Dominator Changes = WTF


187nut

 

Posted

You cant blame people for reading the patchnotes and freaking. I know I did. I went and played them though and refrained from posting until I had.

As a min//maxer and a dreaded farmer I will miss some aspects of my dominator builds. I realize that this is an ok compromise after playing on test.

I think( my opinion here so add disclaimer) that many veteran players are tired of the continual need to reroll for optimum character performance.It makes the game a chore or a job and not fun. Redoing characters after each issue gets old 14 issues later. You know?

I understand the points in those posts and tbh? All vet players have been there.How many times do we reslot and io or completely get fed up before the cancel button looks good?

I did not mean to be negative .Just making an observation.


 

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I honestly don't know, I burn through respecs like candy cause I always want to try new things >_>


 

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I think( my opinion here so add disclaimer) that many veteran players are tired of the continual need to reroll for optimum character performance.It makes the game a chore or a job and not fun. Redoing characters after each issue gets old 14 issues later. You know?

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As a vet player, I understand your viewpoint but disagree. As a player of several MMOs, change is to be expected over the long run. Sometimes, change affects a player directly, in terms of build, gear, loot, etc. It's part of the way MMOs are. I've been through several changes since launch, including GDN and ED, both of which directly impacted my main, a Stone tank. I rolled with them when many outright refused them even before giving them a shot.

Admittedly, I have little tolerance for those who balk at changes - especially if they can't be bothered to actually put some testing in before posting kneejerk reactions in a playtest feedback forum (making it harder for devs to actually find useful feedback in a sea of non-constructive posts).


 

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actually, no, im on right now, on freedom, and the only thing ppl are looking for is brutes kins and doms, so i cant get a group with anything else, that i wanna play

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Maybe it isn't the AT you play keeping you off teams, but the fact you're an a$$-hat.


 

Posted

I understand and agree with you to a point. I was here for ED and GDN as well. Don't let the forum date on this account fool you.Iappreciate your opinion but I also know many oldschool players with multiple 50's ( as in 30+ characters at 50 if not more)who feel the same as Beef. The guy is the leading badger for the game. Has invested time in websites to help the game and its players.

I am just saying I understand why people are getting fed up at this point. Not agreeimng or disagreeing. Thats all.

Weeding through posts is most definitely problematic.But maybe theres some merit to be found when more and more veteran players hang up hats because they disagfree with a change or changes.

Again I am simply pointing out both sides.

/w threadjack over. My apologies.


 

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thats the way it is on freedom

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Well, there's your problem right there!


 

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I am just saying I understand why people are getting fed up at this point.

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You can be upset, the difference is being a adult about it, reading Beef_Cake's post in the VidiotMap forums was rather insulting, basically calling people "wang suckers" for no good damn reason.

I generally had no problem w/ B_C till his last couple of posts I read.


 

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Ok, i would like to know what the hell is wrong with the developers for this game. Are you serious? taking the damage off of domination...?????? WE ARE DOMINATORS.... WE DOMINATE..... should keep the damage buff. oh and PSW....? why would u lower the dmg on that?????? its A TIER 9 POWER.... its supposed to be.... good.... good job Devs. oh and positron.... GG ON NERFING AE.... the most tarded thing you've done....

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Amusingly, the "damage nerf" to Psychic Shockwave just about evens out when you consider the damage buff to Dominators as a whole. Instead of dealing with highs and lows, now you get a consistent high. Plus you don't have to wait 38 levels to stop sucking. Now you're about even with other secondaries from level one. How cool is that?

You know, I'm not trying to be mean to you Dominator players out here, but you guys should take a look at how Stalker players reacted to their buff and try to model your posts off them. And think: You guys got an even better buff, in my opinion.


Doom.

Yep.

This is really doom.

 

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Ok, i would like to know what the hell is wrong with the developers for this game. Are you serious? taking the damage off of domination...?????? WE ARE DOMINATORS.... WE DOMINATE..... should keep the damage buff. oh and PSW....? why would u lower the dmg on that?????? its A TIER 9 POWER.... its supposed to be.... good.... good job Devs. oh and positron.... GG ON NERFING AE.... the most tarded thing you've done....

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Amusingly, the "damage nerf" to Psychic Shockwave just about evens out when you consider the damage buff to Dominators as a whole. Instead of dealing with highs and lows, now you get a consistent high. Plus you don't have to wait 38 levels to stop sucking. Now you're about even with other secondaries from level one. How cool is that?

You know, I'm not trying to be mean to you Dominator players out here, but you guys should take a look at how Stalker players reacted to their buff and try to model your posts off them. And think: You guys got an even better buff, in my opinion.

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Please don't let one disgruntled/misinformed Dominator player shape your opinion towards the entire Dominator player base. Reading the Dom and test forum, it appears that the feedback is overwhelming positive and constructive. As a proud parent of a Grav/Nrg, Mind/Ice and Earth/Thorn I find myself giddy about the upcomming changes. I've just started an Ice/Psi in anticpation of them. No more 40 Levels of suckage? Yes please.


When there is no room left in Hell, the Dead shall walk the earth.

 

Posted

The complaints directed towards the buff (yes, it is a buff. No, if you think it's a nerf, you're wrong. Period) have been so half-baked and ill-informed/thought out that it's been comical.


QR

Weatherby_Goode - "Heck, Carrion Creepers negates the knockdown from Carrion Creepers."

 

Posted

Didnt stalker players freak out when they buffed your dmg and then in a consequent buff, buffed the PvP res?

I have not played my dom...(Mind/Psi) in test yet, might do it tonight but I am freaked out about the nerfs /Psi got...can you explain to me if there is a dual code to this?

Did they Nerf the power but buff the Dom scalers so that the overall dmg is met at an even good?

I am confused and at work at 10:14PM EST


http://s305.photobucket.com/albums/n...stumes%202011/

 

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I am just saying I understand why people are getting fed up at this point.

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You can be upset, the difference is being a adult about it, reading Beef_Cake's post in the VidiotMap forums was rather insulting, basically calling people "wang suckers" for no good damn reason.

I generally had no problem w/ B_C till his last couple of posts I read.

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On this I must agree with you. I expected B-C to be a bit better about this.


 

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Amusingly, the "damage nerf" to Psychic Shockwave just about evens out when you consider the damage buff to Dominators as a whole.

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This. I've tested my fire/psi on a few test runs. No major issues.


 

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You cant blame people for reading the patchnotes and freaking. I know I did. I went and played them though and refrained from posting until I had.



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I've never been upset about a in game change before. And when I first heard about the Dom Changes (especially PSW) I lost my ever loving mind in anger. However, after calming down..I of the same mind as Southern_Comfort here. But be prepared folks, when this hits live, there's gonna be a ton of folk losing their cheerios over it. Of course they'll calm down once they realize it actually works out..but it will be a bit for the dust to settle.


My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi

 

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You know, I'm not trying to be mean to you Dominator players out here, but you guys should take a look at how Stalker players reacted to their buff and try to model your posts off them. And think: You guys got an even better buff, in my opinion.

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The majority of posts I've seen have been players doing their best to test and offer detailed and constructive criticism on the changes.

There are always a few people who are going to freak out. Yay for the Internet.


 

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The complaints directed towards the buff (yes, it is a buff. No, if you think it's a nerf, you're wrong. Period) have been so half-baked and ill-informed/thought out that it's been comical.

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You haven't been reading much of the constructive criticism then. Many, many of the posters who have left feedback in their testing of the changes have said Domination builds slower, they have pauses in their attack chain that aren't there on live, and they are burning through endurance faster. Hopefully these issues are addressed before I15 goes live (I'm guessing they will be - I'd expect to see the early-tier recharge/damage/endurance dialed down a bit, to a comfortable medium between what's on live and test).

Other than what I've listed above, my only concerns about the Dominator changes have to do with Psi Assault:

* The change to PSW also changes the feel of the set. Peopled generally played Psi Assault because they wanted to have really good AoE. Now, they have "ok" AoE. Psi is no longer the AoE assault set (that probably goes to Fire now). You can leverage the buffed Psychic Scream to make up a bit for PSW's being gutted but that requires a lot of extra positioning and the cone on Psi Scream isn't very good.

* Dominator PSW now costs 18.5 endurance. The Blaster version on live, which is essentially the same thing in terms of recharge, radius, max targets, and animation/activation time, costs 10.2 (same end cost as the Dom PSW on live). Either the Blaster version gets adjusted upwards or the Dom version gets adjusted downwards. Having what essentially amounts to two identical powers with very different endurance costs just sticks out badly.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Ok, i would like to know what the hell is wrong with the developers for this game. Are you serious? taking the damage off of domination...?????? WE ARE DOMINATORS.... WE DOMINATE..... should keep the damage buff. oh and PSW....? why would u lower the dmg on that?????? its A TIER 9 POWER.... its supposed to be.... good.... good job Devs. oh and positron.... GG ON NERFING AE.... the most tarded thing you've done....

[/ QUOTE ]

Amusingly, the "damage nerf" to Psychic Shockwave just about evens out when you consider the damage buff to Dominators as a whole. Instead of dealing with highs and lows, now you get a consistent high. Plus you don't have to wait 38 levels to stop sucking. Now you're about even with other secondaries from level one. How cool is that?

You know, I'm not trying to be mean to you Dominator players out here, but you guys should take a look at how Stalker players reacted to their buff and try to model your posts off them. And think: You guys got an even better buff, in my opinion.

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Angry citizen.... being not angry

IR confused


Crime of Fashion Level 50 Rad/Rad Corrupter
My Toons
My Rad/Rad Corrupters Guide
Mindscape - Reworking

 

Posted

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* Dominator PSW now costs 18.5 endurance. The Blaster version on live, which is essentially the same thing in terms of recharge, radius, max targets, and animation/activation time, costs 10.2 (same end cost as the Dom PSW on live). Either the Blaster version gets adjusted upwards or the Dom version gets adjusted downwards. Having what essentially amounts to two identical powers with very different endurance costs just sticks out badly.

[/ QUOTE ]I know, so many people I know bump into me and say 'Yeah, 10.2 endurance, wow!'


 

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Every Dominator comes out ahead in these changes except /Psi Doms and those with a lot of recharge who had Domination double-stacked often.


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false

if i wanted strong ST attack i would never have rolled a dominator.
those fix you all call a "buff" were intended to increase doms popularity. not to increase it's pvp potential

so what? we build a list of issues in the dom forum, most of them are about primaries issues, things we can bring to a team in high level content, and our squishiness

and what do the dev?
they cut our AoE potential IN ALL THE SETS by increasing rech and end cost of all the interesting AoE/PBAoE powers

they give use better st attack BUT makes us slow as if we were a meleer

they just ignore all the ancient issue we pointed out and just "fix" gravitiy control by turning lift into levitate, they "fix" impal with thornburst? (lol)

they do not nerf but change what /psi assault was about (bad ST damage but quick animating attack to stack - rech, light on end, an awesome dom building power (dart) and all your damage in your AoE potential.


to me it's seems that all they wanted was to kill perma /psi doms and by doing that they ignored
-they would kill the other set's AoE potential
-that they would ruin the casual dominator's attack chain (you know causual, hte guys that are supposed to give dominator a try thus increasing dom population)
-they give nothing that can make a team whant to group a dom more than another AT.
-don't fix any other issues


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you were probably just an idiot if you thought it wasn't going to be changed

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really? you mean any power or combo/AT that are grossely breaking the rules or uber get fixed?
you are stupid if you think that (how does it feel? i don't know you and i decide you have a limited intelligence. sukcs no?)

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and those with a lot of recharge who had Domination double-stacked often

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those that were keeping the (dying) villain market alive and were (like all the other AT) using the invention system to be better?
boo perma dom! hail to all the other perma thing of the game

moreover for a lot of end level content you are almost forced to go the permadom way
more mezz resist/defense, more mob that can mezz your for century and less and less mobs that deals "low damage"




to sum up, this "buf" can be considered to be a (bad)buff by the PvP community but PvE wise it's a bad joke.
not everything in this game is about "moar damage". i don't see anything that will helps me deals with what is an issues for doms in this game. and i will certainly get less and less invite in team :s


PS: none of my doms are perma of even close. i never farm and try to have fun in PvP and yes, i know this game.
oh and my english is bad i already know that.


 

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You haven't been reading much of the constructive criticism then. Many, many of the posters who have left feedback in their testing of the changes have said Domination builds slower, they have pauses in their attack chain that aren't there on live, and they are burning through endurance faster. Hopefully these issues are addressed before I15 goes live (I'm guessing they will be - I'd expect to see the early-tier recharge/damage/endurance dialed down a bit, to a comfortable medium between what's on live and test).

Other than what I've listed above, my only concerns about the Dominator changes have to do with Psi Assault:

* The change to PSW also changes the feel of the set. Peopled generally played Psi Assault because they wanted to have really good AoE. Now, they have "ok" AoE. Psi is no longer the AoE assault set (that probably goes to Fire now). You can leverage the buffed Psychic Scream to make up a bit for PSW's being gutted but that requires a lot of extra positioning and the cone on Psi Scream isn't very good.

* Dominator PSW now costs 18.5 endurance. The Blaster version on live, which is essentially the same thing in terms of recharge, radius, max targets, and animation/activation time, costs 10.2 (same end cost as the Dom PSW on live). Either the Blaster version gets adjusted upwards or the Dom version gets adjusted downwards. Having what essentially amounts to two identical powers with very different endurance costs just sticks out badly.

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I'm afraid I don't agree that a clearly overpowered power being nerfed is a nerf to all of dominatordom. These changes are a pretty clear buff, even if they change the feel of a powerset.

Now, if you were to say that the changes were inconvenient for some dominators because they required a respec/change in playstyle, I'd agree. Nerf, though? Pass the pipe.

What I do agree on is that the lesser powers should probably be reverted to more the rules that live dominator attacks follow instead of this new "burst damage" feel, if only to fill in gaps in chains. Just their T1 and T2 attacks would be swell.


QR

Weatherby_Goode - "Heck, Carrion Creepers negates the knockdown from Carrion Creepers."

 

Posted

Hate to point out the obvious Nny

But if you check the dominator feedback thread you will see your opinion is in the minority. A lot of peeps saying excellent things about this redesign package


Crime of Fashion Level 50 Rad/Rad Corrupter
My Toons
My Rad/Rad Corrupters Guide
Mindscape - Reworking

 

Posted

Could never get into doms before. I played a few and it just took too damn long to kill anything out of domination. After playing around on test I can hardly wait for I15 to go live so I can try out all the different combos.

As far as those complaining about a lack of an attack chain, I have to wonder if you know you can put recharge reduction enhancements in your powers. Even at a low level on the Mind/Energy I rolled I almost always have at least 1 attack ready.

Roll a brute and try to get an attack chain at level 10 without counting brawl. It is a whole lot easier on a dom.

Now some of those that have had doms for a while will have to get used to the changes in damage and cast time. You will probably have to rethink your slotting and that is anoying. I will probably have to do the same thing if Castle ever gets around to nerfing Footstomp.


 

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I don't suppose you were the Dominator I was teaming with on Test earlier? (Alexander Hellcaster is my Dominator on Test)

Either way, I completely agree. The changes require some reslotting, but there isn't a single combo now that is less viable now than it was before. And a great majority that are far more viable and fun.


QR

Weatherby_Goode - "Heck, Carrion Creepers negates the knockdown from Carrion Creepers."

 

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I don't suppose you were the Dominator I was teaming with on Test earlier? (Alexander Hellcaster is my Dominator on Test)

Either way, I completely agree. The changes require some reslotting, but there isn't a single combo now that is less viable now than it was before. And a great majority that are far more viable and fun.

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Not I