Does AE need XP?
So I should get less XP on my already-terrible-for-XP arc because I think it's a lot of fun to try it with different characters?
[ QUOTE ]
So I should get less XP on my already-terrible-for-XP arc because I think it's a lot of fun to try it with different characters?
[/ QUOTE ]
Sure, since all your characters share missions and XP.
What? Since when does a mission that one of your characters does ever affect your others?
[ QUOTE ]
[ QUOTE ]
So I should get less XP on my already-terrible-for-XP arc because I think it's a lot of fun to try it with different characters?
[/ QUOTE ]
Sure, since all your characters share missions and XP.
What? Since when does a mission that one of your characters does ever affect your others?
[/ QUOTE ]
I think you are missing the point that it's the creator of an arc that's most likely to re-run their arc.
[ QUOTE ]
[ QUOTE ]
So I should get less XP on my already-terrible-for-XP arc because I think it's a lot of fun to try it with different characters?
[/ QUOTE ]
Sure, since all your characters share missions and XP.
What? Since when does a mission that one of your characters does ever affect your others?
[/ QUOTE ]
Your idea and your reading comprehension leave a bit to be desired.
To spell it out as plainly as possible:
I use a single character to do all of my initial testing whenever I create or tweak an arc.
That character plays all of my arcs many times to test all the changes.
Since doing this in Test mode is completly retarded as you get no rewards for it, I do it in Live mode.
I made arcs that I enjoy.
Since I enjoy them, sometimes I just play them because I feel like it.
Speeding Through Time gives terrible XP, but is a lot of fun.
Playing Speeding Through Time with diminishing rewards would give even worse XP.
Does that make it clearer? Your reasoning is that the only people playing the same arc more than once on the same character are farmers (as if I care what they're doing anyway), and I'm proving to you that you're wrong. You'd be punishing people who test their own arcs, enjoy their own arcs, play through their own arcs with friends, play through their friends' arcs more than once, reviewers asked to repeat an arc to see if changes helped, etc, etc, etc.
tldr: It's a bad idea.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
So I should get less XP on my already-terrible-for-XP arc because I think it's a lot of fun to try it with different characters?
[/ QUOTE ]
Sure, since all your characters share missions and XP.
What? Since when does a mission that one of your characters does ever affect your others?
[/ QUOTE ]
Your idea and your reading comprehension leave a bit to be desired.
To spell it out as plainly as possible:
I use a single character to do all of my initial testing whenever I create or tweak an arc.
That character plays all of my arcs many times to test all the changes.
Since doing this in Test mode is completly retarded as you get no rewards for it, I do it in Live mode.
I made arcs that I enjoy.
Since I enjoy them, sometimes I just play them because I feel like it.
Speeding Through Time gives terrible XP, but is a lot of fun.
Playing Speeding Through Time with diminishing rewards would give even worse XP.
Does that make it clearer? Your reasoning is that the only people playing the same arc more than once on the same character are farmers (as if I care what they're doing anyway), and I'm proving to you that you're wrong. You'd be punishing people who test their own arcs, enjoy their own arcs, play through their own arcs with friends, play through their friends' arcs more than once, reviewers asked to repeat an arc to see if changes helped, etc, etc, etc.
tldr: It's a bad idea.
[/ QUOTE ]
qft.
I cant count the number of times I've ran my fusionette arc with a new alt just because of how much more fun and easy it is than soloing atlas park or mercy if I dont feel like farming my levels.
Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!
Arc ID 58363!
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
So I should get less XP on my already-terrible-for-XP arc because I think it's a lot of fun to try it with different characters?
[/ QUOTE ]
Sure, since all your characters share missions and XP.
What? Since when does a mission that one of your characters does ever affect your others?
[/ QUOTE ]
Your idea and your reading comprehension leave a bit to be desired.
To spell it out as plainly as possible:
I use a single character to do all of my initial testing whenever I create or tweak an arc.
That character plays all of my arcs many times to test all the changes.
Since doing this in Test mode is completly retarded as you get no rewards for it, I do it in Live mode.
I made arcs that I enjoy.
Since I enjoy them, sometimes I just play them because I feel like it.
Speeding Through Time gives terrible XP, but is a lot of fun.
Playing Speeding Through Time with diminishing rewards would give even worse XP.
Does that make it clearer? Your reasoning is that the only people playing the same arc more than once on the same character are farmers (as if I care what they're doing anyway), and I'm proving to you that you're wrong. You'd be punishing people who test their own arcs, enjoy their own arcs, play through their own arcs with friends, play through their friends' arcs more than once, reviewers asked to repeat an arc to see if changes helped, etc, etc, etc.
tldr: It's a bad idea.
[/ QUOTE ]
qft.
I cant count the number of times I've ran my fusionette arc with a new alt just because of how much more fun and easy it is than soloing atlas park or mercy if I dont feel like farming my levels.
[/ QUOTE ]
Yep. I can't even count the number of times I've run my own arcs. I only use test mode when the arc is really rough. When I feel it's good enough to show other people without being a complete embarrassment, then I publish it and continue improving it from there.
I made a major revision to the first mission of one of my arcs last night--this was based on feedback I received here on the forums. I ran that part of my arc about three or four times to tweak it. Yet somehow, the guy a few posts back thinks that activity is bad for the game and should be punished with diminishing XP.
[ QUOTE ]
I'm still for each AE arc only giving full XP the first time you finish it.
Its what it's meant for. Play lots of different interesting custom missions.
Not replay the same very rewarding one over and over.
[/ QUOTE ]
Great idea. Let's punish arc creators and discourage continued improvement and play testing.