Dominator Changes = WTF
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i15 is the most useless issue they have ever put out
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When compared to all the other issues they have published since your reg date of 6-11-09 that is saying alot.
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Dont be naive,Q. Many people are enflamed enough to use trial accounts to post after cancelling.Besides? Thats a petty remark and off topic!!
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Never knew one AT meant so much to so many people.
"Yes, winning all the time can be boring."
-Knight_Chill
"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."
-Spiritchaser speaking on Dom Revamp
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i15 is the most useless issue they have ever put out
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When compared to all the other issues they have published since your reg date of 6-11-09 that is saying alot.
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Dont be naive,Q. Many people are enflamed enough to use trial accounts to post after cancelling.Besides? Thats a petty remark and off topic!!
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Never knew one AT meant so much to so many people.
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All this hoopla is still nothing compared to the nerfs to regen or invulnerability in the past. You think changing the least played AT is, you should have been around a couple years back when they were nerfing the MOST played ATs and power sets.
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i15 is the most useless issue they have ever put out
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When compared to all the other issues they have published since your reg date of 6-11-09 that is saying alot.
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Dont be naive,Q. Many people are enflamed enough to use trial accounts to post after cancelling.Besides? Thats a petty remark and off topic!!
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First off if they are "inflamed" then they havent spent alot of time testing this on the test server. If they have already canceled, being that it only hit test this last week, then they certianly have not spent alot of time doing so.
So i would say again, even if it is a long time player, i15 is not a bad issue, and the changes to dominators are not even close to game breaking for the AT to inflame a player to quit, atleast IMO. But more over, they are asking for testing and player feedback, to quit now, instead of providing that information for the devs to register your productive opinion, and post snide and rude comments on a trail account rather then letting people know who you are again, IMO, doesnt earn that much respect from me.
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The complaints directed towards the buff (yes, it is a buff. No, if you think it's a nerf, you're wrong. Period) have been so half-baked and ill-informed/thought out that it's been comical.
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As one of the people who has a few complaints about things, I disagree.
I'm wondering why the damage (by scalar) was lowered, but recharge and endurance increased on Flares, Combustion, and Ice Sword Circle. How is less damage worth a longer recharge and more endurance?
I'm also disappointed that the Electricity Assault melee attacks were lowered in damage scale - the "blaster" setup on them was part of the reason I chose the set.
And there have been several people who don't like the feel of the sets that had the recharge increased on their tier 1, asking for them to either be reverted or to try to find a medium ground.
Just because you don't agree with someone's arguement doesn't mean that it's "half-baked", "ill-informed", or "not thought out".
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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actually, no, im on right now, on freedom, and the only thing ppl are looking for is brutes kins and doms, so i cant get a group with anything else, that i wanna play
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Maybe it isn't the AT you play keeping you off teams, but the fact you're an a$$-hat.
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I loled
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It was 16 before. Again? Where's the note or are you one of the "select few"?
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Oh I'm one the select few. One of the select few that Castle would like to shank in the back when no one's looking. .
Ok so seriously, it's been strongly suggested the cap be raised to 16 by a few respected forumites. But I don't think Castle has confirmed yes or no.
Update, target increase for PSW confirmed here!
My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi
Its confirmed. Check the dev digest.
When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...
BEHOLD THE POWER OF CHEESE!
what about the rest of the pbaoes?
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It was 16 before. Again? Where's the note or are you one of the "select few"?
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Oh I'm one the select few. One of the select few that Castle would like to shank in the back when no one's looking.
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I think I might be on my way to getting on that list at the rate I'm going over in that i15 thread. >.>
Daemonchilde: ((fluffy thinks he's a tank)) Demon . Hunter: (( I think mine is >.> Daemonchilde: ((Yours is no longer fluffy, it is Obliteron, destroyer of worlds)) |
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Oh I'm one the select few. One of the select few that Castle would like to shank in the back when no one's looking.
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I think I might be on my way to getting on that list at the rate I'm going over in that i15 thread. >.>
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Well, yes there are few us going WTF? But again I think the point many are missing is this is an AT REVAMP, not a buff, not a few changes, but the complete re-design of an entire AT. That's going to ruffle a few feathers, no matter how well (0r not) its done. I'm trying to stay calm about it..but overall its' leaving me a little cold.
Some of the changes are great and I guess we'll have to see how it pans out. On the good side, it looks like doms are going to be soling "blastrolling" monsters. I plan to see lots of AV/EB soloed posts after this hits live.
My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi
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Didnt stalker players freak out when they buffed your dmg and then in a consequent buff, buffed the PvP res?
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Yes we did, but to be fair we were so used to sucking that when we actually started doing damage and being okay, it felt really broken.
"Where does he get those wonderful toys?" - The Joker
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Oh I'm one the select few. One of the select few that Castle would like to shank in the back when no one's looking.
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I think I might be on my way to getting on that list at the rate I'm going over in that i15 thread. >.>
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Well, yes there are few us going WTF? But again I think the point many are missing is this is an AT REVAMP, not a buff, not a few changes, but the complete re-design of an entire AT. That's going to ruffle a few feathers, no matter how well (0r not) its done. I'm trying to stay calm about it..but overall its' leaving me a little cold.
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Yeah, you're right, and to be honest, I'm pretty much done caring about Dom changes at this point. Playing Doms was fun while it lasted, but I'm not interested in this new direction of normalization. And I'm not interested in seeing people complain that my beef is solely about PSW when it isn't, and I've stated as much over and over.
To me, it feels like an entirely new AT now really with the emphasis on everything being heavier and slower. Changing everything so all the sets are more alike is the approach that was taken for PvP as well when Castle decided to fix that, and I was against that as well, so I shouldn't be surprised that his idea of fixes is incompatible with my own.
I'm just continuously amazed at the ability he displays for alienating some of the player base in the hopes of possibly drawing in enough to take their place.
Daemonchilde: ((fluffy thinks he's a tank)) Demon . Hunter: (( I think mine is >.> Daemonchilde: ((Yours is no longer fluffy, it is Obliteron, destroyer of worlds)) |
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Didnt stalker players freak out when they buffed your dmg and then in a consequent buff, buffed the PvP res?
I have not played my dom...(Mind/Psi) in test yet, might do it tonight but I am freaked out about the nerfs /Psi got...can you explain to me if there is a dual code to this?
Did they Nerf the power but buff the Dom scalers so that the overall dmg is met at an even good?
I am confused and at work at 10:14PM EST
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Yeah the dev's did such a good job I have not played my stalker since. I am sure they will do such a good job on this I will probably have to shelf my 3 perma doms too.
As a vet I am tired of having reroll my toons to not have them suck and feel worthless to play after the Dev's do thier "fixing".
I am sure by the time they are done we will all be square faces with the same powers... oh my mistake Rouge square faces.
Triumph
Gavalin Kingsbury LVL 50 INV/SS Tank and 26 other LVL 50 heroes and villians (all Triumph)
Heroes of Justice and Liberty/Loved or Loathed
"NCSOFT doesn't fork for anyone but they might spoon you if they like you"
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I'm just continuously amazed at the ability he displays for alienating some of the player base in the hopes of possibly drawing in enough to take their place.
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Every MMO developer ever has that exact same ability. You're never going to be able to make changes that everyone is happy with.
I went on test to see how well they fixed things and it seems domination has about as much use as a defenders vigilance solo.
Sooo next I take it the brutes fury bar is going to the way of the dodo too.
Triumph
Gavalin Kingsbury LVL 50 INV/SS Tank and 26 other LVL 50 heroes and villians (all Triumph)
Heroes of Justice and Liberty/Loved or Loathed
"NCSOFT doesn't fork for anyone but they might spoon you if they like you"
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I went on test to see how well they fixed things and it seems domination has about as much use as a defenders vigilance solo.
Sooo next I take it the brutes fury bar is going to the way of the dodo too.
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So doubling mag to instantly hold a boss or group of bosses, giving you a complete refill of end ever 90 seconds (if permad, maybe level 120 seconds if not), and pretty much status protection of a scrapper (again perma possible) is not much use?
Even solo i have no plans to undo my perma dom at this time. Sure i might not work as hard to get another perma dom and just ride the down time, but domination is far from a useless tool even when running solo.
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Could never get into doms before. I played a few and it just took too damn long to kill anything out of domination. After playing around on test I can hardly wait for I15 to go live so I can try out all the different combos.
As far as those complaining about a lack of an attack chain, I have to wonder if you know you can put recharge reduction enhancements in your powers. Even at a low level on the Mind/Energy I rolled I almost always have at least 1 attack ready.
Roll a brute and try to get an attack chain at level 10 without counting brawl. It is a whole lot easier on a dom.
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Ya mind having levitate and mesmerize as direct damage attacks doesn't skew perspective at all. Nor does energy getting 3 st ranged attacks by lvl 10.
Not sure why you bring up brutes, but roll a dom and see how many armors it gets by lvl 10
The dom changes are snazzy, but unless I'm misreading you are being overly assertive about how they play for every dom based off of arguably the most beneficial dom combo in early game.
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Well not knowing doms that well and being used to single target attacks I figured I would go with that combo. I really had no idea it was one of the best combos out there.
What is a bad combo and I'll try that out too to see how I can fill out an attack chain.
My other point about attack chains was that you do not always have to be attacking. A little gap here or there is not the end of the world. You should have enough mitigation with your holds to not have to worry so much about a brief moment of inaction.
I totally praise this Issue. It's way less painful and stupid than I13 and far far less mindlessly homogonizing than the last 6 World of Warcraft patches.
AT's are still clearly defined in thier differences and roles. This game is NOT suffering from the Star Wars Galaxies syndrome that is currently plaguing the current market leader. I applaud the efforts that keep it that way.
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My other point about attack chains was that you do not always have to be attacking. A little gap here or there is not the end of the world. You should have enough mitigation with your holds to not have to worry so much about a brief moment of inaction.
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The way I see it, there are already powersets and ATs that cater to people who like to stand around waiting for something to do. We didn't need Doms turned into that as well.
It just didn't feel as aggressive to me when slowed down. That's not exactly a dominating stance IMO.
Daemonchilde: ((fluffy thinks he's a tank)) Demon . Hunter: (( I think mine is >.> Daemonchilde: ((Yours is no longer fluffy, it is Obliteron, destroyer of worlds)) |
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My other point about attack chains was that you do not always have to be attacking. A little gap here or there is not the end of the world. You should have enough mitigation with your holds to not have to worry so much about a brief moment of inaction.
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This is how i looked at it actually. Most of the attacks have a rather minimal change to recharge times, somewhere between 2-3 seconds. If your using your ST attacks, that basicly means sure you might have a few seconds here or their with no attacks, but you do still have your primary, which it seems is the opprotune time to spam another hold, drop a new earthquake, iceslick etc.
By the time your in your 40s, if you have started slotting any sets, that is probably going to be next to unnoticable if you get anywhere from 20-30 percent global recharge bonus going, which isnt really all that hard to do. And even if you dont by then your probably slotted up enough again to barely notice the recharge changes.
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My other point about attack chains was that you do not always have to be attacking. A little gap here or there is not the end of the world. You should have enough mitigation with your holds to not have to worry so much about a brief moment of inaction.
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The way I see it, there are already powersets and ATs that cater to people who like to stand around waiting for something to do. We didn't need Doms turned into that as well.
It just didn't feel as aggressive to me when slowed down. That's not exactly a dominating stance IMO.
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Im not sure i understand this. Dominators even on the new system are not just standing around. unlike a brute or tanker or scrapper your primary and secondary are mostly filled with active powers, not armors and toggles. I can see a time that there would be NOTHING for me to do but to wait for a power to recharge. I can always slap down another hold, another immblize, another ice slick, another quicksand, another earthquake, etc etc.
I think the thing here is mind set of the player. I atleast have always played my dominators in a very agressive manner. I dont simply wait for a target to slip a hold or stun to start attacking me again to worry about him, if i have a chance he gets a new application of control. Now with more damage that might be seen as overkill, but being we still dont have scrapper/brute style HPs i dont see it that way, and dont plan on standing around waiting for an attack to recharge if i can be making sure i am not attacked during that time.
QR
The recharge changes are perfect. I definitely wouldn't want them to wimpify the attacks more just to get recharge down. Dominators really have plenty to do and plenty of options for attacks. Really, this has been one of their faults in the past (that they are somewhat attack-heavy IMO) but the longer recharges really help this.
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
Longer recharge helps this how? Are you saying that because of longer recharge you find it refreshing to use more powers since the others werent recharged yet and something is STILL alive or what? Please clarify.
My opinion is the longer recharge and higher endurance costs simply make perma dom more of a necessity and widen the gap between the 'casual" so user and the min maxer types.
Yes, I have played the changes on test.
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My opinion is the longer recharge and higher endurance costs simply make perma dom more of a necessity and widen the gap between the 'casual" so user and the min maxer types.
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Although bare in mind with this issue the overall "peak" performance of individual dominators has reduced making the "casual" player not appear so weak in comparison to a perma-dom as well. A number of players are likely to even ignore the gap entirely from here on, despite the obvious differences in performance (granted they're likely to have their own IO'd extremes, but not necessarily high recharge for perma-dom).
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i15 is the most useless issue they have ever put out
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When compared to all the other issues they have published since your reg date of 6-11-09 that is saying alot.
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Dont be naive,Q. Many people are enflamed enough to use trial accounts to post after cancelling.Besides? Thats a petty remark and off topic!!