. But it appears that this is beyond you. That's okay, you're not unique in that regard. You want to be all adversarial, condescending, vitriolic, swingin' your e-peen around, bein' all impressed with yourself. Okay. If you must.

I just find it trite and tedious. It got old over ten years ago. Maybe you're new to all of this. Maybe you think it's all cool and edgy to behave like a complete fathead. But it isn't. It's just immature and ignorant.

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MA Farms and MA Regular content are created through the same mechanism, anything done to one or another affects both. Something you cant seem to grasp.

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I grasp it just fine. My concern, in whatever steps are taken, if they are taken, is with minimizing the impact on the usage that isn't the problem.

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So basically what you are looking for is "Nothing to be done".

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First of all, I don't know if anything really needs to be done (I've said this before, perhaps you missed it). Only the developers can determine if something needs to be done (I've said this before, perhaps you've missed it). If they determine something needs to be done, I'd like that something to be as precise as possible--not ham-fisted--targeting the actual problem.

MA isn't the problem. How a particular subgroup of the player base is using MA is the (potential) problem.

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Because you cant nerf one without nerfing the other.

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I think there are certainly ways to address one associated behavior without seriously impacting another. But you're welcome to your differing opinion.

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Thats the point, if the ability is there, all MA Arcs will be treated like they can produce the same results (From a development PoV).

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I think this pretty much sums up the differences in our outlooks. You appear to be of the opinion that the developers, when deciding how to address a problem, won't take into account the different behaviors and usages associated with MA.

I think that they will. Moreover, I think that they have to, if they want MA to remain viable.

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Taking a page from your notebook...Says you. I see a much different picture, and so do many others.

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Yes, says me. A lot of people aren't interested in farming MA. A lot of other people have limited interest in farming MA. If you don't see that in your "picture", your "picture" is skewed.

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Just agree to disagree ok?

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Oh, now we're going to try to be reasonable?

No, I don't think so. You set this tone, you tried to be Mr. Smartmouth. This is the interchange you trolled for. Don't try to backpeddle on it now.

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What evidence? lol

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I've already pointed to some of it in this thread. Market behavior, for one. There are a number of people playing regular content (and thus they're not in MA, at least not all the time). Less than before MA, but more than there were immediately after MA's release. And the number seems to be growing, though there's so much fluctuation right now (partially due to the upcoming 2XXP weekend), it's hard to say with any degree of certainty.

Then you have the number of people posting in this forum who've admitted to a lack of interest or a limited interest. There is also an entire forum of activity based on MA as a story-building tool. The people posting there obviously aren't in it just for the farms, if they even farm at all.

Then you have channel chatter on the handful of heavily-populated global channels I'm on. People are doing all sorts of things. Are some requesting MA farms? Sure. Is that all they're requesting? No. Is it even the #1 request? No. Not that I've seen. Others posting here have remarked on this as well.

Further, in 5 years of playing this game, I've interacted with hundreds of players. Not a single one of them has been interested in power-leveling for the sake of power-leveling. Those that PLed did it to get to a certain point, so that they could then enjoy other content they were looking to enjoy.

And, frankly, many of us out here can power-game to the point where we advance at a more than comfortable rate. There's no desire or need to make it even easier and faster by resorting to something like an MA farm.

So, yes. A lot of people don't use MA the way you use MA. If you're contesting that, then your perspective is obviously quite limited. You're not well informed. You're not paying attention.

If you're saying a large number of people use MA to power-level, I haven't contested that. If you think I have, you haven't been paying attention, and you need to explore critical reading.

If you're saying the majority of people use MA to farm... I recognize that as being possible, and I've said as much. Repeatedly. But I have no way of knowing that for certain, and neither do you. So, when you talk about it as if it's a given... it isn't. It's your opinion. Nothing more. Again, get over yourself.

If you think the overwhelming majority of people are using MA to power-level ("90%sh of the content run" was your earlier statement), I think you're flat-out wrong. But again, it's just your opinion. You can stop pretending you have some sort of secret inside access to data the rest of us don't possess. You don't. Again, get over yourself and put the e-peen away.

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Look up the word Naive when you get a chance.

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Look it up yourself. That is, if you can manage to pull your face out of an MA farm long enough to do so.

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Which is why "There will be a change, just a matter of what", so discussions are good and differences of opinion are not bad.

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Oh, the irony.

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But quit telling me the Sky is Purple. k?

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Quit sniffing glue. k? I think you've been seeing words that aren't actually there.

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Well from where i am sitting, its clear, you have no idea what your argument is outside of Full XP in MA.

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You're wrong. Thank you for confirming that you've jumped to conclusions without bothering to fully understand what you were responding to.

I can now comfortably disregard any further input you may have.

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Its not a simple issue. And comprimises will have to be made.

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Never said otherwise. And if it's not a simple issue, you can rest assured that the solution also will not be simple.


The Cape Radio: You're not super until you put on the Cape!
DJ Enigma's Puzzle Factory: Co* Parody Commercials

 

Posted

i would love exp to be completely gone from AE

but id be happy to see it cut is half.


WOOOOOOAH! it's like...i just....i can't.....WOW...

 

Posted

I would be happy for people that dont like the AE stop complaining.
But i wont have what i want.
...sigh...


** Guardian�s Crazy Catgirl **
************* 22 XxX 10 *************

Yes. I can get lost on a straight-line map.

 

Posted

Here's my compromise:

All AE arcs, once published get treated as "Probationary Arcs" and critters defeated within give 50% of normal reward. To get the arc upgraded to full reward either get X number (5? 30?...Whatever) of ratings (might be difficult if it rewards only 50% of normal, as fewer people might want to play it) or hit a "Submitted for Review" flag to get a GM to eventually see it, review for whether it's a blatantly unbalanced XP-Fest or not and turn on the full rewards earlier.
Unpublishing/Republishing would still reset to zero ratings and reset to Probationary.

Some farms would still exist as is, until eventually caught and banned.
Some farms might get X number of ratings and swing into full rewards, but spamming "Rate my Farm so it can get full rewards!" might draw attention to those who would report it, so I'm not sure whether that spam would happen.
Some farms might still reward better at half rate than normal arcs reward at full rate.
It might not be feasible, due to the workload on the GMs.

Hopefully, whatever AE farms persist, will be done discretely, at least.
Could farmers head back to Grandville and P.I. and resume farming there? Sure, most of them are going to go where the best reward/time ratio is.

And the AE would still be a valid method of leveling from L1-50, just not in one day.


 

Posted

Here is my compromise:

I will keep playing what gives me fun, specially the Shadow Shard TFs that i love.
And I will keep playing my insane and next-to-impossible to complete arcs. And i want to keep receiving the full rewards i deserve for the 10 team wipes that the final encounter normally gives, without resorting of making people rate it.


** Guardian�s Crazy Catgirl **
************* 22 XxX 10 *************

Yes. I can get lost on a straight-line map.

 

Posted

i think we should take it out back and beat it to death with a muddy garden hose.........

what i dislike about ma is that it is the "grind", only magnified. i don't think changing the reward itself is the answer.

i mean, what are the current options for mission completions? kidnaps/rescues, find the box/item/glowie, defeat so-n-so and a couple of defend this or thats and destroy this or thats (i know i'm probally missing something). if i'm not mistaken, those are the only things to do to gain rewards.

what if there were games of chance, card games, puzzles, riddles and contests that involved anything other than kill, kill, kill?? like the ski chalet, only all the time. there could be physical contests and actual gambling in pocket d and st. martial.

i mean, what if you had to fight all the way through a mission. and once you get to the end you find a boss that has a bomb strapped to himself. he says somethin like " give me one good reason why i shouldn't flip this switch and take all of you with me", and then you have to give him a reason. maybe a multiple choice answer, or a series of answers. or maybe you're just a turd and want to kill everyone so you let him do it. hell, i dunno.

maybe there could be a seperate componate to the game like reputation. a reputation that you did not have any direct controll over. like the old star wars games where depending on what you did through out your career you moved further into the light or slipped down into the darkside. and it affected how the game responded/reacted to your toon. really, the possibilities are endless.

MA isn't a bad idea, it has just been poorly executed up to this point (imo anyways).

so how bout it devs? when are we actually gonna be able to place some bets at the monkey fight club? oh, and while i'm shamelessly begging, how about a influence to infamy bank in pocket d? ehh? ehh? you know you want to matt


The validity of your statment does not increase in direct proportion with the frequency and volume at which you speak it.

 

Posted

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Here's my compromise:

All AE arcs, once published get treated as "Probationary Arcs" and critters defeated within give 50% of normal reward. To get the arc upgraded to full reward either get X number (5? 30?...Whatever) of ratings (might be difficult if it rewards only 50% of normal, as fewer people might want to play it) or hit a "Submitted for Review" flag to get a GM to eventually see it, review for whether it's a blatantly unbalanced XP-Fest or not and turn on the full rewards earlier.
Unpublishing/Republishing would still reset to zero ratings and reset to Probationary.

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And the only missions ever played would be the older ones out of this probationary period (or arcs from people with a lot of game friends.) There'd be no motivation for newer players to make arcs that will hardly/never get played. It'd be the voting cartels but much worse.


 

Posted

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The original purpose of AE was for players to test out their creative skills not for the game to be strictly dedicated to leveling. Young heroes fresh to the game are bombarded with broadcasts seeking ae pl's and lv7 warshades looking for 54 boss farms. But enough of that complaining its been said many times before.

What purpose does XP have in AE. Correct me if I'm wrong but it not this supposed to be some sort of virtual game for heroes on their downtime? Games are to there to give you rewards no progress you in level. What would be the benefits/disadvantage or removing XP fully from AE but increasing the other rewards? Leave influence where it is, remove the ticket cap, add more items to the AE "store" for lower level players, and give some variety- like costume parts (new players love wings). Tickets are a great way to buy the grossly overpriced salvage so players wont completly abandoned it. It will will just see less lowbies looking for an easy level and more players looking to gain the other benefits.

(also how about removing the ae building from Atlas and placing it in galaxy so it can return to being a social gathering place)

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In your options you have the choice to shut off XP. So if you don't like XP in AE missions shut it off & stop crying!


---------------------------------------------------------
"A coward dies many times before their death, the valiant taste death but once." - William Shakespeare

Learn it... OWN IT!

 

Posted

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In your options you have the choice to shut off XP. So if you don't like XP in AE missions shut it off & stop crying!

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Oiy ChickenChaser... don't you get it? When everyone can get their new character to Lv50 just as fast as everyone else can, level 50 doesn't mean anything anymore. If we're all super, no one truly is!


I believe that a Kheldian Gold Standard should be based on SO's, and for anything above that... there's Platinum!

Save Ms. Liberty (#5349) Augmenting Peacebringers The Umbra Illuminati

 

Posted

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In your options you have the choice to shut off XP. So if you don't like XP in AE missions shut it off & stop crying!

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Oiy ChickenChaser... don't you get it? When everyone can get their new character to Lv50 just as fast as everyone else can, level 50 doesn't mean anything anymore. If we're all super, no one truly is!

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Whats your obsession about people getting to 50 fast? The dev's have already stated if you get to level 50 in 2 days you risk your character to be deleted. Soooooooo if someone get's there character to 50 in 3 days it's ok by the dev's.

There's plenty of things to do after you hit 50, why do you care if everyone is super or not? Are you super?

So stop complaining!


---------------------------------------------------------
"A coward dies many times before their death, the valiant taste death but once." - William Shakespeare

Learn it... OWN IT!

 

Posted

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Here's my compromise:

All AE arcs, once published get treated as "Probationary Arcs" and critters defeated within give 50% of normal reward. To get the arc upgraded to full reward either get X number (5? 30?...Whatever) of ratings (might be difficult if it rewards only 50% of normal, as fewer people might want to play it) or hit a "Submitted for Review" flag to get a GM to eventually see it, review for whether it's a blatantly unbalanced XP-Fest or not and turn on the full rewards earlier.
Unpublishing/Republishing would still reset to zero ratings and reset to Probationary.

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And the only missions ever played would be the older ones out of this probationary period (or arcs from people with a lot of game friends.) There'd be no motivation for newer players to make arcs that will hardly/never get played. It'd be the voting cartels but much worse.

[/ QUOTE ]
Not true. See the bolded part.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Here's my compromise:

All AE arcs, once published get treated as "Probationary Arcs" and critters defeated within give 50% of normal reward. To get the arc upgraded to full reward either get X number (5? 30?...Whatever) of ratings (might be difficult if it rewards only 50% of normal, as fewer people might want to play it) or hit a "Submitted for Review" flag to get a GM to eventually see it, review for whether it's a blatantly unbalanced XP-Fest or not and turn on the full rewards earlier.
Unpublishing/Republishing would still reset to zero ratings and reset to Probationary.

[/ QUOTE ]

And the only missions ever played would be the older ones out of this probationary period (or arcs from people with a lot of game friends.) There'd be no motivation for newer players to make arcs that will hardly/never get played. It'd be the voting cartels but much worse.

[/ QUOTE ]
Not true. See the bolded part.

[/ QUOTE ]

Do we get to volunteer whose monthly subscriptions go up to pay for these mythical employees who have hours to pour through every arc that's being submitted?


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Here's my compromise:

All AE arcs, once published get treated as "Probationary Arcs" and critters defeated within give 50% of normal reward. To get the arc upgraded to full reward either get X number (5? 30?...Whatever) of ratings (might be difficult if it rewards only 50% of normal, as fewer people might want to play it) or hit a "Submitted for Review" flag to get a GM to eventually see it, review for whether it's a blatantly unbalanced XP-Fest or not and turn on the full rewards earlier.
Unpublishing/Republishing would still reset to zero ratings and reset to Probationary.

[/ QUOTE ]

And the only missions ever played would be the older ones out of this probationary period (or arcs from people with a lot of game friends.) There'd be no motivation for newer players to make arcs that will hardly/never get played. It'd be the voting cartels but much worse.

[/ QUOTE ]
Not true. See the bolded part.

[/ QUOTE ]

because Y'now. GMs arent busy as hell every day dealing with thousands of complaints , 99% of which are idiotic [censored].


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

Posted

[ QUOTE ]
Not true. See the bolded part.

[/ QUOTE ]

There's a reason that they have a reactive system in place now, where they depend on players to report problem arcs. It takes less employees to manage.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I mean, look how often a dev's choice arc gets nominated. Less than one a month.

Adding more work to the GMs will not fix anything and will result in exactly what I said.


 

Posted

There is a very simple reason why AE needs XP, and will continue to have it in some capacity:

The devs are relying on AE to provide new content. They're not going to discourage people from playing that content. They're also relying on AE as a selling point for the game, so it needs to continue to have some popularity.

No, the devs aren't giving up on making their own content, but there's no way they can keep up with the pace at which the players consume it. I'm sure you all remember the cries of "more content" that have plagued this game from the start. With XP, AE provides alternative content. Without XP it becomes akin to exploring things on a whim... Like the times I've been bored enough to pick up exploration badges on my alts, etc...


 

Posted

I'm still for each AE arc only giving full XP the first time you finish it.

Its what it's meant for. Play lots of different interesting custom missions.
Not replay the same very rewarding one over and over.